• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:24
CEST 21:24
KST 04:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)77Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) Weekly Cups Results (Sep 28-Oct 4) SC4ALL: II SC2 Complete Invited Player Lineup
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released BW General Discussion SC4ALL II Brood War Complete Invited Player Lineup 20-year-old Valorant player starting StarCraft Bot on ladder
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8467 users

Patch 1.2.0 on PTR - Page 46

Forum Index > SC2 General
Post a Reply
Prev 1 44 45 46 47 48 158 Next
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
December 04 2010 04:41 GMT
#901
On December 04 2010 13:39 SlapMySalami wrote:
I do not think fungal growth will change zvz. Picture the roach builds now without the fungal growth change. Picture the roach build after fungal growth change. Do you know what the counter to mutas is? It is to go fucking kill him because he will not have enough ground army OR it is to make hydras. infestors are not necessary anywhere in that UNLESS you go roach infestor and in that case fungal growth will still effect ground.


yeah because its totally impossible to get mutas out without dying...

zvz will now 100% turn out in roach allins & mass muta wars.
life of lively to live to life of full life thx to shield battery
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
December 04 2010 04:42 GMT
#902
On December 04 2010 13:40 251 wrote:
Show nested quote +
On December 04 2010 13:38 HyDrO-NP- wrote:
On December 04 2010 13:20 Gorlin wrote:
I think a buff to hyrdra's health would be a good idea. Since the FG nerf obviously encourages more hyrdras, it would be smart to make them less fragile in other situations (specifically vs collosi/storms).
Also, I feel like the biggest dumbass... I didn't actually know that you could just hold down the hotkey for larvae instead of just pressing the hotkey really fast... uhhh I mean, I knew it was a bug and was practicing for the fix all along? Let's go with that!


I would like a speed upgrade for hydra's if they want to encourage hydra play. You have speed upgrades for lings and roaches, might as well have it for hydra too.


Why do people think Hydras are "SOOO SLOOWWW OMGGG" they move the same "normal" 2.25 off creep as many many other units. Their DPS is insane, if they were any faster it'd break the game. Their speed on creep is ridiculous too


Their size makes them unwieldy. That coupled with their speed doesn't help. Think of the Immortal. Now imagine ten of them. It's a similar situation, except that there would be even more Hydralisks.
There is no one like you in the universe.
TheDna
Profile Joined March 2010
Germany577 Posts
Last Edited: 2010-12-04 04:45:13
December 04 2010 04:43 GMT
#903
Dislike the fungal change.
I dont see any sense in it.
Neural parasite is pretty useless as it is.
Now that fungal doesnt hit air means infested marines will be never seen again either.

We will see the already popular phoenix opening vs zerg and zerg will be forced to get hydras. And P will get colossus.
Corrupter or Hydras could will need a change now. Oh and ofc NP and infested terrans have to be adjusted IF they want to see infestors being played at all.
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
December 04 2010 04:44 GMT
#904
On December 04 2010 11:09 Kitetsu wrote:
Show nested quote +
On December 04 2010 11:05 Fa1nT wrote:
Fungall Growth will NOT be added to the offical game. There is NO counter to phoenix and mutas without it. Any competent player can fly around forever avoiding hydra.


That's how it feels to play against Mutas as P or T.


lol wat are u on about, Phoenix's are faster than mutas.

Phoenix's are the fastest air units period.
Whitewing
Profile Joined October 2010
United States7483 Posts
December 04 2010 04:45 GMT
#905

We will see the already popular phoenix opening vs zerg and zerg will be forced to get hydras. And P will get colossus.
Corrupter or Hydras could need a change now.


Corrupters deal quite well with both phoenix and colossus. I don't see the problem.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Dr. Nick
Profile Joined August 2010
Australia36 Posts
December 04 2010 04:45 GMT
#906
No more mutas in ZvP then lol..

Zhou
Profile Joined February 2009
United States832 Posts
December 04 2010 04:46 GMT
#907
I'm a bit confused about fungal growth not affecting air units...

Is Warp Prism not an air unit? It says it won't be able to support protoss buildings if fungal growthed.

Wouldn't that be impossible anyway? o-O;

Well.. Everything seems okays cept' the fungal growth thing and the Void Ray upgrade. The least they could've done for Voidray was give it just an additional speed boost as it was. No idea what happened to Fungal Growth....
Tytan
Profile Joined November 2010
United States2 Posts
December 04 2010 04:46 GMT
#908
Fungal Growth cant hit air? never realized a problem with the infestors stopping air units... i dont get it, and Im not looking forward to this patch IMO other than the chats... But still it dont seem like they made the changes i think are needed...
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
December 04 2010 04:46 GMT
#909
No fix to T late game is a sad sad issue. Here goes another copuple months of terrible gimmicky play trying to desperately end the game in under 10 minutes.

I feel so bad for Z's that they are removing the hol down key. Massing games as Z is going to make you sore lol, I can remeber playing Z before I knew about holding down the key and the amount of keyboard spamming I had to do was ridiclous.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
zak
Profile Joined April 2010
Korea (South)1009 Posts
December 04 2010 04:46 GMT
#910
On December 04 2010 13:41 Emokes wrote:
The hotkeys are really awesome I always liked larva inject on R and was sad when they made it V I can now be happy its R again



i feel the same way...this patch is awesome. the PTR implementation is going to be awesome! lol everyone just play on PTR!
You know how to gain a victory, but not use it - maharbal
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
December 04 2010 04:46 GMT
#911
To the people implying that this the patch notes are not retail and thusly subject to change this is the same logic as THIS IS BETA111 people during the beta.

If you follow the blizzard patching logic brought over from wow PTR notes are usually final. Do not expect them to change.
"Mudkip"
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
December 04 2010 04:46 GMT
#912
On December 04 2010 13:45 Whitewing wrote:
Show nested quote +

We will see the already popular phoenix opening vs zerg and zerg will be forced to get hydras. And P will get colossus.
Corrupter or Hydras could need a change now.


Corrupters deal quite well with both phoenix and colossus. I don't see the problem.

Sure, if they can hit them. Which means the phoenix need to get within range.

Trouble is, the corruptors need to stay in the right place to defend overlords. And phoenix are faster than corruptors, so you can just fly around to where corruptors aren't. And if the Zerg makes lots of them to defend everything, you can just make a unit they can't hit, like... anything.
HOLY CHECK!
Deleted User 124618
Profile Joined November 2010
1142 Posts
Last Edited: 2010-12-04 04:47:56
December 04 2010 04:46 GMT
#913
Protoss structures can no longer be powered without a power source if constructed while powered by a Warp Prism under the effects of Neural Parasite.


Wait? Warp-prisms can power up buildings? How did I not know that? Soo I can drop a probe with prism, start building both pylon + cannons AT THE SAME TIME and just leave, whole process taking ~5 seconds?

Nice, even tho not revolutionary. I guess power of that is that enemy may not notice until cannons are ready thanks to no attack messages. *starts plotting stuff*
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
Last Edited: 2010-12-04 04:48:01
December 04 2010 04:46 GMT
#914
On December 04 2010 13:44 me_viet wrote:
Show nested quote +
On December 04 2010 11:09 Kitetsu wrote:
On December 04 2010 11:05 Fa1nT wrote:
Fungall Growth will NOT be added to the offical game. There is NO counter to phoenix and mutas without it. Any competent player can fly around forever avoiding hydra.


That's how it feels to play against Mutas as P or T.


lol wat are u on about, Phoenix's are faster than mutas.

Phoenix's are the fastest air units period.

Interceptors are faster.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
December 04 2010 04:47 GMT
#915
On December 04 2010 13:46 Zhou wrote:
I'm a bit confused about fungal growth not affecting air units...

Is Warp Prism not an air unit? It says it won't be able to support protoss buildings if fungal growthed.

Wouldn't that be impossible anyway? o-O;

Well.. Everything seems okays cept' the fungal growth thing and the Void Ray upgrade. The least they could've done for Voidray was give it just an additional speed boost as it was. No idea what happened to Fungal Growth....


It was Neural Parasite that affected the Warp Prism. If that's not what you mean, others have theorized and/or supported that the Fungal Growth nerf was a result of some interaction between it and Void Rays.
There is no one like you in the universe.
zak
Profile Joined April 2010
Korea (South)1009 Posts
December 04 2010 04:47 GMT
#916
On December 04 2010 13:46 XXXSmOke wrote:
No fix to T late game is a sad sad issue. Here goes another copuple months of terrible gimmicky play trying to desperately end the game in under 10 minutes.

I feel so bad for Z's that they are removing the hol down key. Massing games as Z is going to make you sore lol, I can remeber playing Z before I knew about holding down the key and the amount of keyboard spamming I had to do was ridiclous.



lol i thought the hold down was not a bug but something new to sc2. oh well i love how they made it harder!
You know how to gain a victory, but not use it - maharbal
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
December 04 2010 04:47 GMT
#917
these chat channels are the worst goddamn thing ever right now

i can send 3 lines before having to wait 2 minutes before i can send more messages

sure makes it easy to carry a conversation when everyone is forced to pause after a few lines, to actually get anything out of it you're going to have to transmit a paragraphs worth of text for each line
TheDna
Profile Joined March 2010
Germany577 Posts
December 04 2010 04:47 GMT
#918
On December 04 2010 13:45 Whitewing wrote:
Show nested quote +

We will see the already popular phoenix opening vs zerg and zerg will be forced to get hydras. And P will get colossus.
Corrupter or Hydras could need a change now.


Corrupters deal quite well with both phoenix and colossus. I don't see the problem.


Because you dont see the big picture. Corrupters are useless once P does backtech or techs to anything else. Thats why nobody plays them and Mutas were so famous in that matchup for a long time...
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
December 04 2010 04:48 GMT
#919
On December 04 2010 13:37 Ancient.eu wrote:
Show nested quote +
On December 04 2010 13:35 DragonDefonce wrote:
So I guess they want Protoss to use phoenixes more? It will be interesting to see how it turns out.

No, they don't want you to use phoenixes more, they are trying to balance the game not tell you how to play.


They aren't mutually exclusive. If one unit is being underused, Blizzard has explicitly stated they will find tries to make it be useful.
zak
Profile Joined April 2010
Korea (South)1009 Posts
December 04 2010 04:48 GMT
#920
On December 04 2010 13:46 TedJustice wrote:
Show nested quote +
On December 04 2010 13:44 me_viet wrote:
On December 04 2010 11:09 Kitetsu wrote:
On December 04 2010 11:05 Fa1nT wrote:
Fungall Growth will NOT be added to the offical game. There is NO counter to phoenix and mutas without it. Any competent player can fly around forever avoiding hydra.


That's how it feels to play against Mutas as P or T.


lol wat are u on about, Phoenix's are faster than mutas.

Phoenix's are the fastest air units period.

I think overseers with speed might be faster.



lol overseers are not faster than phoenix. im pretty sure phoenix is the fastest
You know how to gain a victory, but not use it - maharbal
Prev 1 44 45 46 47 48 158 Next
Please log in or register to reply.
Live Events Refresh
Patches Events
01:00
Patch Clash Monthly #2
RotterdaM1060
TKL 349
EnkiAlexander 33
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1060
mouzHeroMarine 401
TKL 349
IndyStarCraft 178
BRAT_OK 39
MindelVK 18
StarCraft: Brood War
Britney 16451
Calm 2455
Horang2 337
Mini 162
Rush 101
EffOrt 86
Zeus 51
Trap 23
Bale 17
scan(afreeca) 17
Dota 2
febbydoto9
LuMiX1
Counter-Strike
fl0m4953
pashabiceps2180
Fnx 1522
Super Smash Bros
Mew2King64
Heroes of the Storm
Grubby3342
Liquid`Hasu557
Other Games
Liquid`RaSZi1702
Beastyqt796
B2W.Neo489
C9.Mang0330
crisheroes201
QueenE108
Trikslyr104
Dewaltoss91
UpATreeSC53
JuggernautJason21
ZombieGrub11
Organizations
Dota 2
PGL Dota 2 - Main Stream27
Other Games
Algost 5
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• 80smullet 22
• Michael_bg 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade817
Other Games
• imaqtpie742
Upcoming Events
The PondCast
14h 36m
INu's Battles
15h 36m
Percival vs SHIN
Zoun vs herO
OSC
17h 36m
OSC
1d 2h
Replay Cast
1d 3h
OSC
2 days
AI Arena Tournament
2 days
BSL: Ladder Tournament
2 days
Sparkling Tuna Cup
3 days
Patches Events
3 days
[ Show More ]
BSL Open Qualifier
3 days
BSL Open Qualifier
3 days
WardiTV Weekly
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.