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The 100 Four Gate Challenge - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 29 Next All
funk100
Profile Joined May 2010
United Kingdom172 Posts
January 26 2011 18:58 GMT
#541
On January 25 2011 06:04 oNSarcasm wrote:
lol god if alot of people did this it would probably mess with the ladder so much, especially if most of the people were diamond/masters level, imagine if someone made a 100 6pool thread to see how many diamond/masters players would try it

well, look what happened
http://www.teamliquid.net/forum/viewmessage.php?topic_id=187413
after every post "oh god I hope i've made sence"
Munsy
Profile Joined October 2010
United States67 Posts
Last Edited: 2011-01-27 10:10:00
January 27 2011 10:07 GMT
#542
UPDATE

Name/ID: Munsy.943
Division: Silver (Rank 17)
Points before "Hundred 4Gate Challenge": 595 (1928 Bonus pool)
Points 25 Games into challenge: 913 (currently 22-3, Gold Rank 22 with 1652 Bonus pool)
Final score: Unknown
Replay pack: Coming SOON

I lost three games today. One was to a better warp gate push, one was to a 3 gate push, and one was because I fucked up my build against a Zerg. Other than that, I've won 22 out of 25 games, and I just beat a rank 9 Diamond Protoss.

More to come... if anyone wants to watch it happen, I'm streaming whenever I ladder. It should be on the Live User Streams. :D <3
‎"There is nothing more cool than being proud of the things you love." - Sean 'Day[9]' Plott
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
Last Edited: 2011-01-29 05:01:27
January 29 2011 05:00 GMT
#543
Name/ID: TriGoon
Division: Bronze
Points before "Hundred 4Gate Challenge": 1245 (1400? Bonus pool)
Points 20 Games into challenge: 1699
Final score: Unknown
Replay pack: Coming SOON

Just to improve my basic mechanics I'm going to try this out. 20 games in, I have 19 wins 1 loss. Bronzies really can't handle this build, even though I mess it up 100% of the time in some way.

Well, technically i guess I'm against golds right now. But started out against bronze players.
eight.BiT
Profile Blog Joined January 2011
United States240 Posts
January 29 2011 21:15 GMT
#544
Name/ID: eightBiT.953
Division: Bronze
Points before "Hundred 4Gate Challenge": 887 (1696 Bonus pool)
Points 20 Games into challenge: 1260
Final score: Unknown
Replay pack: Coming SOON

16-4 so far. All the losses so far have been from 1 base zergs who are managing to match my numbers with Roaches. What do?
Bonham
Profile Joined November 2010
Canada655 Posts
January 29 2011 21:39 GMT
#545
Micro your stalkers, hit them before they get out a large number of roaches, and/or build a stargate.
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
Last Edited: 2011-01-29 23:03:46
January 29 2011 23:03 GMT
#546
On January 30 2011 06:15 eight.BiT wrote:

16-4 so far. All the losses so far have been from 1 base zergs who are managing to match my numbers with Roaches. What do?


Better micro of stalkers. I've had this happen, I just made sure i kept the zealot numbers up so that they wouldn't be hitting my stalkers, and focus fired each one with stalkers. A-moving will let them live alot longer.
Defeat
Profile Joined March 2010
United States476 Posts
Last Edited: 2011-01-30 21:04:48
January 30 2011 19:40 GMT
#547
I haven't really seen people posting their fastest time you warp in units. I think the fastest I started warping in my units is 5:35 but usually it's 4:40. Has anyone been able to get a faster time?

Edit: I guess unit composition is important too. I think had a zealot and stalker and was warping in 3 stalkers and 1 zealot. It's a 12 gate
"the metagame has really evolved to the point where the best chance to win the metagame is to game the metagame" -Bags
eight.BiT
Profile Blog Joined January 2011
United States240 Posts
January 30 2011 23:09 GMT
#548
I'm using a build posted earlier in the thread for the challenge.
13 gate, have 2 Zealots and 6 stalkers 5:50 at your proxy.
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
January 30 2011 23:15 GMT
#549
lol this made me want to try Protoss.. i had 8 wins 2 losses lol .. now i split my time between Protoss and Terran

i was going:
9 pylon
12 gate
14 gas
15 pylon
17 cyber core
18 zealot
20 stalker (cut probes)
then wing it from there with when to chuck down the three extra gates and forward pylon etc
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
CardinalSC
Profile Joined January 2011
United States145 Posts
January 31 2011 02:18 GMT
#550
So I thought 4-gate died with the patch that increased warp cooldown? Is this the same 4 warpgate rush that is under the Starcraft 2 Liquipedia page?
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
January 31 2011 08:15 GMT
#551
On January 09 2011 06:11 Shikyo wrote:
Show nested quote +
On January 09 2011 05:23 CurLy[] wrote:
shik can you post your BO or a rep, my 4gate is actually pretty unrefined and I've been playing awhile need to tune it up since im gonna start playing at tourneys :D

Chronoboosts go this way: first 2 on probes like normal, third one on probes right after placing pylon, rest all on warpgate upgrade

Bo is:
9 Pylon
13 Gate
14 Assim
16 Pylon
18 Core
19 Zealot
22 Second Gate, cap probes now(should be 16 on mins 3 on gas 1 around the map placing pylons)
22 Warpgate Tech
22 Stalker
24 Pylon, proxy if you can
24 2 more Gates
24 Stalker
26 Zealot off second gate
28 Proxy Pylon, make sure it finishes in time for warpins
28 Warp tech done the second your Zealot comes out, morph all gates, warp 4 Stalkers, should be done by 5:50
36 Pylon

and so on

2 Zealots 6 Stalkers at 5:50, you'll also have some of the most unit-heavy earlygames possible so be sure to pressure with your Zealot and Stalkers as much as you can, most poorly done 4gates will skip some of these early units. It also would be absolutely wonderful if you can force his early sentry to waste a Force Field to hold your 1-2Stalkers and the Zealot.

An adjustment I think could be possible is to make one more probe after the 4 stalkers you warp in, it should help you sustain 4gate production better. Actually, you might also be able to sneak a probe in at 28 right after the pylon. Need to look into slipping a few probes into the build since this build runs out of steam after about 3 warp-ins(not like the opponent usually lives past that but...)


This build is cleaner than what I see many top level progamers do, and should be good for every level of play in especially PvP.

Just went against a similar build and crushed it with my 2 gas eco 4 gate =\ (he was ~2900 diamond). I then proceeded to completely outmacro him since I had a lot more probes already, and it just went straight downhill for him.

Also, isnt that extra zealot you build a bit of a waste for an aggressive 4gate build like this considering it has to move all the way across the map to meet with the rest of your units that are warping in?
resilve
Profile Blog Joined August 2010
United Kingdom678 Posts
January 31 2011 12:22 GMT
#552
I am feeling that the last zealot is only really useable in close position spawns, or short maps - on cross positions or long ground distance it simply doesnt get there in time.

However, it does arrive at some point in the battle, and this is always nice considering you have enough money to warp in 4 units each time, it counts as an extra unit for your army you wouldnt have got otherwise (due to unit cap from warp ins)

So always worth getting, just not always useful on the initial engagement :p
Socke Fighting!!!!
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
January 31 2011 12:27 GMT
#553
On January 31 2011 21:22 resilve wrote:
I am feeling that the last zealot is only really useable in close position spawns, or short maps - on cross positions or long ground distance it simply doesnt get there in time.

However, it does arrive at some point in the battle, and this is always nice considering you have enough money to warp in 4 units each time, it counts as an extra unit for your army you wouldnt have got otherwise (due to unit cap from warp ins)

So always worth getting, just not always useful on the initial engagement :p

True that itll come eventually, but perhaps an extra 2 probes would yield better results instead? That little bit of extra econ could mean you can get more units out in the long run since you can use chrono on gates...
defcon
Profile Joined July 2010
United States19 Posts
February 07 2011 08:33 GMT
#554
Name/ID: TheSaltyMan
Division Start: Unranked
Division Current: Platinum
Points before "Hundred 4Gate Challenge": 0 (1400? Bonus pool)
Points 95 Games into challenge: 937
Final score: Unknown
Replay pack: Too lazy to upload; zerg player doing this for fun... and spite
I put on my robe and wizard hat.
eight.BiT
Profile Blog Joined January 2011
United States240 Posts
Last Edited: 2011-02-11 07:02:30
February 11 2011 07:00 GMT
#555
Well I posted earlier Jan 30th and uh.. I lost count of my games. Anyway, in 13 days of practicing my 4 gate (not playing every day.. prob around 100 games) I'm R34 Platinum 140W-104L up from R22 Bronze. Honestly not every game was a 4 gate but most were.
Munsy
Profile Joined October 2010
United States67 Posts
Last Edited: 2011-02-26 22:55:06
February 16 2011 14:50 GMT
#556
UPDATE

Name/ID: Munsy.943
Division: Silver (Rank 17)
Points before "Hundred 4Gate Challenge": 595 (1928 Bonus pool)
Points 40 Games into challenge: 987 (currently 28-12, Platinum Rank 73 with 1789 Bonus pool)
Final score: Unknown
Replay pack: Coming SOON

It put me against a 2.6k Zerg earlier, so I might be looking at another promotion here pretty soon. I was intending on having this done in less than a week but I've been slacking on the ladder lately.I'll hopefully have it done in a few days.
‎"There is nothing more cool than being proud of the things you love." - Sean 'Day[9]' Plott
Adrenalin
Profile Joined August 2009
46 Posts
February 19 2011 22:38 GMT
#557
Is 4gate possible against terran ? I think it works great vs Z and P but I can't figure how it is going vs T.
eight.BiT
Profile Blog Joined January 2011
United States240 Posts
Last Edited: 2011-02-19 23:25:48
February 19 2011 23:20 GMT
#558
On February 20 2011 07:38 Gros Bill wrote:
Is 4gate possible against terran ? I think it works great vs Z and P but I can't figure how it is going vs T.

It's perfect until you get high enough in rank that Terrans stop walling and throw up 2 bunkers instead, which for me was Plat.

Snipe his Depot in his wall with your 6 stalkers, which will not only let you in but supply cap him so he has no reinforcements. Of course if it's Delta Quadrant you can just warp into the back of his base, and Blistering Sands has the backdoor rocks.

EDIT:
Keep in mind too Terrans will stutter step you back and forth to their bunkers, so send like 2 zealots at the mineral line. Then the Terran has to choose to lose his SCVs or jump out of the bunkers. Once he's outta those bunkers you can take him.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2011-02-19 23:24:11
February 19 2011 23:23 GMT
#559
On January 31 2011 04:40 Defeat wrote:
I haven't really seen people posting their fastest time you warp in units. I think the fastest I started warping in my units is 5:35 but usually it's 4:40. Has anyone been able to get a faster time?

Edit: I guess unit composition is important too. I think had a zealot and stalker and was warping in 3 stalkers and 1 zealot. It's a 12 gate

Have 3 Stalkers 1 Zealot and start warping in 3 Stalkers 1 Zealot at 5:43

On February 20 2011 07:38 Gros Bill wrote:
Is 4gate possible against terran ? I think it works great vs Z and P but I can't figure how it is going vs T.

I suggest sentries and FFs to block repair
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Chinchillin
Profile Joined February 2011
United States259 Posts
February 22 2011 17:11 GMT
#560
lol, I did this yesterday for the fuck of it... happy and annoyed I did...

started off 2850 platinum, and i went.... 30-6 with 5 stalkers and 1 zealot at 6:00. Started putting me up against masters players until I got roflstomped and got promoted to 3,000 point diamond. Holding my own.... but still losing 60-65% of my matches. Ah well, better to learn against good comp. anyways I guess, but I'm done with this "challenge".
Leenocktopus! InNoVation!
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