• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:39
CET 10:39
KST 18:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !2Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win2Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win ComeBackTV's documentary on Byun's Career ! Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle [BSL21] RO8 Bracket & Prediction Contest BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals [BSL21] RO8 - Day 1 - Saturday 21:00 CET
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2027 users

The 100 Four Gate Challenge - Page 23

Forum Index > SC2 General
Post a Reply
Prev 1 21 22 23 24 25 29 Next All
FLuE
Profile Joined September 2010
United States1012 Posts
January 10 2011 14:24 GMT
#441
it is the WRONG way to play


Dude it is a game, there is no wrong way to play if you are having fun and doing what you want to do. It might be the wrong way that you want to play, but where do you get off telling people how they are suppose to play the game?

This is just a challenge, a fun thing to do.

Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
January 10 2011 14:25 GMT
#442
On January 10 2011 13:26 alphafuzard wrote:
Show nested quote +
On January 10 2011 13:18 Sm3agol wrote:
On January 10 2011 11:16 FrayzZeUsher wrote:
excuse me... but why would your promote such a strat.

One basing is the WRONG way to play the game, remember that.

Really? How is that the wrong way to play the game. I don't see any, "no 1 base all-ins" in Blizzard's ToS.
Does it win games? Yes.
Then it is a right way to play the game.

Me speaking personally, I hate big macro games. i feel like it reduces games to pure unit composition and macro, instead of fun micro, and amazing tactical play. I enjoy a crisp 4 gate win where I FF 4 of his zealots into a corner and waste them with stalker/sentry, and that great play winning the game for me. Macroing inot a giant Toss death ball, and A-moving over a my enemies army, losing most of it but doing damage, re-macroing up, and slowly pushing him into oblivion? Not so fun. 30 minute game, and half of it is just managing your economy.

imo the most beautiful tactics are in the late game
the ball of death players are usually much easier to beat than players with a competent and confident late game
also it shows off the real skill of the players in many more aspects than 8 minutes build order wins


ANNNNNNDD we're done here. I prefer short micro based games. You prefer long macro based games.

We couldn't both be right could we? Amazingly enough, we are both right. And so we do the things in the game we play for FUN, in a way that is FUN for us.

Radical concept, I know, but as far as I know, one base micro gamers win just as many games as multiple base macro gamers. And if 1 basing is "nerfed" then going 4 gate all-in will be a lot less fun due to losing, and hence, I'll stop doing it, because it won't be as fun any more.

Until then, if you see my name come up while laddering, scout your base for proxy warpgates at all times, and prepare for 4-gate/3 gate robo/ DTs etc, because they are coming.
FrayzZeUsher
Profile Blog Joined September 2010
United States225 Posts
January 10 2011 14:41 GMT
#443
On January 10 2011 23:25 Sm3agol wrote:
Show nested quote +
On January 10 2011 13:26 alphafuzard wrote:
On January 10 2011 13:18 Sm3agol wrote:
On January 10 2011 11:16 FrayzZeUsher wrote:
excuse me... but why would your promote such a strat.

One basing is the WRONG way to play the game, remember that.

Really? How is that the wrong way to play the game. I don't see any, "no 1 base all-ins" in Blizzard's ToS.
Does it win games? Yes.
Then it is a right way to play the game.

Me speaking personally, I hate big macro games. i feel like it reduces games to pure unit composition and macro, instead of fun micro, and amazing tactical play. I enjoy a crisp 4 gate win where I FF 4 of his zealots into a corner and waste them with stalker/sentry, and that great play winning the game for me. Macroing inot a giant Toss death ball, and A-moving over a my enemies army, losing most of it but doing damage, re-macroing up, and slowly pushing him into oblivion? Not so fun. 30 minute game, and half of it is just managing your economy.

imo the most beautiful tactics are in the late game
the ball of death players are usually much easier to beat than players with a competent and confident late game
also it shows off the real skill of the players in many more aspects than 8 minutes build order wins


ANNNNNNDD we're done here. I prefer short micro based games. You prefer long macro based games.

We couldn't both be right could we? Amazingly enough, we are both right. And so we do the things in the game we play for FUN, in a way that is FUN for us.

Radical concept, I know, but as far as I know, one base micro gamers win just as many games as multiple base macro gamers. And if 1 basing is "nerfed" then going 4 gate all-in will be a lot less fun due to losing, and hence, I'll stop doing it, because it won't be as fun any more.

Until then, if you see my name come up while laddering, scout your base for proxy warpgates at all times, and prepare for 4-gate/3 gate robo/ DTs etc, because they are coming.


In other words you aren't really that good at the game.

besides, if you think doing a 4gate or auto winning with DTs against people that are working hard to get better is fun or exciting. I sincerely wish you check your mental state.
optical630
Profile Joined August 2010
United Kingdom768 Posts
January 10 2011 14:51 GMT
#444
maybe zerg shud do a 6 pool challenge

and call it fun for us to the haters because "its a method of winning"
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
January 10 2011 15:16 GMT
#445
On January 10 2011 23:41 FrayzZeUsher wrote:
Show nested quote +
On January 10 2011 23:25 Sm3agol wrote:
On January 10 2011 13:26 alphafuzard wrote:
On January 10 2011 13:18 Sm3agol wrote:
On January 10 2011 11:16 FrayzZeUsher wrote:
excuse me... but why would your promote such a strat.

One basing is the WRONG way to play the game, remember that.

Really? How is that the wrong way to play the game. I don't see any, "no 1 base all-ins" in Blizzard's ToS.
Does it win games? Yes.
Then it is a right way to play the game.

Me speaking personally, I hate big macro games. i feel like it reduces games to pure unit composition and macro, instead of fun micro, and amazing tactical play. I enjoy a crisp 4 gate win where I FF 4 of his zealots into a corner and waste them with stalker/sentry, and that great play winning the game for me. Macroing inot a giant Toss death ball, and A-moving over a my enemies army, losing most of it but doing damage, re-macroing up, and slowly pushing him into oblivion? Not so fun. 30 minute game, and half of it is just managing your economy.

imo the most beautiful tactics are in the late game
the ball of death players are usually much easier to beat than players with a competent and confident late game
also it shows off the real skill of the players in many more aspects than 8 minutes build order wins


ANNNNNNDD we're done here. I prefer short micro based games. You prefer long macro based games.

We couldn't both be right could we? Amazingly enough, we are both right. And so we do the things in the game we play for FUN, in a way that is FUN for us.

Radical concept, I know, but as far as I know, one base micro gamers win just as many games as multiple base macro gamers. And if 1 basing is "nerfed" then going 4 gate all-in will be a lot less fun due to losing, and hence, I'll stop doing it, because it won't be as fun any more.

Until then, if you see my name come up while laddering, scout your base for proxy warpgates at all times, and prepare for 4-gate/3 gate robo/ DTs etc, because they are coming.


In other words you aren't really that good at the game.

besides, if you think doing a 4gate or auto winning with DTs against people that are working hard to get better is fun or exciting. I sincerely wish you check your mental state.

ROFL? YOU need your mental state checked. I'm having fun. You are working hard and practicing a video game that in all likelihood will never return you a profit.

And if I'm bad at the game, then I wouldn't be beating other people's 4 gates or other "micro" based openings. My small group micro and tactical play is pretty solid, and getting better. Your macro and general micro is probably better than mine. So what? I am still winning. If you can't hold off a 4-gate, then get better.

SC2 is obviously not a pure macro based game. So why is that the "correct" way to play? The correct way to play is the way that wins and is fun for you. You like macro. I like micro and hate "macro". So if you play me, by god, you're going to have to micro better than me to get to the macro portion of the game, where you will start having fun, and will beat me. If not, I'll have loads of fun baiting your units down your ramp, FF them away from it, and then running up with my units up and raping your base. You'll rage and quit and harass me in chat telling me I suck, and I'll just keep playing the way I like, and keep beating you because I obviously don't know how to play the game.
iddy
Profile Joined October 2010
Iceland4 Posts
January 10 2011 15:24 GMT
#446
On January 11 2011 00:16 Sm3agol wrote:
Show nested quote +
On January 10 2011 23:41 FrayzZeUsher wrote:
On January 10 2011 23:25 Sm3agol wrote:
On January 10 2011 13:26 alphafuzard wrote:
On January 10 2011 13:18 Sm3agol wrote:
On January 10 2011 11:16 FrayzZeUsher wrote:
excuse me... but why would your promote such a strat.

One basing is the WRONG way to play the game, remember that.

Really? How is that the wrong way to play the game. I don't see any, "no 1 base all-ins" in Blizzard's ToS.
Does it win games? Yes.
Then it is a right way to play the game.

Me speaking personally, I hate big macro games. i feel like it reduces games to pure unit composition and macro, instead of fun micro, and amazing tactical play. I enjoy a crisp 4 gate win where I FF 4 of his zealots into a corner and waste them with stalker/sentry, and that great play winning the game for me. Macroing inot a giant Toss death ball, and A-moving over a my enemies army, losing most of it but doing damage, re-macroing up, and slowly pushing him into oblivion? Not so fun. 30 minute game, and half of it is just managing your economy.

imo the most beautiful tactics are in the late game
the ball of death players are usually much easier to beat than players with a competent and confident late game
also it shows off the real skill of the players in many more aspects than 8 minutes build order wins


ANNNNNNDD we're done here. I prefer short micro based games. You prefer long macro based games.

We couldn't both be right could we? Amazingly enough, we are both right. And so we do the things in the game we play for FUN, in a way that is FUN for us.

Radical concept, I know, but as far as I know, one base micro gamers win just as many games as multiple base macro gamers. And if 1 basing is "nerfed" then going 4 gate all-in will be a lot less fun due to losing, and hence, I'll stop doing it, because it won't be as fun any more.

Until then, if you see my name come up while laddering, scout your base for proxy warpgates at all times, and prepare for 4-gate/3 gate robo/ DTs etc, because they are coming.


In other words you aren't really that good at the game.

besides, if you think doing a 4gate or auto winning with DTs against people that are working hard to get better is fun or exciting. I sincerely wish you check your mental state.

ROFL? YOU need your mental state checked. I'm having fun. You are working hard and practicing a video game that in all likelihood will never return you a profit.

And if I'm bad at the game, then I wouldn't be beating other people's 4 gates or other "micro" based openings. My small group micro and tactical play is pretty solid, and getting better. Your macro and general micro is probably better than mine. So what? I am still winning. If you can't hold off a 4-gate, then get better.

SC2 is obviously not a pure macro based game. So why is that the "correct" way to play? The correct way to play is the way that wins and is fun for you. You like macro. I like micro and hate "macro". So if you play me, by god, you're going to have to micro better than me to get to the macro portion of the game, where you will start having fun, and will beat me. If not, I'll have loads of fun baiting your units down your ramp, FF them away from it, and then running up with my units up and raping your base. You'll rage and quit and harass me in chat telling me I suck, and I'll just keep playing the way I like, and keep beating you because I obviously don't know how to play the game.


Don't really like your attitude. What's fun with using only gateway units/dt's/immortals when you can have 4 bases warp in hight templar all over the place and get fully upgraded zealots who eat trough anything and those bad ass colossii. I think you really would like to play the macro game but you are frightened of it.
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
January 10 2011 15:36 GMT
#447
On January 11 2011 00:24 iddy wrote:
Show nested quote +
On January 11 2011 00:16 Sm3agol wrote:
On January 10 2011 23:41 FrayzZeUsher wrote:
On January 10 2011 23:25 Sm3agol wrote:
On January 10 2011 13:26 alphafuzard wrote:
On January 10 2011 13:18 Sm3agol wrote:
On January 10 2011 11:16 FrayzZeUsher wrote:
excuse me... but why would your promote such a strat.

One basing is the WRONG way to play the game, remember that.

Really? How is that the wrong way to play the game. I don't see any, "no 1 base all-ins" in Blizzard's ToS.
Does it win games? Yes.
Then it is a right way to play the game.

Me speaking personally, I hate big macro games. i feel like it reduces games to pure unit composition and macro, instead of fun micro, and amazing tactical play. I enjoy a crisp 4 gate win where I FF 4 of his zealots into a corner and waste them with stalker/sentry, and that great play winning the game for me. Macroing inot a giant Toss death ball, and A-moving over a my enemies army, losing most of it but doing damage, re-macroing up, and slowly pushing him into oblivion? Not so fun. 30 minute game, and half of it is just managing your economy.

imo the most beautiful tactics are in the late game
the ball of death players are usually much easier to beat than players with a competent and confident late game
also it shows off the real skill of the players in many more aspects than 8 minutes build order wins


ANNNNNNDD we're done here. I prefer short micro based games. You prefer long macro based games.

We couldn't both be right could we? Amazingly enough, we are both right. And so we do the things in the game we play for FUN, in a way that is FUN for us.

Radical concept, I know, but as far as I know, one base micro gamers win just as many games as multiple base macro gamers. And if 1 basing is "nerfed" then going 4 gate all-in will be a lot less fun due to losing, and hence, I'll stop doing it, because it won't be as fun any more.

Until then, if you see my name come up while laddering, scout your base for proxy warpgates at all times, and prepare for 4-gate/3 gate robo/ DTs etc, because they are coming.


In other words you aren't really that good at the game.

besides, if you think doing a 4gate or auto winning with DTs against people that are working hard to get better is fun or exciting. I sincerely wish you check your mental state.

ROFL? YOU need your mental state checked. I'm having fun. You are working hard and practicing a video game that in all likelihood will never return you a profit.

And if I'm bad at the game, then I wouldn't be beating other people's 4 gates or other "micro" based openings. My small group micro and tactical play is pretty solid, and getting better. Your macro and general micro is probably better than mine. So what? I am still winning. If you can't hold off a 4-gate, then get better.

SC2 is obviously not a pure macro based game. So why is that the "correct" way to play? The correct way to play is the way that wins and is fun for you. You like macro. I like micro and hate "macro". So if you play me, by god, you're going to have to micro better than me to get to the macro portion of the game, where you will start having fun, and will beat me. If not, I'll have loads of fun baiting your units down your ramp, FF them away from it, and then running up with my units up and raping your base. You'll rage and quit and harass me in chat telling me I suck, and I'll just keep playing the way I like, and keep beating you because I obviously don't know how to play the game.


Don't really like your attitude. What's fun with using only gateway units/dt's/immortals when you can have 4 bases warp in hight templar all over the place and get fully upgraded zealots who eat trough anything and those bad ass colossii. I think you really would like to play the macro game but you are frightened of it.


Um, because warping in HTs all over the place, and throwing 75 storms a minute down off 6 bases into his 25 maruaders a minute pumping off 6 bases just isn't fun to me. I can, and have played big macro games, that's the nature of the game. I can 4-gate all I want, but many times, I won't be able to finish an opponent off with 4-gate, and have to expo and go macro mode. but i don't enjoy it that much. Funny thing is, I've had a lot of success when games go into macro mode, but I just don't enjoy it as much.

Maybe its the FPS perfectionist in me, I dunno. But I enjoy a crisp 4-gate where i lose 3 total units while wiping his forces off the face of the map, then walking into his base and raping all his workers, forcing a quick gg far more than macroing up to 4 bases, getting a 200/200 army of colossi, gateway, and void rays, and slowly strangling someone to death. Sorry, but i just don't like "correct" way to play the game as much. And I don't plan on changing the way I like to play the game just to make some guy who spends 4 hours a day practicing his 3 base macro game happy. Sorry Mr. 3 base macro guy, but your micro better be up to par or you'll never get to your 3 base macro game vs me.
annul
Profile Blog Joined June 2010
United States2841 Posts
January 10 2011 15:48 GMT
#448
people like macro games because they prefer to play starcraft 2 for its mental elements, not its physical elements. they prefer a game that is NOT predicated on who can click their mouse faster. macro games are cerebral, defending a 4 gate is not. that is the distinction.
RandomAccount#49059
Profile Blog Joined June 2009
United States2140 Posts
January 10 2011 15:52 GMT
#449
--- Nuked ---
FrayzZeUsher
Profile Blog Joined September 2010
United States225 Posts
January 10 2011 15:58 GMT
#450
On January 11 2011 00:16 Sm3agol wrote:
Show nested quote +
On January 10 2011 23:41 FrayzZeUsher wrote:
On January 10 2011 23:25 Sm3agol wrote:
On January 10 2011 13:26 alphafuzard wrote:
On January 10 2011 13:18 Sm3agol wrote:
On January 10 2011 11:16 FrayzZeUsher wrote:
excuse me... but why would your promote such a strat.

One basing is the WRONG way to play the game, remember that.

Really? How is that the wrong way to play the game. I don't see any, "no 1 base all-ins" in Blizzard's ToS.
Does it win games? Yes.
Then it is a right way to play the game.

Me speaking personally, I hate big macro games. i feel like it reduces games to pure unit composition and macro, instead of fun micro, and amazing tactical play. I enjoy a crisp 4 gate win where I FF 4 of his zealots into a corner and waste them with stalker/sentry, and that great play winning the game for me. Macroing inot a giant Toss death ball, and A-moving over a my enemies army, losing most of it but doing damage, re-macroing up, and slowly pushing him into oblivion? Not so fun. 30 minute game, and half of it is just managing your economy.

imo the most beautiful tactics are in the late game
the ball of death players are usually much easier to beat than players with a competent and confident late game
also it shows off the real skill of the players in many more aspects than 8 minutes build order wins


ANNNNNNDD we're done here. I prefer short micro based games. You prefer long macro based games.

We couldn't both be right could we? Amazingly enough, we are both right. And so we do the things in the game we play for FUN, in a way that is FUN for us.

Radical concept, I know, but as far as I know, one base micro gamers win just as many games as multiple base macro gamers. And if 1 basing is "nerfed" then going 4 gate all-in will be a lot less fun due to losing, and hence, I'll stop doing it, because it won't be as fun any more.

Until then, if you see my name come up while laddering, scout your base for proxy warpgates at all times, and prepare for 4-gate/3 gate robo/ DTs etc, because they are coming.


In other words you aren't really that good at the game.

besides, if you think doing a 4gate or auto winning with DTs against people that are working hard to get better is fun or exciting. I sincerely wish you check your mental state.

ROFL? YOU need your mental state checked. I'm having fun. You are working hard and practicing a video game that in all likelihood will never return you a profit.

And if I'm bad at the game, then I wouldn't be beating other people's 4 gates or other "micro" based openings. My small group micro and tactical play is pretty solid, and getting better. Your macro and general micro is probably better than mine. So what? I am still winning. If you can't hold off a 4-gate, then get better.

SC2 is obviously not a pure macro based game. So why is that the "correct" way to play? The correct way to play is the way that wins and is fun for you. You like macro. I like micro and hate "macro". So if you play me, by god, you're going to have to micro better than me to get to the macro portion of the game, where you will start having fun, and will beat me. If not, I'll have loads of fun baiting your units down your ramp, FF them away from it, and then running up with my units up and raping your base. You'll rage and quit and harass me in chat telling me I suck, and I'll just keep playing the way I like, and keep beating you because I obviously don't know how to play the game.


I wouldnt say so, im 16 and improving steadily through constant practice.

oh nvm ur an fps player - id expect your standards of 'excitement' to be low enough to enjoy 4gating.

User was temp banned for this post.
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
January 10 2011 16:10 GMT
#451
On January 11 2011 00:48 annul wrote:
people like macro games because they prefer to play starcraft 2 for its mental elements, not its physical elements. they prefer a game that is NOT predicated on who can click their mouse faster. macro games are cerebral, defending a 4 gate is not. that is the distinction.


I'll answer with an FPS example.

I am not a strategist. I have good aim and reaction times that I worked on to improve. So I use these to my advantage. When I'm playing CT in counterstrike(defense) I liked to push. Why? I'm not that good at the strategic/positioning part of the game, i mostly preferred to out-aim them. So instead of sitting and waiting for some perfectly timed and executed smoke and flash strategy to come and hit me, I just waited for about the time when they were setting up, then I'd just push out and use my (sometimes) superior aim to completely nullify their strategic and tactical advantages.

Same thing in SC2. I use what I'm good at to win me games.

Oh, and before one of you challenges me to 1 v 1, etc, I'll fully admit I'm not even very good at micro. But I enjoy trying and getting better at it...so that is what I do.
RandomAccount#49059
Profile Blog Joined June 2009
United States2140 Posts
January 10 2011 16:12 GMT
#452
--- Nuked ---
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
January 10 2011 16:16 GMT
#453
On January 11 2011 00:58 FrayzZeUsher wrote:
Show nested quote +
On January 11 2011 00:16 Sm3agol wrote:
On January 10 2011 23:41 FrayzZeUsher wrote:
On January 10 2011 23:25 Sm3agol wrote:
On January 10 2011 13:26 alphafuzard wrote:
On January 10 2011 13:18 Sm3agol wrote:
On January 10 2011 11:16 FrayzZeUsher wrote:
excuse me... but why would your promote such a strat.

One basing is the WRONG way to play the game, remember that.

Really? How is that the wrong way to play the game. I don't see any, "no 1 base all-ins" in Blizzard's ToS.
Does it win games? Yes.
Then it is a right way to play the game.

Me speaking personally, I hate big macro games. i feel like it reduces games to pure unit composition and macro, instead of fun micro, and amazing tactical play. I enjoy a crisp 4 gate win where I FF 4 of his zealots into a corner and waste them with stalker/sentry, and that great play winning the game for me. Macroing inot a giant Toss death ball, and A-moving over a my enemies army, losing most of it but doing damage, re-macroing up, and slowly pushing him into oblivion? Not so fun. 30 minute game, and half of it is just managing your economy.

imo the most beautiful tactics are in the late game
the ball of death players are usually much easier to beat than players with a competent and confident late game
also it shows off the real skill of the players in many more aspects than 8 minutes build order wins


ANNNNNNDD we're done here. I prefer short micro based games. You prefer long macro based games.

We couldn't both be right could we? Amazingly enough, we are both right. And so we do the things in the game we play for FUN, in a way that is FUN for us.

Radical concept, I know, but as far as I know, one base micro gamers win just as many games as multiple base macro gamers. And if 1 basing is "nerfed" then going 4 gate all-in will be a lot less fun due to losing, and hence, I'll stop doing it, because it won't be as fun any more.

Until then, if you see my name come up while laddering, scout your base for proxy warpgates at all times, and prepare for 4-gate/3 gate robo/ DTs etc, because they are coming.


In other words you aren't really that good at the game.

besides, if you think doing a 4gate or auto winning with DTs against people that are working hard to get better is fun or exciting. I sincerely wish you check your mental state.

ROFL? YOU need your mental state checked. I'm having fun. You are working hard and practicing a video game that in all likelihood will never return you a profit.

And if I'm bad at the game, then I wouldn't be beating other people's 4 gates or other "micro" based openings. My small group micro and tactical play is pretty solid, and getting better. Your macro and general micro is probably better than mine. So what? I am still winning. If you can't hold off a 4-gate, then get better.

SC2 is obviously not a pure macro based game. So why is that the "correct" way to play? The correct way to play is the way that wins and is fun for you. You like macro. I like micro and hate "macro". So if you play me, by god, you're going to have to micro better than me to get to the macro portion of the game, where you will start having fun, and will beat me. If not, I'll have loads of fun baiting your units down your ramp, FF them away from it, and then running up with my units up and raping your base. You'll rage and quit and harass me in chat telling me I suck, and I'll just keep playing the way I like, and keep beating you because I obviously don't know how to play the game.


I wouldnt say so, im 16 and improving steadily through constant practice.


oh nvm ur an fps player - id expect your standards of 'excitement' to be low enough to enjoy 4gating.


I don't enjoy 4 gating per se. I'll fully agree that hitting a 4 gate timing where they are just teching up, and have, like, 3 units total....is not fun. But the bright side is those games last about 6 minutes long, and I just go to the next game, same with him. But i do enjoy intense micro battles, and so I play games that tend to that style of gameplay.

And you have no idea about FPS excitement if you are dissing it. I played competitive FPS for several years, and nothing in SC2 can be much more exciting than winning a 1 v 4 clutch in the OT of a playoff game. Or coming back from a 6-1 deficit in a duel and winning 7-6.

And I have no idea wtf that bolded section your argument is supposed to mean.
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
January 10 2011 16:22 GMT
#454
On January 11 2011 01:12 stormtemplar wrote:
Show nested quote +
On January 11 2011 01:10 Sm3agol wrote:
On January 11 2011 00:48 annul wrote:
people like macro games because they prefer to play starcraft 2 for its mental elements, not its physical elements. they prefer a game that is NOT predicated on who can click their mouse faster. macro games are cerebral, defending a 4 gate is not. that is the distinction.


I'll answer with an FPS example.

I am not a strategist. I have good aim and reaction times that I worked on to improve. So I use these to my advantage. When I'm playing CT in counterstrike(defense) I liked to push. Why? I'm not that good at the strategic/positioning part of the game, i mostly preferred to out-aim them. So instead of sitting and waiting for some perfectly timed and executed smoke and flash strategy to come and hit me, I just waited for about the time when they were setting up, then I'd just push out and use my (sometimes) superior aim to completely nullify their strategic and tactical advantages.

Same thing in SC2. I use what I'm good at to win me games.

Oh, and before one of you challenges me to 1 v 1, etc, I'll fully admit I'm not even very good at micro. But I enjoy trying and getting better at it...so that is what I do.



The thing I don't like about that is that it puts you on a time limit. If you don't win by about 12 minutes, a macro player will faceroll you.


Not necessarily. If I do damage, or deny your expo long enough to get mine down when I see I won't break your contain, then I still can win.

For example, if I screw up my, say, 3 gate robo, and he has time to seige tank and bunker up, I won't break his ramp easily. So i just hold at the bottom, drop an expo, and try to run him over with void rays/colossi/whatever. But that's just the style I like to play. So, if i don't win by 12 minutes, maybe I lose. But that's my opponents reward for holding me off. He gets to start playing the way he likes.
buCk-
Profile Joined December 2010
United States47 Posts
January 10 2011 16:29 GMT
#455
SC2 is all about having fun. If someone finds 4gating to be the most fun, that's their decision. I prefer a quick game to an hour long game anyday.
vicariouscheese
Profile Joined June 2010
United States589 Posts
January 10 2011 17:26 GMT
#456
The wrong way of playing the game is losing, do whatever it takes to win. It's on the other people to figure out how to beat 4gating easily until it's no longer a controversial build
Tone_
Profile Joined May 2009
United Kingdom554 Posts
January 10 2011 17:32 GMT
#457
What the hell. People seem to be missing the point. Surely this is about seeing the success rate of just 4gating and judging it as a tactic.

It's not like the guys made a post saying "wow 4gate is the best thing ever, everything else is shit".
Hasta La Victoria Siempre | 톤
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
January 10 2011 17:35 GMT
#458
On a related note, anyone who plays vs Toss, and isn't prepared for a 4 gate at all around 6 minutes deserves to lose.
PatoSC
Profile Joined December 2010
United States1 Post
January 10 2011 17:55 GMT
#459
Name/ID: Pato.183
Division: SilverPoints before "Hundred 4Gate Challenge": 193 Bonus Pool (2071)
Points Games into challenge:
Final score:
Just starting out, probably play some games later.
iamke55
Profile Blog Joined April 2004
United States2806 Posts
January 10 2011 17:55 GMT
#460
On January 11 2011 00:58 FrayzZeUsher wrote:
Show nested quote +
On January 11 2011 00:16 Sm3agol wrote:
On January 10 2011 23:41 FrayzZeUsher wrote:
On January 10 2011 23:25 Sm3agol wrote:
On January 10 2011 13:26 alphafuzard wrote:
On January 10 2011 13:18 Sm3agol wrote:
On January 10 2011 11:16 FrayzZeUsher wrote:
excuse me... but why would your promote such a strat.

One basing is the WRONG way to play the game, remember that.

Really? How is that the wrong way to play the game. I don't see any, "no 1 base all-ins" in Blizzard's ToS.
Does it win games? Yes.
Then it is a right way to play the game.

Me speaking personally, I hate big macro games. i feel like it reduces games to pure unit composition and macro, instead of fun micro, and amazing tactical play. I enjoy a crisp 4 gate win where I FF 4 of his zealots into a corner and waste them with stalker/sentry, and that great play winning the game for me. Macroing inot a giant Toss death ball, and A-moving over a my enemies army, losing most of it but doing damage, re-macroing up, and slowly pushing him into oblivion? Not so fun. 30 minute game, and half of it is just managing your economy.

imo the most beautiful tactics are in the late game
the ball of death players are usually much easier to beat than players with a competent and confident late game
also it shows off the real skill of the players in many more aspects than 8 minutes build order wins


ANNNNNNDD we're done here. I prefer short micro based games. You prefer long macro based games.

We couldn't both be right could we? Amazingly enough, we are both right. And so we do the things in the game we play for FUN, in a way that is FUN for us.

Radical concept, I know, but as far as I know, one base micro gamers win just as many games as multiple base macro gamers. And if 1 basing is "nerfed" then going 4 gate all-in will be a lot less fun due to losing, and hence, I'll stop doing it, because it won't be as fun any more.

Until then, if you see my name come up while laddering, scout your base for proxy warpgates at all times, and prepare for 4-gate/3 gate robo/ DTs etc, because they are coming.


In other words you aren't really that good at the game.

besides, if you think doing a 4gate or auto winning with DTs against people that are working hard to get better is fun or exciting. I sincerely wish you check your mental state.

ROFL? YOU need your mental state checked. I'm having fun. You are working hard and practicing a video game that in all likelihood will never return you a profit.

And if I'm bad at the game, then I wouldn't be beating other people's 4 gates or other "micro" based openings. My small group micro and tactical play is pretty solid, and getting better. Your macro and general micro is probably better than mine. So what? I am still winning. If you can't hold off a 4-gate, then get better.

SC2 is obviously not a pure macro based game. So why is that the "correct" way to play? The correct way to play is the way that wins and is fun for you. You like macro. I like micro and hate "macro". So if you play me, by god, you're going to have to micro better than me to get to the macro portion of the game, where you will start having fun, and will beat me. If not, I'll have loads of fun baiting your units down your ramp, FF them away from it, and then running up with my units up and raping your base. You'll rage and quit and harass me in chat telling me I suck, and I'll just keep playing the way I like, and keep beating you because I obviously don't know how to play the game.


I wouldnt say so, im 16 and improving steadily through constant practice.

oh nvm ur an fps player - id expect your standards of 'excitement' to be low enough to enjoy 4gating.


Why are you even on this site? This is a forum for Starcraft 2 players, not fastest map nr20 players. If someone can win in 10 minutes when you don't know how to end the game in under 30 minutes, you are hardly in a position to claim the other guy is less skilled. 4 gating is an important skill for high level play, and if you can't do it then you're not good at Protoss.
During practice session, I discovered very good build against zerg. -Bisu[Shield]
Prev 1 21 22 23 24 25 29 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 22m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 228
StarCraft: Brood War
Calm 7499
Bisu 659
Shuttle 614
Jaedong 601
Zeus 199
EffOrt 190
Sharp 161
PianO 142
Soma 111
Larva 107
[ Show more ]
actioN 93
Pusan 86
Mong 74
Killer 67
Rush 52
Dewaltoss 51
910 40
Shine 34
soO 31
Shinee 30
Noble 29
Trikslyr28
yabsab 27
Mind 25
NaDa 18
GoRush 14
Sacsri 13
Terrorterran 10
Dota 2
XcaliburYe298
League of Legends
JimRising 429
C9.Mang0423
Other Games
summit1g14575
ceh9445
Happy339
Fuzer 240
XaKoH 80
Mew2King78
Livibee26
Organizations
Other Games
gamesdonequick497
StarCraft: Brood War
lovetv 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH129
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos908
Upcoming Events
WardiTV 2025
2h 22m
MaNa vs Gerald
TBD vs uThermal
TBD vs Shameless
TBD vs MaxPax
ByuN vs TBD
Spirit vs ShoWTimE
OSC
5h 22m
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
The PondCast
1d
WardiTV 2025
1d 3h
Cure vs Creator
TBD vs Solar
WardiTV 2025
2 days
OSC
2 days
CranKy Ducklings
3 days
SC Evo League
3 days
Ladder Legends
3 days
BSL 21
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
Ladder Legends
4 days
BSL 21
4 days
Replay Cast
4 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.