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Blizzard releases latest Win Percentages - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 13 14 15 Next All
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2010-11-07 08:44:06
November 07 2010 08:43 GMT
#21
On November 07 2010 17:35 StarcraftMan wrote:
Show nested quote +
On November 07 2010 17:24 Dommk wrote:
Click for Full blog post





North America – Diamond
  • PvT - 56.5%
  • PvZ - 47.9%
  • TvZ - 49.1%

Korea – Diamond
  • PvT - 48.3%
  • PvZ - 47.4%
  • TvZ - 50.5%

Europe – Diamond
  • PvT - 45.3%
  • PvZ - 51.6%
  • TvZ - 55.0%

SEA – Diamond
  • PvT 54.9%
  • PvZ 45.0%
  • TvZ 46.8%



Pretty interesting to see how different each region is


The stats show that Zerg is OP in 3 out of 4 regions. Not surprising - this is something the community suspected aleady.


OH really? Your counting the SEA which most go to US now. tvz in Europe/Korea favor terran so tvz looks balanced. So the only MU that "looks" like zerg is favored in is protoss. Definitely shows how "imba" zerg is lmao. Not like these stats matter anyway as it counts ALL of Diamond so this again shows nothing ^^.
When I think of something else, something will go here
Bosu
Profile Blog Joined June 2008
United States3247 Posts
November 07 2010 08:43 GMT
#22
On November 07 2010 17:35 StarcraftMan wrote:
Show nested quote +
On November 07 2010 17:24 Dommk wrote:
Click for Full blog post





North America – Diamond
  • PvT - 56.5%
  • PvZ - 47.9%
  • TvZ - 49.1%

Korea – Diamond
  • PvT - 48.3%
  • PvZ - 47.4%
  • TvZ - 50.5%

Europe – Diamond
  • PvT - 45.3%
  • PvZ - 51.6%
  • TvZ - 55.0%

SEA – Diamond
  • PvT 54.9%
  • PvZ 45.0%
  • TvZ 46.8%



Pretty interesting to see how different each region is


The stats show that Zerg is OP in 3 out of 4 regions. Not surprising - this is something the community suspected aleady.


lol

The stats don't show that at all. The stats show that imbalance for every matchup in one region is balanced by the opposite imbalance in another region.
#1 Kwanro Fan
space_yes
Profile Joined April 2010
United States548 Posts
November 07 2010 08:44 GMT
#23
Blizzard should release w/l % by map across particular ladder point distributions within Diamond. As it is, I can't help but question the motives behind releasing these numbers since Blizzard obviously knows this information is relatively meaningless by itself.
Kinky
Profile Blog Joined September 2008
United States4126 Posts
November 07 2010 08:44 GMT
#24
On November 07 2010 17:35 iCCup.Raelcun wrote:
So yet again Blizzard releases more percentages with no context... I don't understand why they do this. One thing I've noticed is that in the different regions players like and dislike different maps. Some map specific data would be nice or data on the maps downvoted per region WITH the win percentages. Just seeing a bunch of %'s doesnt really tell us anything. And yet they keep doing it.

They might be doing it to promote discussion if anything. I don't see any other reason for it :/
Shuffleus
Profile Blog Joined November 2008
Australia764 Posts
Last Edited: 2010-11-07 08:48:32
November 07 2010 08:47 GMT
#25
I think it will be really interesting to see the shift PvZ will take withing the next few months as protoss' figure out the new timings in adapted builds.

Thanks for posting!
| QuanticGaming.com | There is no greater feeling then to find order in the chaos, as you slip the puzzle pieces in place.
Dommk
Profile Joined May 2010
Australia4865 Posts
November 07 2010 08:51 GMT
#26
On November 07 2010 17:47 MooiSh wrote:
I think it will be really interesting to see the shift PvZ will take withing the next few months as protoss' figure out the new timings in adapted builds.

I think so too.

It is quite amazing, before this patch PvZ was favored towards Protoss (55%) on NA, but since then it has dropped by 7%! The roach change had a pretty big effect on Toss. But I do agree about the timings part. Up until today I was opening stargate every game because I couldn't handle muta/ling, but after starting a thread, I was informed about a 6gate timing that hits just as mutas pop which works REALLY well. But not sure what if there are any timings that you can exploit to combat mass roaches
AyJay
Profile Joined April 2010
1515 Posts
November 07 2010 08:54 GMT
#27
Remember guys that Balance doesn't have to be 50%/50% for game to be balanced as this game is super complex.
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
November 07 2010 08:58 GMT
#28
--- Nuked ---
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
November 07 2010 09:05 GMT
#29
I dislike these stats purely because some matchups just have dramatic balance swings DURING the game.
ie:
PvT
Protoss initially has a slight advantage
Then terran gets their key upgrades and becomes very strong
Then protoss gets storm and/or colossus and the balance switches again to (imo) a slight protoss advantage.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
November 07 2010 09:05 GMT
#30
As long as these stats include the WHOLE diamond league, then they are meaningless. There are lots of terrible players even in diamond who play casually or semi-casually with people trying funky strategy and goofing around and since they are the majority, they can skew the stats 3-4% one way or the other easily.

If they can include only top200 from each region somehow...
tehV
Profile Joined September 2010
28 Posts
November 07 2010 09:11 GMT
#31
On November 07 2010 17:58 Inori wrote:
These stats mean nothing because they take whole Diamond into account, along with the 1000 newbies and etc.
A much better situation report would be a graph like this http://sc2ranks.com/stats/race/all/1 and look at stats above 2000.



I agree, though to be even better, they would have the matchup %s as functions of hidden skill rating.

i.e. let P_Z(x) be the percent of wins for protoss against zerg at skill rating x.

Then graph P_Z(x), its possible that it stays pretty stable for all of diamond. I'd bet against that though, more likely protoss wins less as skill rating increases. Just picking a random threshold of 2000 points is roughly as non-enlightening as blizzard picking diamond leage as a threshold.

Really I just want some pretty graphs so I can QQ in style.
Phanekim
Profile Joined April 2003
United States777 Posts
November 07 2010 09:13 GMT
#32
statistics can be so misleading...
i like cheese
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
November 07 2010 09:15 GMT
#33
they have so much more stats available and they give us the very very very basic stuff that tells us so little and could even mislead us....

if these stats show anything it shows that TvP can be random as shit and they should take a nice deep look in to that matchup
savior did nothing wrong
QuantumTheory
Profile Joined October 2010
New Zealand188 Posts
Last Edited: 2010-11-07 09:18:22
November 07 2010 09:16 GMT
#34
On November 07 2010 17:24 Dommk wrote:
Click for Full blog post

Show nested quote +




North America – Diamond
  • PvT - 56.5%
  • PvZ - 47.9%
  • TvZ - 49.1%

Korea – Diamond
  • PvT - 48.3%
  • PvZ - 47.4%
  • TvZ - 50.5%

Europe – Diamond
  • PvT - 45.3%
  • PvZ - 51.6%
  • TvZ - 55.0%

SEA – Diamond
  • PvT 54.9%
  • PvZ 45.0%
  • TvZ 46.8%



Pretty interesting to see how different each region is

THIS. can only mean one thing.

Protoss are UP in KOREA.

HuK, NOOOOO It's imba there STAY AWAYYYY.

On a serious note, it points to why Protoss is doing bad in GSL but isn't the causing factor imo.

LOL @ how slow NA and SEA Terrans are..
oGsNADAHHHHH | NOTHING SUSPICIOUS GOING ON HERE - HuK
5unrise
Profile Joined May 2009
New Zealand646 Posts
November 07 2010 09:18 GMT
#35
I think these stats are fine, maybe Terran could use a little buff (e.g. removes depot before rax requirement), but all matchups are pretty well balanced
Angra
Profile Blog Joined May 2009
United States2652 Posts
November 07 2010 09:19 GMT
#36
On November 07 2010 17:42 fdsdfg wrote:
That said, these numbers have almost nothing to do with game balance. I think it's absurd that they release it to try to prove anything.


Exactly.

Blizzard really needs to stop looking so much at statistics and numbers and start looking at the actual game.
let_FLY
Profile Blog Joined May 2010
80 Posts
November 07 2010 09:22 GMT
#37
On November 07 2010 17:35 StarcraftMan wrote:
Show nested quote +
On November 07 2010 17:24 Dommk wrote:
Click for Full blog post





North America – Diamond
  • PvT - 56.5%
  • PvZ - 47.9%
  • TvZ - 49.1%

Korea – Diamond
  • PvT - 48.3%
  • PvZ - 47.4%
  • TvZ - 50.5%

Europe – Diamond
  • PvT - 45.3%
  • PvZ - 51.6%
  • TvZ - 55.0%

SEA – Diamond
  • PvT 54.9%
  • PvZ 45.0%
  • TvZ 46.8%



Pretty interesting to see how different each region is


The stats show that Zerg is OP in 3 out of 4 regions. Not surprising - this is something the community suspected aleady.


uhh, you're REALLY upset about ~2%? i mean yeah pure 50's would look better but so would world peace.
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2010-11-07 09:24:21
November 07 2010 09:23 GMT
#38
On November 07 2010 18:05 TheRabidDeer wrote:
I dislike these stats purely because some matchups just have dramatic balance swings DURING the game.
ie:
PvT
Protoss initially has a slight advantage
Then terran gets their key upgrades and becomes very strong
Then protoss gets storm and/or colossus and the balance switches again to (imo) a slight protoss advantage.


Heh,I beg to differ. At least the way the the Devs were pitching it at Blizzcon, Terran has the advantage until it gets late into the game where Protoss can tech to storm, but it is pretty difficult, even Dustin Browder was commenting on how hard it was for Protoss to get Storm when he was casting along side Day[9]. It is very difficult to get to the point of getting Storm, at least for me I only ever get to tech to storm once every 5-6 games. But then you have games like Socke vs Jinro on DO during MLG, where Toss went for Storm first but it didn't even seem like he had any advantage at all.
QuantumTheory
Profile Joined October 2010
New Zealand188 Posts
November 07 2010 09:23 GMT
#39
On November 07 2010 18:18 5unrise wrote:
I think these stats are fine, maybe Terran could use a little buff (e.g. removes depot before rax requirement), but all matchups are pretty well balanced

Terran needing a buff?

If we're looking at statistics, mainly look at Koreas ones, that's where most strats come from and contribute a lot to the metagame that will eventually follow to the other servers.

T is fine.

P doesn't look very good.
oGsNADAHHHHH | NOTHING SUSPICIOUS GOING ON HERE - HuK
5unrise
Profile Joined May 2009
New Zealand646 Posts
Last Edited: 2010-11-07 09:31:03
November 07 2010 09:28 GMT
#40
On November 07 2010 18:23 QuantumTheory wrote:
Show nested quote +
On November 07 2010 18:18 5unrise wrote:
I think these stats are fine, maybe Terran could use a little buff (e.g. removes depot before rax requirement), but all matchups are pretty well balanced

Terran needing a buff?

If we're looking at statistics, mainly look at Koreas ones, that's where most strats come from and contribute a lot to the metagame that will eventually follow to the other servers.

T is fine.

P doesn't look very good.


I disagree, since there are are progaming teams very much everywhere for sc2, there is no reason to put greater weight on Korea. It's not like this is bw where Korea just dominates. There really isn't much of skill gap between Korea and Europe, for example. Just because toss is doing well in Korea doesnt mean toss is UP, since clearly European and NA players have different experiences, and my ladder experiences tell me that toss is very strong if the player makes good decisions. If anything toss should be watched carefully since they are too strong in lower level leagues.
Statistics overall show that protoss is fine, Terran is at more of a disadvantage.

Disclaimer: I play zerg
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