• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:42
CET 19:42
KST 03:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets0$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)12Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822
StarCraft 2
General
When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list? Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns Spontaneous hotkey change zerg
Tourneys
$25,000 Streamerzone StarCraft Pro Series announced $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates Potential ASL qualifier breakthroughs? A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2430 users

Blizzard releases latest Win Percentages - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 13 14 15 Next All
bigjenk
Profile Joined September 2010
United States1543 Posts
November 07 2010 09:29 GMT
#41
cannot wait for the gm league so there are actual top level numbers as opposed to people that have 1 build per matchup or less being weighted the same as top players.

Seems like the average t in na is lagging behind in exploiting timings and drops against p so far.
Ignore my opinions I am bad
Noterist
Profile Joined October 2010
13 Posts
Last Edited: 2010-11-07 09:30:05
November 07 2010 09:29 GMT
#42
Interesting and encouraging to see that everything really does hover around the 50% mark.

I agree with nearly everyone else though, we can't gather anything from these statistics alone. We'd need the entire suite of numbers and tools available to blizzard to get a good idea of how the game looks. Also, I'm betting that without a patch those numbers will still change quite drastically from simple shifts in the metagame.
Weavel
Profile Joined January 2010
Finland9221 Posts
November 07 2010 09:30 GMT
#43
Numbers looks suprisingly balanced. Good job Blizzard!
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
Koh
Profile Joined September 2010
United Kingdom111 Posts
Last Edited: 2010-11-07 09:32:33
November 07 2010 09:31 GMT
#44
On November 07 2010 18:05 TheRabidDeer wrote:
I dislike these stats purely because some matchups just have dramatic balance swings DURING the game.
ie:
PvT
Protoss initially has a slight advantage
Then terran gets their key upgrades and becomes very strong
Then protoss gets storm and/or colossus and the balance switches again to (imo) a slight protoss advantage.

The only valid criticism of these statistics so far is this one. However, the differences in area results may just highlight the prevalence of superior tactics in that region, and not basic game unfairness. What Blizzard has on its hands is international diplomacy... with each party being from a different planet and each party feeling that they have an unfair disadvantage.
Sniffy
Profile Joined September 2010
Australia290 Posts
Last Edited: 2010-11-07 09:34:17
November 07 2010 09:33 GMT
#45
Why do they do this -.-

The stats are meaningless, why release them and encourage more balance whining. God damnit blizzard

I am mid diamond and I am not good and neither is anyone at my skill level. dont balance the game around diamond, balance around masters/grand masters leagues.
5unrise
Profile Joined May 2009
New Zealand646 Posts
November 07 2010 09:34 GMT
#46
On November 07 2010 18:33 Sniffy wrote:
Why do they do this -.-

The stats are meaningless, why release them and encourage more balance whining. God damnit blizzard


I think it will shut the whining up to be honest... since the game is pretty well balanced at around 50%
Sniffy
Profile Joined September 2010
Australia290 Posts
November 07 2010 09:35 GMT
#47
On November 07 2010 18:34 5unrise wrote:
Show nested quote +
On November 07 2010 18:33 Sniffy wrote:
Why do they do this -.-

The stats are meaningless, why release them and encourage more balance whining. God damnit blizzard


I think it will shut the whining up to be honest... since the game is pretty well balanced at around 50%


I hope you are right
Elwar
Profile Joined August 2010
953 Posts
November 07 2010 09:36 GMT
#48
How is Blizzard factoring in player skill into these figures. They didn't really explain the adjustment process at all, merely why there is a need for it.
heishe
Profile Blog Joined June 2009
Germany2284 Posts
November 07 2010 09:37 GMT
#49
I'd really like the win percentages for players above a certain level in diamond. Like, everyone over 1800-1900 mmr or something like that. I'm pretty sure that in PvZ, P is favoured there by quite a lot.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
QuantumTheory
Profile Joined October 2010
New Zealand188 Posts
November 07 2010 09:38 GMT
#50
On November 07 2010 18:28 5unrise wrote:
Show nested quote +
On November 07 2010 18:23 QuantumTheory wrote:
On November 07 2010 18:18 5unrise wrote:
I think these stats are fine, maybe Terran could use a little buff (e.g. removes depot before rax requirement), but all matchups are pretty well balanced

Terran needing a buff?

If we're looking at statistics, mainly look at Koreas ones, that's where most strats come from and contribute a lot to the metagame that will eventually follow to the other servers.

T is fine.

P doesn't look very good.


I disagree, since there are are progaming teams very much everywhere for sc2, there is no reason to put greater weight on Korea. It's not like this is bw where Korea just dominates. There really isn't much of skill gap between Korea and Europe, for example. Just because toss is doing well in Korea doesnt mean toss is UP, since clearly European and NA players have different experiences, and my ladder experiences tell me that toss is very strong if the player makes good decisions. If anything toss should be watched carefully since they are too strong in lower level leagues.
Statistics overall show that protoss is fine, Terran is at more of a disadvantage.

Disclaimer: I play zerg


I disagree. Korea should have more weight seeing how, and this is just about universally accepted: Korea has a higher skill level. It is like bw wher Korea dominates there is a skill gap between Europe and Korea for example DIFFERENT winrates. You know why there's different winrates? The higherskilled players (Koreans, generally) find out most strats first and push races to the limit.
Why is there such varying winrates from Korea to, for example SEA or NA? Because the metagame is completely different. I did not say protoss is UP and yes, overall Protoss maybe doing fine but are they doing fine where it counts?
oGsNADAHHHHH | NOTHING SUSPICIOUS GOING ON HERE - HuK
stroggos
Profile Joined February 2009
New Zealand1543 Posts
Last Edited: 2010-11-07 09:42:09
November 07 2010 09:41 GMT
#51
i think terrans are getting dominated by protoss on the NA server because they aim for end game builds, often they tech to vikings to be able to compete with protoss end game tech, when protoss end game tech will absolutely destroy terrans anyway.

Clearly the better strategy atm is to go for all in aggressive builds and beat the protoss before they can get to mid game.


oh yeah and roaches are insanely cheap for how much they rape protoss ground armies.
hi
AyJay
Profile Joined April 2010
1515 Posts
November 07 2010 09:41 GMT
#52
On November 07 2010 18:18 5unrise wrote:
I think these stats are fine, maybe Terran could use a little buff (e.g. removes depot before rax requirement), but all matchups are pretty well balanced

Removing rax be4 depot will fuck up ZvT and TvT.
DImported
Profile Joined October 2010
Australia149 Posts
November 07 2010 09:41 GMT
#53
Interesting how NA and SEA follow the same general trend in win percentages.
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
November 07 2010 09:42 GMT
#54
On November 07 2010 17:42 fdsdfg wrote:
Show nested quote +
On November 07 2010 17:40 NearPerfection wrote:
On November 07 2010 17:38 Icx wrote:
hm interesting,

I was actually thinking that in general that it was T>P in NA and P>T in korea, but it seems like it's actually the other way around :p

it's actually really weird how the PvT mu is so different in general numbers from region to region, while the other Mu's have smaller differences.

I mean from a 45-48% loss for Protoss in EU/kor to a 56,5% win for protoss in the US, that's a fairly big difference.


Thats because more likely than not this stats are not limited to a single league, so even if Diamond Protoss had 44.9% win rate vs Terran, so long as Silver, Bronze, Platinum have 50-55% all of a sudden it will magically look like Protoss is OP.

These stats are pooled from noobs and can tell nothing about game balance... sigh.


it says it's all from diamond.

That said, these numbers have almost nothing to do with game balance. I think it's absurd that they release it to try to prove anything.


But... they didn't use it to prove anything. They just said, "here's some stats" and then gave us some stats.

They didn't tell us what conclusions they draw from it, nor did they tell us what they were planning to do about any of these numbers. They just gave us some stats.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
5unrise
Profile Joined May 2009
New Zealand646 Posts
November 07 2010 09:42 GMT
#55
On November 07 2010 18:38 QuantumTheory wrote:
Show nested quote +
On November 07 2010 18:28 5unrise wrote:
On November 07 2010 18:23 QuantumTheory wrote:
On November 07 2010 18:18 5unrise wrote:
I think these stats are fine, maybe Terran could use a little buff (e.g. removes depot before rax requirement), but all matchups are pretty well balanced

Terran needing a buff?

If we're looking at statistics, mainly look at Koreas ones, that's where most strats come from and contribute a lot to the metagame that will eventually follow to the other servers.

T is fine.

P doesn't look very good.


I disagree, since there are are progaming teams very much everywhere for sc2, there is no reason to put greater weight on Korea. It's not like this is bw where Korea just dominates. There really isn't much of skill gap between Korea and Europe, for example. Just because toss is doing well in Korea doesnt mean toss is UP, since clearly European and NA players have different experiences, and my ladder experiences tell me that toss is very strong if the player makes good decisions. If anything toss should be watched carefully since they are too strong in lower level leagues.
Statistics overall show that protoss is fine, Terran is at more of a disadvantage.

Disclaimer: I play zerg


I disagree. Korea should have more weight seeing how, and this is just about universally accepted: Korea has a higher skill level. It is like bw wher Korea dominates there is a skill gap between Europe and Korea for example DIFFERENT winrates. You know why there's different winrates? The higherskilled players (Koreans, generally) find out most strats first and push races to the limit.
Why is there such varying winrates from Korea to, for example SEA or NA? Because the metagame is completely different. I did not say protoss is UP and yes, overall Protoss maybe doing fine but are they doing fine where it counts?


If this was broodwar then it is universally accepted. At this point what you said has no empirical backing. Remember blizzcon winner was a Chinese, not a Korean. Higher skilled players can come from anywhere at this point, and so winrates from each region must be taken into account. In any case, even if you only compare Korea, which is a wrong approach, you will see that protoss winrate against other races are close to 50% to the extent that the differential is negligible. Toss is fine.
risa
Profile Joined September 2010
Finland11 Posts
November 07 2010 09:44 GMT
#56
I would love to see map stats, when they release these win percentages.
StarDrive
Profile Joined September 2010
90 Posts
November 07 2010 09:45 GMT
#57
On November 07 2010 18:42 5unrise wrote:
Show nested quote +
On November 07 2010 18:38 QuantumTheory wrote:
On November 07 2010 18:28 5unrise wrote:
On November 07 2010 18:23 QuantumTheory wrote:
On November 07 2010 18:18 5unrise wrote:
I think these stats are fine, maybe Terran could use a little buff (e.g. removes depot before rax requirement), but all matchups are pretty well balanced

Terran needing a buff?

If we're looking at statistics, mainly look at Koreas ones, that's where most strats come from and contribute a lot to the metagame that will eventually follow to the other servers.

T is fine.

P doesn't look very good.


I disagree, since there are are progaming teams very much everywhere for sc2, there is no reason to put greater weight on Korea. It's not like this is bw where Korea just dominates. There really isn't much of skill gap between Korea and Europe, for example. Just because toss is doing well in Korea doesnt mean toss is UP, since clearly European and NA players have different experiences, and my ladder experiences tell me that toss is very strong if the player makes good decisions. If anything toss should be watched carefully since they are too strong in lower level leagues.
Statistics overall show that protoss is fine, Terran is at more of a disadvantage.

Disclaimer: I play zerg


I disagree. Korea should have more weight seeing how, and this is just about universally accepted: Korea has a higher skill level. It is like bw wher Korea dominates there is a skill gap between Europe and Korea for example DIFFERENT winrates. You know why there's different winrates? The higherskilled players (Koreans, generally) find out most strats first and push races to the limit.
Why is there such varying winrates from Korea to, for example SEA or NA? Because the metagame is completely different. I did not say protoss is UP and yes, overall Protoss maybe doing fine but are they doing fine where it counts?


If this was broodwar then it is universally accepted. At this point what you said has no empirical backing. Remember blizzcon winner was a Chinese, not a Korean. Higher skilled players can come from anywhere at this point, and so winrates from each region must be taken into account. In any case, even if you only compare Korea, which is a wrong approach, you will see that protoss winrate against other races are close to 50% to the extent that the differential is negligible. Toss is fine.


At Blizzcon David Kim said they put more weight on Korea because it tends to be where new metagame changing strats emerge from and a leading indicator of balance. Also the skill level there is higher overall.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
November 07 2010 09:45 GMT
#58
On November 07 2010 18:23 Dommk wrote:
Show nested quote +
On November 07 2010 18:05 TheRabidDeer wrote:
I dislike these stats purely because some matchups just have dramatic balance swings DURING the game.
ie:
PvT
Protoss initially has a slight advantage
Then terran gets their key upgrades and becomes very strong
Then protoss gets storm and/or colossus and the balance switches again to (imo) a slight protoss advantage.


Heh,I beg to differ. At least the way the the Devs were pitching it at Blizzcon, Terran has the advantage until it gets late into the game where Protoss can tech to storm, but it is pretty difficult, even Dustin Browder was commenting on how hard it was for Protoss to get Storm when he was casting along side Day[9]. It is very difficult to get to the point of getting Storm, at least for me I only ever get to tech to storm once every 5-6 games. But then you have games like Socke vs Jinro on DO during MLG, where Toss went for Storm first but it didn't even seem like he had any advantage at all.

4 warpgate protoss has a very slight advantage over terran, which is why terran is forced to turtle in the early game. Once terran gets their upgrades and can move out is when protoss is forced to defend because of the terran advantage. This is when the struggle begins for protoss to just live until he gets colossus or storm.

We are basically saying the same thing though... so I dont really see why you disagree with me (except at the end where you reference socke vs jinro).
QuantumTheory
Profile Joined October 2010
New Zealand188 Posts
November 07 2010 09:46 GMT
#59
On November 07 2010 18:42 5unrise wrote:
Show nested quote +
On November 07 2010 18:38 QuantumTheory wrote:
On November 07 2010 18:28 5unrise wrote:
On November 07 2010 18:23 QuantumTheory wrote:
On November 07 2010 18:18 5unrise wrote:
I think these stats are fine, maybe Terran could use a little buff (e.g. removes depot before rax requirement), but all matchups are pretty well balanced

Terran needing a buff?

If we're looking at statistics, mainly look at Koreas ones, that's where most strats come from and contribute a lot to the metagame that will eventually follow to the other servers.

T is fine.

P doesn't look very good.


I disagree, since there are are progaming teams very much everywhere for sc2, there is no reason to put greater weight on Korea. It's not like this is bw where Korea just dominates. There really isn't much of skill gap between Korea and Europe, for example. Just because toss is doing well in Korea doesnt mean toss is UP, since clearly European and NA players have different experiences, and my ladder experiences tell me that toss is very strong if the player makes good decisions. If anything toss should be watched carefully since they are too strong in lower level leagues.
Statistics overall show that protoss is fine, Terran is at more of a disadvantage.

Disclaimer: I play zerg


I disagree. Korea should have more weight seeing how, and this is just about universally accepted: Korea has a higher skill level. It is like bw wher Korea dominates there is a skill gap between Europe and Korea for example DIFFERENT winrates. You know why there's different winrates? The higherskilled players (Koreans, generally) find out most strats first and push races to the limit.
Why is there such varying winrates from Korea to, for example SEA or NA? Because the metagame is completely different. I did not say protoss is UP and yes, overall Protoss maybe doing fine but are they doing fine where it counts?


If this was broodwar then it is universally accepted. At this point what you said has no empirical backing. Remember blizzcon winner was a Chinese, not a Korean. Higher skilled players can come from anywhere at this point, and so winrates from each region must be taken into account. In any case, even if you only compare Korea, which is a wrong approach, you will see that protoss winrate against other races are close to 50% to the extent that the differential is negligible. Toss is fine.

Last time I checked, NEXGenius was Korean..
I completely agree that higher skilled players can come from anywhere, but you are forgetting the ratio of higher skilled Koreans (I'm talking top 0.5%) in relation to foreigners.
At the very least it's equal (It isn't)
Meaning Koreans DO have more weight as far as statistics go.
Toss is doing fine anywhere outside of Korea where the metagame is different, you must understand that given time the current strats will move over to the other servers and the current korean % will start looking like everyone elses.
oGsNADAHHHHH | NOTHING SUSPICIOUS GOING ON HERE - HuK
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
Last Edited: 2010-11-07 09:48:41
November 07 2010 09:47 GMT
#60
On November 07 2010 18:42 5unrise wrote:
Show nested quote +
On November 07 2010 18:38 QuantumTheory wrote:
On November 07 2010 18:28 5unrise wrote:
On November 07 2010 18:23 QuantumTheory wrote:
On November 07 2010 18:18 5unrise wrote:
I think these stats are fine, maybe Terran could use a little buff (e.g. removes depot before rax requirement), but all matchups are pretty well balanced

Terran needing a buff?

If we're looking at statistics, mainly look at Koreas ones, that's where most strats come from and contribute a lot to the metagame that will eventually follow to the other servers.

T is fine.

P doesn't look very good.


I disagree, since there are are progaming teams very much everywhere for sc2, there is no reason to put greater weight on Korea. It's not like this is bw where Korea just dominates. There really isn't much of skill gap between Korea and Europe, for example. Just because toss is doing well in Korea doesnt mean toss is UP, since clearly European and NA players have different experiences, and my ladder experiences tell me that toss is very strong if the player makes good decisions. If anything toss should be watched carefully since they are too strong in lower level leagues.
Statistics overall show that protoss is fine, Terran is at more of a disadvantage.

Disclaimer: I play zerg


I disagree. Korea should have more weight seeing how, and this is just about universally accepted: Korea has a higher skill level. It is like bw wher Korea dominates there is a skill gap between Europe and Korea for example DIFFERENT winrates. You know why there's different winrates? The higherskilled players (Koreans, generally) find out most strats first and push races to the limit.
Why is there such varying winrates from Korea to, for example SEA or NA? Because the metagame is completely different. I did not say protoss is UP and yes, overall Protoss maybe doing fine but are they doing fine where it counts?


If this was broodwar then it is universally accepted. At this point what you said has no empirical backing. Remember blizzcon winner was a Chinese, not a Korean. Higher skilled players can come from anywhere at this point, and so winrates from each region must be taken into account. In any case, even if you only compare Korea, which is a wrong approach, you will see that protoss winrate against other races are close to 50% to the extent that the differential is negligible. Toss is fine.

I thought NEXGenius was korean and loner was the chinese? NEXGenius won blizzcon >.>

EDIT: Koreans are better because they have a better environment to practice in. They have lots of people to talk about strategies in a 1 on 1 setting, they have coaches, they have more hours of training, they just have an overall better way to get better at the game.
Prev 1 2 3 4 5 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 297
BRAT_OK 142
JuggernautJason111
SC2Nice 47
MindelVK 39
White-Ra 15
StarCraft: Brood War
firebathero 146
Mong 107
Dewaltoss 72
Hyun 52
scan(afreeca) 20
NaDa 9
Dota 2
qojqva4234
Counter-Strike
ceh9409
Heroes of the Storm
Liquid`Hasu414
Other Games
Grubby3990
Gorgc2930
Liquid`RaSZi2089
B2W.Neo1578
FrodaN853
Beastyqt603
Fuzer 324
ArmadaUGS238
DeMusliM179
QueenE126
Mew2King33
Organizations
Other Games
gamesdonequick3606
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 34
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 31
• FirePhoenix7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV480
League of Legends
• Nemesis1074
• TFBlade1069
• Shiphtur543
Other Games
• imaqtpie1194
Upcoming Events
PiGosaur Cup
6h 18m
WardiTV Invitational
17h 18m
The PondCast
1d 15h
OSC
1d 17h
OSC
2 days
All Star Teams
3 days
INnoVation vs soO
sOs vs Scarlett
uThermal 2v2 Circuit
3 days
All Star Teams
4 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
4 days
OSC
4 days
[ Show More ]
Replay Cast
5 days
Wardi Open
5 days
Liquipedia Results

Completed

Proleague 2026-01-12
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.