• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:12
CET 14:12
KST 22:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2221 users

Patch 1.1.2 Notes - Page 81

Forum Index > SC2 General
1843 CommentsPost a Reply
Prev 1 79 80 81 82 83 93 Next
Sueco
Profile Joined September 2009
Sweden283 Posts
October 15 2010 11:53 GMT
#1601
On October 15 2010 20:26 Plexa wrote:
There's one thing people are missing about the VR change. Despite all the rushes, cheese and massing in team games, Void Rays were one of the only reasons Battlecruiser lategames were not seen. Charged VRs rip through them, or atleast they used to. Now I'm worried that BC lategames will become common and they will be near unstoppable, Protoss AA is just nonexistent.


Any changes that make late-game units viable in a matchup are a plus for the versatilty and spectator value of the game. Not to say that BC spam should trumph all of course, but I'd wager void rays still are very cost-effective against BC's, only now they are better while charging up and less all-conquering against units they are not supposed to be effective against when charged. BC's are still susceptible to feedback, blink-stalkers and carrier kiting, so protoss still have a plethora of cost-effective options to deal with BCs.
Zakka
Profile Joined August 2010
Netherlands762 Posts
October 15 2010 11:59 GMT
#1602
I would like it to see battlecruisers and carriers more often.
Amsterdam
Nyx
Profile Blog Joined May 2010
Rwanda460 Posts
October 15 2010 12:02 GMT
#1603
On October 15 2010 10:03 Lavitage wrote:
I never had trouble with reapers. Now since this patch makes them objectively suck.... every Terran is going to choose Hellions to harass early instead, yeah?


Roach with 4 range > hellions?
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
October 15 2010 12:06 GMT
#1604
Well, hellions cannot kite and damage roaches easily anymore, but they can still outrun them at will, hence hellion harass is still a strong option.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
ohlala
Profile Joined October 2007
Germany232 Posts
Last Edited: 2010-10-15 12:10:32
October 15 2010 12:09 GMT
#1605
LAUGHING OUT LOUD

I just woke up, saw the notes, and literally laughed out loud in front of my display. It was a phony laughter and it didn't last too long.
heishe
Profile Blog Joined June 2009
Germany2284 Posts
October 15 2010 12:11 GMT
#1606
I find it pretty amazing that some people still don't get why this additional reaper nerf was needed.

It's because of hatch first. Zerg needs that early econ advantage to be on an even footing with their opponents in the midgame. With proxy reapers possible, hatch first is essentially not possible, since you will lose 100% against proxy reaper strats.

Yes, it's great that you've been able to deal with proxy reapers with your great 13gas 13pool (or 14 14) opening which sacrifices a lot of economy and essentially narrows down your entire early game, just in order to be safe against one unit type, but that's not the point at all. It wasn't about the reapers being too strong, it was about them being there too early. And this is the perfect fix for that.

If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
YourMom
Profile Joined April 2010
Romania565 Posts
October 15 2010 12:11 GMT
#1607
I just realized... do you guys really want balance ?

User was warned for this post
I'm very good at making carriers.
ALPINA
Profile Joined May 2010
3791 Posts
Last Edited: 2010-10-15 12:14:23
October 15 2010 12:14 GMT
#1608
On October 15 2010 21:02 Nyx wrote:
Show nested quote +
On October 15 2010 10:03 Lavitage wrote:
I never had trouble with reapers. Now since this patch makes them objectively suck.... every Terran is going to choose Hellions to harass early instead, yeah?


Roach with 4 range > hellions?


You make hellions to kill workers - not to kill roaches. Why the hell everyone says that hellion harass won't be efective? Now it will be just a little bit easier to defend vs. hellion harass and nothing more.
You should never underestimate the predictability of stupidity
Zakka
Profile Joined August 2010
Netherlands762 Posts
October 15 2010 12:16 GMT
#1609
On October 15 2010 21:14 Alpina wrote:
Show nested quote +
On October 15 2010 21:02 Nyx wrote:
On October 15 2010 10:03 Lavitage wrote:
I never had trouble with reapers. Now since this patch makes them objectively suck.... every Terran is going to choose Hellions to harass early instead, yeah?


Roach with 4 range > hellions?


You make hellions to kill workers - not to kill roaches. Why the hell everyone says that hellion harass won't be efective? Now it will be just a little bit easier to defend vs. hellion harass and nothing more.



It will be a lot easier. If you place your roaches right Helions wouldn't be able to pass without absorbing lots of damage.
Amsterdam
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
October 15 2010 12:17 GMT
#1610
On October 15 2010 21:09 ohlala wrote:
LAUGHING OUT LOUD

I just woke up, saw the notes, and literally laughed out loud in front of my display. It was a phony laughter and it didn't last too long.



You are aware that Blizzard announced these changes weeks ago? We now know that the situational report pretty much gives full details about the actual patch notes.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
mati
Profile Joined October 2010
Argentina114 Posts
Last Edited: 2010-10-15 12:21:39
October 15 2010 12:20 GMT
#1611
lol YourMom! xD haha (Y)


***

Had anyone tryed void rays vs mutalisk now?... I was playing last night, pretty sure i wanst going to see any voidray for quite some time, and this guy just start massing voids giving me a really hard time to stop with my mutas, since the small buff to "normal damage" (mutas would never face them charged), something similar for my queens (again you would never face them charged!) At the same time it still was killing my roaches fairly nice (no over killed like it used to tho).

They now feel like a nice air support, that can still do some harras. The only thing that got my worried are Ultras... havent tested yet (i think toss are f***ed up vs ultras now :p).

Did anyone tryed this? (or just come to "complain")
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
October 15 2010 12:20 GMT
#1612
On October 15 2010 21:16 Zakka wrote:
Show nested quote +
On October 15 2010 21:14 Alpina wrote:
On October 15 2010 21:02 Nyx wrote:
On October 15 2010 10:03 Lavitage wrote:
I never had trouble with reapers. Now since this patch makes them objectively suck.... every Terran is going to choose Hellions to harass early instead, yeah?


Roach with 4 range > hellions?


You make hellions to kill workers - not to kill roaches. Why the hell everyone says that hellion harass won't be efective? Now it will be just a little bit easier to defend vs. hellion harass and nothing more.



It will be a lot easier. If you place your roaches right Helions wouldn't be able to pass without absorbing lots of damage.


roaches can now easily counter your base because hellions cant kite anymore
savior did nothing wrong
Zakka
Profile Joined August 2010
Netherlands762 Posts
Last Edited: 2010-10-15 12:24:32
October 15 2010 12:22 GMT
#1613
That too, Didn't even think about that. Awesome.

Seems too me that almost everybody think the voidray nerf is unnecessary, except maybe a lot of >gold players on the blizzard forums. I am so surpised, really didn't see that coming. Every toss is just going to do the same boring 4gate or 3gate robo opening now...
Amsterdam
mati
Profile Joined October 2010
Argentina114 Posts
October 15 2010 12:27 GMT
#1614
And for the terran who seem so worried about roaches buffs i got one word:

"Marauders"


It isnt imba that zerg get a chance to stop early hellion push of destroying half you drones... And they way to deal with that is with a unit that fail SO damn hard vs marauder (a unit that will be in 90% of terran builds anyways...). I belive terran players got to used to get the game easy... Roach buffs is mainly vs toss vs zerg, not terran <.<
ohlala
Profile Joined October 2007
Germany232 Posts
Last Edited: 2010-10-15 12:31:56
October 15 2010 12:27 GMT
#1615
Yes, i am aware of that. Also i am not sure if zerg really needs to play fe bw style. I have seen them Zergs pulling off 1 base wins... its a different game yall know that? mayhaps not the "give terran medics, they are easier to kill" ppl.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2010-10-15 12:29:38
October 15 2010 12:28 GMT
#1616
On October 15 2010 20:31 Plexa wrote:
Show nested quote +
On October 15 2010 20:28 Piledriver wrote:

Next patch Blizzard is removing BC energy too.

Yeah everything in Terran should be on cooldown! Doesn't make sense for us Humans to have energy anyway, oh I guess ghosts.... but lets put EMP on cooldown anyway!! yay!!


you obviously don't understand the whole underlying concept of casters and hybrid casters, kojinshugi made an excellent post about how units like battlecruisers and banshees rely heavily on their spells while the thor doesn't which completely justifies all these changes

On October 15 2010 18:16 kojinshugi wrote:
Show nested quote +
On October 15 2010 17:25 sleepingdog wrote:
the first argument is ridiculous - it doesn't matter what they are if it makes sense gameplay-wise; medivacs are flying mechanical ships and not casters either;


Medivacs are casters.

This isn't World of Warcraft, "caster" doesn't mean "magic". It means a unit that is intended to use offensive or defensive spells regularly.

Pure Casters (no offensive ability apart from spells/energy):
High Templar, Infestor, Overseer, Raven.

Hybrid Casters (can deal damage or fill other roles, but heavily dependent on spells/energy)
Ghost, Sentry, Medivac, Mothership, Battlecruiser, Queen, Phoenix, Banshee, Warp Prism.

Non-casters with spells
Marine, Marauder, Thor, Viking, Siege Tank.
Zealot, Stalker, Carrier.
Any zerg unit with Burrow, Banelings, Overlords, Corruptors.

Non-casters
Reaper, Hellion.
Immortal, Colossus, Void Ray, Archon.
Mutalisk, Brood Lord.

Show nested quote +
and as I said, if feedback isn't supposed to counter anything, then why is it in the game? besides feedbacking ghost the only real use is vs medivacs now


Feedback is supposed to counter casters as listed above. It's idiotic for it to counter a Thor that hasn't even researched 250mm and has an energy bar for no reason whatsoever. Battlecruisers are borderline, but since Yamato is so strong it's inappropriate for it to be usable when the unit is made without the energy upgrade, hence it's not a cooldown ability.

(Banelings don't count as pure casters even though they have no "attack" per se, because they are guaranteed to die upon doing anything other than moving).

"You see....YOU SEE..." © 2010 Sen
tdt
Profile Joined October 2010
United States3179 Posts
October 15 2010 12:36 GMT
#1617
On October 15 2010 21:20 mati wrote:
lol YourMom! xD haha (Y)


***

Had anyone tryed void rays vs mutalisk now?... I was playing last night, pretty sure i wanst going to see any voidray for quite some time, and this guy just start massing voids giving me a really hard time to stop with my mutas, since the small buff to "normal damage" (mutas would never face them charged), something similar for my queens (again you would never face them charged!) At the same time it still was killing my roaches fairly nice (no over killed like it used to tho).

They now feel like a nice air support, that can still do some harras. The only thing that got my worried are Ultras... havent tested yet (i think toss are f***ed up vs ultras now :p).

Did anyone tryed this? (or just come to "complain")

VR cost twice as much they sure better own mutas 1 on 1. Toss won't win unless it's midgame ball and won't win a major tourney again until more of their units have value. DTs, VRs, HTs, C, MS are wasteful now compared to Sentry/Stalker/Colossus.
MC for president
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
October 15 2010 12:43 GMT
#1618
what do you guys think of 250mm cannon still having to be researched? is it fine for the cost? will anyone ever use it? i'm not quite sure about this.....
@nowSimon
mati
Profile Joined October 2010
Argentina114 Posts
Last Edited: 2010-10-15 12:48:09
October 15 2010 12:45 GMT
#1619
On October 15 2010 21:36 tdt wrote:
VR cost twice as much they sure better own mutas 1 on 1. Toss won't win unless it's midgame ball and won't win a major tourney again until more of their units have value. DTs, VRs, HTs, C, MS are wasteful now compared to Sentry/Stalker/Colossus.


im not trying to justify the changes, or to convice people that blizzard made a good work... They just made A work, and for better or for worst thats all we can get. You can either choose to play the game or not... Trying to probe why is right or not, wont help much. Im trying to state how they feel now, and how the game works now with the changes. Because i want to keep playing.

I saw many complains about mutas being op (i dont think they are OP, but well...), specialy from toss, and now they have another unit that deal a little better against them (while all the other counter remains the same).
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
October 15 2010 12:54 GMT
#1620
I sometimes played with the idea to get the cannon just to shoot at my own buildings or on a mule that was about to die or something to get rid of the energy when facing templars... So really glad they changed this.

I will now upgrade this every time I will have thors because they snipe buildings very well and ultras/thor/immortal/collossus can pop out

Prev 1 79 80 81 82 83 93 Next
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
12:00
2025 Monthly #3: Day 4
Classic vs herOLIVE!
RotterdaM779
IndyStarCraft 238
SteadfastSC104
IntoTheiNu 73
TKL 0
Liquipedia
CranKy Ducklings
10:00
Master Swan Open #98
CranKy Ducklings59
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 779
Tasteless 609
Reynor 335
IndyStarCraft 238
Rex 120
SteadfastSC 104
Railgan 26
TKL 0
StarCraft: Brood War
Britney 36599
Rain 4202
Horang2 1623
Jaedong 1151
Hyuk 1119
Mini 887
Shuttle 620
firebathero 518
Stork 456
EffOrt 409
[ Show more ]
BeSt 258
Last 235
Leta 192
Shinee 138
PianO 135
Barracks 86
Shine 79
Hyun 66
Hm[arnc] 61
Mong 58
JYJ52
ggaemo 40
JulyZerg 30
ToSsGirL 27
sorry 27
sas.Sziky 25
soO 23
Movie 23
Bale 19
Noble 13
HiyA 10
ajuk12(nOOB) 8
Sacsri 6
Dota 2
Gorgc5775
singsing2859
Dendi1140
qojqva923
XcaliburYe240
febbydoto15
Counter-Strike
zeus936
oskar81
Other Games
FrodaN4933
B2W.Neo1664
Fuzer 240
KnowMe210
Lowko203
Pyrionflax114
DeMusliM88
Mew2King74
MindelVK14
Organizations
Dota 2
PGL Dota 2 - Main Stream7050
PGL Dota 2 - Secondary Stream4031
Other Games
gamesdonequick560
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH149
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1889
League of Legends
• Stunt1094
Upcoming Events
IPSL
3h 48m
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
5h 48m
BSL 21
6h 48m
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
20h 48m
RSL Revival
20h 48m
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
22h 48m
Cure vs TBD
Reynor vs TBD
WardiTV Korean Royale
22h 48m
BSL 21
1d 6h
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
1d 6h
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
1d 9h
[ Show More ]
Wardi Open
1d 22h
Monday Night Weeklies
2 days
WardiTV Korean Royale
2 days
BSL: GosuLeague
3 days
The PondCast
3 days
Replay Cast
4 days
RSL Revival
4 days
BSL: GosuLeague
5 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.