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Zerg Build Order optimizer. - Page 30

Forum Index > SC2 General
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teemh
Profile Joined May 2010
Canada120 Posts
October 23 2010 19:52 GMT
#581
Thanks, for the update and continue support of this fantastic tool.

I would still like to see it use less extractor tricks. I can see it possibly being viable pre overlord it starts overusing it a bit later on. I was able to sort of stop it by making it build one more overlord than required if anyone else has this problem. Still would like to see a trick toggle though.

Thanks again.
ShinyGerbil
Profile Blog Joined June 2008
Canada519 Posts
October 23 2010 20:07 GMT
#582
A thing to note for you guys, all the builds i tried it found 9 or 10 pool as an initial local maximum, but after about a day of calculations, these builds started to find things like 13 and 14 pool as more efficient.

Great tool!
[s]savior[/s] jaedong fighting! // member of LighT eSports
Utena
Profile Joined August 2010
United States32 Posts
October 23 2010 20:13 GMT
#583
I've been hacking the fitness function a bit, so I'll write up a little bit on how it works:

Each unit has 2 values. 1 is the score if it's in the destination, we will call A; and 1 is a score if it is extra output. We will call this B. B is usually A / 100.

Waypoints are not scored at all.. it's simply a black or white did we meet it. ANd it won't ever try an evolve an answer till it can meet it's waypoints.

First it adds the As and Bs as I descibed above.

Then, if it has the stuff at the projected time, it multiplies the score by the square of the time ratio. So if you have 120:0 as your target, and it happens in 9:0, it multiplies your score by (120/9)^2. Which is a huge number.

Then it adds a paltry amount for your leftover minerals and gas.

SO, what you can do to make it generate less all-in build orders:

Specify number of drones.
Apply a more sane target number of minutes. If you KNOW you can 5RR by 10:00 (you can, btw) then put in 10:00 instead of 120:00, and the 'extra' units you have will count more.

I have a fitness function where I boosted extra drone value too, and it's working a lot more like a steady function rather than minimum drones to target.
TexSC
Profile Joined June 2010
United States195 Posts
October 23 2010 21:41 GMT
#584
On October 24 2010 03:22 Utena wrote:
VERY fun idea....

Also, are you looking for any other Java programmers to help out? I would love to contribute some code or whatever if you still want some help.


Didn't want this to get lost. Have you tried PMing the OP? He might miss it in the thread.

To the OP: let people help you make this awesome! Any plans to expand it to other races (maybe somewhere waaaaay down the line)?
Who is dayvie aka David Kim? find out -> http://wiki.teamliquid.net/starcraft2/David_Kim
Neo.NEt
Profile Joined August 2010
United States785 Posts
October 23 2010 22:13 GMT
#585
On October 24 2010 04:46 Dionyseus wrote:
Show nested quote +
On October 24 2010 04:39 Dikun wrote:
Does this program only attempt to get you to your goal as fast as possible? or does it actually try to find the quickest AND most economical solution to it?


I think it tries to find the quickest and most economical solution, but quickest has first priority. So if for example the quickest to build 1 zergling is 8 minutes, and it managed to find two builds for it, it'd go with the build that is more economical. If the economical build is 8 minutes 1 second, it'd go with the faster but less economical build.


Pretty sure it decides "economical" just by how many minerals / gas you finish with. 10 drones with 100 minerals wins over 25 drones and 99 minerals (it would make the wrong choice). Right?
Apologize.
ofog
Profile Joined May 2010
Sweden30 Posts
October 23 2010 22:20 GMT
#586
this thing is so much fun to play around with
gulp of swallows
Utena
Profile Joined August 2010
United States32 Posts
October 23 2010 22:28 GMT
#587
On October 24 2010 07:13 Neo.NEt wrote:
Show nested quote +
On October 24 2010 04:46 Dionyseus wrote:
On October 24 2010 04:39 Dikun wrote:
Does this program only attempt to get you to your goal as fast as possible? or does it actually try to find the quickest AND most economical solution to it?


I think it tries to find the quickest and most economical solution, but quickest has first priority. So if for example the quickest to build 1 zergling is 8 minutes, and it managed to find two builds for it, it'd go with the build that is more economical. If the economical build is 8 minutes 1 second, it'd go with the faster but less economical build.


Pretty sure it decides "economical" just by how many minerals / gas you finish with. 10 drones with 100 minerals wins over 25 drones and 99 minerals (it would make the wrong choice). Right?



Nope. Unspent minerals counts 10% better than spent minerals on 'extra' stuff. So 25 drones 99 minerals > 10 drones and 100 minerals. For 500 minerals > 400 minerals and 2 'extra' drones. Unspent gas counts 50% better.

But the amount of all of that is outshadowed by time. 1 second is probably >>> then 1 extra drone.

At least, that's what standard. I'm playing around with alternate fitness functions that 'fix' some of this.
Traceback
Profile Joined October 2010
United States469 Posts
October 24 2010 00:02 GMT
#588
Another feature I think that would be good to include is the ability for the program to take guys off gas. For example, if you specify the program to get Metabolic Boost and then go ling expand you end up with a ton of unused gas.
Lomilar
Profile Joined July 2010
United States130 Posts
October 24 2010 01:32 GMT
#589
So a sneak preview into what is coming for v0016:

Mining/gas transfers. You will be able to see if one, two, or three miners on gas is optimal for a build, and if/when they should be transferred off.

Worker delays, part 1. Workers now have a two second delay to get to their jobs, whether that be mining minerals or gas. There is no delay yet for creating buildings (assuming you grab a worker on its way back from mining minerals, it should be near-zero), and no delay yet for Maynard transfers.

Several bug fixes.

Maximum processors are limited to the number on your machine.

Auto-updates! So next time it should ask you if you want to update. :-D

Evolution rate changed to Mutation rate, better description.


reking
Profile Joined June 2010
Norway73 Posts
October 24 2010 01:49 GMT
#590
i tell it to make 1 broodlord, and it only needs 12 drones, but still makes like 5 OLs. Why?
Yur
Traceback
Profile Joined October 2010
United States469 Posts
October 24 2010 01:50 GMT
#591
I think another feature that would be nice would be a way to specify whether you want it to minimize the time for drones or for units depending on whether you want a rush or a more economical build.
Chewie
Profile Joined May 2010
Denmark708 Posts
October 24 2010 01:53 GMT
#592
Thanks for this tool. So far looks incredibly useful.
azzu
Profile Joined August 2010
Germany141 Posts
October 24 2010 02:48 GMT
#593
On October 23 2010 23:56 Bumblebees wrote:
Any ideas why this frequently makes bases+1 of queens?

I guess because queens are scored better than 150 stored minerals (queens are the only units that don't take up larva, so they can be built without time loss for the build)

On October 24 2010 03:19 Neo.NEt wrote:
I have WP0: Zerglings: 1 @ 3:30 and Final: 32 drones 10 roaches 1 hatch 1 lair glial recon. 1 evo and +1 missle @ 7:00 and I keep getting "Failed to meet waypoint: BuildLair" but it already built the lair and researched glial... Should I assume it's trying to make a second lair and let it run longer? I've found that usually it finds a pretty good result in the first minute and then every couple of minutes it may knock it down a second, but I've ran this one for like 6 million and it hasn't found a result.

do you really think that 32drones, 2bases(1 lair), 10 roaches, glial reconstition and +1 missle are possible @ 7:00 minutes? It's really close if it's possible...

On October 24 2010 10:49 reking wrote:
i tell it to make 1 broodlord, and it only needs 12 drones, but still makes like 5 OLs. Why?


because it just tried it out and has not found anything better yet. let it run longer.
Lomilar
Profile Joined July 2010
United States130 Posts
October 24 2010 03:11 GMT
#594
On October 24 2010 10:49 reking wrote:
i tell it to make 1 broodlord, and it only needs 12 drones, but still makes like 5 OLs. Why?


We're looking at introducing more scoring functions.

Right now, the only real style of scoring function is rush. We're looking at a balance style scoring function, and an economy style scoring function. Probably should look at an army style scoring function as well.
Lejving
Profile Joined March 2010
Sweden82 Posts
Last Edited: 2010-10-24 05:05:57
October 24 2010 03:34 GMT
#595
Some stuff I'd like to see, may or may not be possible (i'll try keep it reasonable):

- To tell it when to scout, so it can account for loss of income. For example I want to scout at 10 or when my overlord finishes, then it just "kills" one drone or what ever. No need to add it again.

- Ability to add "make two zerglings directly after Spawning Pool finishes" or some variation of that

- Add creep tumors (basically ignoring one inject larva)

- Maybe some priority system? If I put in 1 drone and 1 Zergling, it makes Spawning Pool first and then a drone, but I rather have drones before zergling. So Drones > Zerglings. Maybe this is not needed if you add the second thing

- To be able to give it some guidelines, like I know it's pretty safe to 14 pool, so I put in 9 overlord and 14 pool and from there on it calculates the fastest way to get 5 roaches or something like that.

- The ability to let it spend every left overs to something. Like i want at 7min mark 3 spine crawlers, 3 hatcheries, 3 queens and 4 zerglings. Let program calculate how i get that + max amount of drones. So all left over minerals should be spent on drones

If you like em you like if you don't that's fine. Just some stuff I'd like to be able to do


I love the program though, playing around with it a lot and it's great fun =) Awesome job Lomilar.

Oh, also; If you put in 30 drones is that make 30 drones, or is it to have 30 drones?
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
Last Edited: 2010-10-24 04:48:49
October 24 2010 04:01 GMT
#596
On October 24 2010 11:48 azzu wrote:
Show nested quote +
On October 24 2010 03:19 Neo.NEt wrote:
I have WP0: Zerglings: 1 @ 3:30 and Final: 32 drones 10 roaches 1 hatch 1 lair glial recon. 1 evo and +1 missle @ 7:00 and I keep getting "Failed to meet waypoint: BuildLair" but it already built the lair and researched glial... Should I assume it's trying to make a second lair and let it run longer? I've found that usually it finds a pretty good result in the first minute and then every couple of minutes it may knock it down a second, but I've ran this one for like 6 million and it hasn't found a result.

do you really think that 32drones, 2bases(1 lair), 10 roaches, glial reconstition and +1 missle are possible @ 7:00 minutes? It's really close if it's possible...



I got it down to 6 minute 49 seconds after running it for just 16 minutes on my machine, but with just the lair no expo, and just 18 drones:

+ Show Spoiler +

@0:00 M:50 G:0 L:3 S:6/10 BuildDrone
@0:12 M:51 G:0 L:2 S:7/10 BuildDrone
@0:15 Spawned: Larva+1
@0:17 Spawned: Drone+1
@0:23 M:53 G:0 L:2 S:8/10 BuildDrone
@0:29 Spawned: Drone+1
@0:30 Spawned: Larva+1
@0:32 M:50 G:0 L:2 S/10 BuildDrone
@0:40 Spawned: Drone+1
@0:45 Spawned: Larva+1
@0:49 Spawned: Drone+1
@0:49 M:104 G:0 L:2 S:10/10 BuildOverlord
@0:52 M:25 G:0 L:1 S:10/10 BuildExtractor
@1:00 Spawned: Larva+1
@1:00 M:51 G:0 L:2 S/10 BuildDrone
@1:14 Spawned: Overlord+1
@1:14 M0 G:0 L:1 S:10/18 BuildDrone
@1:15 Spawned: Larva+1
@1:16 M:52 G:0 L:1 S:11/18 BuildDrone
@1:17 Spawned: Drone+1
@1:22 Spawned: Extractor+1
@1:30 Spawned: Larva+1
@1:30 M:82 G:17 L:1 S:12/18 BuildDrone
@1:31 Spawned: Drone+1
@1:33 Spawned: Drone+1
@1:45 Spawned: Larva+1
@1:45 M:126 G:45 L:1 S:13/18 BuildDrone
@1:47 Spawned: Drone+1
@2:00 Spawned: Larva+1
@2:00 M:182 G:74 L:1 S:14/18 BuildDrone
@2:02 Spawned: Drone+1
@2:15 Spawned: Larva+1
@2:15 M:249 G:102 L:1 S:15/18 BuildDrone
@2:16 M:207 G:104 L:0 S:16/18 BuildSpawningPool
@2:17 Spawned: Drone+1
@2:30 Spawned: Larva+1
@2:30 M:117 G:131 L:1 S:15/18 BuildDrone
@2:32 Spawned: Drone+1
@2:45 Spawned: Larva+1
@2:45 M:195 G:159 L:1 S:16/18 BuildDrone
@2:47 Spawned: Drone+1
@3:00 Spawned: Larva+1
@3:02 Spawned: Drone+1
@3:15 Spawned: Larva+1
@3:21 Spawned: Spawning Pool+1
@3:21 M:490 G:228 L:2 S:17/18 BuildEvolutionChamber
@3:21 M:415 G:228 L:2 S:16/18 BuildZergling
@3:21 M:365 G:228 L:1 S:17/18 BuildLair
@3:21 M:215 G:128 L:1 S:17/18 BuildOverlord
@3:30 Spawned: Larva+1
@3:30 M:198 G:145 L:1 S:17/18 BuildZergling
@3:45 Spawned: Zergling+2
@3:45 Spawned: Larva+1
@3:45 M:287 G:173 L:1 S:18/18 Metabolic Boost
@3:46 Spawned: Overlord+1
@3:46 M:196 G:75 L:1 S:18/26 BuildDrone
@3:54 Spawned: Zergling+2
@3:56 Spawned: Evolution Chamber+1
@4:00 Spawned: Larva+1
---Waypoint 0---
At time: 4:00
Minerals: 276 Gas: 102 Supply: 19/26
Drones: 16
Overlords: 3
Zerglings: 4
Gas Extractors: 1
Spawning Pools: 1
Evolution Chambers: 1
----------------
@4:00 M:276 G:102 L:1 S:19/26 BuildDrone
@4:03 Spawned: Drone+1
@4:03 M:254 G:107 L:0 S:20/26 BuildRoachWarren
@4:03 M:104 G:107 L:0 S:19/26 Missile +1
@4:15 Spawned: Larva+1
@4:15 M:115 G:30 L:1 S:19/26 BuildDrone
@4:17 Spawned: Drone+1
@4:30 Spawned: Larva+1
@4:30 M:213 G:59 L:1 S:20/26 BuildOverlord
@4:32 Spawned: Drone+1
@4:41 Spawned: Lairs+1
@4:45 Spawned: Larva+1
@4:45 M:271 G:87 L:1 S:20/26 BuildOverlord
@4:45 M:171 G:87 L:0 S:20/26 BuildQueen
@4:55 Spawned: Overlord+1
@4:58 Spawned: Roach Warren+1
@4:58 M:158 G:112 L:0 S:22/34 BuildExtractor
@4:58 M:133 G:112 L:0 S:21/34 Glial Reconstitution
@5:00 Spawned: Larva+1
@5:05 M:102 G:25 L:1 S:21/34 BuildRoach
@5:10 Spawned: Overlord+1
@5:15 Spawned: Larva+1
@5:18 M:156 G:25 L:1 S:23/42 BuildRoach
@5:28 Spawned: Extractor+1
@5:30 Spawned: Larva+1
@5:30 M:194 G:28 L:1 S:25/42 BuildRoach
@5:32 Spawned: Roach+1
@5:35 Evolved: Metabolic Boost
@5:35 Spawned: Queen+1
@5:45 Spawned: Roach+1
@5:45 Spawned: Larva+1
@5:45 M:236 G:60 L:1 S:27/42 BuildRoach
@5:57 Spawned: Roach+1
@6:00 Spawned: Larva+1
@6:00 M:279 G2 L:1 S:29/42 BuildRoach
@6:12 Spawned: Roach+1
@6:15 Spawned: Larva+1
@6:15 M:322 G:124 L:1 S:31/42 BuildRoach
@6:20 Spawned: Larva+4
@6:20 M:286 G:118 L:4 S:33/42 BuildRoach
@6:20 M:211 G3 L:3 S:35/42 BuildRoach
@6:20 M:136 G:68 L:2 S:37/42 BuildRoach
@6:22 M:77 G:51 L:1 S:39/42 BuildRoach
@6:27 Spawned: Roach+1
@6:30 Spawned: Larva+1
@6:30 M:65 G:56 L:1 S:41/42 BuildDrone
@6:42 Spawned: Roach+1
@6:43 Evolved: Missile +1
@6:45 Spawned: Larva+1
@6:47 Spawned: Roach+1
@6:47 Spawned: Roach+1
@6:47 Spawned: Roach+1
@6:47 Spawned: Drone+1
@6:48 Evolved: Glial Reconstitution
@6:49 Spawned: Roach+1
Satisfied.
Number of actions in build order: 54
---Final Output---
At time: 6:49
Minerals: 166 Gas: 129 Supply: 42/42
Drones: 18
Overlords: 5
Queens: 1
Zerglings: 4
Roaches: 10
Lairs: 1
Gas Extractors: 2
Spawning Pools: 1
Roach Warrens: 1
Evolution Chambers: 1
Missile +1
Metabolic Boost
Glial Reconstitution


And if i go for expo, after running it for 14 minutes i get 7:04 with an expo, but just 17 drones:
+ Show Spoiler +

@0:00 M:50 G:0 L:3 S:6/10 BuildDrone
@0:12 M:51 G:0 L:2 S:7/10 BuildDrone
@0:15 Spawned: Larva+1
@0:17 Spawned: Drone+1
@0:23 M:53 G:0 L:2 S:8/10 BuildDrone
@0:29 Spawned: Drone+1
@0:30 Spawned: Larva+1
@0:32 M:50 G:0 L:2 S/10 BuildDrone
@0:40 Spawned: Drone+1
@0:45 Spawned: Larva+1
@0:49 Spawned: Drone+1
@0:49 M:104 G:0 L:2 S:10/10 BuildOverlord
@1:00 Spawned: Larva+1
@1:14 Spawned: Overlord+1
@1:14 M:181 G:0 L:2 S:10/18 BuildDrone
@1:14 M:131 G:0 L:1 S:11/18 BuildDrone
@1:14 M:81 G:0 L:0 S:12/18 BuildExtractor
@1:15 Spawned: Larva+1
@1:15 M:62 G:0 L:1 S:11/18 BuildDrone
@1:30 Spawned: Larva+1
@1:30 M:108 G:0 L:1 S:12/18 BuildDrone
@1:31 Spawned: Drone+1
@1:31 Spawned: Drone+1
@1:32 Spawned: Drone+1
@1:44 Spawned: Extractor+1
@1:45 Spawned: Larva+1
@1:45 M:181 G:3 L:1 S:13/18 BuildDrone
@1:47 Spawned: Drone+1
@2:00 Spawned: Larva+1
@2:00 M:237 G:32 L:1 S:14/18 BuildDrone
@2:02 Spawned: Drone+1
@2:15 Spawned: Larva+1
@2:15 M:304 G:60 L:1 S:15/18 BuildDrone
@2:17 Spawned: Drone+1
@2:30 Spawned: Larva+1
@2:30 M:382 G:89 L:1 S:16/18 BuildDrone
@2:30 M:332 G:89 L:0 S:17/18 BuildSpawningPool
@2:32 Spawned: Drone+1
@2:45 Spawned: Larva+1
@2:45 M:261 G:117 L:1 S:16/18 BuildDrone
@2:47 Spawned: Drone+1
@3:00 Spawned: Larva+1
@3:02 Spawned: Drone+1
@3:15 Spawned: Larva+1
@3:30 Spawned: Larva+1
@3:35 Spawned: Spawning Pool+1
@3:35 M:695 G:212 L:3 S:17/18 BuildEvolutionChamber
@3:35 M:620 G:212 L:3 S:16/18 BuildZergling
@3:35 M:570 G:212 L:2 S:17/18 BuildLair
@3:35 M:420 G:112 L:2 S:17/18 BuildZergling
@3:35 M:370 G:112 L:1 S:18/18 BuildOverlord
@3:50 Spawned: Larva+1
@3:59 Spawned: Zergling+2
@3:59 Spawned: Zergling+2
@4:00 Spawned: Overlord+1
---Waypoint 0---
At time: 4:00
Minerals: 501 Gas: 160 Supply: 18/26
Drones: 16
Overlords: 3
Zerglings: 4
Gas Extractors: 1
Spawning Pools: 1
----------------
@4:00 M:501 G:160 L:1 S:18/26 BuildDrone
@4:05 Spawned: Larva+1
@4:05 M:497 G:169 L:1 S:19/26 BuildDrone
@4:10 Spawned: Evolution Chamber+1
@4:10 M:493 G:179 L:0 S:20/26 BuildRoachWarren
@4:10 M:343 G:179 L:0 S:19/26 BuildHatchery
@4:17 Spawned: Drone+1
@4:20 Spawned: Larva+1
@4:20 M:125 G:198 L:1 S:18/26 BuildDrone
@4:22 Spawned: Drone+1
@4:23 M:102 G:204 L:0 S:19/26 Missile +1
@4:35 Spawned: Larva+1
@4:35 M:113 G:126 L:1 S:19/26 BuildDrone
@4:37 Spawned: Drone+1
@4:39 M:102 G:134 L:0 S:20/26 Metabolic Boost
@4:50 Spawned: Larva+1
@4:50 M:111 G:55 L:1 S:20/26 BuildOverlord
@4:52 Spawned: Drone+1
@4:55 Spawned: Lairs+1
@5:05 Spawned: Roach Warren+1
@5:05 Spawned: Larva+1
@5:05 M:168 G:83 L:1 S:20/26 BuildOverlord
@5:14 M:163 G:100 L:0 S:20/26 Glial Reconstitution
@5:14 M:63 G:0 L:0 S:20/26 BuildExtractor
@5:15 Spawned: Overlord+1
@5:20 Spawned: Larva+1
@5:27 M:167 G:25 L:1 S:19/34 BuildRoach
@5:30 Spawned: Overlord+1
@5:35 Spawned: Larva+1
@5:40 M:221 G:25 L:1 S:21/42 BuildRoach
@5:44 Spawned: Extractor+1
@5:50 Spawned: Hatchery+1
@5:50 Spawned: Larva+1
@5:50 M:230 G:32 L:2 S:23/44 BuildRoach
@5:54 Spawned: Roach+1
@5:55 M:195 G:26 L:1 S:25/44 BuildRoach
@6:05 Spawned: Larva+1
@6:05 M:200 G:39 L:2 S:27/44 BuildRoach
@6:07 Spawned: Roach+1
@6:08 M:149 G:26 L:1 S:29/44 BuildRoach
@6:17 Spawned: Roach+1
@6:20 Spawned: Larva+1
@6:20 M:169 G:46 L:2 S:31/44 BuildRoach
@6:21 M:102 G:25 L:1 S:33/44 BuildRoach
@6:22 Spawned: Roach+1
@6:29 Evolved: Metabolic Boost
@6:32 Spawned: Roach+1
@6:35 Spawned: Roach+1
@6:35 Spawned: Larva+1
@6:35 M:138 G:53 L:2 S:35/44 BuildRoach
@6:37 M:79 G:36 L:1 S:37/44 BuildRoach
@6:47 Spawned: Roach+1
@6:48 Spawned: Roach+1
@6:50 Spawned: Larva+1
@7:02 Spawned: Roach+1
@7:03 Evolved: Missile +1
@7:04 Evolved: Glial Reconstitution
@7:04 Spawned: Roach+1
Satisfied.
Number of actions in build order: 55
---Final Output---
At time: 7:04
Minerals: 219 Gas: 113 Supply: 39/44
Drones: 17
Overlords: 5
Zerglings: 4
Roaches: 10
Hatcheries: 1
Lairs: 1
Gas Extractors: 2
Spawning Pools: 1
Roach Warrens: 1
Evolution Chambers: 1
Missile +1
Metabolic Boost
Glial Reconstitution


And expo + 32 drones I get 7:44 as my best, ran it for 27 minutes hasn't updated the past 10 minutes:

+ Show Spoiler +

@0:00 M:50 G:0 L:3 S:6/10 BuildDrone
@0:12 M:51 G:0 L:2 S:7/10 BuildDrone
@0:15 Spawned: Larva+1
@0:17 Spawned: Drone+1
@0:23 M:53 G:0 L:2 S:8/10 BuildDrone
@0:29 Spawned: Drone+1
@0:30 Spawned: Larva+1
@0:32 M:50 G:0 L:2 S/10 BuildDrone
@0:40 Spawned: Drone+1
@0:45 Spawned: Larva+1
@0:49 Spawned: Drone+1
@0:49 M:104 G:0 L:2 S:10/10 BuildOverlord
@1:00 Spawned: Larva+1
@1:14 Spawned: Overlord+1
@1:14 M:181 G:0 L:2 S:10/18 BuildDrone
@1:15 Spawned: Larva+1
@1:15 M:138 G:0 L:2 S:11/18 BuildExtractor
@1:29 M:202 G:0 L:2 S:10/18 BuildSpawningPool
@1:30 Spawned: Larva+1
@1:31 Spawned: Drone+1
@1:37 M:52 G:0 L:3 S/18 BuildDrone
@1:45 Spawned: Extractor+1
@1:45 M:51 G:1 L:2 S:10/18 BuildDrone
@1:52 Spawned: Larva+1
@1:54 Spawned: Drone+1
@1:56 M:50 G:22 L:2 S:11/18 BuildDrone
@2:02 Spawned: Drone+1
@2:06 M:53 G:41 L:1 S:12/18 BuildDrone
@2:07 Spawned: Larva+1
@2:13 Spawned: Drone+1
@2:15 M:55 G:58 L:1 S:13/18 BuildDrone
@2:22 Spawned: Larva+1
@2:22 M:50 G:72 L:1 S:14/18 BuildDrone
@2:23 Spawned: Drone+1
@2:32 Spawned: Drone+1
@2:34 Spawned: Spawning Pool+1
@2:37 Spawned: Larva+1
@2:37 M:111 G:100 L:1 S:15/18 BuildDrone
@2:39 Spawned: Drone+1
@2:48 M:155 G:121 L:0 S:16/18 BuildLair
@2:52 Spawned: Larva+1
@2:54 Spawned: Drone+1
@2:54 M:57 G:33 L:1 S:16/18 BuildZergling
@3:07 Spawned: Larva+1
@3:07 M:127 G:57 L:1 S:17/18 BuildZergling
@3:18 Spawned: Zergling+2
@3:22 Spawned: Larva+1
@3:22 M:216 G:86 L:1 S:18/18 BuildOverlord
@3:22 M:116 G:86 L:0 S:18/18 BuildEvolutionChamber
@3:31 Spawned: Zergling+2
@3:37 Spawned: Larva+1
@3:37 M:170 G:114 L:1 S:17/18 BuildDrone
@3:47 Spawned: Overlord+1
@3:52 Spawned: Larva+1
@3:52 M:249 G:143 L:1 S:18/26 BuildDrone
@3:54 Spawned: Drone+1
@3:57 Spawned: Evolution Chamber+1
---Waypoint 0---
At time: 4:00
Minerals: 272 Gas: 158 Supply: 19/26
Drones: 16
Overlords: 3
Zerglings: 4
Gas Extractors: 1
Spawning Pools: 1
Evolution Chambers: 1
----------------
@4:07 Spawned: Larva+1
@4:07 M:337 G:171 L:1 S:19/26 BuildDrone
@4:08 Spawned: Lairs+1
@4:08 M:296 G:173 L:0 S:20/26 BuildQueen
@4:09 Spawned: Drone+1
@4:22 Spawned: Larva+1
@4:24 Spawned: Drone+1
@4:24 M:305 G:204 L:1 S:22/26 BuildHatchery
@4:29 M:55 G:213 L:1 S:21/26 BuildDrone
@4:37 Spawned: Larva+1
@4:37 M:84 G:228 L:1 S:22/26 BuildDrone
@4:46 Spawned: Drone+1
@4:49 M:156 G:251 L:0 S:23/26 BuildRoachWarren
@4:52 Spawned: Larva+1
@4:54 Spawned: Drone+1
@4:54 M:56 G:261 L:1 S:22/26 BuildDrone
@4:58 Spawned: Queen+1
@5:03 M:101 G:278 L:0 S:23/26 Missile +1
@5:07 Spawned: Larva+1
@5:11 Spawned: Drone+1
@5:13 M:108 G:197 L:1 S:23/26 BuildOverlord
@5:22 Spawned: Larva+1
@5:22 M:109 G:214 L:1 S:23/26 BuildDrone
@5:37 Spawned: Larva+1
@5:37 M:227 G:242 L:1 S:24/26 BuildDrone
@5:38 Spawned: Overlord+1
@5:39 Spawned: Drone+1
@5:43 Spawned: Larva+4
@5:43 M:245 G:254 L:4 S:25/34 BuildDrone
@5:43 M:195 G:254 L:3 S:26/34 BuildDrone
@5:43 M:145 G:254 L:2 S:27/34 BuildDrone
@5:44 Spawned: Roach Warren+1
@5:44 M:106 G:256 L:1 S:28/34 Metabolic Boost
@5:52 Spawned: Larva+1
@5:53 M:109 G:173 L:2 S:28/34 Glial Reconstitution
@5:54 Spawned: Drone+1
@5:57 M:55 G:80 L:2 S:28/34 BuildDrone
@6:00 Spawned: Drone+1
@6:00 Spawned: Drone+1
@6:00 Spawned: Drone+1
@6:01 M:53 G:88 L:1 S:29/34 BuildDrone
@6:04 Spawned: Hatchery+1
@6:07 Spawned: Larva+1
@6:07 M:88 G9 L:2 S:30/36 BuildDrone
@6:08 M:53 G:101 L:1 S:31/36 BuildDrone
@6:14 Spawned: Drone+1
@6:18 Spawned: Drone+1
@6:22 Spawned: Larva+1
@6:22 M:223 G:128 L:2 S:32/36 BuildDrone
@6:22 M:173 G:128 L:1 S:33/36 BuildOverlord
@6:24 Spawned: Drone+1
@6:25 Spawned: Drone+1
@6:28 Spawned: Larva+4
@6:28 M:178 G:139 L:4 S:33/36 BuildDrone
@6:28 M:128 G:139 L:3 S:34/36 BuildRoach
@6:37 Spawned: Larva+1
@6:37 M:214 G:131 L:4 S:36/36 BuildOverlord
@6:37 M:114 G:131 L:3 S:36/36 BuildExtractor
@6:39 Spawned: Drone+1
@6:45 Spawned: Drone+1
@6:47 Spawned: Overlord+1
@6:47 M:268 G:150 L:3 S:35/44 BuildRoach
@6:47 M:193 G:125 L:2 S:37/44 BuildOverlord
@6:52 Spawned: Larva+1
@6:52 M:186 G:135 L:3 S:37/44 BuildRoach
@6:52 M:111 G:110 L:2 S:39/44 BuildRoach
@6:55 Spawned: Roach+1
@6:55 M1 G0 L:1 S:41/44 BuildRoach
@7:02 Spawned: Overlord+1
@7:07 Spawned: Extractor+1
@7:07 Spawned: Larva+1
@7:07 M:236 G0 L:2 S:43/52 BuildRoach
@7:07 M:161 G:65 L:1 S:45/52 BuildRoach
@7:12 Spawned: Overlord+1
@7:13 Spawned: Larva+4
@7:13 M:185 G:63 L:4 S:47/60 BuildRoach
@7:13 M:110 G:38 L:3 S:49/60 BuildRoach
@7:14 Spawned: Roach+1
@7:17 M:101 G:28 L:2 S:51/60 BuildRoach
@7:19 Spawned: Roach+1
@7:19 Spawned: Roach+1
@7:19 M:59 G:11 L:1 S:53/60 BuildDrone
@7:22 Spawned: Roach+1
@7:22 Spawned: Larva+1
@7:22 M:58 G:22 L:2 S:54/60 BuildDrone
@7:25 M:57 G:34 L:1 S:55/60 BuildDrone
@7:34 Evolved: Metabolic Boost
@7:34 Spawned: Roach+1
@7:34 Spawned: Roach+1
@7:36 Spawned: Drone+1
@7:37 Spawned: Larva+1
@7:39 Spawned: Drone+1
@7:40 Spawned: Roach+1
@7:40 Spawned: Roach+1
@7:42 Spawned: Drone+1
@7:43 Evolved: Missile +1
@7:43 Evolved: Glial Reconstitution
@7:44 Spawned: Roach+1
Satisfied.
Number of actions in build order: 76
---Final Output---
At time: 7:44
Minerals: 333 Gas: 106 Supply: 56/60
Drones: 32
Overlords: 7
Queens: 1
Zerglings: 4
Roaches: 10
Hatcheries: 1
Lairs: 1
Gas Extractors: 2
Spawning Pools: 1
Roach Warrens: 1
Evolution Chambers: 1
Missile +1
Metabolic Boost
Glial Reconstitution
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
October 24 2010 04:25 GMT
#597
On October 24 2010 12:34 Lejving wrote:


Oh, also; If you put in 30 drones is that make 30 drones, or is it to have 30 drones?


Have 30 drones.
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
icezar
Profile Joined June 2010
Germany240 Posts
October 24 2010 07:10 GMT
#598
Any way you can make this faster / smarter ?

I wanted to test the "econ build" theory. You hear everyone saying 9OV Hatch first is the best for that...

I gave it 44Drones 1Hatch 1Layer

It tends to prefer very early pool, it kept finding different builds with 9,10,11,12 Pool first.
After running for 25h it updated the build to 14Hatch 13Pool and gain 4sec on the build.

It will be nice also to see a history of best builds. Some times builds that take just 1-2 sec longer are just worth it.
icezar
Profile Joined June 2010
Germany240 Posts
October 24 2010 07:32 GMT
#599
Ha Ha Ha !!!!! THIS IS SO GOOD! It keeps amazing me :-))

Somebody earlier complained that the build will finish the build but let him supply blocked so a follow up will not be optimal.

I just run a build that ended with 48/46 supply last actions being extrick extrick drone drone

:-))))
Roblin
Profile Joined April 2010
Sweden948 Posts
Last Edited: 2010-10-24 11:12:37
October 24 2010 08:46 GMT
#600
I cant get it to run

JAVA-JAR-file "evolutionchamber-version-0015.jar" was unable to start
check the log for error-messages

I cant find any updates to anything, so I assume I have the required Java, there is no log to check for error messages, the download went fine, but I just get above message when I tell my comp (mac) to run it.

help please?

Edit: @icezar
it probably prefers early pool to get the queen really fast, which boosts the larvae production from (1 larvae per 10 seconds) to (8 larvae per 40 seconds) = (2 larvae per 10 seconds)
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