Zerg Build Order optimizer. - Page 29
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Utena
United States32 Posts
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Caveman255
Israel79 Posts
Too bad there is no code coverage... oh well. | ||
redviper
Pakistan2333 Posts
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Neo.NEt
United States785 Posts
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Dionyseus
United States2068 Posts
On October 24 2010 03:32 Utena wrote: The 'Final Output' doesn't seem to count what you start with. So it's more like 34 Drones. Plus remember that's one base, so that's pretty well saturated. Yea it does count it. | ||
Neo.NEt
United States785 Posts
On October 24 2010 03:32 Utena wrote: The 'Final Output' doesn't seem to count what you start with. So it's more like 34 Drones. Plus remember that's one base, so that's pretty well saturated. Supply: 60/60 Drones: 35 Overlords: 7 Queens: 2 Zerglings: 2 Roaches: 10 35+4+1+20=60 An random example from one of my outputs | ||
Utena
United States32 Posts
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Neo.NEt
United States785 Posts
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JimRocky
United States14 Posts
Sorry if I'm a noob, I looked but saw no explanation elsewhere. | ||
Neo.NEt
United States785 Posts
On October 24 2010 03:51 JimRocky wrote: I have java but how do I run the program. I get error messages. Sorry if I'm a noob, I looked but saw no explanation elsewhere. It shouldn't be any more difficult than saving it and double clicking the file.. update java? | ||
Gummy
United States2180 Posts
On October 24 2010 03:44 Neo.NEt wrote: I think I'm starting to see the problem with setting waypoints... I've got 1 ling @3:30 set and then other stuff by 7:00. After 5 million games, the best result has me supply blocking myself right around the 3:30 mark and just sitting there for 20 seconds waiting for it. I'm wondering how many games it's going to take for it to figure this out. Supply blocking yourself actually is faster, as was addressed earlier in the thread. | ||
JimRocky
United States14 Posts
On October 24 2010 03:53 Neo.NEt wrote: It shouldn't be any more difficult than saving it and double clicking the file.. update java? Java is updated. The build order program once extracted has four .jar programs. Clicking on any of them does nothing but generate an error. I'm sure I'm being dumb but it sounds like a cool thing I want to play with. | ||
Neo.NEt
United States785 Posts
On October 24 2010 03:54 Gummy wrote: Supply blocking yourself actually is faster, as was addressed earlier in the thread. If supply blocking yourself is actually faster then this program is actually a lot better... I'm sure nobody is running around practicing builds where they get supply blocked. I thought there was only 1 .jar? | ||
Utena
United States32 Posts
On October 24 2010 03:56 JimRocky wrote: The build order program once extracted has four .jar programs. Don't extract the JAR file, just keep it in one jar, then run that Jar. It probably doens't know where to find everything when you extract it like that. | ||
Yaotzin
South Africa4280 Posts
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Neo.NEt
United States785 Posts
On October 24 2010 03:59 Yaotzin wrote: Why does it seem to like 9pool so much (running a +1 ling thing if it matters) Maybe 9 pool is better than you thought? Or it isn't giving you enough drones. | ||
JimRocky
United States14 Posts
On October 24 2010 03:59 Utena wrote: Don't extract the JAR file, just keep it in one jar, then run that Jar. It probably doens't know where to find everything when you extract it like that. See. I was being a dummy. I can't believe it. Just so used to extracting downloads... didn't think. Thank you and I'm red faced. Cool prog! | ||
Dikun
Canada17 Posts
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Dionyseus
United States2068 Posts
On October 24 2010 04:39 Dikun wrote: Does this program only attempt to get you to your goal as fast as possible? or does it actually try to find the quickest AND most economical solution to it? I think it tries to find the quickest and most economical solution, but quickest has first priority. So if for example the quickest to build 1 zergling is 8 minutes, and it managed to find two builds for it, it'd go with the build that is more economical. If the economical build is 8 minutes 1 second, it'd go with the faster but less economical build. | ||
Pwere
Canada1554 Posts
- Total Mineral mined - Total gas extracted - Total larvae used And add a way to get creep tumors eventually. I think it would be absolutely awesome to also be able to specify what we start with, so we can start from common/safe openings and see where we can go from there much, much faster. | ||
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