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Blue Goo - A Comprehensive Look

Forum Index > SC2 General
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Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
Last Edited: 2010-10-12 01:49:49
October 11 2010 23:20 GMT
#1
Blue Goo – A Comprehensive Look

SC2 is a great game.

But not a perfect game…

Some say it isn’t balanced. Some say it doesn’t compare to Brood War. Some say it’s too easy. But everyone is missing the real problem.

All balance problems, BW shortcomings, and skill cap problems can be solved with the implementation of Brood War’s greatest secret ingredient.

+ Show Spoiler +
BLUUUUUUUU GUUUUUUUUUUU!
[image loading]
[image loading]

[image loading]


Now, if you just blue goo’d your pants, do not be alarmed! This is the natural response to sheer nut-busting Starcraft awesomeness.

Now quickly go change your pants, and I will explain this blue goo infatuation further.

The goo is just so beautiful, it reminds me of the blood of a blue unicorn.
And now contrasting disgustingly with the blue goo correlation in the paragraphs above, I also like to think of blue goo as a delicious elixur of life!

+ Show Spoiler +

[image loading]

[image loading]
Yummy!


But let us return to the more inappropriate goo = jizz references.

Ok, so some might say, “Beef! Those are indeed the most erotic pictures I have ever seen, but how does this affect balance?”

The answer is rather simple, if all protoss units died in this blue-gooey fashion (or at least just stalkers), it would be that huge Protoss nerf that all us Zergs have been looking for!

When you pound your giant zerg ball(s) against the ass cheeks of the Protoss army, at the climax of the battle, the goo erupts all over the battlefield/face of the Protoss opponent.

+ Show Spoiler +
Now who wouldn’t want to ejaculate on that face?
[image loading]


In the Protoss’s moment of stunned shame (and as they are trying to wipe their eyes clean) the Zerg must utilize this 5-10 minute window to gain an advantage over the imbalanced toss noobs.

I added in blue goo using the Map Editor and tried this strategy out on my girl friend. Here was the result:

+ Show Spoiler +
[image loading]

And while she was trying to get the goo off in the shower, I did manage to win after a long macro game

Edited the original babe out, so thread could be reopened

Blue goo is of course the only thing that SC2 is really missing from SC1, and as proof, I interviewed a few SC1 pros to get their thoughts:

JulyZerg: I thought I would switch to Starcraft 2, but when I realized the goo was gone, I threw the GSL 2 qualifiers and got the fuck outta there.

Free: I only play Protoss I find blue goo the sexiest thing in the world. In every game I just macro up and sometimes “forget to click *a before I move my entire dragoon force into lurkers and cracklings. (At this point in the interview he shuttered and moaned orgasmically). Whenever I play, I always envision my dragoons as a naughty girl that needs me to ram her into submission. And when I play PvP, it’s just a fucking gangbang.

Jaedong: I get so much dragoon ass it isn’t funny.

Bisu: (motioning towards Jaedong) It’s true. My butt hurts.

Flash: “I like turtles”


My Plea
Now, I don’t know how I can make Blizzard understand the importance of Blue Goo. I hope the 100% factual, unbiased article above may convince them. But seeing as how sometimes facts don’t seem to get through, I will appeal to Blizzard’s sentimental side.

If it were not for Blue Goo, I wouldn’t be here today. SC1 was first introduced to me about two years ago by three friends who needed a forth person to play 2v2. They picked me and at first I was honored. But, those mother fucks have been playing this game FOR YEARS. And I was a complete, total noob. To illustrate how big of a noob I was: I played Terran.

I have never been more thoroughly cock-slapped in my entire life. Game after game I just got crushed. They eventually switched to FFA’s because no one wanted to be on my team. Needless to say, I hated SC

But, then I played protoss and my life changed.

I could watch me lose all day! I ALWAYS wanted to play Starcraft so I could just macro up as many dragoons as possible and move them directly into tank lines. Ohhhhhhh it was awesome. Literally the death animation of one unit kept me interested in that game.

I then LOVED that game -- Right from the moment I heard that first dragoon smush into a gooey puddle. Whenever I watch pro league, I never miss and JaedongvP game because goo is guaranteed. When I eventually became better than all my friends, I stopped wanting to receive and I started wanting to GIVE. And I did.

I’ve been GIVING it to Protosses ever since.

And now I want to GIVE it to them again in SC2. So please Blizzard, add blue goo to the stalker’s death animation.

But only in ZvP. Cause Terran sucks.
Chriamon
Profile Joined April 2010
United States886 Posts
October 11 2010 23:22 GMT
#2
If that is really your girlfriend... Wow, congrats man.
http://us.battle.net/sc2/en/profile/274906/1/Blaze/
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-10-11 23:56:43
October 11 2010 23:23 GMT
#3
i agree with the nature of this post, seeing or hearing unique and awesome death animations or sounds really made brood war much more satisfying and special. blizzard seems to have lost that to some degree for sc2, mostly with sounds, theyve put a lot of effort into death animations

I really hope blizzard one day changes all the absurdly loud and non-sensible explosion death sounds. like if you kill a probe they make this loud explosion, sounds horrible. i miss the old meow death sounds, you should be hearing more of the unit's screams like in bw not all of these same-sounding (litearlly the same sound is used in so many different units deaths) explosions.
ModeratorBlame yourself or God
hayata2.0
Profile Joined January 2010
Canada655 Posts
October 11 2010 23:24 GMT
#4
Immortals are refitted Dragoons lore-wise and should spew gouts of blue goo.
Too bad they don't really...
zerglingsfolife
Profile Blog Joined August 2009
United States1694 Posts
October 11 2010 23:27 GMT
#5
maybe fit a NSFW tag on that picture of the chick.

But yes, my favorite part of BW was when the protoss suicides their goons into my tanks and it looks like a huge swimming pool. Beautiful.

Also, I love Flashes quote.
Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crown and win no glory. I shall live and die at my post. I am the sword in the darkness.
Ichabod
Profile Joined May 2010
United States1659 Posts
October 11 2010 23:27 GMT
#6
On October 12 2010 08:24 hayata2.0 wrote:
Immortals are refitted Dragoons lore-wise and should spew gouts of blue goo.
Too bad they don't really...


On high graphics settings they do, obviously a ploy by Blizzard, partnering with Intel, to force players to buy more powerful computers to render this beautiful substance.
Meta
Profile Blog Joined June 2003
United States6225 Posts
October 11 2010 23:28 GMT
#7
I love the blue goo and hereby approve of this thread. That stuff was awesome. And the dragoon death sound was what clinched it - so great.

However, Blizzard doesn't want to rip off BW. Obviously stalkers should die in a pool of red goo instead. And immortals should have green goo.

It just doesn't make sense that 4-legged protoss units aren't filled with goo.
good vibes only
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
October 11 2010 23:28 GMT
#8
yeah immortals and other units in general need to have more iconic imagery/sounds to their deaths. i dont think Blizzard quite realizes how memorable those things can be
ModeratorBlame yourself or God
Crushgroove
Profile Joined July 2010
United States793 Posts
October 11 2010 23:30 GMT
#9
Hah... Great OP. Comical and enjoyable.
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
October 11 2010 23:30 GMT
#10
Lol this thread is awsome
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
October 11 2010 23:35 GMT
#11
Untapped goo potential?
[image loading]
kontrol
Profile Joined August 2010
Canada32 Posts
October 11 2010 23:35 GMT
#12
Peeed my pants thank It was funny.
Try before you cry.
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
October 11 2010 23:35 GMT
#13
you sir. are a legend.
Forever ZeNEX.
elmizzt
Profile Joined February 2010
United States3309 Posts
October 11 2010 23:36 GMT
#14
I miss blue goo. T_T
d=(^_^)z
CDC.Mek
Profile Joined May 2010
United States22 Posts
October 11 2010 23:41 GMT
#15
Awesome read. Bring BLUUUUUUUU GUUUUUUUUU BACK~!
Shutup woman, get on my horse.
ThE.SparkZ
Profile Blog Joined August 2010
United States381 Posts
October 11 2010 23:41 GMT
#16
Thanks for reminding us of how much goo we're missing out on T.T
A battle between gods is just so damn beautiful
Arco
Profile Joined September 2009
United States2090 Posts
October 11 2010 23:42 GMT
#17
Blue goo made the death of a Protoss army way more exciting, especially in big Brood War games!

I am very disappointed that blue goo has been taken out. Immortals have blue goo, but it's very quick and hard to see, even on ultra settings.

I think some bodies and death animations should be improved to make SC2 "wow factor" even better.
10or10
Profile Blog Joined March 2010
Sweden517 Posts
Last Edited: 2010-10-11 23:43:04
October 11 2010 23:42 GMT
#18
What about Immortals blue goo?

edit: note to self, go to bed before posting old shit.
|| @10or10 || 이영호 이제동 - 화이팅 ^^ ||
AssuredVacancy
Profile Blog Joined September 2008
United States1167 Posts
October 11 2010 23:43 GMT
#19
For one I loved the death animations of hydras and ultras. They were so... meaty.
We spend our youth attaining wealth, and our wealth attaining youth.
ckw
Profile Blog Joined February 2010
United States1018 Posts
October 11 2010 23:45 GMT
#20
You'r "Blue Goo" analysis was border line homo sexual. It went past the point of funay at the beginning.

On a lighter note, I agree that if units died in a bloodier/gooier fashion it would definitely be much cooler. They already have graphics that require a pretty decent computer, why not add the gore.
Being weak is a choice.
hoborg
Profile Blog Joined December 2009
United States430 Posts
October 11 2010 23:46 GMT
#21
I always felt that the blue goo is kind of an emotional hit to the Protoss player in SC1. In SC2 when a bunch of stalkers dies, I just think "oh, well better make more stalkers." But when a group of dragoons get blue goo'd, it's kind of shocking and heartbreaking. Like you're about to eat some really awesome dinner but then drop it all over the floor and you're just too depressed about it to make some more.
blbl | CJ and ACE fighting!
gozima
Profile Joined April 2010
Canada602 Posts
October 11 2010 23:46 GMT
#22
I have no idea why, but the first comment made me fall off my chair.
Bey
Profile Joined May 2010
United States78 Posts
October 11 2010 23:47 GMT
#23
On October 12 2010 08:27 zerglingsfolife wrote:
maybe fit a NSFW tag on that picture of the chick.


This would be much appreciated.
Do it. Do it right. Do it right now.
HeadhunteR
Profile Blog Joined October 2009
Argentina1258 Posts
October 11 2010 23:47 GMT
#24
everything that dies in bw is much more grittier and harder sounding than in sc2...cant wait for bw proleague...
in The Kong line forever
Yotta
Profile Blog Joined August 2010
United States270 Posts
October 12 2010 00:13 GMT
#25
SC2 is definitely lacking that certain appeal that is best exemplified by the blue goo.
Units don't feel as special or exciting
DeseaseR
Profile Joined October 2010
46 Posts
October 12 2010 00:25 GMT
#26
Nice idea But I just cant imagine Stalker with "BLue Goo"
I really like the way they die so I dont need -blu goo- now
Lurking Since 2007
MythicalMage
Profile Joined May 2010
1360 Posts
October 12 2010 00:26 GMT
#27
Immortals have blue goo, it's just not nearly as much as dragoons did. >.>
Kanil
Profile Joined April 2010
United States1713 Posts
October 12 2010 00:28 GMT
#28
Immortals do need to be gooier.
I used to have an Oz icon over here ---->
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
October 12 2010 00:30 GMT
#29
want to reply but still looking at those boobs
Elevenst
Profile Joined April 2010
Canada249 Posts
October 12 2010 00:31 GMT
#30
man if only stalkers bleed blue goo again my life would be complete
ArvickHero
Profile Blog Joined October 2007
10387 Posts
October 12 2010 00:32 GMT
#31
SC2 graphical and sound design is soooo subpar compared to BW's. BW had so many distinct and awesome unit deaths, and the sounds played by any unit were instantly recognizable. SC2's are so dull and its hard to distinguish things sometimes. And the unit sounds in SC2 put me to sleep
Writerptrk
Crisium
Profile Blog Joined February 2010
United States1618 Posts
October 12 2010 00:34 GMT
#32
SC2 death sounds are pretty sad.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
MythicalMage
Profile Joined May 2010
1360 Posts
October 12 2010 00:34 GMT
#33
On October 12 2010 09:34 Crisium wrote:
SC2 death sounds are pretty sad.

Except for the ghost, most of SC2's sound assets are pretty awful. They spent way too much time on the graphics.
Sylvr
Profile Joined May 2010
United States524 Posts
October 12 2010 00:35 GMT
#34
On October 12 2010 09:30 Subversion wrote:
want to reply but still looking at those boobs


Could they be considered... Bluebs?
theqat
Profile Blog Joined March 2008
United States2856 Posts
October 12 2010 00:38 GMT
#35
blizzard thought too much about what sc2 unit deaths might realistically sound like as opposed to what it would be fun for them to sound like (which worked for bw)
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2010-10-12 00:39:21
October 12 2010 00:38 GMT
#36
Protoss discrimination!

Seriously though the Terran death animations are cool (cutting off marine heads after I stomp his bioball and he runs away is pretty cool), but the rest need work. And everyones sound needs work, maybe they need a new sound guy.
z00t
Profile Joined April 2010
Australia976 Posts
October 12 2010 00:39 GMT
#37
Immortals actually leave and spurt out blue goo when they die, but it's not quite the same :[. It's not quite as copious or as gooey-looking as the Dragoon's .
Thurokiir
Profile Joined June 2010
United States779 Posts
October 12 2010 00:41 GMT
#38
On October 12 2010 08:35 Beef Noodles wrote:
Untapped goo potential?
[image loading]


It's rare that I laugh on the on internets but holy shit that made me laugh really really fucking hard.
Tahts halo dont worry
-KarmA
Profile Blog Joined September 2010
United States353 Posts
October 12 2010 00:42 GMT
#39
On October 12 2010 08:46 hoborg wrote:
I always felt that the blue goo is kind of an emotional hit to the Protoss player in SC1. In SC2 when a bunch of stalkers dies, I just think "oh, well better make more stalkers." But when a group of dragoons get blue goo'd, it's kind of shocking and heartbreaking. Like you're about to eat some really awesome dinner but then drop it all over the floor and you're just too depressed about it to make some more.


Hahaha agree 100%
Maynarde
Profile Joined September 2010
Australia1286 Posts
October 12 2010 00:45 GMT
#40
ROFL Touche, Beef Noodles ... Touche.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
October 12 2010 00:48 GMT
#41
Err, this is probably gonna be closed...

Flash: I Like Turtles


I laughed so hard.
Survival is winning, everything else is bullshit.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
Last Edited: 2010-10-12 00:49:44
October 12 2010 00:49 GMT
#42
[spoiler="nsfw"]
[image loading][/spoiler]
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
October 12 2010 01:50 GMT
#43
Edited out the semi naked, blue goo covered woman.

In retrospect, probably shouldn't of had that in there...
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
October 12 2010 01:51 GMT
#44
haha yea noticed that right away.
wait what does that say about me..
ModeratorBlame yourself or God
rigelq
Profile Joined May 2010
United States230 Posts
October 12 2010 02:00 GMT
#45
Completely, 1000000%, agree. The "blue goo" removal was the biggest mistake ever! OMG that is why i fist fell in love with starcraft, because of the deaths! I loved playing as zerg just so i could watch 10000 zerglings leave a blood stain that lead into their base. The dragoon death was by far the best though. The explosions and deaths in sc2 might be highly realistic, but they are nothing compared to scbw. OMG please please bizzard bring this back!!!!
Plaaguu
Profile Joined April 2009
United States406 Posts
October 12 2010 02:08 GMT
#46
I miss blue goo =[
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
October 12 2010 02:35 GMT
#47
I just see a massive battle in SC2, and I never have that big "WOOOAAAAHHHHH" moment afterward as I survey the battlefield. I'm just used to all the BW carnage
yoplate
Profile Joined August 2010
United States332 Posts
October 12 2010 03:21 GMT
#48
BRING BACK GOOOOOOOOO!!!
Zholistic
Profile Joined July 2009
Australia278 Posts
Last Edited: 2010-10-12 03:27:25
October 12 2010 03:26 GMT
#49
It's weird there's no updated story line to explain why the blue goo is not in sc2 - did the protoss race evolve technology so they didn't need the blue goo anymore? Or did the blue goo make the bodies too conspicuous on the battlefield after death? I want Tassardar's opinion on the blue goo situation.

We need reasons, blizzard.
"Scissors are overpowered. Rock is fine." -Paper
Combine
Profile Joined July 2010
United States812 Posts
October 12 2010 03:27 GMT
#50
I'm not sure what I just read. But yes, we need more goo.
(ಥ_ಥ)
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
October 12 2010 03:28 GMT
#51
I miss the blue goo too

in addition to all the SC1 unit sounds which I wish were in sc2
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
October 12 2010 03:31 GMT
#52
I just miss the goo
GagnarTheUnruly
Profile Joined July 2010
United States655 Posts
Last Edited: 2010-10-12 03:31:57
October 12 2010 03:31 GMT
#53
LOL the naked blue goo woman is still in the thread, in the mod's post

I'm on the bandwagon for more goo, I miss it as well! But there's something to be said for bbq'd and baneling'd marines. I love hitting light units with colossi and watching them turn to cinders.
puppykiller
Profile Blog Joined August 2009
United States3128 Posts
October 12 2010 03:33 GMT
#54
nony pic made me lol
Why would I play sctoo when I can play BW?
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
October 12 2010 03:34 GMT
#55
That's true. If only the bbq'd and banelinged units stayed on the battle field for 4-5 seconds
Pobearo
Profile Joined August 2009
United States351 Posts
October 12 2010 03:38 GMT
#56

Flash: “I like turtles”


This.
Misanthrope
Profile Blog Joined May 2010
United States924 Posts
October 12 2010 03:54 GMT
#57
I'd like to point out how awesomely random your name, "Beef Noodles", is. +2 Internets.
Resolve to perform what you ought. Perform without fail what you resolve. - Benjamin Franklin
Phant
Profile Joined August 2010
United States737 Posts
October 12 2010 03:56 GMT
#58
Someone needs to do "Beef Noodles: The Complete Perspective"
oPPRoBe
Profile Blog Joined April 2010
United States199 Posts
October 12 2010 04:03 GMT
#59
I can't stop laughing at Kennigit's response.

YA OK BUDDY
lmlm
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
October 12 2010 04:05 GMT
#60
Yo oPPRoBe! Long time no see. I didn't take my computer to college so I haven't played at all
Wire
Profile Joined July 2009
United States494 Posts
October 12 2010 04:11 GMT
#61
if u watched day9 daily today where they went mass immortals you can actually see blue goo coming out

unfortunately it's a very small amount =/
"You sacced your ovie, which is great, but then you didn't watch it die, which is bad :("
TurboDreams
Profile Joined April 2009
United States427 Posts
October 12 2010 04:13 GMT
#62
Goo? I used to call it ice cream! I agree that sc2 lacks the awesome death animations that BW once had. Its not the same killing a stalker with a seige tank vs killing a dragoon.
Music is the medicine of the mind || Kill a Zergling and a hundred more will take its place.
brothathunda
Profile Joined July 2010
United States35 Posts
Last Edited: 2010-10-12 04:18:48
October 12 2010 04:16 GMT
#63
Kennigit: I guess you didn't catch the obvious sarcasm in Beefs original post? Or maybe you thought that he would ACTUALLY cover his insanely hot, topless girlfriend in blue goo, while playing starcraft, and take a picture to post it on TL.net?

*ESPN reference* COME ONNNN MANNNNNNNNNNNN

...

Anyway. Epic post, I was in tears. "I like turtles" was pure win, and especially the paragraph on the giant zerg balls pounding against the ass cheeks of the Protoss army. EPICCCCCCCC!!!!

Glad you got some free time to do another one! Hope there'll be more in the future. Possibly one on FruitDealer ????
sex pot AKA Monkies AKA Chris
oPPRoBe
Profile Blog Joined April 2010
United States199 Posts
October 12 2010 04:17 GMT
#64
On October 12 2010 13:05 Beef Noodles wrote:
Yo oPPRoBe! Long time no see. I didn't take my computer to college so I haven't played at all


Aw, that's why I haven't seen you online :/

On the bright side, it will give me some time to catch up in terms of skill =).
lmlm
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
October 12 2010 04:20 GMT
#65
You better hurry before that patch hits lol
Seide
Profile Blog Joined August 2010
United States831 Posts
October 12 2010 04:22 GMT
#66
Yo seriously a dragoon dying is almost as pleasing a sound as a zergling hitting something
One fish, two fish, red fish, blue fish.
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
October 12 2010 04:23 GMT
#67
On October 12 2010 13:22 Seide wrote:
Yo seriously a dragoon dying is almost as pleasing a sound as a zergling hitting something

Yes oh my god, a ling attacking anything in BW is just such a satisfying sound. It's one of the reasons (other than the realistic one) that I feel that lings are just not as good as they were in BW.
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
Blandon
Profile Joined October 2010
United States7 Posts
October 12 2010 05:06 GMT
#68
I just blue myself.
:0
I like my coffee black. And my cream white.
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
October 12 2010 05:10 GMT
#69
its all good, kennigit still has the blue goo girl spoilered ;D
PENGUINS
ddod
Profile Joined April 2009
Bulgaria144 Posts
October 12 2010 05:10 GMT
#70
You sir are fcking retarded.

User was temp banned for this post.
Black snake is evil, black snake is all I see.
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
Last Edited: 2010-10-12 05:13:39
October 12 2010 05:11 GMT
#71
On October 12 2010 12:38 Pobearo wrote:
Show nested quote +

Flash: “I like turtles”


This.

This part made me almost breath pepsi into my lungs I laughed so hard. Epic post need more blue goo! If you're on ultra you can like maybe for a half second see a little bit of goo from an immortal but it's gone super fast and definitely not enough of it.

On October 12 2010 14:10 ddod wrote:
You sir are fcking retarded.

[image loading]

I sense the neighboring country to the north's influence on you sir.
MuteZephyr
Profile Joined August 2010
Lithuania448 Posts
October 12 2010 05:25 GMT
#72
On October 12 2010 08:35 Beef Noodles wrote:
Untapped goo potential?
[image loading]


Yes. I miss the blue goo so much.

I can see it now...the Protoss mothership...erupting in a visual cacophony of cerulean chaos, drenching the battle field with thick, viscous, beautiful blue sludge...

The enormous explosion deafens zealot, marine, and zergling alike as they all momentarily pause and gaze skywards in awe, watching shimmering pieces of crystal rain down from the sky, refracting the light of a nearby star to cause the full spectrum of visible light to illuminate the war torn land.

As the spray of blue goo begins to caress the faces of the warriors, they snap out of their hypnotic state and engage in combat once again, fighting through deluge of blue liquid falling from the sky...

I WANT MY BLUE GOO BACK!
I don't Micro, I FEMTO. That's 9 orders of magnitude more extreme.
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
October 12 2010 05:27 GMT
#73
Yep, blue goo death animation was awesome and memorable, and of course how they subtly says "FUUUU YOU" when dragoons die...

they should've kept the SCV death animations from beta, how they fly straight up and explode like fireworks was hillarous.
silencesc
Profile Joined July 2010
United States464 Posts
October 12 2010 05:35 GMT
#74
On October 12 2010 08:24 hayata2.0 wrote:
Immortals are refitted Dragoons lore-wise and should spew gouts of blue goo.
Too bad they don't really...


but they do! Immortals have blue goo when they die! At least on ultra settings...
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
October 12 2010 05:41 GMT
#75
Well I do miss blue goo from BW...
Comeh
Profile Blog Joined July 2008
United States18918 Posts
October 12 2010 05:50 GMT
#76
Though I miss the iconic images and sounds of starcraft broodwar, I didn't find this funny at all.
Splooge jokes are only funny for so long.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Meapak_Ziphh
Profile Blog Joined June 2010
United States6786 Posts
October 12 2010 06:12 GMT
#77
On October 12 2010 14:50 Comeh wrote:
Though I miss the iconic images and sounds of starcraft broodwar, I didn't find this funny at all.
Splooge jokes are only funny for so long.

This
I liked it better when this was closed, maybe it was a little funny at first but now its just annoying and tasteless.
Forti et Fideli ~ TL Mafia Forum: Come play with us! ~ Go Samsung KHAN, Stork, JangBi , Shine, Grape, and TurN Fighting!~ wat
TheGreatWhiteHope_
Profile Blog Joined August 2010
United States335 Posts
October 12 2010 06:14 GMT
#78
I approve this message.
leve15
Profile Joined August 2010
United States301 Posts
October 12 2010 06:18 GMT
#79
The sounds in SC2 are crap, I agree. During beta, I was sure the sounds were placeholders.

The zerg is especially bad. larva, one of the most important things makes the tiniest sound, hydras, one of the most powerful units makes the sound of a whisk beating eggs, overlords are way too loud. the sounds are bad

blue goo, that's a BW thing.
Cow
Profile Joined May 2010
Canada1104 Posts
October 12 2010 06:23 GMT
#80
AGREED.
SC2 is just missing that feel to it. Blue Goo being the perfect example of aforementioned missing feel.
R.I.P. Nujabes ♫
GagnarTheUnruly
Profile Joined July 2010
United States655 Posts
October 12 2010 06:30 GMT
#81
I feel like the first version was less raunchy, but maybe I'm remembering incorrectly?
figq
Profile Blog Joined May 2010
12519 Posts
October 12 2010 08:24 GMT
#82
This filthy article gives a whole new meaning to hellion's "blue flame"... (yuck)
I miss the way damaged protoss buildings were burning with blue fire in BW, especially pylons.
If you stand next to my head, you can hear the ocean. - Day[9]
Slayer91
Profile Joined February 2006
Ireland23335 Posts
October 12 2010 08:37 GMT
#83
Killing dragoons was so much fun in sc:bw. Gief better death animations.
Sprouter
Profile Joined December 2009
United States1724 Posts
October 12 2010 08:52 GMT
#84
no corpses make sc2 lame
SmoKim
Profile Joined March 2010
Denmark10305 Posts
October 12 2010 08:54 GMT
#85
On October 12 2010 17:37 Slayer91 wrote:
Killing dragoons was so much fun in sc:bw. Gief better death animations.


death animation in sc2 are awesome, way better than BW

but yes i do miss the blue goo(altough not the same way as the OP it seems)
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
crms
Profile Joined February 2010
United States11933 Posts
October 12 2010 09:03 GMT
#86
am i the only heathen that's sad he missed the unedited post that included nfsw pics?

wonderful OP again beef noodles, you are a king to the swarm.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2010-10-12 11:50:17
October 12 2010 11:45 GMT
#87
On October 12 2010 17:54 SmoKim wrote:
Show nested quote +
On October 12 2010 17:37 Slayer91 wrote:
Killing dragoons was so much fun in sc:bw. Gief better death animations.


death animation in sc2 are awesome, way better than BW

but yes i do miss the blue goo(altough not the same way as the OP it seems)


I'm sorry, but your opinion is wrong.

+ Show Spoiler +
More seriously, how can you even think that? You barely notice crap dying in sc2, the one interesting animation is zerg units burning but thats not even in the korean version. If hydras/lings died you saw massing of blood+awesome sounds. Zealots had aweomse sound+visual effect. dragoon death sound was so great. It was this whiny high pitched sound that make you think: "YEAH FUCK YOU BITCH!" Mech death animations in BW were the worst and ALL the sc2 animations are like that. Quiet, small amount of "rubble" and overall boring. Oh banelings have an awesome animation when roasting marines. Thats so awesome. + A cool sound. Sound effects are so important.
Fadetowhite
Profile Joined August 2010
Korea (South)302 Posts
October 12 2010 11:51 GMT
#88
put the blue goo in the mothership to make it that much more epic when someone has it in a game, can u imagine the blue waterfall that would occor upon death.

plus with the new graphx engine they could maybe make the blue goo shower the units underneath the mothership that were cloaked before, ah i can see it now the glorious explosion followed by stalkers going WTF BRO this shit sticks.
메신저
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
October 12 2010 11:54 GMT
#89
stalker leaves bluuu goo
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
October 12 2010 12:01 GMT
#90
Blue goo is nice, but people who seriously suggest that BW had better death animations than SC2 must either be delusional or play SC2 on medium or low settings where they don't even get to see them.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2010-10-12 12:04:17
October 12 2010 12:03 GMT
#91
On October 12 2010 21:01 FrogOfWar wrote:
Blue goo is nice, but people who seriously suggest that BW had better death animations than SC2 must either be delusional or play SC2 on medium or low settings where they don't even get to see them.


I don't care about the quality/design of the animation itself. All I know is when I stim mnm and kill a bunch of hydras/lurkers theres lots of hydra/lurker death sounds and lots of blood and corpses. If I stim MM and kill some roaches and hydras there's a few roach limbs and almost no sound at all.
It's all about how fun it is to "kill shit". I play on high as well. Colossus death animation is kinda neat I guess, but not not a big enough sound like when the reaver died.
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
October 12 2010 12:18 GMT
#92
:D then we can hear koreans commentators yelling bluuuuguuuuuuuuu ahhh bluguuu aaaahh blugu bluguu bluguu bluguu bluguu bluguu bluguu bluguu
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
Eluadyl
Profile Joined May 2010
Turkey364 Posts
October 12 2010 12:48 GMT
#93
In BW everything had some meat to it. It all felt much more tangible than SC2. I wish they somehow manage to bring back some of that "meatiness". The most straightforward and feasible way to achieve this is through editing sounds imho. What this game needs is BW like sounds with a much higher sampling rate.
Not enough energy
FetTerBender
Profile Blog Joined September 2010
Germany1393 Posts
October 12 2010 14:54 GMT
#94
The death animations are very calm, quite and realistic. This takes away some of the good ol´ BW feeling, i guess Blizz wanted to put a clear distance to BW and to WC3, which had a very comic-style graphic aswell.

But the sounds on death could have been really better...
There's a fine line between bravery and stupidity.
GagnarTheUnruly
Profile Joined July 2010
United States655 Posts
October 12 2010 15:17 GMT
#95
Another death animation I miss: medic deaths.
bluesoup
Profile Joined March 2009
Macedonia107 Posts
October 12 2010 15:29 GMT
#96
I miss the blue soup reaming after the goons run into siege line/mines... My ID nas no longer any meaning in SC2 ... Please, please, Blizzard, bring it back!
PTZ.
Profile Joined September 2010
72 Posts
October 12 2010 15:43 GMT
#97
On October 12 2010 08:45 ckw wrote:
You'r "Blue Goo" analysis was border line homo sexual. It went past the point of funay at the beginning.

On a lighter note, I agree that if units died in a bloodier/gooier fashion it would definitely be much cooler. They already have graphics that require a pretty decent computer, why not add the gore.


It's a T game and they are already pushing what should be in a T game.
Phant
Profile Joined August 2010
United States737 Posts
October 12 2010 16:18 GMT
#98
Although the death animations/sounds aren't too good. I have to say that the voices of all of the units are much, much better (for the most part).
NukeTheBunnys
Profile Joined July 2010
United States1004 Posts
October 12 2010 16:24 GMT
#99
Immortals still spurt the blue goo on death if you have your graphics settings high enough
When you play the game of drones you win or you die.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
October 12 2010 16:24 GMT
#100
I think we need to figure out a list for these important balance issues in Starcraft 2.

ITEM A: Protoss needs Blue Goo back.

ITEM B: Terran needs a music nerf.

ITEM C: Zerg needs Hydraroaches.

These three simple edits will truly balance the game.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Eluadyl
Profile Joined May 2010
Turkey364 Posts
October 12 2010 16:25 GMT
#101
On October 13 2010 01:18 phant wrote:
Although the death animations/sounds aren't too good. I have to say that the voices of all of the units are much, much better (for the most part).


Except that DT's sound like a B movie patriot.

BW sounds have less quality in terms of digital sound processing but they were designed very well. BW sounds were pieces of art, SC2 sounds are, well, sounds that try to be cool.
Not enough energy
SmoKim
Profile Joined March 2010
Denmark10305 Posts
October 12 2010 16:26 GMT
#102
On October 12 2010 20:45 Slayer91 wrote:
Show nested quote +
On October 12 2010 17:54 SmoKim wrote:
On October 12 2010 17:37 Slayer91 wrote:
Killing dragoons was so much fun in sc:bw. Gief better death animations.


death animation in sc2 are awesome, way better than BW

but yes i do miss the blue goo(altough not the same way as the OP it seems)


I'm sorry, but your opinion is wrong.

+ Show Spoiler +
More seriously, how can you even think that? You barely notice crap dying in sc2, the one interesting animation is zerg units burning but thats not even in the korean version. If hydras/lings died you saw massing of blood+awesome sounds. Zealots had aweomse sound+visual effect. dragoon death sound was so great. It was this whiny high pitched sound that make you think: "YEAH FUCK YOU BITCH!" Mech death animations in BW were the worst and ALL the sc2 animations are like that. Quiet, small amount of "rubble" and overall boring. Oh banelings have an awesome animation when roasting marines. Thats so awesome. + A cool sound. Sound effects are so important.


im not talking about sound effect, im talking about the animations, and yes they are not only more cool, they are individual from what kind of "death" they had (IE getting roasted, slashed, "baneblown" ect)





also: don't say my opinion is wrong, just because you disagree

+ Show Spoiler +
and yes, the sound effects was better in BW
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
October 12 2010 19:00 GMT
#103
Cool vid, but still, there is just something about the way the dragoon died. Maybe the dead dragoons would just stay on the battle field longer -- I don't know. But, you would just see the remain of the protoss army and think "That was a massacre"
HypertonicHydroponic
Profile Blog Joined October 2010
437 Posts
October 13 2010 01:12 GMT
#104
On October 12 2010 08:35 Beef Noodles wrote:
Untapped goo potential?
[image loading]


MILT - Mothership I'd Love to Tap (for blue goo)
[P] The Watery Archives -- http://www.teamliquid.net/forum/viewmessage.php?topic_id=279070
palanq
Profile Blog Joined December 2004
United States761 Posts
October 13 2010 01:18 GMT
#105
high models death animations have the potential to become classic, especially the fire-based deaths imo. but I will always have a special place in my heart for blue goo
time flies like an arrow; fruit flies like a banana
.Aar
Profile Joined September 2010
2177 Posts
Last Edited: 2010-10-13 02:53:14
October 13 2010 02:50 GMT
#106
This is a serious issue that Blizzard needs to address. We want the goo.
now run into the setting sun, and suffer, but don't mess up your hair.
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
October 13 2010 03:02 GMT
#107
Although i agree about the fact that the current death animations are fuckin awesome, i do have to agree we are missing blue goo.. BRING IT BLIZZ!!
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
October 13 2010 04:30 GMT
#108
lol at all this blue goo love. I truly did enjoy it, but I thought I was the only one.

Also, I didn't expect to write a page on how blue goo is the Starcraft equivalent of a jizz-tastic nut bust, and then have a bunch of people respond, "Fuck yeah, I miss it too!"

I am glad for the support though
dudeman001
Profile Blog Joined February 2010
United States2412 Posts
October 13 2010 04:55 GMT
#109
All we have now are burning corpses or acid-coated bodies that flail but then disappear. Blizzard really missed the ball on key unit deaths, i.e. the immortal.
Sup.
nonparfumee
Profile Joined September 2010
Canada21 Posts
October 13 2010 05:02 GMT
#110
+1 for brining back the goo.
Mohdoo
Profile Joined August 2007
United States15690 Posts
October 13 2010 05:11 GMT
#111
On October 13 2010 04:00 Beef Noodles wrote:
Cool vid, but still, there is just something about the way the dragoon died. Maybe the dead dragoons would just stay on the battle field longer -- I don't know. But, you would just see the remain of the protoss army and think "That was a massacre"


I think it had a lot more to do with siege tanks than it did the animations.
Angra
Profile Blog Joined May 2009
United States2652 Posts
October 13 2010 05:20 GMT
#112
I miss the blue goo and beeping noises from when they died so much.

All of the sounds in SC2 are so much worse, but the dragoon death animation/sound is a really good example of how good it used to be.
EMPaThy789
Profile Joined July 2009
New Zealand878 Posts
October 13 2010 05:30 GMT
#113
definitely miss the goo and the beeping =(
also miss how the workers would blow up upon death in sc1 ( even the drones blew up), now they just kinda fall apart instead of exploding which makes storm drops and other harrass way less entertaining to watch.
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
October 13 2010 05:34 GMT
#114
On October 12 2010 08:23 Zelniq wrote:
i agree with the nature of this post, seeing or hearing unique and awesome death animations or sounds really made brood war much more satisfying and special. blizzard seems to have lost that to some degree for sc2, mostly with sounds, theyve put a lot of effort into death animations

I really hope blizzard one day changes all the absurdly loud and non-sensible explosion death sounds. like if you kill a probe they make this loud explosion, sounds horrible. i miss the old meow death sounds, you should be hearing more of the unit's screams like in bw not all of these same-sounding (litearlly the same sound is used in so many different units deaths) explosions.


This right here.

I still enjoy killing terran units, but killing a marauder or medivac just isn't the same as killing a medic or science vessel. *sigh* I could kill those units all day long.
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
numLoCK
Profile Blog Joined November 2008
Canada1416 Posts
October 13 2010 05:51 GMT
#115
There was something magical about the blue goo.
The tension of the highly position based match up of TvP. One misstep and your army is goo in an instant. And its a violent and noisy death. And then you hear the tanks unsiege and roll out, and you know its over.
Loved it to death.
Brutaxilos
Profile Blog Joined July 2010
United States2629 Posts
October 13 2010 05:55 GMT
#116
immortals have some form of blue goo when they die sometimes, :D
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
Slago
Profile Joined August 2010
Canada726 Posts
October 13 2010 05:59 GMT
#117
this is such a win thread
I came here to kick ass and chew bubble gum and I'm all out of... ah forget it
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
October 13 2010 06:02 GMT
#118
How come all of your threads are so epic? HOW COME? Teach me, master.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
bluesoup
Profile Joined March 2009
Macedonia107 Posts
October 13 2010 15:56 GMT
#119
On October 13 2010 14:51 numLoCK wrote:
There was something magical about the blue goo.
The tension of the highly position based match up of TvP. One misstep and your army is goo in an instant. And its a violent and noisy death. And then you hear the tanks unsiege and roll out, and you know its over.
Loved it to death.


Hehe, toss players were retreating their goons just by the sound of tanks sieging. Same thing with SC1 DT sound. You couldn't miss it for the world, and It was scary thing hearing that "sweep" when you have no detection, you know you are done ... SC2 DT "sweep" sound is... meh...

On the other hand, I kind of like the DT "death" SC2 sound...
brothathunda
Profile Joined July 2010
United States35 Posts
Last Edited: 2010-10-14 07:06:34
October 14 2010 06:59 GMT
#120
One thing I'd like to point out is the awesomeness of the marine death animation in SC2 when a zealot and/or DT kills them. They can either be sliced in half right down the middle, or across the waist. It really is a epic animation as the marine growns and dies in a bloody mess as his upper torso or right side of his body (whichever the case may be) slowly slides off. Or the reaper animation when they shoot into the air and explode. Epic. There are many more but my point is that SC2 animations really are pretty cool, and maybe just need to grow on you a bit? Seeing as SC1 blue goo had 10 years of awesomeness to take it's full effect
sex pot AKA Monkies AKA Chris
guyincognito314
Profile Joined October 2010
Ecuador24 Posts
October 14 2010 11:11 GMT
#121
This post is good and you should feel good.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
October 14 2010 12:01 GMT
#122
On October 12 2010 08:24 hayata2.0 wrote:
Immortals are refitted Dragoons lore-wise and should spew gouts of blue goo.
Too bad they don't really...

FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
Last Edited: 2010-10-14 13:16:58
October 14 2010 13:14 GMT
#123
OP is so good, made me lol several times :D

And wtf at the person pointing out topic is borderline homosexual, who the f*** cares? :D

On October 14 2010 21:01 TheRabidDeer wrote:
Show nested quote +
On October 12 2010 08:24 hayata2.0 wrote:
Immortals are refitted Dragoons lore-wise and should spew gouts of blue goo.
Too bad they don't really...

http://www.youtube.com/watch?v=3pwUbT0Ato0


Not enough goo!
Do you really want chat rooms?
Fizbin
Profile Joined May 2010
Canada202 Posts
October 14 2010 16:45 GMT
#124
epic post
just the tip
hyun360
Profile Joined October 2010
United States2 Posts
October 14 2010 17:17 GMT
#125
On October 12 2010 12:38 Pobearo wrote:
Show nested quote +

Flash: “I like turtles”


This.


Great write up but that quote made me laugh so hard. Nice job
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2010-10-14 17:44:28
October 14 2010 17:35 GMT
#126
SC2 definantly lacks unique death sounds which really made SC:BW feel truly epic.
  • A grp of hydras catching some science vessels off guard? Epic
  • A reaver gets missmicroed and dies? Notes immediatly
  • Hydras getting slaughtered by storm? Oh hell yeah
  • Medics getting shat on by zerglings ? Mmm...
All very unique and distinct death sounds and animations which added to the epic feel of watching a battle unfold.

Please Blizzard, hire a new sound artist that knows what he's doing and remove your generic death sounds.

On topic: Yes I like blue goo. Add them to either Stalker or Immortals, don't really matter to me they look the same :s
"trash micro but win - its marine" MC commentary during HSC 4
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
Last Edited: 2010-10-14 21:16:40
October 14 2010 21:15 GMT
#127
Glad to see immortals have the blue, but they don't have the goo!

They slowly leak a small circle of blue liquid onto the field that quickly goes away.

Dragoons would crack like chicken eggs on the field, unleashing goobs of blue "yolk"

Woah, maybe I just realized what's missing. Killing dragoons = cracking eggs. Maybe it's just me, but there is not greater feeling then cracking an egg. You could see the dragoon body cracked in half with a nice big blue omelet underneath.

Fixes for immortal:
1) more goo
2) make it shinier/"yolkier"
3) make the audio be "cracking an egg"
4) show the immortal being broken in half
5) have the goo spill out quickly into a huge puddle around the corpse
6) Also, why does the goo only come out half the time? I want guaranteed goo-ness!

Or just do all the above for the stalker (you see more stalkers die per game anyway)

Normal
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