[R] Multiboxing in SC2? - Page 3
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SilverPotato
United States560 Posts
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NehR
Sweden87 Posts
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Seide
United States831 Posts
On October 12 2010 02:58 viraltouch wrote: I have played my share of wow til wotlk. and I got all content cleared with 2k rating in arena, so I have my background. say, how many attack buttons does retardins use. you just spam 4 buttons OUT OF ORDER and you will still get around what you could be getting. or destro locks where you spam incinerates, sure you gotta throw in the debuffs but besides those side mechanics, you are pretty much spamming your cast buttons. now compare this to starcraft 2 where you have multiple bases that need constant production and a lot more than 1 units to control, etc. I honestly cannot believe that you are trying to argue that wow requires anywhere near the apm/quickness as sc2 does. In my original post if you read it, I actually said that SC2 required more APM than WoW. I stated that in the end both players of WoW and SC2 will have similar APM due to spam, but for the WoW player more of it will be wasted due to SC2 having a higher individual skillcap. I also outlined because you have to think more and consider more options in SC2, multiboxing would be hard if not impossible to do effectively. Also part of WoW skill is teamwork, this is why multiboxing works there, you take that element out and replace it with yourself on another box. This is less effective in SC2 because it requires more management from each individual playing, while WoW you have to manage an individual less but have good teamwork. As far as your WoW knowledge or lack thereof goes: You forget about cleansing, freedom on you partner, if you are holy trying to get away from damage, silence if you are BE etc etc. Sure, we can break things down to the surface level, its simple there. don't have to worry about comps, how to play against other comps, timing on silences and that's still barely touching the surface level. You cleared all content and had a 2k rating? Good for you, you made the equivalent of plat league, while a good personal accomplishment, it's not that impressive in the grand sceme of things. You really do not get a sense for what arena is until you actually get a real team trying to achieve gladiator and play at a 2400+ level. Also yes, there are strong comps, especially in the lower level where people don't know how to play agaisnt them well. Later in 3s and 5s (I'm discounting 2s because there is a reason it isn't taken seriously, its the quivalent of 4v4s in SC2) people learn how to play against these comps and it becomes less effective. Just like....gasp... 4gating as protoss. As far as clearing all content: not hard, esp in WotLK, Blizzard designs it so with enough gear and time anyone with half a brain can clear it. The challenge comes at release, when you are undergeared and trying to get World/Server firsts. Even in this world of "easy" raiding: how long did it take for Yogg +0 to go down? Or heroic LK with no ICC buff? It took months for top guilds to accomplish this. It wasn't even untill ICC buff was at a ridiculous state that most guilds started killing heroic LK on a regular basis. Have you done the boss fights in the hardest modes possible? If not please do not talk about clearing all content, as it is the same as playing againt very hard ai in Starcraft2 and calling yourself a pro because you win everytime. I have not done heroic LK without ICC buff myself, doing it with 10% buff was hard enough with the gear we had at the time. So what the hell man? Where is your basis for your argument? Going to stop arguing with you about this now, because you obviously don't know what you are talking about and I don't want to derail this thread further. Once you learn how to structure an argument and have a basis, feel free to PM me if you want to continue to be proven wrong. | ||
viraltouch
United States299 Posts
you know there is a huge difference between low and high 2ks right. this is what I love about wow fucks. they are hopelessly outspoken elitists who thinks they are better than everyone. stop thread crapping shithead | ||
Roggay
Switzerland6320 Posts
On October 12 2010 02:32 Reason.SC2 wrote: Guess what I am running about 500 apm just typing this response. It means squat if you have a game where players play with high apm, whether its starcraft, wow, or tetris. What matters is the skill cap... and to anybody that thinks the skill cap of a game like WoW is in the same dimension as brood war or even SC2... you're just an idiot. Speaking of idiocy... multiboxing for SC2 has no advantages and many disadvantages. This isn't wow; nobody can just single-handedly beat a legitimately good team by having to use two sets of input devices. (btw macros are illegal in this game). Maybe a strong player can pull this off into the platinum leagues but then again that player could probably 1v2 his way into the same position. I just don't see the point to it I never said anything about wheter wow has a high skill cap or not (which it hasnt obviously), I was just saying that you often have high apm and by that I was implying that apm means close to nothing at all when comparing games. WoW is a nowhere close to starcraft as an esport. | ||
FabledIntegral
United States9232 Posts
On October 11 2010 18:55 slam wrote: lol. I don't think a highly skilled player could get past gold league doing this without pure cheese. I handle 2v1 even vs middiamonds absolutely fine on the 2v2 ladder (i've played a few where my partner has shaky internet connection and drops at the start). Yeah, ti was much more intensive and any *good* player would know what they're doing but I also find "mid" diamond on 2v2 ladder is a lot less skilled htan "mid" diamond on the 1v1 ladder. | ||
Flight
Brazil163 Posts
This is all done with 1 keyboard and 1 mouse, giving same actions to all computers. It feels like a super shaman, instead of five. And it gives some advantage as there is a single person deciding everything, thus never making team mistakes. This doesn't make sense in SC2, because you can't simply copy your actions from one base to another. Controling 2 bases will actually double your workload, putting you in disvantage and defeating the purpose of multiboxing, specially on a APM intensive game like this. And also, it does not require another computer to do it, just shared control. Unless you do it just for the fun of having a disvantage and still be fighting for the victory... | ||
TedJustice
Canada1324 Posts
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Jacobs Ladder
United States1705 Posts
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StuBob
United States373 Posts
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TheBB
Switzerland5133 Posts
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awha
Denmark1358 Posts
love this community ![]() | ||
VonLego
United States519 Posts
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