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[R] Multiboxing in SC2? - Page 3

Forum Index > SC2 General
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SilverPotato
Profile Joined July 2010
United States560 Posts
Last Edited: 2010-10-11 18:02:39
October 11 2010 18:02 GMT
#41
Why would anyone want to do this? I'm at a loss for words, this is so silly...
"The ability to learn faster than your competitors may be the only sustainable competitive advantage." ~Arie de Geus
NehR
Profile Joined May 2010
Sweden87 Posts
October 11 2010 18:04 GMT
#42
Technically it would only be viable if you play the same MU, on the same map against the same BO... and also they have to time their attacks so it doesn't crap up one of your armies. And also they have to be really, really bad players. Think it'd be easier just to 1v2 those people if it's fun you want.
'If you keep standing upside down, we'll never get into town.'
Seide
Profile Blog Joined August 2010
United States831 Posts
Last Edited: 2010-10-11 19:25:22
October 11 2010 18:06 GMT
#43
On October 12 2010 02:58 viraltouch wrote:
I have played my share of wow til wotlk. and I got all content cleared with 2k rating in arena, so I have my background.
say, how many attack buttons does retardins use. you just spam 4 buttons OUT OF ORDER and you will still get around what you could be getting. or destro locks where you spam incinerates, sure you gotta throw in the debuffs but besides those side mechanics, you are pretty much spamming your cast buttons.

now compare this to starcraft 2 where you have multiple bases that need constant production and a lot more than 1 units to control, etc.
I honestly cannot believe that you are trying to argue that wow requires anywhere near the apm/quickness as sc2 does.


In my original post if you read it, I actually said that SC2 required more APM than WoW. I stated that in the end both players of WoW and SC2 will have similar APM due to spam, but for the WoW player more of it will be wasted due to SC2 having a higher individual skillcap.

I also outlined because you have to think more and consider more options in SC2, multiboxing would be hard if not impossible to do effectively.

Also part of WoW skill is teamwork, this is why multiboxing works there, you take that element out and replace it with yourself on another box. This is less effective in SC2 because it requires more management from each individual playing, while WoW you have to manage an individual less but have good teamwork.

As far as your WoW knowledge or lack thereof goes:
You forget about cleansing, freedom on you partner, if you are holy trying to get away from damage, silence if you are BE etc etc.

Sure, we can break things down to the surface level, its simple there. don't have to worry about comps, how to play against other comps, timing on silences and that's still barely touching the surface level.

You cleared all content and had a 2k rating? Good for you, you made the equivalent of plat league, while a good personal accomplishment, it's not that impressive in the grand sceme of things. You really do not get a sense for what arena is until you actually get a real team trying to achieve gladiator and play at a 2400+ level.

Also yes, there are strong comps, especially in the lower level where people don't know how to play agaisnt them well. Later in 3s and 5s (I'm discounting 2s because there is a reason it isn't taken seriously, its the quivalent of 4v4s in SC2) people learn how to play against these comps and it becomes less effective. Just like....gasp... 4gating as protoss.

As far as clearing all content: not hard, esp in WotLK, Blizzard designs it so with enough gear and time anyone with half a brain can clear it. The challenge comes at release, when you are undergeared and trying to get World/Server firsts.
Even in this world of "easy" raiding: how long did it take for Yogg +0 to go down? Or heroic LK with no ICC buff? It took months for top guilds to accomplish this. It wasn't even untill ICC buff was at a ridiculous state that most guilds started killing heroic LK on a regular basis.

Have you done the boss fights in the hardest modes possible? If not please do not talk about clearing all content, as it is the same as playing againt very hard ai in Starcraft2 and calling yourself a pro because you win everytime. I have not done heroic LK without ICC buff myself, doing it with 10% buff was hard enough with the gear we had at the time.

So what the hell man? Where is your basis for your argument?

Going to stop arguing with you about this now, because you obviously don't know what you are talking about and I don't want to derail this thread further.

Once you learn how to structure an argument and have a basis, feel free to PM me if you want to continue to be proven wrong.
One fish, two fish, red fish, blue fish.
viraltouch
Profile Joined July 2010
United States299 Posts
October 11 2010 18:13 GMT
#44
ok go back to MS days where warrior + healer days where warrior just whirlwinds in for a GG. takes a lot of skill in running that comp strat. just storm in and whirl wind.

you know there is a huge difference between low and high 2ks right. this is what I love about wow fucks. they are hopelessly outspoken elitists who thinks they are better than everyone. stop thread crapping shithead
Roggay
Profile Joined April 2010
Switzerland6320 Posts
October 11 2010 18:18 GMT
#45
On October 12 2010 02:32 Reason.SC2 wrote:
Show nested quote +
On October 12 2010 00:18 Roggay wrote:
On October 12 2010 00:11 telfire wrote:
On October 11 2010 19:23 sk` wrote:
Since you can share control in team games, as long as you could keep up the macro... I guess you could handle the fights. Seems implausible to do well though... in WoW a sub 20 amp is more than competitive. SC2 isn't as forgiving.


Why do people spread lies like this to make WoW seem like an easier game than it really is? I mean yeah it's not SC2 level competition but 20 APM? Are you stupid?

GCD with haste = 1 second, so if you had 20 apm you would be sitting around not casting for 40 seconds every minute, and that doesn't even give you any APM to move around with, or move your camera so you can actually see everything that's going on.


Yes actually the apm in Wow is often higher than in starcraft because of mouvements + jumps + spell/techniques spam, which doesnt mean its hard to do at all. But I think I had more than 400apm in arena with my rogue.

And regarding the multiboxing, its just retarded imo to even envisage it. Sc2 is NOT Wow, its pretty much useless to have multiple counts doing the same thing as you do not want them to do that in most case and it is, imo, considered cheating. Anyway multiboxing was already retarded in Wow, it is even more in any other game.



Guess what I am running about 500 apm just typing this response. It means squat if you have a game where players play with high apm, whether its starcraft, wow, or tetris.

What matters is the skill cap... and to anybody that thinks the skill cap of a game like WoW is in the same dimension as brood war or even SC2... you're just an idiot.

Speaking of idiocy... multiboxing for SC2 has no advantages and many disadvantages. This isn't wow; nobody can just single-handedly beat a legitimately good team by having to use two sets of input devices. (btw macros are illegal in this game).

Maybe a strong player can pull this off into the platinum leagues but then again that player could probably 1v2 his way into the same position. I just don't see the point to it


I never said anything about wheter wow has a high skill cap or not (which it hasnt obviously), I was just saying that you often have high apm and by that I was implying that apm means close to nothing at all when comparing games.

WoW is a nowhere close to starcraft as an esport.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
October 11 2010 18:23 GMT
#46
On October 11 2010 18:55 slam wrote:
lol. I don't think a highly skilled player could get past gold league doing this without pure cheese.


I handle 2v1 even vs middiamonds absolutely fine on the 2v2 ladder (i've played a few where my partner has shaky internet connection and drops at the start). Yeah, ti was much more intensive and any *good* player would know what they're doing but I also find "mid" diamond on 2v2 ladder is a lot less skilled htan "mid" diamond on the 1v1 ladder.
Flight
Profile Joined August 2010
Brazil163 Posts
October 11 2010 18:23 GMT
#47
People multibox in WoW because characters can be at the same place doing exactly the same thing. For example, shamans have the ability to put a totem on the ground that spits fire. When you multibox with 5 computers, you put 5 totems simultaneously at the same place, and they will output 5 times more damage than just one.

This is all done with 1 keyboard and 1 mouse, giving same actions to all computers. It feels like a super shaman, instead of five. And it gives some advantage as there is a single person deciding everything, thus never making team mistakes.

This doesn't make sense in SC2, because you can't simply copy your actions from one base to another. Controling 2 bases will actually double your workload, putting you in disvantage and defeating the purpose of multiboxing, specially on a APM intensive game like this. And also, it does not require another computer to do it, just shared control.

Unless you do it just for the fun of having a disvantage and still be fighting for the victory...
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
Last Edited: 2010-10-11 18:36:38
October 11 2010 18:36 GMT
#48
It would be neat to see a 1v1 custom map where both players get a base of each race. Some crazy unit combos could happen. Vortex nukes, etc. And the strategy would revolve around trying to kill/cripple the race they need most at any given time.
Jacobs Ladder
Profile Joined May 2010
United States1705 Posts
October 11 2010 18:50 GMT
#49
I could see it as possible. You share control and then macro one person, alt-tab, macro the other. Back and forth, then micro on which ever you have up at the time.
StuBob
Profile Joined March 2010
United States373 Posts
October 11 2010 19:09 GMT
#50
I would like to see this if and when it happens
I play RANDOM!
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
October 11 2010 19:26 GMT
#51
It's generally considered that you need only a modest amount of APM to play SC2 fairly well. Some people tick in at more than twice this level. I guess that means it's quite possible to do this.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
awha
Profile Joined August 2010
Denmark1358 Posts
October 12 2010 15:10 GMT
#52
I just wanted to thank you guys again for contributing in this thread

love this community
VonLego
Profile Joined June 2010
United States519 Posts
Last Edited: 2010-10-12 17:47:05
October 12 2010 17:46 GMT
#53
I was the best rogue on my server... it's true that there is some skill required but there are so many non-skill based elements WoW can never be an e-sport. Professional WoW teams rise and fall within the span of patches. The only teams that really stuck together are the best RMP groups. (buttonmashers and diginitas -- perhaps rekful's crew) Not really 100% sure on this, as I've stopped following the scene when I sold my account.
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