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So, someone has finally gotten every achievement in the game so far.
http://kr.battle.net/sc2/ko/profile/305393/1/잉여/achievements/category/4325394
He has 800 FFA wins, 3000 Solo wins, 3000 team wins, all Co-op.. everything.
Is that messed up or what? The guy must of been sharing the account with 2-3 people, theres no way one person could do all this in the short time span the games been out (and wasnt it later in korea?) .. Just the 800 FFA alone must of took forever, considering the average FFA game is ~30 mins, thats 200+ hours right there.
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I can't believe people actually care about achievements, he's probably like "shit, now what?"
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what about the combat achievments and stuff like that? i Cant read koren
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3259 Posts
On October 11 2010 18:17 mierin wrote: Holy Check!!
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On October 11 2010 18:17 mierin wrote: Holy Check!! you said it man! nobody fucks with the holy check oh man how can this guy play so much!
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i herd achievements meant something ya?
he just has a lot of time on his hands.
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that is pretty amazing, what an accomplishment!
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Ohhh boy. I wonder if he did this alone. Can't be. Right?
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HACKS!!! lol jk i'm not boxcutter
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A prime example of WoW grinders switching to SC2
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He should get a special achievement for this. Also SC2 came out in Korea hours before it did in the US. Your math is a pretty off saying 800 FFA games at 30 minutes each adds up to 200 hours. That would add up to 400 hours.
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He's diamond on 1v1,2v2,3v3 and 4v4 too. T_T
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On October 11 2010 18:36 yongming wrote: He's diamond on 1v1,2v2,3v3 and 4v4 too. T_T
you say it like it's hard ROFL
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The avatars made it all worth it..
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On October 11 2010 18:37 backtoback wrote:Show nested quote +On October 11 2010 18:36 yongming wrote: He's diamond on 1v1,2v2,3v3 and 4v4 too. T_T you say it like it's hard ROFL just means he probably isn't doing the joining team games and leaving right away or the worker rushes in 1v1 bronze
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so, what exactly did the dude get in return?
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He will enjoy his 5 minutes of feeling good and move on to his next OCD-induced hobby.
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On October 11 2010 18:37 backtoback wrote:Show nested quote +On October 11 2010 18:36 yongming wrote: He's diamond on 1v1,2v2,3v3 and 4v4 too. T_T you say it like it's hard ROFL I think you missed the point. Most people with the 1000/1000/1000/1000 wins achievement have worker-rushed every game and hence stay in bronze. This guy has obviously done it properly.
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how boring the Insane AI Romp 100 Achievment must have been... 100x cannon rushagainst two insane AIs... my god
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On October 11 2010 18:39 stafu wrote:Show nested quote +On October 11 2010 18:37 backtoback wrote:On October 11 2010 18:36 yongming wrote: He's diamond on 1v1,2v2,3v3 and 4v4 too. T_T you say it like it's hard ROFL I think you missed the point. Most people with the 1000/1000/1000/1000 wins achievement have worker-rushed every game and hence stay in bronze. This guy has obviously done it properly.
Couldn't he just play the last 20-50 games seriously? Or is it harder to get to diamond after so many games?
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why didn't blizzard make it 5000?
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Wow thats ridiculous. I call account sharing or a really really big problem. It must have taken untold hundreds of hours to get all of these.
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Nothing wrong with account sharing.
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On October 11 2010 18:46 11cc wrote:Show nested quote +On October 11 2010 18:39 stafu wrote:On October 11 2010 18:37 backtoback wrote:On October 11 2010 18:36 yongming wrote: He's diamond on 1v1,2v2,3v3 and 4v4 too. T_T you say it like it's hard ROFL I think you missed the point. Most people with the 1000/1000/1000/1000 wins achievement have worker-rushed every game and hence stay in bronze. This guy has obviously done it properly. Couldn't he just play the last 20-50 games seriously? Or is it harder to get to diamond after so many games? good point. But i was more impressed in the fact he's diamond in all RTs.
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getting achievements like 3000 wins so soon is not impressive.
most people who play that much will win tournaments and aim to be one of the best players in their country or even the world.
sacrificing your life to get an achievement is the result of some kind of illness.
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Didn't somebody say that they would give a decent sum of cash to the person who got solo zen master first? I think it was Fayth?
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I like how nearly every post in this thread involves people bashing the guy.
You guys could really stand to get over yourselves.
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On October 11 2010 18:40 weltraumMonster wrote: how boring the Insane AI Romp 100 Achievment must have been... 100x cannon rushagainst two insane AIs... my god
I have that achievement and once I got it I was like, now why exactly did I just spend six hours on that?! o_O
But honestly 100 cannon rushes against AI (which essentially works 100% of the time, plus it's chilled enough so you can do other stuff in the meantime) are nothing compared to 3000 worker rushes in ladder.
(And a minor correction, you cannon rush only one insane AI and you play as random to get the the 100 random AI romp, plus ~33 towards the race AI romps at the same time. So you cannon rush, bunker rush or 6pool depending on what race you get.)
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The envyness in most of the posts in this thread seems so reach critical levels.
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There is no way [or is there?] that the guy did it by himself. I'm almost certain he is sharing that account.
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On October 11 2010 18:59 hoovehand wrote: getting achievements like 3000 wins so soon is not impressive.
most people who play that much will win tournaments and aim to be one of the best players in their country or even the world.
sacrificing your life to get an achievement is the result of some kind of illness.
Oh dear god.
Two months.
This is how long the game has been out. That's how much of his life he "sacrificed".
Why do I have to read this kind of "lulz u haz no life" garbage on a serious progaming forum? People here idolize Korean kids who tie WEIGHTS TO THEIR WRISTS TO IMPROVE APM, and you have to play the "no life" card?
Jesus fuck.
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He doesn't have the Collector's Edition Feat of Strength. Not quite the perfect score
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On October 11 2010 18:16 Skyze wrote:So, someone has finally gotten every achievement in the game so far. http://kr.battle.net/sc2/ko/profile/305393/1/잉여/achievements/category/4325394He has 800 FFA wins, 3000 Solo wins, 3000 team wins, all Co-op.. everything. Is that messed up or what? The guy must of been sharing the account with 2-3 people, theres no way one person could do all this in the short time span the games been out (and wasnt it later in korea?) .. Just the 800 FFA alone must of took forever, considering the average FFA game is ~30 mins, thats 200+ hours right there.
Dude there was thread a month or so ago guaranteeing a cash reward. Hook a guy up already!
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Yeah but look at his Avatar? Is that the reward? That is sick, yo!
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On October 11 2010 18:37 backtoback wrote:Show nested quote +On October 11 2010 18:36 yongming wrote: He's diamond on 1v1,2v2,3v3 and 4v4 too. T_T you say it like it's hard ROFL
It's much more hard on the korean server than on the US server....
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i bet it's a group of 3 young people, perhaps college aged (or perhaps younger). each one plays 8 hrs a day. non stop gaming.
who knows? maybe there's some similar kind of offer on some korean website that will reward one who gets all the achievements.
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Amazing....pointless but still amazing.
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Haha  I would never try to do this but seriously, wtf?! If he really gets some money for it, this would be cool!
pointless but congrats to this guy! He must be happy (and probably pretty bored) now
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the fayth thread specifically mentioned no korean allowed. so he won't get the money
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On October 11 2010 19:52 dtz wrote: the fayth thread specifically mentioned no korean allowed. so he won't get the money
Why is that? I didnt read the fayth thread, so why does this not count for Koreans? Because they dont have to payfor the game?
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I prefer my Baneling avatar better :D
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Do you guys remember South Park episode on WoW, the last scene was :
-So.. What are we going to do now? -What do you mean "what are we going to do now?" , we can finally play the game...
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Well it is normal he can get diamond after 2000 games with worker rushes. Imagine his insane micro now he must be a real threat to play aggainst now
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this guys really needs to get a life, fucking sad
User was temp banned for this post.
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On October 11 2010 20:15 xylos wrote: this guys really needs to get a life, fucking sad
Guy's spent the last two months playing SC2 24/7.
Whereas you and I are sitting at work reading TL.net.
I think he's just fine in the life department.
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wow just notice that sc2 has some icons that look like sharingans.
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On October 11 2010 20:15 xylos wrote: this guys really needs to get a life, fucking sad I don't really understand why some people have to give someone shit for doing something they wanted to do with their time...seriously why can't they just appreciate things.
I'd say its pretty impressive do have even been able to fit that many games at diamond level on kr servers within ~2months of release.
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Big props to the effort, now real skill improvement begins =)
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Haha awesome, props for being first.
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On October 11 2010 20:15 xylos wrote: this guys really needs to get a life, fucking sad
User was temp banned for this post.
Im so mad! People who i dont know/isnt effecting me in any way at all, is doing stuff! Arrrgh!
Also, congrats to the guy. All he have to do now is to wait for next expansionpack
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I'm just over 4k and if I were him I'd be sad because heart of the swarm isn't until 2012
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On October 11 2010 20:57 Carefoot wrote: I'm just over 4k and if I were him I'd be sad because heart of the swarm isn't until 2012
Yes but Cataclysm comes out in December so he should be set for at least 3 weeks.
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Seems like kind of a waste.. but hey.. maybe he likes avatars
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Ignoring the time period that it was done in (roughly 2.5 months), someone had to be first right? Might as well congratulate the guy.
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now that's what you call dedication.
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On October 11 2010 19:58 Borked wrote: Do you guys remember South Park episode on WoW, the last scene was :
-So.. What are we going to do now? -What do you mean "what are we going to do now?" , we can finally play the game...
ROFL
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Woah... Wonder how good he would be in 1v1, if he used all that time on it =P
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On October 11 2010 20:18 kojinshugi wrote:Show nested quote +On October 11 2010 20:15 xylos wrote: this guys really needs to get a life, fucking sad Guy's spent the last two months playing SC2 24/7. Whereas you and I are sitting at work reading TL.net. I think he's just fine in the life department.
Who said it was just one guy? It could have been many people sharing one account
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Damn that is crazy - WOW!
Shame on all you guys who belittle this achievement and the person who accomplished it. We're all nerds here, after all.
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On October 11 2010 19:02 Starfox wrote: The envyness in most of the posts in this thread seems so reach critical levels.
What is there to envy? It's just useless achievements that took hundreds of hours to get.
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On October 11 2010 18:37 backtoback wrote:Show nested quote +On October 11 2010 18:36 yongming wrote: He's diamond on 1v1,2v2,3v3 and 4v4 too. T_T you say it like it's hard ROFL Depends if it's random or not.
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wow, thats pretty impressive. I am pacing myself to get the 3k wins in about 3-4 years.
EDIT: I just checked his achievements. He got 400 FFA wins in 3 days. Thats crazy.
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Gonna assume over 90% of the people making fun of this guy for getting the achievements also spend at least 20 hours per week playing SC2 and have 0% chance of "getting anything in return" for all their time playing. The guy wanted all the achievements and it's no worse than playing 1v1s all day.
The same people saying achievements are meaningless are the same people who complained that it took them too long to get promoted to Diamond even though they were already playing Diamond level competition but just didn't have the pretty Diamond next to their name to show off. Guess what? They're the same thing.
Get a hobby that doesn't involve putting other people down for doing what they enjoy and let the guy have his fun.
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How can he have over 6000 1v1 games played, and only 800 points?
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On October 11 2010 18:37 backtoback wrote:Show nested quote +On October 11 2010 18:36 yongming wrote: He's diamond on 1v1,2v2,3v3 and 4v4 too. T_T you say it like it's hard ROFL
It's not too bad getting there per se but mass rushing/cheesing at diamond level to farm wins IS hard. Unless of course he got to Diamond after he finished grinding (I doubt he actually played out all those games).
~~~~~~~~~~~~~~~
Also, while a lot of the achievements are extremely lengthy and tedious, I feel that 800FFA wins is by far the worst since it's the only mode you can't get lucky to win in a few minutes in.
As for me personally, I'm currently sitting at 3800 and am somewhat interested to push myself to grind out to 4k (which is some kind of magic number in my head ) and then I'm done playing anything in this game with achievements in mind as the primary goal. Just not worth it - I totally learned that while grinding out 300solo wins vs AIs which is actually the easiest of the win-grind achievements .
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On October 11 2010 18:38 Bair wrote: He will enjoy his 5 minutes of feeling good and move on to his next OCD-induced hobby. OCD Hobbies are the best hobbies
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Before I get excited, I'd like some trusted confirmation that the guy didn't hack or something. I'm not sure this is doable in this period of time, even with 3 people alternating 8 hours to make the account 24/7 active.
If the account is indeed legit, I expect to see it featured in a blue article on battle.net soon. I'd love also if they find a way to contact the real people involved with the account, and interview them. It's interesting to hear the thoughts of those who got all the achievements, about which ones were hard / easy, and in general about the design of the game.
p.s. There's a NEXJenny in his division. I wonder if NEX have a female progamer. (: Haven't heard about that, would be cool.
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I knew this was going to show up
eventually
but props to him on being the first
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On October 11 2010 22:13 parkin wrote:Show nested quote +On October 11 2010 18:38 Bair wrote: He will enjoy his 5 minutes of feeling good and move on to his next OCD-induced hobby. OCD Hobbies are the best hobbies 
Too bad the "high" lasts so short and then you don't care anymore about it/think to yourself how stupid it was to waste all that time. I'm not too hardcore in this department but I'm well familiar with this OCD completionst thing from own experience. >.>
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On October 11 2010 21:52 Skeyser wrote:Show nested quote +On October 11 2010 19:02 Starfox wrote: The envyness in most of the posts in this thread seems so reach critical levels.
What is there to envy? It's just useless achievements that took hundreds of hours to get. Not anymore useless than being diamond on a ladder that means nothing.
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impressive, was probably a shared account
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Why can't people grow up and stop being so rude towards this guy? If you don't think it was worth the time and effort, then don't bother posting here. TeamLiquiders were much more nice pre-StarCraft 2
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wow. that was fast. must be a shared account else my mind is just blown away.
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Something seriously odd here or something I just don't understand.
SC2 been out for 76 days.
This guy has over 12 000 games altogether. With 15min a game it would make 125 days non-stop playing. So way over the time SC2 has actually been out. With cheesy 7 min a game it would still be about 62 days.
And this is just league games.
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I'll give the guy(s) the benefit of the doubt and assume they didn't hack to get there. If it was multiple guys, so what? They accomplished a goal they set out to do, and probably had fun doing it. Grats to them.
I don't get people bashing with the "what a waste of time" or "achievements are meaningless". Here's a news flash, all video games are "meaningless" unless you're getting paid. Your 1600 diamond rating is just as meaningless. It's all a form of entertainment. Maybe your entertainment comes from trying to get a higher rating, maybe their entrainment comes from completing achievements.
I'll never understand people who play videogames bashing on people who play the same game just in a different way.
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lol, talk about completionist obsession...
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Can somebody who speaks Korean check this guy on sc2ranks.com and give me the link? I would love to see when this guy promoted to diamond in 1vs1 2vs2 3vs3 4vs4.
Maybe he promoted only in his last 50 games from bronze to diamond.
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yeh, the "achievements are meaningless" guys are comical.. All games are meaningless.
I like achievements for the most part, fun little side-game to the super intense 1v1 sessions I play. So while I have 4250 achievement score, I also have 1700 in diamond 1v1, disproving the "people who get achievements only do it cause they suck at the game" bullcrap.
Anyways, Yeh, im pretty sure this was a team of people. thats the only way. I feel like ive wasted WAY too much time on sc2 so far and im not even anywhere near close to this guys hourly rate. Insane.
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On October 11 2010 22:46 Koshi wrote: Can somebody who speaks Korean check this guy on sc2ranks.com and give me the link? I would love to see when this guy promoted to diamond in 1vs1 2vs2 3vs3 4vs4.
Maybe he promoted only in his last 50 games from bronze to diamond.
If you really care, why not check for yourself? He played legit in 1v1. In 2v2, he played with various people so sometimes he was in bronze, sometimes he was in gold, and I guess for 1 he was in diamond. But that was in 2v2.
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Someone above pointed it out best, Some of us are just "completionists".. When I start something, I want to finish it. That is what drives me to finish all the achievements.
Although Im drawing the line at 1000 solo wins for each race.. Just gonna do my main race, and thats mainly because I dont want to do the worker rush crap, it'd take forever/totally fuck my rating if I played 1000 games of T and Z lol
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How do you say poopsock in korean?
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Getting all of the achievements that fast is sort of an anti-achievement. Just shows how much time he's wasted.
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On October 11 2010 23:12 out4blood wrote: Getting all of the achievements that fast is sort of an anti-achievement. Just shows how much time he's wasted.
Well the same could be said for every SC2 "progamer" who hasnt won any cash tournaments so far. people like Machine, Inka, InControl, etc. Even people who've only won like $100 so far, have most likely spent over 40 hours a week for that.. Times 40 hours a week by what; ~12 weeks the games been out? Not including beta.
My point is, sure its "wasted time", but if you are going to spend that kind of time, mise well "achieve" something.. being the first person to max out on achievements is pretty huge.
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How can you kill that which has no life? :O
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On October 11 2010 18:17 superbabosheki wrote: I can't believe people actually care about achievements, he's probably like "shit, now what?"
Shrug, people who don't play games can't believe we actually watch streams of pros playing games. Different strokes for different folks.
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Nice Job, congrats to him.. I'm not so much into the achievement thing so I dont think I will ever achieve this
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what an achievement, got my respect.
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On October 11 2010 22:28 Jayme wrote:Show nested quote +On October 11 2010 21:52 Skeyser wrote:On October 11 2010 19:02 Starfox wrote: The envyness in most of the posts in this thread seems so reach critical levels.
What is there to envy? It's just useless achievements that took hundreds of hours to get. Not anymore useless than being diamond on a ladder that means nothing.
So you envy people in the diamond league(lol) or what? Not sure why you're bringing that up.
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On October 11 2010 18:38 kawatan wrote: so, what exactly did the dude get in return? A whole bunch of posters calling him a no life and an achievement whore out of jealousy
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I'm surprised that he isn't ranked higher given the fact that he's played so many games. I'd like to think that if I played that much, I'd be a pro.
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On October 11 2010 18:36 yongming wrote: He's diamond on 1v1,2v2,3v3 and 4v4 too. T_T ....that was probably the easiest part of his achievement.
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On October 11 2010 18:17 superbabosheki wrote: I can't believe people actually care about achievements, he's probably like "shit, now what?"
"I can't believe people actually care about what league they're in"
These kind of arguments are irrelevant and don't serve much than to be condescending towards people who are better than you/more devoted to something than others. Achievements are a fun addition and don't do any bad to anyone.
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I would guess this guy shares his account. Really, thats the only thing that makes sense.
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Meaningless or not, playing 1v1 and getting better is actually a lot of fun for me atleast. And to massing 3000 games to get an achivement some random blizzard employee came up with during his coffee break doesn't sound like a lot of fun.
But maybe he enjoyed it.
On October 11 2010 22:48 Skyze wrote: yeh, the "achievements are meaningless" guys are comical.. All games are meaningless.
I like achievements for the most part, fun little side-game to the super intense 1v1 sessions I play. So while I have 4250 achievement score, I also have 1700 in diamond 1v1, disproving the "people who get achievements only do it cause they suck at the game" bullcrap.
Anyways, Yeh, im pretty sure this was a team of people. thats the only way. I feel like ive wasted WAY too much time on sc2 so far and im not even anywhere near close to this guys hourly rate. Insane.
Who are you to say what is meaningless and what is meaningfull, except for yourself? Games aren't meaningless for me.
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Lol just noticed he does not have the collector edition
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You can worker rush and get in to diamond. Easily.
Pick zerg, drone to 10 food, worker rush your opponent. Micro. Abuse mineral walking and drone hp regen. If they sent a scout worker the worker count will initially be even. If they are terran and scouted + are building something you will be ahead workers. If they are zerg it's trickier, but most people don't expect it and I have found the large majority of low-mid diamond SC2 players don't have the micro to handle to a worker brawl.
WC3 220apm microing 5 units finally pays off in SC2. Also, thumbs down the maps with the largest travel distances.
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Add an achievement called "Win the GSL" imo take dat achievement whores
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I personally think this is pretty cool, considering chat rooms will be coming pretty soon, im sure profiles will be even more customizible (thanks to achievements).
I think he had people symaltaniously logged in, or a team of people who "hope" to get in his game and leave for the FFA wins.
I too go for achievements, i do other stuff at the same time whilst comp stomping, e.g. work, emails, facebook etc.
I also have no problem playing some 1v1s, im currently ranked in the top 8 on SEA server, and i have a nice score on NA server too
Also, since you cant smurf unless youve got money to spare, your profile is gonna be with you for the next 10 years, why not make it a bit more unique?
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On October 12 2010 00:24 11cc wrote: Who are you to say what is meaningless and what is meaningfull, except for yourself? Games aren't meaningless for me. That's exactly the point; getting all the achievements might sound pointless to you, but maybe this guy (or guys) had fun doing it. Who are we to judge?
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Didn't really seem like he had enough team games to have all the team achievements.
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Does it say he got the FFA 400 achievement on 10.10.2010 and then the 800 achiev on 10.11? in one day?
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Congrats on his achievements and I love how everyone just straight up tries to put him down XD.
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The entire concept of achievements depends on certain individuals needs to attain false success - a short-lived sense of fulfillment if you will. At least if you're attempting to get high on the ladder, you're directly competing with real people. Your rank does mean something, you improve, become superior in skill to others. If you wish to chase after virtual achievements, go right ahead. But I sure won't be congratulating you.
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On October 12 2010 00:38 Angry_Fetus wrote: The entire concept of achievements depends on certain individuals needs to attain false success - a short-lived sense of fulfillment if you will. At least if you're attempting to get high on the ladder, you're directly competing with real people. Your rank does mean something, you improve, become superior in skill to others. If you wish to chase after virtual achievements, go right ahead. But I sure won't be congratulating you.
Skill in SC2 doesn't translate to real life. Your rank is just as meaningless as his achievements unless you can win cash with it. The objective of a video game is to have fun wasting time.
You guys seriously sound like a bunch of religious bigots on a bully pulpit trying to ram your views of what is meaningful or not down others people's throats.
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On October 12 2010 00:35 Joetoney wrote: Does it say he got the FFA 400 achievement on 10.10.2010 and then the 800 achiev on 10.11? in one day?
Yeah, I noticed that too. 400 games in 24 hrs. Thats 20 wins an hour. Maybe he was just Qing with friends?
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If this has been mentioned already I apologize
There's a script thats out right now that allows u to join games and instantly leave them, thereby giving u losses until 0 bronze. However, once you reach that point you'll continually get matched against other people using the same script. This results in 50% of the time you get free wins. I know a guy who used this to grind up both zen masters. Pretty lame, I guess some people care about portraits
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Was actually watching him get close to the end, checked the achievement part of sc2 ranks every time i checked out the ladder.
Grats to him, hope doesn't get bored and quit or sell his account.
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It takes dedication to do the wins vs. AI stuff. It's so boring!
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On October 12 2010 00:42 Congism wrote: Congratulations Mr.잉여
You sexist sob.
Seriously though that takes some dedication. I feel sorry for the second person to get it done.
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How are you guys not doubting this achievement ? Hes probably account sharing or cheating in some way.
Do a little math and you will find out its impossble do this since the launch. You would have to play under 10 min games over 10 hours a day and still not do this in such a short amount of time.
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That's sick, maybe he'll get every icon first too.
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any of you ever heard of a lan center before?
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Achievements are just another way to play the game. You saw it in WoW once they were released, some people became pretty obsessed with them. But to each his own.
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And here I am with 4 different avatars...
On October 12 2010 00:33 KawaiiRice wrote: Add an achievement called "Win the GSL" imo take dat achievement whores It would be pretty funny if Blizz did that.
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ive heard thats the guy who kicked tester out of gsl2 ;]
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he must have had some really good friends for the hard coop ones
also the 800 ffa wins, what the hell!
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Ok if he played 12 hrs / day with under 10 min games and no losses or other achievements.
It would take 94.41 days
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On October 11 2010 18:17 mierin wrote: Holy Check!! This.
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On October 12 2010 01:40 PaD wrote: Ok if he played 12 hrs / day with under 10 min games and no losses or other achievements.
It would take 94.41 days
Assuming he only played 12 hours a day.
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were is faith:D
he must have played 174 games average each day, wtf?
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On October 12 2010 00:52 andrewlt wrote:Show nested quote +On October 12 2010 00:38 Angry_Fetus wrote: The entire concept of achievements depends on certain individuals needs to attain false success - a short-lived sense of fulfillment if you will. At least if you're attempting to get high on the ladder, you're directly competing with real people. Your rank does mean something, you improve, become superior in skill to others. If you wish to chase after virtual achievements, go right ahead. But I sure won't be congratulating you. Skill in SC2 doesn't translate to real life. Your rank is just as meaningless as his achievements unless you can win cash with it. The objective of a video game is to have fun wasting time. You guys seriously sound like a bunch of religious bigots on a bully pulpit trying to ram your views of what is meaningful or not down others people's throats.
That's true, too an extent. A professional SC2 player will have an above average ability in regards to decision making, forearm muscle control, strategical thinking etc. In regards to your second point, your rank is an indicator as to your relative ability in regards to other players. That is in comparison to achievements which are ultimately just an indicator of time spent. I basically agree with your view on the aim of video games - pure entertainment - but this is the epitome of "wasting time". Considering how many hours are put in per day doing ultimately nothing, achieving nothing (ironic I know), I'm of the opinion that it is not something to be applauded. You're welcome to disagree, that's your prerogative.
Too compare my argument to bullying is pure ignorance and misinterpretation.
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This is perhaps the most awesome and ridiculous thing I have ever seen. Ever.
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Wintrading yesyes???
Ban this guy NAO!
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On October 11 2010 18:17 mierin wrote: Holy Check!!
this
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It's just a grind. Some achivements are actually achivements, while some remains a grind. Sure it's impressive, but it just proves how wierd achivements are, it's usually stuff you'd never even want to do if the game didn't tell you..
I come from a heavy wow background, and it's starting to get a little sad. People just do whatever the game says for these magic useless points.
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This guy has spent a lot of time playing SC2 thats for sure. Im betting he did the join random team game quit immediately to get a bunch of those wins, otherwise i dont understand how its possible to get that many wins in such a short time
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On October 11 2010 18:50 Fa1nT wrote: Nothing wrong with account sharing.
wrong, its against the EULA
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On October 12 2010 00:33 KawaiiRice wrote: Add an achievement called "Win the GSL" imo take dat achievement whores
Achievement unlocked: Forum Troll
Would be hilarious though.
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He is missing the collector's edition achievement (feat of strength), haha.
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Numbers time.
3000 1v1 + 3000 team games + 800 ffa + 750 co-op + 300 custom = 7850 WINS needed to get all of those achievements.
Assuming a near 100% winrate for custom, co-op, and ffa (assuming you're in diamond, joining a ffa is pretty much a guaranteed win) and assuming about a 50% winrate for actual competitive games:
6000 1v1 + 6000 team games + 800 ffa + 750 co-op + 300 custom = 13850 games played
13850 / 77 days since release = 179.8 games per day
From a time perspective, it seems pretty much impossible. Unless he attempted cheesing practically every game, the ranked ladder games along are too much time.
15 minutes per 1v1 game * 6000 = 90000 15 minutes per team game * 6000 = 90000 15 minutes per ffa game * 800 = 6000 4 minutes per custom * 300 = 1200 4 minutes per co-op game * 750 = 3000 Total times spent in games =190200 minutes = 3170 hours = 132 days
But wait, that's almost twice as long as the game has actually been out. This heavily implies some kind of exploit, 4v4 game dropping, win trading, account sharing, etc. We haven't even taken into account all of the other achievements as well. Not as large of a time investment, but getting all the campaign, challenge, exploration, and combat achievements was probably a couple days dedicated work too.
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You could have omitted the first word in the title of this thread. It was implied .
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On October 12 2010 02:23 Offhand wrote: Numbers time.
3000 1v1 + 3000 team games + 800 ffa + 1000 co-op + 300 custom = 8100 WINS needed to get all of those achievements.
Assuming a near 100% winrate for custom, co-op, and ffa (assuming you're in diamond, joining a ffa is pretty much a guaranteed win) and assuming about a 50% winrate for actual competitive games:
6000 1v1 + 6000 team games + 800 ffa + 1000 co-op + 300 custom = 14100 games played
14100 / 77 days since release = 183.1 games per day
From a time perspective, it seems pretty much impossible. Unless he attempted cheesing practically every game, the ranked ladder games along are too much time.
15 minutes per 1v1 game * 6000 = 90000 15 minutes per team game * 6000 = 90000 15 minutes per ffa game * 800 = 6000 4 minutes per custom * 400 = 1600 4 minutes per co-op game * 1000 = 4000 Total times spent in games =191600 minutes = 3193.3 hours = 133 days
But wait, that's almost twice as long as the game has actually been out. This heavily implies some kind of exploit, 4v4 game dropping, win trading, account sharing, etc. We haven't even taken into account all of the other achievements as well. Not as large of a time investment, but getting all the campaign, challenge, exploration, and combat achievements was probably a couple days dedicated work too.
Where did you pull 15 minutes from? This guy is grinding. If he cheeses and the cheese fails, he's most likely going to leave the game and not waste time.
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On October 12 2010 02:23 Offhand wrote: Numbers time.
3000 1v1 + 3000 team games + 800 ffa + 750 co-op + 300 custom = 7850 WINS needed to get all of those achievements.
Assuming a near 100% winrate for custom, co-op, and ffa (assuming you're in diamond, joining a ffa is pretty much a guaranteed win) and assuming about a 50% winrate for actual competitive games:
6000 1v1 + 6000 team games + 800 ffa + 750 co-op + 300 custom = 13850 games played
13850 / 77 days since release = 179.8 games per day
From a time perspective, it seems pretty much impossible. Unless he attempted cheesing practically every game, the ranked ladder games along are too much time.
15 minutes per 1v1 game * 6000 = 90000 15 minutes per team game * 6000 = 90000 15 minutes per ffa game * 800 = 6000 4 minutes per custom * 300 = 1200 4 minutes per co-op game * 750 = 3000 Total times spent in games =190200 minutes = 3170 hours = 132 days
But wait, that's almost twice as long as the game has actually been out. This heavily implies some kind of exploit, 4v4 game dropping, win trading, account sharing, etc. We haven't even taken into account all of the other achievements as well. Not as large of a time investment, but getting all the campaign, challenge, exploration, and combat achievements was probably a couple days dedicated work too.
Beat me to it. This. Soooo this.
People in the first pages saying "that's not that impressive" are fucking idiots. I, like the poster above me, don't even believe it was done legit.
edit: 15 minutes is about right (ok maybe 10). A lot of cheese builds might be working, but might not eliminate your opponent immediately. 6 pools are really the exception. Cannons and bunker rushes take more time.
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On October 12 2010 02:29 Deathstar wrote:Show nested quote +On October 12 2010 02:23 Offhand wrote: Numbers time.
3000 1v1 + 3000 team games + 800 ffa + 1000 co-op + 300 custom = 8100 WINS needed to get all of those achievements.
Assuming a near 100% winrate for custom, co-op, and ffa (assuming you're in diamond, joining a ffa is pretty much a guaranteed win) and assuming about a 50% winrate for actual competitive games:
6000 1v1 + 6000 team games + 800 ffa + 1000 co-op + 300 custom = 14100 games played
14100 / 77 days since release = 183.1 games per day
From a time perspective, it seems pretty much impossible. Unless he attempted cheesing practically every game, the ranked ladder games along are too much time.
15 minutes per 1v1 game * 6000 = 90000 15 minutes per team game * 6000 = 90000 15 minutes per ffa game * 800 = 6000 4 minutes per custom * 400 = 1600 4 minutes per co-op game * 1000 = 4000 Total times spent in games =191600 minutes = 3193.3 hours = 133 days
But wait, that's almost twice as long as the game has actually been out. This heavily implies some kind of exploit, 4v4 game dropping, win trading, account sharing, etc. We haven't even taken into account all of the other achievements as well. Not as large of a time investment, but getting all the campaign, challenge, exploration, and combat achievements was probably a couple days dedicated work too. Where did you pull 15 minutes from? This guy is grinding. If he cheeses and the cheese fails, he's most likely going to leave the game and not waste time.
If you cut 1v1 and team games down to 8 minutes, you still have this guy playing SC about 100% of the time. Things like sleep, food, etc aren't even considered. Almost all of his team wins are in 2v2, so it's likely he found another guy willing to grind that out.
EDIT: Nor are we counting things like time spent in matchmaking queue, load times, drops or disconnects, etc.
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On October 12 2010 02:32 Offhand wrote:Show nested quote +On October 12 2010 02:29 Deathstar wrote:On October 12 2010 02:23 Offhand wrote: Numbers time.
3000 1v1 + 3000 team games + 800 ffa + 1000 co-op + 300 custom = 8100 WINS needed to get all of those achievements.
Assuming a near 100% winrate for custom, co-op, and ffa (assuming you're in diamond, joining a ffa is pretty much a guaranteed win) and assuming about a 50% winrate for actual competitive games:
6000 1v1 + 6000 team games + 800 ffa + 1000 co-op + 300 custom = 14100 games played
14100 / 77 days since release = 183.1 games per day
From a time perspective, it seems pretty much impossible. Unless he attempted cheesing practically every game, the ranked ladder games along are too much time.
15 minutes per 1v1 game * 6000 = 90000 15 minutes per team game * 6000 = 90000 15 minutes per ffa game * 800 = 6000 4 minutes per custom * 400 = 1600 4 minutes per co-op game * 1000 = 4000 Total times spent in games =191600 minutes = 3193.3 hours = 133 days
But wait, that's almost twice as long as the game has actually been out. This heavily implies some kind of exploit, 4v4 game dropping, win trading, account sharing, etc. We haven't even taken into account all of the other achievements as well. Not as large of a time investment, but getting all the campaign, challenge, exploration, and combat achievements was probably a couple days dedicated work too. Where did you pull 15 minutes from? This guy is grinding. If he cheeses and the cheese fails, he's most likely going to leave the game and not waste time. If you cut 1v1 and team games down to 8 minutes, you still have this guy playing SC about 100% of the time. Things like sleep, food, etc aren't even considered. EDIT: Nor are we counting things like time spent in matchmaking queue, load times, drops or disconnects, etc.
It could be a collaborative effort between his friends. Each are skilled at different aspects such as 1v1 protoss, coop, etc, eliminating the break aspect. I'm trying to rationale this without considering any cheats.
If you cut down 1v1 and team games to 10 games, it would take him ~94 days and today is 75 days from release. Okay I concede. I do not believe ffa can be won in a measly 15 minute every game and 10 minutes with cheese is a stretch.
edit: If you factor in bots and exploiting, then it makes more sense.
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I like how people are trying to cheapen his achievement by saying "IT DOESNT MEAN ANYTHING LOL." If you think about it, neither does your rating, at least until you hit like 2000+.
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On October 11 2010 21:54 Sanguinarius wrote: wow, thats pretty impressive. I am pacing myself to get the 3k wins in about 3-4 years.
EDIT: I just checked his achievements. He got 400 FFA wins in 3 days. Thats crazy.
I don't understand how this is possible. Three days is 72 hours, which means each FFA would have to last 10-11 minutes on average, assuming that he played nonstop for 72 hours and won every single one of his games.
I smell a rat.
EDIT 1: So someone made this connection before me and in much more detail. My apologies!
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On October 12 2010 03:15 Inori wrote:Show nested quote +On October 12 2010 02:32 Offhand wrote:On October 12 2010 02:29 Deathstar wrote:On October 12 2010 02:23 Offhand wrote: Numbers time.
3000 1v1 + 3000 team games + 800 ffa + 1000 co-op + 300 custom = 8100 WINS needed to get all of those achievements.
Assuming a near 100% winrate for custom, co-op, and ffa (assuming you're in diamond, joining a ffa is pretty much a guaranteed win) and assuming about a 50% winrate for actual competitive games:
6000 1v1 + 6000 team games + 800 ffa + 1000 co-op + 300 custom = 14100 games played
14100 / 77 days since release = 183.1 games per day
From a time perspective, it seems pretty much impossible. Unless he attempted cheesing practically every game, the ranked ladder games along are too much time.
15 minutes per 1v1 game * 6000 = 90000 15 minutes per team game * 6000 = 90000 15 minutes per ffa game * 800 = 6000 4 minutes per custom * 400 = 1600 4 minutes per co-op game * 1000 = 4000 Total times spent in games =191600 minutes = 3193.3 hours = 133 days
But wait, that's almost twice as long as the game has actually been out. This heavily implies some kind of exploit, 4v4 game dropping, win trading, account sharing, etc. We haven't even taken into account all of the other achievements as well. Not as large of a time investment, but getting all the campaign, challenge, exploration, and combat achievements was probably a couple days dedicated work too. Where did you pull 15 minutes from? This guy is grinding. If he cheeses and the cheese fails, he's most likely going to leave the game and not waste time. If you cut 1v1 and team games down to 8 minutes, you still have this guy playing SC about 100% of the time. Things like sleep, food, etc aren't even considered. Almost all of his team wins are in 2v2, so it's likely he found another guy willing to grind that out. EDIT: Nor are we counting things like time spent in matchmaking queue, load times, drops or disconnects, etc. You're forgetting that the time it shows in match results is ingame time, which is 33% faster than IRL.
Everything I did was calculated in real time not game time.
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On October 12 2010 03:15 Inori wrote:Show nested quote +On October 12 2010 02:32 Offhand wrote:On October 12 2010 02:29 Deathstar wrote:On October 12 2010 02:23 Offhand wrote: Numbers time.
3000 1v1 + 3000 team games + 800 ffa + 1000 co-op + 300 custom = 8100 WINS needed to get all of those achievements.
Assuming a near 100% winrate for custom, co-op, and ffa (assuming you're in diamond, joining a ffa is pretty much a guaranteed win) and assuming about a 50% winrate for actual competitive games:
6000 1v1 + 6000 team games + 800 ffa + 1000 co-op + 300 custom = 14100 games played
14100 / 77 days since release = 183.1 games per day
From a time perspective, it seems pretty much impossible. Unless he attempted cheesing practically every game, the ranked ladder games along are too much time.
15 minutes per 1v1 game * 6000 = 90000 15 minutes per team game * 6000 = 90000 15 minutes per ffa game * 800 = 6000 4 minutes per custom * 400 = 1600 4 minutes per co-op game * 1000 = 4000 Total times spent in games =191600 minutes = 3193.3 hours = 133 days
But wait, that's almost twice as long as the game has actually been out. This heavily implies some kind of exploit, 4v4 game dropping, win trading, account sharing, etc. We haven't even taken into account all of the other achievements as well. Not as large of a time investment, but getting all the campaign, challenge, exploration, and combat achievements was probably a couple days dedicated work too. Where did you pull 15 minutes from? This guy is grinding. If he cheeses and the cheese fails, he's most likely going to leave the game and not waste time. If you cut 1v1 and team games down to 8 minutes, you still have this guy playing SC about 100% of the time. Things like sleep, food, etc aren't even considered. Almost all of his team wins are in 2v2, so it's likely he found another guy willing to grind that out. EDIT: Nor are we counting things like time spent in matchmaking queue, load times, drops or disconnects, etc. You're forgetting that the time it shows in match results is ingame time, which is 33% faster than IRL.
Im pretty sure its real time...
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Wow... I wonder if he's ever been outside.
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On October 12 2010 03:06 blagoonga123 wrote: I like how people are trying to cheapen his achievement by saying "IT DOESNT MEAN ANYTHING LOL." If you think about it, neither does your rating, at least until you hit like 2000+.
There's a difference between playing to actually become good at a game and just going through the motions to receive the ultimate nerd achievement. And by "going through the motions", I really mean having no, absolutely NO life at all. This guy probably doesn't know what a vagina looks like. He's so nerdish that even porn sites reject him.
Utterly pathetic, but if he wants to waste his time, more power to him..
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This is stupid, the max amount of achievements is 4960? wtf lol
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On October 12 2010 03:18 Kaptein[konijn] wrote:Show nested quote +On October 12 2010 03:06 blagoonga123 wrote: I like how people are trying to cheapen his achievement by saying "IT DOESNT MEAN ANYTHING LOL." If you think about it, neither does your rating, at least until you hit like 2000+. There's a difference between playing to actually become good at a game and just going through the motions to receive the ultimate nerd achievement. And by "going through the motions", I really mean having no, absolutely NO life at all. This guy probably doesn't know what a vagina looks like. He's so nerdish that even porn sites reject him. Utterly pathetic, but if he wants to waste his time, more power to him..
No matter how good you are it's ultimately useless in the grand scheme of things. He chose to go after an attainable goal and did it, what's your goal? Win the GSL?
One man's junk is another man's treasure. What I find utterly pathetic is your ill-founded contempt.
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On October 11 2010 18:38 cabarkapa wrote:Show nested quote +On October 11 2010 18:37 backtoback wrote:On October 11 2010 18:36 yongming wrote: He's diamond on 1v1,2v2,3v3 and 4v4 too. T_T you say it like it's hard ROFL just means he probably isn't doing the joining team games and leaving right away or the worker rushes in 1v1 bronze
Or that he did that to start and then ranked himself up when he got close to his goals. But I haven't seen his stats so .
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you say it like it's hard ROFL
It probably is harder though on the Korean servers.
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On October 12 2010 03:26 Inori wrote:Show nested quote +On October 12 2010 03:17 Offhand wrote:On October 12 2010 03:15 Inori wrote:On October 12 2010 02:32 Offhand wrote:On October 12 2010 02:29 Deathstar wrote:On October 12 2010 02:23 Offhand wrote: Numbers time.
3000 1v1 + 3000 team games + 800 ffa + 1000 co-op + 300 custom = 8100 WINS needed to get all of those achievements.
Assuming a near 100% winrate for custom, co-op, and ffa (assuming you're in diamond, joining a ffa is pretty much a guaranteed win) and assuming about a 50% winrate for actual competitive games:
6000 1v1 + 6000 team games + 800 ffa + 1000 co-op + 300 custom = 14100 games played
14100 / 77 days since release = 183.1 games per day
From a time perspective, it seems pretty much impossible. Unless he attempted cheesing practically every game, the ranked ladder games along are too much time.
15 minutes per 1v1 game * 6000 = 90000 15 minutes per team game * 6000 = 90000 15 minutes per ffa game * 800 = 6000 4 minutes per custom * 400 = 1600 4 minutes per co-op game * 1000 = 4000 Total times spent in games =191600 minutes = 3193.3 hours = 133 days
But wait, that's almost twice as long as the game has actually been out. This heavily implies some kind of exploit, 4v4 game dropping, win trading, account sharing, etc. We haven't even taken into account all of the other achievements as well. Not as large of a time investment, but getting all the campaign, challenge, exploration, and combat achievements was probably a couple days dedicated work too. Where did you pull 15 minutes from? This guy is grinding. If he cheeses and the cheese fails, he's most likely going to leave the game and not waste time. If you cut 1v1 and team games down to 8 minutes, you still have this guy playing SC about 100% of the time. Things like sleep, food, etc aren't even considered. Almost all of his team wins are in 2v2, so it's likely he found another guy willing to grind that out. EDIT: Nor are we counting things like time spent in matchmaking queue, load times, drops or disconnects, etc. You're forgetting that the time it shows in match results is ingame time, which is 33% faster than IRL. Everything I did was calculated in real time not game time. Then you can cut all the times in like half. I dunno at what level you're playing, but at 1500 diamond LONG games take about 15 mins IRL. Average is 5-7. Cheese is about 3 mins, maybe faster.
What league are you in where long games are 15 minutes? In my own match history, games averaged 15-20 minutes real time, the longest was 49 minutes against a turtling terran player. Like I said before, even if you cut the game times down to 8 minutes average, it's still too long.
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Congrats!! That took some serious dedication to starcraft, something to be admired!
To everyone talking shit....
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Well for team games, couldn't he just join a game, leave, and re-queue? You'd rack up wins pretty fast like that I would think.
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On October 12 2010 03:34 Reborn8u wrote: Congrats!! That took some serious dedication to starcraft, something to be admired!
Math says otherwise, sorry.
On October 12 2010 03:37 Draconicfire wrote: Well for team games, couldn't he just join a game, leave, and re-queue? You'd rack up wins pretty fast like that I would think.
Most team wins were 2v2, so it's doubtful.
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On October 12 2010 03:39 Inori wrote:Show nested quote +On October 12 2010 03:34 Offhand wrote:On October 12 2010 03:26 Inori wrote:On October 12 2010 03:17 Offhand wrote:On October 12 2010 03:15 Inori wrote:On October 12 2010 02:32 Offhand wrote:On October 12 2010 02:29 Deathstar wrote:On October 12 2010 02:23 Offhand wrote: Numbers time.
3000 1v1 + 3000 team games + 800 ffa + 1000 co-op + 300 custom = 8100 WINS needed to get all of those achievements.
Assuming a near 100% winrate for custom, co-op, and ffa (assuming you're in diamond, joining a ffa is pretty much a guaranteed win) and assuming about a 50% winrate for actual competitive games:
6000 1v1 + 6000 team games + 800 ffa + 1000 co-op + 300 custom = 14100 games played
14100 / 77 days since release = 183.1 games per day
From a time perspective, it seems pretty much impossible. Unless he attempted cheesing practically every game, the ranked ladder games along are too much time.
15 minutes per 1v1 game * 6000 = 90000 15 minutes per team game * 6000 = 90000 15 minutes per ffa game * 800 = 6000 4 minutes per custom * 400 = 1600 4 minutes per co-op game * 1000 = 4000 Total times spent in games =191600 minutes = 3193.3 hours = 133 days
But wait, that's almost twice as long as the game has actually been out. This heavily implies some kind of exploit, 4v4 game dropping, win trading, account sharing, etc. We haven't even taken into account all of the other achievements as well. Not as large of a time investment, but getting all the campaign, challenge, exploration, and combat achievements was probably a couple days dedicated work too. Where did you pull 15 minutes from? This guy is grinding. If he cheeses and the cheese fails, he's most likely going to leave the game and not waste time. If you cut 1v1 and team games down to 8 minutes, you still have this guy playing SC about 100% of the time. Things like sleep, food, etc aren't even considered. Almost all of his team wins are in 2v2, so it's likely he found another guy willing to grind that out. EDIT: Nor are we counting things like time spent in matchmaking queue, load times, drops or disconnects, etc. You're forgetting that the time it shows in match results is ingame time, which is 33% faster than IRL. Everything I did was calculated in real time not game time. Then you can cut all the times in like half. I dunno at what level you're playing, but at 1500 diamond LONG games take about 15 mins IRL. Average is 5-7. Cheese is about 3 mins, maybe faster. What league are you in where long games are 15 minutes? Show nested quote + Then you can cut all the times in like half. I dunno at what level you're playing, but at 1500 diamond LONG games take about 15 mins IRL. Average is 5-7. Cheese is about 3 mins, maybe faster.
Take a wild guess. 15 minutes IRL is about 22-25 minutes in-game (in match results, what have you), which is long for an average ladder game.
8 minutes realtime is still too long.
+ Show Spoiler +FFS this is like the third time I've had to post that.
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He don't have the devoted fan achievements.
He has to do it all over again with a collectors edition cdkey.
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Well, then how's about you add the time he spends shitting eating and sleeping into your calculations.
I have a feeling that they will add A LOT.
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On October 12 2010 03:46 Inori wrote:Show nested quote +On October 12 2010 03:41 Offhand wrote:On October 12 2010 03:39 Inori wrote:On October 12 2010 03:34 Offhand wrote:On October 12 2010 03:26 Inori wrote:On October 12 2010 03:17 Offhand wrote:On October 12 2010 03:15 Inori wrote:On October 12 2010 02:32 Offhand wrote:On October 12 2010 02:29 Deathstar wrote:On October 12 2010 02:23 Offhand wrote: Numbers time.
3000 1v1 + 3000 team games + 800 ffa + 1000 co-op + 300 custom = 8100 WINS needed to get all of those achievements.
Assuming a near 100% winrate for custom, co-op, and ffa (assuming you're in diamond, joining a ffa is pretty much a guaranteed win) and assuming about a 50% winrate for actual competitive games:
6000 1v1 + 6000 team games + 800 ffa + 1000 co-op + 300 custom = 14100 games played
14100 / 77 days since release = 183.1 games per day
From a time perspective, it seems pretty much impossible. Unless he attempted cheesing practically every game, the ranked ladder games along are too much time.
15 minutes per 1v1 game * 6000 = 90000 15 minutes per team game * 6000 = 90000 15 minutes per ffa game * 800 = 6000 4 minutes per custom * 400 = 1600 4 minutes per co-op game * 1000 = 4000 Total times spent in games =191600 minutes = 3193.3 hours = 133 days
But wait, that's almost twice as long as the game has actually been out. This heavily implies some kind of exploit, 4v4 game dropping, win trading, account sharing, etc. We haven't even taken into account all of the other achievements as well. Not as large of a time investment, but getting all the campaign, challenge, exploration, and combat achievements was probably a couple days dedicated work too. Where did you pull 15 minutes from? This guy is grinding. If he cheeses and the cheese fails, he's most likely going to leave the game and not waste time. If you cut 1v1 and team games down to 8 minutes, you still have this guy playing SC about 100% of the time. Things like sleep, food, etc aren't even considered. Almost all of his team wins are in 2v2, so it's likely he found another guy willing to grind that out. EDIT: Nor are we counting things like time spent in matchmaking queue, load times, drops or disconnects, etc. You're forgetting that the time it shows in match results is ingame time, which is 33% faster than IRL. Everything I did was calculated in real time not game time. Then you can cut all the times in like half. I dunno at what level you're playing, but at 1500 diamond LONG games take about 15 mins IRL. Average is 5-7. Cheese is about 3 mins, maybe faster. What league are you in where long games are 15 minutes? Then you can cut all the times in like half. I dunno at what level you're playing, but at 1500 diamond LONG games take about 15 mins IRL. Average is 5-7. Cheese is about 3 mins, maybe faster.
Take a wild guess. 15 minutes IRL is about 22-25 minutes in-game (in match results, what have you), which is long for an average ladder game. 8 minutes realtime is still too long. + Show Spoiler +FFS this is like the third time I've had to post that. Stop thinking you're the smartest one around. 8 minutes for an average ladder game where you don't aim for a win asap (cheese or not), not minimum. That and the fact that he can leave as soon as he senses a loss will cut down A LOT in your calculations.
Some numbers would help your argument. Until then, I'll continue looking at my own calculations which clearly point to some foul play here.
Also, you keep lowering the playtime for an "average" game. It's getting pretty laughable.
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Lets look at the numbers very quickly.
He has 13000 ladder games. Each game is a minimum 4 minutes (including search times etc.).
13000 x 4 = 52000
He has 375 custom games. Again let's assume more cheese and minimum 4 minutes.
375 x 4 = 1500
He has 820 FFA (holy shit, 800-20 record?). These are FFAs. There is no way this is taking less than ~ 10 minutes.
820 x 10 = 8200
He has 1625 co-op games. Again, let's assume more cheese and that this takes 4 minutes per game.
1625 x 4 = 6500
Add it all up. Total of 68200 minutes (1136 hours, 47 days).
At the ABSOLUTE minimum, it takes 47 days of constantly playing (no sleep) to accomplish this. Realistically, all of these games won't end in 4 minutes. Many of them will go longer. A more reasonable estimate is probably 5-6 minutes per game.
Also, if we assume 8 hours of sleep everyday, then this brings us up to 70+ days required to just play this many games. That means he has been sleeping 8 hours a day and doing nothing but SC2 every single other second of his life since the game came out. And again, this assumes that he somehow manages to keep all his games to 4 minutes.
What is the point I'm making here? What do you think is more likely: 1 guy has spent his entire life for the passed 3 months doing nothing but SC2 and sleep or that this account is being shared by a few people?
More importantly, is anyone else curious how he managed to have an 800-20 FFA record? I mean, he doesn't seem like a particularly remarkable player. So what sort of strategy could he possibly be doing???
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On October 12 2010 03:23 TOloseGT wrote:Show nested quote +On October 12 2010 03:18 Kaptein[konijn] wrote:On October 12 2010 03:06 blagoonga123 wrote: I like how people are trying to cheapen his achievement by saying "IT DOESNT MEAN ANYTHING LOL." If you think about it, neither does your rating, at least until you hit like 2000+. There's a difference between playing to actually become good at a game and just going through the motions to receive the ultimate nerd achievement. And by "going through the motions", I really mean having no, absolutely NO life at all. This guy probably doesn't know what a vagina looks like. He's so nerdish that even porn sites reject him. Utterly pathetic, but if he wants to waste his time, more power to him.. No matter how good you are it's ultimately useless in the grand scheme of things. He chose to go after an attainable goal and did it, what's your goal? Win the GSL? One man's junk is another man's treasure. What I find utterly pathetic is your ill-founded contempt.
My goal is to have fun playing by watching my progress and being challenged in getting better. And i've reached that goal for every second that I've been playing.
Now tell me how satisfying and useful it was to go 12 hours a day, no sleep, no social life, no work, no study, no girl, to beat the insane computer 100 times in exactly the same way? The challenges for him were to avoid sunlight, human contact and not to fall asleep while going through the same endless motions.
Surely you can differentiate between the two?
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On October 12 2010 03:48 L wrote: Well, then how's about you add the time he spends shitting eating and sleeping into your calculations.
I have a feeling that they will add A LOT.
Pretty easy to do. Let's say our hero player manages 8 hours of sleep per day and 1 hour to do things unrelated to SC (speed-dial the pizza man, empty his bladder, shower). That takes 9 hours out of our 24 hour-SC-a-thon and cuts it down to 17 hours a day.
15 hours a day * 77 days since release = 1155 hours or 48 days to play SC. Looking at the post above mine, it's possible to do this if every waking hour of the past two months has been spent cheesing people.
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On October 12 2010 03:19 Chained wrote: This is stupid, the max amount of achievements is 4960? wtf lol
Lots of people will be pissed it's not a nice number like 5000. It also makes no sense that Liberty Campaign ends at 1590.
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On October 12 2010 03:46 Inori wrote:Show nested quote +On October 12 2010 03:41 Offhand wrote:On October 12 2010 03:39 Inori wrote:On October 12 2010 03:34 Offhand wrote:On October 12 2010 03:26 Inori wrote:On October 12 2010 03:17 Offhand wrote:On October 12 2010 03:15 Inori wrote:On October 12 2010 02:32 Offhand wrote:On October 12 2010 02:29 Deathstar wrote:On October 12 2010 02:23 Offhand wrote: Numbers time.
3000 1v1 + 3000 team games + 800 ffa + 1000 co-op + 300 custom = 8100 WINS needed to get all of those achievements.
Assuming a near 100% winrate for custom, co-op, and ffa (assuming you're in diamond, joining a ffa is pretty much a guaranteed win) and assuming about a 50% winrate for actual competitive games:
6000 1v1 + 6000 team games + 800 ffa + 1000 co-op + 300 custom = 14100 games played
14100 / 77 days since release = 183.1 games per day
From a time perspective, it seems pretty much impossible. Unless he attempted cheesing practically every game, the ranked ladder games along are too much time.
15 minutes per 1v1 game * 6000 = 90000 15 minutes per team game * 6000 = 90000 15 minutes per ffa game * 800 = 6000 4 minutes per custom * 400 = 1600 4 minutes per co-op game * 1000 = 4000 Total times spent in games =191600 minutes = 3193.3 hours = 133 days
But wait, that's almost twice as long as the game has actually been out. This heavily implies some kind of exploit, 4v4 game dropping, win trading, account sharing, etc. We haven't even taken into account all of the other achievements as well. Not as large of a time investment, but getting all the campaign, challenge, exploration, and combat achievements was probably a couple days dedicated work too. Where did you pull 15 minutes from? This guy is grinding. If he cheeses and the cheese fails, he's most likely going to leave the game and not waste time. If you cut 1v1 and team games down to 8 minutes, you still have this guy playing SC about 100% of the time. Things like sleep, food, etc aren't even considered. Almost all of his team wins are in 2v2, so it's likely he found another guy willing to grind that out. EDIT: Nor are we counting things like time spent in matchmaking queue, load times, drops or disconnects, etc. You're forgetting that the time it shows in match results is ingame time, which is 33% faster than IRL. Everything I did was calculated in real time not game time. Then you can cut all the times in like half. I dunno at what level you're playing, but at 1500 diamond LONG games take about 15 mins IRL. Average is 5-7. Cheese is about 3 mins, maybe faster. What league are you in where long games are 15 minutes? Then you can cut all the times in like half. I dunno at what level you're playing, but at 1500 diamond LONG games take about 15 mins IRL. Average is 5-7. Cheese is about 3 mins, maybe faster.
Take a wild guess. 15 minutes IRL is about 22-25 minutes in-game (in match results, what have you), which is long for an average ladder game. 8 minutes realtime is still too long. + Show Spoiler +FFS this is like the third time I've had to post that. Stop thinking you're the smartest one around. 8 minutes for an average ladder game where you don't aim for a win asap (cheese or not), not minimum. That and the fact that he can leave as soon as he senses a loss will cut down A LOT in your calculations. /Edit: if you'd actually do some research, then you would've seen that he massed join-leave games in different team games http://sc2ranks.com/kr/305393/잉여 so that also cuts down in calculations.
Offhand did state that he could not have gotten all those wins without some kind of exploit, and it turns out he was right.. Good work of proving his point!
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Im really happy for you and ima let you finish but why is the score for full achievement doesn't round up to 5000 and it stops at 4960.
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On October 12 2010 03:58 Inori wrote:Show nested quote +On October 12 2010 03:49 Offhand wrote:On October 12 2010 03:46 Inori wrote:On October 12 2010 03:41 Offhand wrote:On October 12 2010 03:39 Inori wrote:On October 12 2010 03:34 Offhand wrote:On October 12 2010 03:26 Inori wrote:On October 12 2010 03:17 Offhand wrote:On October 12 2010 03:15 Inori wrote:On October 12 2010 02:32 Offhand wrote: [quote]
If you cut 1v1 and team games down to 8 minutes, you still have this guy playing SC about 100% of the time. Things like sleep, food, etc aren't even considered. Almost all of his team wins are in 2v2, so it's likely he found another guy willing to grind that out.
EDIT: Nor are we counting things like time spent in matchmaking queue, load times, drops or disconnects, etc. You're forgetting that the time it shows in match results is ingame time, which is 33% faster than IRL. Everything I did was calculated in real time not game time. Then you can cut all the times in like half. I dunno at what level you're playing, but at 1500 diamond LONG games take about 15 mins IRL. Average is 5-7. Cheese is about 3 mins, maybe faster. What league are you in where long games are 15 minutes? Then you can cut all the times in like half. I dunno at what level you're playing, but at 1500 diamond LONG games take about 15 mins IRL. Average is 5-7. Cheese is about 3 mins, maybe faster.
Take a wild guess. 15 minutes IRL is about 22-25 minutes in-game (in match results, what have you), which is long for an average ladder game. 8 minutes realtime is still too long. + Show Spoiler +FFS this is like the third time I've had to post that. Stop thinking you're the smartest one around. 8 minutes for an average ladder game where you don't aim for a win asap (cheese or not), not minimum. That and the fact that he can leave as soon as he senses a loss will cut down A LOT in your calculations. Some numbers would help your argument. Until then, I'll continue looking at my own calculations which clearly point to some foul play here. Also, you keep lowering the playtime for an "average" game. It's getting pretty laughable. Are you a troll? What more numbers do you need? Do some research? Actually look up the guys info before accusing him of something and/or making a fool out of yourself on the forums? Your calculations can be cut in like 3/4th without even assuming that he cheesed 24/7. I dunno, maybe at 700 diamond it's a turtle fest and average games really do take 15 minutes+, I wouldn't know. Although cheese is still cheese, shouldn't take any longer.
You have an opinion, I have math. Everyone is entitled to an opinion, even if yours is wrong.
Go to the start menu and hit "all programs" you'll find a folder there named "accessories". Hit the calculator option and get to it.
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On October 11 2010 19:09 phaded wrote: He doesn't have the Collector's Edition Feat of Strength. Not quite the perfect score
he has the achievement for not wasting 40$ and giving it to blizzard (its hidden)
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On October 12 2010 02:16 jjl wrote: He is missing the collector's edition achievement (feat of strength), haha. Yup, I will always have one up on this guy
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Relax Inori. I don't see why you think he is mass joining/leaving games in team games. In all his 3v3/4v4 groups he has > 50% win rate (which obviously won't happen if you're just joining/leaving). Most of his 2v2 teams are > 50% as well. The majority of his team wins come from a single 2v2 partner (where he has 4k games played). And look at my calculations. I assume a BARE MINIMUM of 4 minutes per game and show that this is only possible with 8 hours of sleep and SC2 every single other second of his life since the game came out.
It's just not likely.
EDIT: looks like his 2v2 partner in crime almost has 4960 himself. Just needs a little over 100 more achievement points.
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Holy this guy put a lot of time into this game getting all the achievements
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Someone on the Korean server should add him and see what sort of BO he has in those FFA games. I really want to know how he's doing it lol
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On October 12 2010 03:46 Inori wrote:/Edit: if you'd actually do some research, then you would've seen that he massed join-leave games in different team games http://sc2ranks.com/kr/305393/잉여 so that also cuts down in calculations.
If you check SC2ranks and look at his graph of points/time you can also see that within the last couple weeks he went from bronze to diamond in 1v1.
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On October 12 2010 04:07 DoomsVille wrote: Relax Inori. I don't see why you think he is mass joining/leaving games in team games. In all his 3v3/4v4 groups he has > 50% win rate (which obviously won't happen if you're just joining/leaving). Most of his 2v2 teams are > 50% as well. The majority of his team wins come from a single 2v2 partner (where he has 4k games played). And look at my calculations. I assume a BARE MINIMUM of 4 minutes per game and show that this is only possible with 8 hours of sleep and SC2 every single other second of his life since the game came out.
It's just not likely.
EDIT: looks like his 2v2 partner in crime almost has 4960 himself. Just needs a little over 100 more achievement points. I feel like join/leaving in diamond games would get you a much higher winrate than join/leaving in bronze games... the extra income won't matter to bronze players, but it will to diamond. My win many more games than I lose when one of my teammates leaves early... I don't think it's really all that hard to believe that he'd have a >50% win rate
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On October 12 2010 04:03 Mastermind wrote:Show nested quote +On October 12 2010 02:16 jjl wrote: He is missing the collector's edition achievement (feat of strength), haha. Yup, I will always have one up on this guy 
The collector's edition achievement gives 0 points. It's worthless.
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On October 12 2010 04:20 Deathstar wrote:Show nested quote +On October 12 2010 04:03 Mastermind wrote:On October 12 2010 02:16 jjl wrote: He is missing the collector's edition achievement (feat of strength), haha. Yup, I will always have one up on this guy  The collector's edition achievement gives 0 points. It's worthless. I find this post very funny haha.
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On October 12 2010 04:02 Offhand wrote:Show nested quote +On October 12 2010 03:58 Inori wrote:On October 12 2010 03:49 Offhand wrote:On October 12 2010 03:46 Inori wrote:On October 12 2010 03:41 Offhand wrote:On October 12 2010 03:39 Inori wrote:On October 12 2010 03:34 Offhand wrote:On October 12 2010 03:26 Inori wrote:On October 12 2010 03:17 Offhand wrote:On October 12 2010 03:15 Inori wrote: [quote] You're forgetting that the time it shows in match results is ingame time, which is 33% faster than IRL.
Everything I did was calculated in real time not game time. Then you can cut all the times in like half. I dunno at what level you're playing, but at 1500 diamond LONG games take about 15 mins IRL. Average is 5-7. Cheese is about 3 mins, maybe faster. What league are you in where long games are 15 minutes? Then you can cut all the times in like half. I dunno at what level you're playing, but at 1500 diamond LONG games take about 15 mins IRL. Average is 5-7. Cheese is about 3 mins, maybe faster.
Take a wild guess. 15 minutes IRL is about 22-25 minutes in-game (in match results, what have you), which is long for an average ladder game. 8 minutes realtime is still too long. + Show Spoiler +FFS this is like the third time I've had to post that. Stop thinking you're the smartest one around. 8 minutes for an average ladder game where you don't aim for a win asap (cheese or not), not minimum. That and the fact that he can leave as soon as he senses a loss will cut down A LOT in your calculations. Some numbers would help your argument. Until then, I'll continue looking at my own calculations which clearly point to some foul play here. Also, you keep lowering the playtime for an "average" game. It's getting pretty laughable. Are you a troll? What more numbers do you need? Do some research? Actually look up the guys info before accusing him of something and/or making a fool out of yourself on the forums? Your calculations can be cut in like 3/4th without even assuming that he cheesed 24/7. I dunno, maybe at 700 diamond it's a turtle fest and average games really do take 15 minutes+, I wouldn't know. Although cheese is still cheese, shouldn't take any longer. You have an opinion, I have math. Everyone is entitled to an opinion, even if yours is wrong. Go to the start menu and hit "all programs" you'll find a folder there named "accessories". Hit the calculator option and get to it.
Your math isn't the problem here, but that 15 minute average game time. Even if you use math it's just an opinion if you pull the numbers out of your ass.
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United States4126 Posts
On October 11 2010 18:37 backtoback wrote:Show nested quote +On October 11 2010 18:36 yongming wrote: He's diamond on 1v1,2v2,3v3 and 4v4 too. T_T you say it like it's hard ROFL To play thousands of games to get achievements in diamond? Yea, it's pretty hard. The people who did it on US did it in bronze.
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This guy really likes starcraft. A lot.
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This is some extensive goal completion.
Also, there is a surplus of disparaging comments in this thread, as is often found online.
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Am I the only one that things they should made all those achievements add up to 5000, not 4960?
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On October 12 2010 05:52 NeXiLe wrote: Am I the only one that things they should made all those achievements add up to 5000, not 4960?
Nope, 4 more achivements pls Blizzard.
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oops double post
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On October 12 2010 05:41 Pobearo wrote: This guy really likes starcraft. A lot.
Don't we all? If I wasn't working I'd play way more than is probably healthy. Especially with the weather getting cold and all.
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On October 12 2010 05:52 NeXiLe wrote: Am I the only one that things they should made all those achievements add up to 5000, not 4960? Yeah. Quite a random number to end on.
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Haha he is probably just really good at cheesing and if he isn't gonna win the game he just leaves...I can't think of another way someone could possibly get so many wins so quickly.
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On October 12 2010 06:19 Combine wrote:Show nested quote +On October 12 2010 05:52 NeXiLe wrote: Am I the only one that things they should made all those achievements add up to 5000, not 4960? Yeah. Quite a random number to end on.
lol watch there be a "hidden" achievement that's worth 40.
you dont even know what it is until it randomly pops up when you've accomplished it >=D
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On October 12 2010 06:01 Phanekim wrote: did he do this legitly?
In all probability? No.
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Wow... thats ridiculous. Did he do it legit? or with that achievement hack thats out there?
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Its not legit, judging by the FFA wins. This is the sticking point. He won 400 FFAs in 24-47 hours. You are looking at less than 8.5 minutes per ffa. He must have used a team. If all members are in the game the rest leave for a fast win. If not, its a gang bang on the remaining players.
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another win farmer that leaves his teams hanging and leeches off their victories. i admire his dedication but he doesn't deserve his achievements.
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Half the posts in this thread remind me of that comic where day9 is like "We aren't trying to have fun, we're trying to crush noobs".
I wonder if these guys think Funday Monday is a waste of time too? Achievement hunting is fun for some people. I'm betting a lot of the guys in this thread are just angry cause someone had fun in the game instead of getting pissed off because they lost 3 ladder games in a row.
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Terranist: he does deserve the achievements, but it just goes to show you how stupid and pointless achievements really are. Top players have like 100 achievement points, a high achievement score is nothing more than proof of too much time to waste + some level of completionist OCD.
Speaking of which, I have too much time to waste and am a stupid achievement whore as well. Never did it in any other games before, but if I was ever going to do it, I figured SC2 is the best game to try it out.
I need the 2v2 and 3v3 insane co-op achievements (win with all race combos, and 15 win streaks). Anyone else interested in doing this, or know where I could find good players to do it with? I'm possibly up for farming additional wins, depends how long the games take.
I have seen people open threads to ask this, they get closed down and told "there's already achievement hunter threads to post in", but I have never found a thread like that.
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On October 14 2010 03:51 Chocobo wrote: Terranist: he does deserve the achievements, but it just goes to show you how stupid and pointless achievements really are. Top players have like 100 achievement points, a high achievement score is nothing more than proof of too much time to waste + some level of completionist OCD.
uh team-game win-farming has been recognized as a legitimate issue by blizzard, and it will be addressed soon. Clearly it was not intended to be abused in order to quickly gain achievements.
So no, he doesn't deserve his team quick match achievements. Unless he got all his 3000 wins legit, in that case props to him.
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Depends on how you define "deserve". The achievement says "get the wins", not "get the wins plus the following restrictions:". In a literal sense they have achieved what is required.
It's understandable why some people would call it not legit. But some people would call worker rushing unfair... some would even call 6 pooling cheating. Where do you draw the line? You can't go by opinion... the rules have to be set by the game itself. Have it disallow wins if you leave too early or whatever.
But right now, the game sets no rules, so technically they did achieve 1000 wins.
I am curious if Blizzard is going to remove achievements and wins from people who used this method. They didn't actually break any rules.
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I guess Korea is dominating achievements too I thought the foreigners might have the upper hand on this one
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On October 14 2010 04:17 Chocobo wrote: Depends on how you define "deserve". The achievement says "get the wins", not "get the wins plus the following restrictions:". In a literal sense they have achieved what is required.
It's understandable why some people would call it not legit. But some people would call worker rushing unfair... some would even call 6 pooling cheating. Where do you draw the line? You can't go by opinion... the rules have to be set by the game itself. Have it disallow wins if you leave too early or whatever.
worker-rush/6-pool can easily be beaten.
When someone in your 4v4 game leaves your team within the first 5 seconds...there's nothing you can do, your team is now at a disadvantage.
Are you saying that if you intentionally leave a 4v4 game at the very beginning, that you "deserve" credit for the win if the team wins? Uh....of course not. Anyone reasonable would define "deserve" as "get by NOT abusing/exploiting the system". People who start & leave 20+ 4v4 games per hour to get wins are clearly abusing/exploiting the system. Now of course they're not going to get banned or anything. But in my eyes (and 99% of the community) these people clearly don't deserve the wins they get from win-farming.
Not sure how you're even making an argument against this o_O
And btw Blizzard has stated they will fix this by not giving you a win if you join & quickly leave a game: http://us.battle.net/sc2/en/forum/topic/777597897?page=2#32
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A bad assumption was to assume 25 minute lengths for every game. The 3000 1v1s were more around 5 or less. Also for the team games, you can do a ton of them in parallel because you join and leave and immediately start searching for a new one while the one you left continues.
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This is amazing, great work man! It must have taken a really long time to get every single achievement. Maybe he shared his account, but I just want to believe it is true.
I don't care how many people in this thread want to bash him, in my eyes he's a hero .
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On October 12 2010 04:23 Jyvblamo wrote:Show nested quote +On October 12 2010 04:20 Deathstar wrote:On October 12 2010 04:03 Mastermind wrote:On October 12 2010 02:16 jjl wrote: He is missing the collector's edition achievement (feat of strength), haha. Yup, I will always have one up on this guy  The collector's edition achievement gives 0 points. It's worthless. I find this post very funny haha.
What's the point of sharing that you found my post funny?
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I sense much nerd-heirarchy elitism in this thread. Congrats to whoever this guy is
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On October 12 2010 00:35 Joetoney wrote: Does it say he got the FFA 400 achievement on 10.10.2010 and then the 800 achiev on 10.11? in one day?
Yeah I'm not buying this for some reason.....
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On October 11 2010 18:38 Bair wrote: He will enjoy his 5 minutes of feeling good and move on to his next OCD-induced hobby.
Well said!
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Maybe someone can clear this up for me actually, is it possible to have an account logged into multiple machines at once to multi box?
I know this will probably invite trolls, but I'm just a skeptic... being in law does that to you.
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On October 14 2010 06:46 DoubleLariat wrote: Maybe someone can clear this up for me actually, is it possible to have an account logged into multiple machines at once to multi box?
I know this will probably invite trolls, but I'm just a skeptic... being in law does that to you.
Nope, it doesn't work.
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On October 11 2010 19:15 MICHELLE wrote:Show nested quote +On October 11 2010 18:37 backtoback wrote:On October 11 2010 18:36 yongming wrote: He's diamond on 1v1,2v2,3v3 and 4v4 too. T_T you say it like it's hard ROFL It's much more hard on the korean server than on the US server....
4v4 diamond is not hard, sorry buddy.
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Damn. That's impressive, I guess--though if he had spent even half of that time doing serious practice, he'd probably be a GSL contender.
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On October 11 2010 18:38 Bair wrote: He will enjoy his 5 minutes of feeling good and move on to his next OCD-induced hobby.
Hahaha so very true. Like the person who got all the achievements in WoW. Maybe its the same guy
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On October 14 2010 05:10 BlasiuS wrote:Show nested quote +On October 14 2010 04:17 Chocobo wrote: Depends on how you define "deserve". The achievement says "get the wins", not "get the wins plus the following restrictions:". In a literal sense they have achieved what is required.
It's understandable why some people would call it not legit. But some people would call worker rushing unfair... some would even call 6 pooling cheating. Where do you draw the line? You can't go by opinion... the rules have to be set by the game itself. Have it disallow wins if you leave too early or whatever.
worker-rush/6-pool can easily be beaten. When someone in your 4v4 game leaves your team within the first 5 seconds...there's nothing you can do, your team is now at a disadvantage. Are you saying that if you intentionally leave a 4v4 game at the very beginning, that you "deserve" credit for the win if the team wins? Uh....of course not. Anyone reasonable would define "deserve" as "get by NOT abusing/exploiting the system". People who start & leave 20+ 4v4 games per hour to get wins are clearly abusing/exploiting the system. Now of course they're not going to get banned or anything. But in my eyes (and 99% of the community) these people clearly don't deserve the wins they get from win-farming. Not sure how you're even making an argument against this o_O And btw Blizzard has stated they will fix this by not giving you a win if you join & quickly leave a game: http://us.battle.net/sc2/en/forum/topic/777597897?page=2#32
Worker rush and 6 pool can be beaten... and teams can also win with a player missing. If you 6 pool and fail, your team is also at a disadvantage. My point is, the rules can't be set by player opinion because different people have different opinions.
Win farmers are certainly exploiting the system, I agree. But there's no rule against using the most effective way to achieve the goal. When I got the "defeat 4 Very Hard AI" and "2 Insane AI" achievements, I exploited the weaknesses in the programming. I made them play zerg, and took advantage of the fact that Zerg AI never makes anything that can beat a cannon walloff, and responds very poorly against void rays. Sure, that's not exactly the same thing as avoiding the battle altogether... but who gets to decide whether this is allowed or not?
The game itself has to define the rules and allow/not allow certain things to work. Otherwise we're in the realm of "don't throw me in Street Fighter, that's cheese and you can't do that!" "Don't 4-pool me, that's not fair because I can't beat it!"
Now I actually agree that this is an exploit and win farming never should been allowed to take place at all. But I would be opposed to any bans or removal of wins/achievements, because these players did not break any rules, and some people would commend them for taking the most direct path.
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