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Blizzard Casually Announces Custom Hotkeys - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
huyNh
Profile Joined March 2010
Canada366 Posts
October 10 2010 07:25 GMT
#41
Yeeee, I can change the stupid yamato cannon hotkey. "y" is so far awayyyy.
huyNh.703
Perscienter
Profile Joined June 2010
957 Posts
October 10 2010 07:26 GMT
#42
I hope that the game will then highlight the new key.
Befree
Profile Joined April 2010
695 Posts
October 10 2010 08:06 GMT
#43
I kept quickly trying to hit V - U for my ultralisk cavern in a game. And when I finally looked at my base for more than a second to see why my ultralisk cavern was never building, I found I had 3 infestation pits. So I'm happy they're adding this now.

Immortals and Infestation pit definitely need to not be "i" though too.
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
October 10 2010 08:16 GMT
#44
more good news! the hotkeys i'd change off the top of my head are hydra den, infestor pit, terran/protoss ground upgrades (w instead of e for weapons), and zerg harvester rally point.

i'm seriously considering setting probes back to p too, i think my control group usage was much cleaner when i used the full keyboard. 0p9p0p9p0p i miss you so much
Moderatorsloppy little slug
lovewithlea
Profile Joined March 2010
168 Posts
October 10 2010 08:19 GMT
#45
On October 10 2010 13:58 GenericTerranPlayer wrote:
Personally i'm just surprised they didn't put all this stuff in BEFORE they released the game..



cause this way you'll forget about chat channels eventually!
sleepingdog
Profile Joined August 2008
Austria6145 Posts
October 10 2010 09:43 GMT
#46
great

now that i've finally gotten used to stupid hotkey like "i" for immortal they introduce custom settings....
"You see....YOU SEE..." © 2010 Sen
vyyye
Profile Joined July 2010
Sweden3917 Posts
Last Edited: 2010-10-10 09:46:26
October 10 2010 09:45 GMT
#47
I can't say I'm very pleased with these news. Not looking forward to learning yet another new hotkey setup.

Ahh, it's about time blizzard! My 66v 77v 88v 99v felt a bit off when I reached 88v, I'd love to move that key. Not to mention I won't ever go back to my base and find two infestation pits instead of one infestation pit and one ultra den.. Lost me so many games :|
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
October 10 2010 09:51 GMT
#48
On October 10 2010 18:45 vyyye wrote:
I can't say I'm very pleased with these news. Not looking forward to learning yet another new hotkey setup.

Ahh, it's about time blizzard! My 66v 77v 88v 99v felt a bit off when I reached 88v, I'd love to move that key. Not to mention I won't ever go back to my base and find two infestation pits instead of one infestation pit and one ultra den.. Lost me so many games :|

During the beta I changed my hotkeys on a weekly basis. If you design the setup yourself it really shouldn't be too hard to get used to.

"feature patch"
That means... that we might get 3 "balance patches" before it? With 1 month between each? Yay.
If you have a good reason to disagree with the above, please tell me. Thank you.
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
October 10 2010 09:55 GMT
#49
I wonder if that will make it possible to assign attack-move to my third mouse button.
Terr
Profile Joined October 2010
237 Posts
Last Edited: 2010-10-10 09:59:57
October 10 2010 09:56 GMT
#50
On October 10 2010 18:51 spinesheath wrote:
"feature patch"
That means... that we might get 3 "balance patches" before it? With 1 month between each? Yay.

Lylirra said "THE next future patch" or in other words patch 1.2
"How peaceful it must be for you, to have a mind unburdened by thought." - Protoss Zealot
TheOracle
Profile Joined May 2010
Australia256 Posts
October 10 2010 10:02 GMT
#51
Yeah, this in the next patch would be good. However I wouldn't bet on it, they are working on quite a few things for the next patch (Is it just my imagination or did they say somewhere that chat channels would be in the next patch?). However 1.2 would be amazing, as I really dislike some of the hotkeys lol.

On October 10 2010 18:55 Scorch wrote:
I wonder if that will make it possible to assign attack-move to my third mouse button.


Exactly, this would be one of the first things I did with custom hotkeys. I'd do it now by making my side button =a, but I get the feeling that it might fall into the realm of macros, which are shady territory.
Aikin
Profile Joined April 2010
Austria532 Posts
October 10 2010 10:08 GMT
#52
Hopefully this includes the f-keys. Screen location ftw. I mean seriously who wants "Selecet Hero X" on your f2 key instead of saving screen locations? If I want a hero in the campaign I hotkey him anyways. Sometimes I really have no idea what thoose guys are thinking.
[A]dmiral Bulldog | Naniwa | [A]lliance
papaz
Profile Joined December 2009
Sweden4149 Posts
October 10 2010 10:10 GMT
#53
yay, finally!
pzea469
Profile Blog Joined September 2008
United States1520 Posts
October 10 2010 10:10 GMT
#54
yes! yes! oh the joy! :D
blizzard answered my prayers

too bad itll have to wait for the next patch.....

basically this means that im going to be screwed when playing at blizzcon :/
Kill the Deathball
TzTz
Profile Blog Joined April 2010
Germany511 Posts
October 10 2010 10:15 GMT
#55
This is already possible. Didn't you read the thread? Just make a Hotkeys folder in your SC2 folder (where the replays etc are) and put a whatever.sc2hotkeys. There you just add the hotkeys you like and you get those as additional option when choosen your hotkeys. Just look for thwe thread for better description.
papaz
Profile Joined December 2009
Sweden4149 Posts
October 10 2010 10:16 GMT
#56
On October 10 2010 19:15 TzTz wrote:
This is already possible. Didn't you read the thread? Just make a Hotkeys folder in your SC2 folder (where the replays etc are) and put a whatever.sc2hotkeys. There you just add the hotkeys you like and you get those as additional option when choosen your hotkeys. Just look for thwe thread for better description.

exept you cant rebind unit producing hotkeys.

spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
October 10 2010 10:21 GMT
#57
On October 10 2010 18:56 Terr wrote:
Show nested quote +
On October 10 2010 18:51 spinesheath wrote:
"feature patch"
That means... that we might get 3 "balance patches" before it? With 1 month between each? Yay.

Lylirra said "THE next future feature patch" or in other words patch 1.2


Read properly. A feature patch is a patch that adds features. The next patch will most likely be just another balance patch.
If you have a good reason to disagree with the above, please tell me. Thank you.
WyghtWolf
Profile Joined July 2010
Israel145 Posts
Last Edited: 2010-10-10 10:27:40
October 10 2010 10:24 GMT
#58
Meh. they remembered it too late.

I just used keytweak to move all the keys around so i could play with just my left hand.

been a nightmare getting used to it, but i also replaced the actual keys so adjusting would be easier.

I no longer know what a qwderty keyboard is


On October 10 2010 18:45 vyyye wrote:
I can't say I'm very pleased with these news. Not looking forward to learning yet another new hotkey setup.

Ahh, it's about time blizzard! My 66v 77v 88v 99v felt a bit off when I reached 88v, I'd love to move that key. Not to mention I won't ever go back to my base and find two infestation pits instead of one infestation pit and one ultra den.. Lost me so many games :|



google keytweak
install
tell it to move 6~0 keys to F1~F5(and thhose F keys to 6~0)
move any other key you want
???
profit
"You don't think, threfore I exist."
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
October 10 2010 10:29 GMT
#59
nice, but id' rather blizzard would fix hotkeys for sc:bw german version

for zerg, to build a drone, i have to press 'l' and then 'd'. now look where these two keys are located on the keyboard
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
Terr
Profile Joined October 2010
237 Posts
Last Edited: 2010-10-10 10:34:19
October 10 2010 10:29 GMT
#60
On October 10 2010 19:21 spinesheath wrote:
Show nested quote +
On October 10 2010 18:56 Terr wrote:
On October 10 2010 18:51 spinesheath wrote:
"feature patch"
That means... that we might get 3 "balance patches" before it? With 1 month between each? Yay.

Lylirra said "THE next future feature patch" or in other words patch 1.2


Read properly. A feature patch is a patch that adds features. The next patch will most likely be just another balance patch.

Ok, so it's feature and not future but it still remains the same patch. Two digit patches (1.1; 1.2; 1,3 and so on) contain both balance changes and new features. While tree digit patches (1.0.1; 1.1.1) are just bug fixes. And they also said that chat channels are coming in 1.2, so 1.2 definitely contains balance changes and new features.
"How peaceful it must be for you, to have a mind unburdened by thought." - Protoss Zealot
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