Blizzard could have released the game with it, and the chat channel/clan features, it's really easy to implement and they are losing many customer because of things like that.
Blizzard Casually Announces Custom Hotkeys - Page 5
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Roggay
Switzerland6320 Posts
Blizzard could have released the game with it, and the chat channel/clan features, it's really easy to implement and they are losing many customer because of things like that. | ||
TheAntZ
Israel6248 Posts
Blizzard Casually Announces Custom Hotkeys dohoho, clever rascal | ||
flodeskum
Iceland1267 Posts
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XsebT
Denmark2980 Posts
I'm having such a hard time adjusting to the sc2 protoss because of the new hotkeys. :S | ||
lowercase
Canada1047 Posts
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EZjijy
United States1039 Posts
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EZjijy
United States1039 Posts
On October 10 2010 23:17 XsebT wrote: omg, P for probes incoming? YEAH BABY! I'm having such a hard time adjusting to the sc2 protoss because of the new hotkeys. :S You know theres a classic keyboard layout that changes the probe hotkey to p right? | ||
Ndugu
United States1078 Posts
LMAO. Kinda surprised to hear that this was announced months ago. It's something I've intensely wanted and I spend enough time here and on the SCII forums that I wouldn't have expected myself to miss it. Ugh. I guess less time spent looking forward to them and more time spent trying to accept some of the worse hotkeys as a fact of life? Also, I feel better that everyone except 2 that have posted missed this news as well lmao | ||
Cade)Flayer
United Kingdom279 Posts
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Penecks
United States600 Posts
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TheOnlyOne
Germany155 Posts
The method posted here in the forum shows that the game allready reads a "Hotkey" folder for a hotkey text file, how can it be difficult to simply put the text file in it ? Making the hotkey customizable is super simpel in terms of adding this feature to the existing UI , theirs simply no reason they can't do it right away, they just dont want to ... However as it is, all the posts also show they wont ban for changing the hotkeys right now, so everyone can simply ignore it and stick with the Custom Layout (that doesnt modify the MPQ), while they will never make it an "official" option. | ||
Khanz
France214 Posts
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sushiman
Sweden2691 Posts
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Sten
United States7 Posts
The problem I saw after just a week or so of playing is that it's sort of living in a fantasy world to embrace this kind of non-configurable design. On an impulse, I decided to map the side button on my mouse to backspace, then immediately realized the fact that I could do so pretty much tears apart any benefit their system has. Then I realized my f-keys on my keyboard are configurable as well. Then I realized they should probably just add custom hotkeys, cuz it's awkward and pointless to try to prevent it from happening. I do see the intention, though. Consoles don't typically let you configure the way the buttons work on a controller willy-nilly, and there's some strong benefit to that simplicity. But I think we kinda have to live in the real world where PCs just don't work that way. | ||
AJMcSpiffy
United States1154 Posts
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Mastermind
Canada7096 Posts
edit: in reality, there will only be a few keys I actually change. i for immortal is an obvious one, so is m for ling speed. I will also be happy to finally have F keys in the correct locations so I can start using them in sc2. | ||
XsebT
Denmark2980 Posts
On October 10 2010 23:31 Repok wrote: You know theres a classic keyboard layout that changes the probe hotkey to p right? Had no idea... Is that legal? | ||
RoarMan
Canada745 Posts
I haven't seen any tournaments disallow it so far, and I think it should remain legal. Although it is good sometimes to force all players to be on the same level, something like hot keys I think is minor and should be left to preference. | ||
Terranist
United States2496 Posts
yeah even at GSL there was one game that was delayed because a player forgot to turn grid off after his game. | ||
Arco
United States2090 Posts
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