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NTT quits Starcraft 2 (?) - Page 26

Forum Index > SC2 General
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Moonling
Profile Blog Joined May 2010
United States987 Posts
October 06 2010 20:19 GMT
#501
Well..idk who NTT is but maybe he should wait till after 2 months after release to make a judgment on a game
1% of koreans control 99% of starcraft winnings. #occupykorea.
hellsan631
Profile Blog Joined March 2010
United States695 Posts
October 06 2010 20:21 GMT
#502
On October 07 2010 05:09 FrostedMiniWeet wrote:
I completely agree with NTT that there are just too many gimmicky units in the game, which turns the game into a massive cheese-fest at times. I think the game would be better off without void rays, cloaked banshees, reapers, salvaging bunkers (decreases the risk involved with cheesy offensive bunkers), mass auto-scv repair, and other gimmicks which even pro's like Idra lose to. Maybe I'm crazy and boring, but I'd prefer a game without proxies, offensive-cannons, offensive pylon wallins etc. I'd rather have a game where the winner wins from micro, macro, mechanics, and positional strategies like surrounds, flanks, backstabs, base trades etc, not from simple cheesy build orders that any noob can master, and beat even the best on occasion. Having said that, I still play the game because I think its very fun and exiting.


Have you played broodwar? DT's, cannon rushes, vultures, dark swarm, plaguu, storms, and the list goes on and on!

All of these units are "gimmicky" and "overpowered", but thats what created such a dynamic in the game, and allowed players to comeback from situations which they were not favored in.

The difference really is the lack of larger, more macro based maps, that make a huge impact on the game.
Rifty
Profile Joined July 2010
Canada76 Posts
October 06 2010 20:24 GMT
#503
Not having the features he listed such as MBS and automining is what 1% of the population of SC2 players want... there's really no motivation for Blizzard to NOT implement these features since the vast majority of their audience actually EXPECT these in a game made in 2010. How many players can be considered to be 'pro' and get paid to play? 200? Now how many players play the game for the sake of having fun? The other 99.5%.

SC2 is not SC1 with updated graphics, nor should it ever be.
Terranist
Profile Blog Joined March 2009
United States2496 Posts
October 06 2010 20:26 GMT
#504
i have to agree with some of his points. SC2 at this time has much more reliance upon gimmicks and less upon mechanics which has been a major downer for me. the game is still evolving though and it's too early to call it trash and quit. early brood war was about one base play or cheese and it took many years to reach the mechanical play of today.
The Show of a Lifetime
whipple
Profile Joined August 2010
United States13 Posts
October 06 2010 20:30 GMT
#505
So NTT admits he was just troll-baiting, lmao. Team Liquid just got trolled HARD.
john0507
Profile Joined August 2010
164 Posts
October 06 2010 20:33 GMT
#506
I swear 99% of the people saying SC2 is less mechanical and "cheesy" didn't play Sc1 when it was first released.
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
Last Edited: 2010-10-06 20:41:34
October 06 2010 20:39 GMT
#507

On October 07 2010 05:09 FrostedMiniWeet wrote:
I completely agree with NTT that there are just too many gimmicky units in the game, which turns the game into a massive cheese-fest at times. I think the game would be better off without void rays, cloaked banshees, reapers, salvaging bunkers (decreases the risk involved with cheesy offensive bunkers), mass auto-scv repair, and other gimmicks which even pro's like Idra lose to. Maybe I'm crazy and boring, but I'd prefer a game without proxies, offensive-cannons, offensive pylon wallins etc. I'd rather have a game where the winner wins from micro, macro, mechanics, and positional strategies like surrounds, flanks, backstabs, base trades etc, not from simple cheesy build orders that any noob can master, and beat even the best on occasion. Having said that, I still play the game because I think its very fun and exiting.


Have you played broodwar? DT's, cannon rushes, vultures, dark swarm, plaguu, storms, and the list goes on and on!

All of these units are "gimmicky" and "overpowered", but thats what created such a dynamic in the game, and allowed players to comeback from situations which they were not favored in.

The difference really is the lack of larger, more macro based maps, that make a huge impact on the game.


I have played BW, since way back in the day with NTT actually. BW definitely had cheese too, but vultures, dark swarm, plague and storms were not cheese, they were absolutely necessary in order to be on equal ground with your opponent. Terran in SC2 could completely go without reapers, cloaked banshees, and salvageable bunkers and still do just as well even at the highest levels. Protoss could do without void rays so early as well, as they do have a purpose other than cheese, which is to be effective against capital ships and other such late game units, but at their current tech level they just turn into a cheesy option.

While BW had cheese two, there weren't as many cheese options, and they typically required at least a decent level of skill and micro to pull off against a player of equal or greater skill.
DorF
Profile Blog Joined July 2009
Sweden961 Posts
October 06 2010 20:40 GMT
#508


Show nested quote +
Farewell dear noobs. Enjoy your mbs, your automing, your warp-in, your reactors, your void rays, your stim and your blink. I've had it with the gimmicks and the lack of fundamental RTS gameplay. What a waste of time this has been.

Drama queen out.

Show nested quote +
The game is just not demanding enough mechanically. It's just gimmicks upon gimmicks upon gimmicks. Maps are horrendous, balance is non existent, gameplay is straightjacketed, and monkeys can be trained to execute some of these build orders. Micro is easy, macro is easy and games are won or lost based purely on randomly chosen build orders. Time management is non existent because 60 apm means you can do everything with pro-gamer efficiency. From Brood War to this is like going from F1 to a go-kart.

I gave the game an honest chance, but it's trash, sorry to say. Gave a bunch of free wins in my last 10 or so games. Might do some more insta f10-n'ing should I feel generous. If anyone poor needs an account, you can have this one as soon as Blizzard allows the free name change.

Noobs won't understand my issues with the game because they're noobs, c'est la vie.





YOU TELL THEM NTT !
THAT RIGHT THERE IS MY BOOOOIIII !!
bw for life (we should really make a club guys , with a clever name too)
BW for life !
haflo
Profile Blog Joined September 2010
140 Posts
October 06 2010 20:42 GMT
#509
i was glad to see the editing of the first post .

no matter how good or knowladgable you are there is no reason to burn bridges generalise population and bilittle a game that a large amount of people enjoy .

i hope NTT will have a fun time/success if he decide to go back to the bw,
or if he will attempt sc2 again , i wish him goodluck and hope to see innovating games from him .

as a guy that moved from a game or two to a sequal i know how hard it can be ,
the only free advice is in order to adapt you need to consider yourself a (relativly) n00b and have an open mind to adapt.

about SC2 i think GSL and the subscribers talk for themself , personnaly i belive it will have a great future , and i can't wait

and please bw / sc2 people lets not fight and laught at wow people together !
reki-
Profile Joined July 2008
Netherlands327 Posts
October 06 2010 20:43 GMT
#510
afaik NTT's clan srsRZR are mostly bm players that think they're on top lvl but really aren't so that might explain his thought process x)
>BD
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
October 06 2010 20:46 GMT
#511
On October 07 2010 05:21 hellsan631 wrote:
Show nested quote +
On October 07 2010 05:09 FrostedMiniWeet wrote:
I completely agree with NTT that there are just too many gimmicky units in the game, which turns the game into a massive cheese-fest at times. I think the game would be better off without void rays, cloaked banshees, reapers, salvaging bunkers (decreases the risk involved with cheesy offensive bunkers), mass auto-scv repair, and other gimmicks which even pro's like Idra lose to. Maybe I'm crazy and boring, but I'd prefer a game without proxies, offensive-cannons, offensive pylon wallins etc. I'd rather have a game where the winner wins from micro, macro, mechanics, and positional strategies like surrounds, flanks, backstabs, base trades etc, not from simple cheesy build orders that any noob can master, and beat even the best on occasion. Having said that, I still play the game because I think its very fun and exiting.


Have you played broodwar? DT's, cannon rushes, vultures, dark swarm, plaguu, storms, and the list goes on and on!

All of these units are "gimmicky" and "overpowered", but thats what created such a dynamic in the game, and allowed players to comeback from situations which they were not favored in.

The difference really is the lack of larger, more macro based maps, that make a huge impact on the game.


The last 4 of your list had a big difference in they were actually skillful to use and not gimmicky strategies at all. I'm not a fan of DT's (though sair/dt is pretty skilled), but it feels like a lot of strategies are similar in effectiveness to DT's in that it works and you win or they defend it and you don't with little skill actually involved.
Perscienter
Profile Joined June 2010
957 Posts
October 06 2010 21:02 GMT
#512
ntt
Terran
Region race rank #72 (0.60% of 12,097, 99th percentile)

He belongs to the best percentile of players and Terrans on the NA server in the diamond league. Roughly 8% of the players on NA play in diamond. I know, it has a bad reputation, but if you criticize him for being a bad player, you really have to think about your demands.
rel
Profile Blog Joined January 2005
Guam3521 Posts
October 06 2010 21:05 GMT
#513
The only time we here about NTT since early 2000, every time.. is him whining and complaining.
I'll tank push my way into her heart. ☮♥&$!
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
Last Edited: 2010-10-06 21:07:11
October 06 2010 21:06 GMT
#514
On October 06 2010 15:49 adeezy wrote:
Who is NTT? Not Trying to Troll =/.


Well, I hope he really isn't.
No one ever remembers second place, eh? eh? GIVE ME COMMAND
NonY
Profile Blog Joined June 2007
8751 Posts
October 06 2010 21:12 GMT
#515
On October 07 2010 06:02 Perscienter wrote:
ntt
Terran
Region race rank #72 (0.60% of 12,097, 99th percentile)

He belongs to the best percentile of players and Terrans on the NA server in the diamond league. Roughly 8% of the players on NA play in diamond. I know, it has a bad reputation, but if you criticize him for being a bad player, you really have to think about your demands.

I don't think it really matters for this discussion either way. The only reason anyone listens to him is because of what he did in SC1. In SC2 he's nothing, despite being in 99th percentile. Anyway, it's possible to tell differences in skill at elite levels.

If you watched Tennis and all games were played on hard courts, then someone introduced clay courts, and some guy who was top 10 on hard courts for a brief time, who is now top 100 at clay courts, goes off about how the clay courts don't properly emphasize the skills that Tennis ought to emphasize, then everyone would just be like "lol what". It's something like that imo. Some other smart and knowledgeable people have other opinions but it's too early to say either way.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
October 06 2010 21:16 GMT
#516
Well... he is kinda right about the build-order roulette thing. I feel like the pre-scouting build orders impact the flow of the game too dramatically.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
October 06 2010 21:18 GMT
#517
I don't think it really matters for this discussion either way. The only reason anyone listens to him is because of what he did in SC1. In SC2 he's nothing, despite being in 99th percentile. Anyway, it's possible to tell differences in skill at elite levels.

If you watched Tennis and all games were played on hard courts, then someone introduced clay courts, and some guy who was top 10 on hard courts for a brief time, who is now top 100 at clay courts, goes off about how the clay courts don't properly emphasize the skills that Tennis ought to emphasize, then everyone would just be like "lol what". It's something like that imo. Some other smart and knowledgeable people have other opinions but it's too early to say either way.


Hey Tyler, do you think that the gimmicks in the game (SC2) are too powerful or diverse? Do you feel like you can reliably defeat a weaker opponent, despite anything they throw at you? Thanks.
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
Last Edited: 2010-10-06 21:22:45
October 06 2010 21:21 GMT
#518
NTT = no respect user.

His game vs Socke on Steppes of War was the epitome of someone who has no class.
He turtles up and goes Battlecruisers, and then when he is winning he tells Socke this strategy doesn't work 99% of the time and it is bullshit that Terran can't do anything against a Protoss mid-game as Socke was getting raped. You really think someone who made an impact on the former game 11 years ago would have matured at least a little, but guess not.

He can go flip burgers and think his opinion still matters to anyone. This topic pisses me off because it is obvious he loves the attention he gets, positive or negative. Don't give notoriety to immature nooby assholes.
I want to fuck Soulkey with a Zelderan.
Kishkumen
Profile Blog Joined July 2010
United States650 Posts
October 06 2010 21:22 GMT
#519
On October 07 2010 06:12 Liquid`Tyler wrote:
Show nested quote +
On October 07 2010 06:02 Perscienter wrote:
ntt
Terran
Region race rank #72 (0.60% of 12,097, 99th percentile)

He belongs to the best percentile of players and Terrans on the NA server in the diamond league. Roughly 8% of the players on NA play in diamond. I know, it has a bad reputation, but if you criticize him for being a bad player, you really have to think about your demands.

I don't think it really matters for this discussion either way. The only reason anyone listens to him is because of what he did in SC1. In SC2 he's nothing, despite being in 99th percentile. Anyway, it's possible to tell differences in skill at elite levels.

If you watched Tennis and all games were played on hard courts, then someone introduced clay courts, and some guy who was top 10 on hard courts for a brief time, who is now top 100 at clay courts, goes off about how the clay courts don't properly emphasize the skills that Tennis ought to emphasize, then everyone would just be like "lol what". It's something like that imo. Some other smart and knowledgeable people have other opinions but it's too early to say either way.


Tyler: A voice of reason in a thread full of people just typing whatever comes into their brain and hitting post. It seems like a lot of experienced SC1 players like Tyler and Day9 are taking the wait and see approach to SC2. True, there are some NTTs, but I think there are far more Tylers and Day9s who prefer to wait for the game to develop before calling out "imbalanced" or "broken" or "not enough skill." Day9's right, Blizzard has a long track record of making sure that their RTS games can sustain competitive play at the highest level.
Weird, last time I checked the UN said you need to have at least 200 APM and be rainbow league to be called human. —Liquid`TLO
FrostedMiniWeet
Profile Joined July 2009
United States636 Posts
Last Edited: 2010-10-06 21:25:44
October 06 2010 21:25 GMT
#520
Kishkumen from the BOM?
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