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Patch 1.1.1 - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 18 Next All
Yuffie
Profile Joined June 2010
132 Posts
September 28 2010 03:42 GMT
#101
new bug: phönix beam stays after target died...
Noev
Profile Blog Joined January 2010
United States1105 Posts
September 28 2010 03:44 GMT
#102
wow new these problems were going to get fixed but didnt think it would be this quickly, well its good to see that blizzard can patch things quickly when there is bad bug
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
Last Edited: 2010-09-28 03:56:31
September 28 2010 03:54 GMT
#103
On September 28 2010 09:37 Nightfall.589 wrote:
Can we stop perpetuating the rumour that Cool won because of the bug?

His ultras cleaved a total of 4 marines, a siege tank, and 2 missile turrets that were not right adjacent to a PF over the course of both games.

ignoring the clusterfuck of thors all bunched up and nice.

Not saying that it didnt even things out a bit but a you kind of have to acknowledge that.
archon256
Profile Joined August 2010
United States363 Posts
September 28 2010 03:57 GMT
#104
On September 28 2010 12:54 Vimsey wrote:
Show nested quote +
On September 28 2010 09:37 Nightfall.589 wrote:
Can we stop perpetuating the rumour that Cool won because of the bug?

His ultras cleaved a total of 4 marines, a siege tank, and 2 missile turrets that were not right adjacent to a PF over the course of both games.

ignoring the clusterfuck of thors all bunched up and nice.

Not saying that it didnt even things out a bit but a you kind of have to acknowledge that.


Read the thread please.

On September 28 2010 09:44 Nightfall.589 wrote:
The bug only affects buildings

1.1 Ultra splash against units works the exact same way as it did in 1.0

Show nested quote +

Can we stop perpetuating the rumour that Cool won because of the bug?

"The troupe is ready, the stage is set. I come to dance, the dance of death"
koppik
Profile Joined April 2010
United States676 Posts
Last Edited: 2010-09-28 03:59:26
September 28 2010 03:58 GMT
#105
Ultras should still be improved against pfs relative to patch 1.0, right? You just have to position the ultras to attack over the SCVs.

Otherwise, quick fix. It would have been nice to have been fixed before Cool vs. Top, since now that bug has overshadowed that series. But, whatever.
ScarletKnight
Profile Joined August 2010
United States691 Posts
Last Edited: 2010-09-28 04:03:08
September 28 2010 04:02 GMT
#106
It's good to see Blizzard being proactive about bugs. Gives me hope that they still generally know what they're doing.
Looks like I picked the wrong week the quit sniffing glue
Scorcher2k
Profile Joined November 2009
United States802 Posts
September 28 2010 04:06 GMT
#107
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.

Awwww, so long sockfolding!
CagedMind
Profile Joined February 2010
United States506 Posts
September 28 2010 04:06 GMT
#108
Mineral boosting is not a big deal to take out. It came out I mastered it they take it out I don't care much.

It doesn't really impact game in any positive or negative way. Pretty easy to use(easy to mess up first number of times doing) and really isn't some cool awesome high apm pro trick. So only thing that matters is if game is better with that 30 extra minerals. Although it did increase my apm cause I wasn't doing much in early game hmmmmmm I guess I will spam on purpose.
your micro has been depleted
Baby_Seal
Profile Joined August 2010
United States360 Posts
September 28 2010 04:07 GMT
#109
On September 28 2010 12:39 fdsdfg wrote:
Infested terrans last 30 seconds now... that's definitely new!


Wait...what? I didn't see that in the patch notes. Still, that would be pretty cool though. I guess I'll try it out and see for myself.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
September 28 2010 04:08 GMT
#110
On September 28 2010 12:42 Urbanspaceman wrote:
new bug: phönix beam stays after target died...


Seriously? That will SO suck if it's true....
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
elSolar
Profile Joined May 2010
United States15 Posts
September 28 2010 04:12 GMT
#111
People are seriously taking this to mean that Blizzard is biased against Zerg? Absolutely insane. Whether the Ultralisk "bug" contributed to balancing or imbalancing the game, it was obviously unintended and going to be fixed. Fixing broader issues like the power of Terran and the weakness of Zerg are most likely considered a separate issue, and it's right of them to attempt to balance the game without compromising their vision of what an Ultralisk should be.
We must build a bigger navy than the enemy will build when he hears we're building a bigger navy than he's building.
Yurie
Profile Blog Joined August 2010
12185 Posts
Last Edited: 2010-09-28 04:14:30
September 28 2010 04:13 GMT
#112
On September 28 2010 12:01 EnderCN wrote:
Good patch. Being 'good' shouldn't be about knowing how to exploit game mechanics.


It should be one part of being good. The more little edges you can get over your opponent the better.
Huko
Profile Joined April 2010
United States324 Posts
September 28 2010 04:20 GMT
#113
Sweet mineral boosting problem, now I won't feel at a disadvantage cause I can't do it properly!
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
September 28 2010 04:21 GMT
#114
On September 28 2010 12:39 fdsdfg wrote:
Infested terrans last 30 seconds now... that's definitely new!

yeah they already last 30 seconds dude
ModeratorBlame yourself or God
Shakes
Profile Joined April 2010
Australia557 Posts
September 28 2010 04:22 GMT
#115
On September 28 2010 12:39 fdsdfg wrote:
Infested terrans last 30 seconds now... that's definitely new!


Liquidpedia says they last 30 seconds so I don't think it's new.
Ahtiven
Profile Joined May 2009
Malaysia159 Posts
September 28 2010 04:22 GMT
#116
where is the "Undocumented patch changes in 1.1.1" thread?
Life is a gift, don't waste it.
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
September 28 2010 04:25 GMT
#117
On September 28 2010 12:57 archon256 wrote:
Show nested quote +
On September 28 2010 12:54 Vimsey wrote:
On September 28 2010 09:37 Nightfall.589 wrote:
Can we stop perpetuating the rumour that Cool won because of the bug?

His ultras cleaved a total of 4 marines, a siege tank, and 2 missile turrets that were not right adjacent to a PF over the course of both games.

ignoring the clusterfuck of thors all bunched up and nice.

Not saying that it didnt even things out a bit but a you kind of have to acknowledge that.


Read the thread please.

Show nested quote +
On September 28 2010 09:44 Nightfall.589 wrote:
The bug only affects buildings

1.1 Ultra splash against units works the exact same way as it did in 1.0


Can we stop perpetuating the rumour that Cool won because of the bug?



lol cool won that because the thors were 0/0 with no 250mm cannon, if your gonna get that many thors the cannon can never be bad.
savior did nothing wrong
junemermaid
Profile Joined September 2006
United States981 Posts
September 28 2010 04:26 GMT
#118
On September 28 2010 13:25 EleanorRIgby wrote:
Show nested quote +
On September 28 2010 12:57 archon256 wrote:
On September 28 2010 12:54 Vimsey wrote:
On September 28 2010 09:37 Nightfall.589 wrote:
Can we stop perpetuating the rumour that Cool won because of the bug?

His ultras cleaved a total of 4 marines, a siege tank, and 2 missile turrets that were not right adjacent to a PF over the course of both games.

ignoring the clusterfuck of thors all bunched up and nice.

Not saying that it didnt even things out a bit but a you kind of have to acknowledge that.


Read the thread please.

On September 28 2010 09:44 Nightfall.589 wrote:
The bug only affects buildings

1.1 Ultra splash against units works the exact same way as it did in 1.0


Can we stop perpetuating the rumour that Cool won because of the bug?



lol cool won that because the thors were 0/0 with no 250mm cannon, if your gonna get that many thors the cannon can never be bad.


That and he could afford to throw away 12 ultralisks and not give a shit.
the UMP says YER OUT
Half
Profile Joined March 2010
United States2554 Posts
September 28 2010 04:27 GMT
#119


lol cool won that because the thors were 0/0 with no 250mm cannon, if your gonna get that many thors the cannon can never be bad.


250mm cannons cannot be used on Ultras.

just stop.
Too Busy to Troll!
junemermaid
Profile Joined September 2006
United States981 Posts
September 28 2010 04:28 GMT
#120
On September 28 2010 13:27 Half wrote:
Show nested quote +


lol cool won that because the thors were 0/0 with no 250mm cannon, if your gonna get that many thors the cannon can never be bad.


250mm cannons cannot be used on Ultras.

just stop.


............ you can use the cannons, it just doesn't stun the ultralisk.
the UMP says YER OUT
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