• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:39
CET 06:39
KST 14:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Vitality disbanding their sc2-team Team Liquid Map Contest - Preparation Notice ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10 Flash's ASL S21 & Future Plans Announcement BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues [BSL22] Open Qualifier #1 - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
PC Games Sales Thread Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2640 users

Patch 1.1.1 - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 18 Next All
Yuffie
Profile Joined June 2010
132 Posts
September 28 2010 03:42 GMT
#101
new bug: phönix beam stays after target died...
Noev
Profile Blog Joined January 2010
United States1105 Posts
September 28 2010 03:44 GMT
#102
wow new these problems were going to get fixed but didnt think it would be this quickly, well its good to see that blizzard can patch things quickly when there is bad bug
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
Last Edited: 2010-09-28 03:56:31
September 28 2010 03:54 GMT
#103
On September 28 2010 09:37 Nightfall.589 wrote:
Can we stop perpetuating the rumour that Cool won because of the bug?

His ultras cleaved a total of 4 marines, a siege tank, and 2 missile turrets that were not right adjacent to a PF over the course of both games.

ignoring the clusterfuck of thors all bunched up and nice.

Not saying that it didnt even things out a bit but a you kind of have to acknowledge that.
archon256
Profile Joined August 2010
United States363 Posts
September 28 2010 03:57 GMT
#104
On September 28 2010 12:54 Vimsey wrote:
Show nested quote +
On September 28 2010 09:37 Nightfall.589 wrote:
Can we stop perpetuating the rumour that Cool won because of the bug?

His ultras cleaved a total of 4 marines, a siege tank, and 2 missile turrets that were not right adjacent to a PF over the course of both games.

ignoring the clusterfuck of thors all bunched up and nice.

Not saying that it didnt even things out a bit but a you kind of have to acknowledge that.


Read the thread please.

On September 28 2010 09:44 Nightfall.589 wrote:
The bug only affects buildings

1.1 Ultra splash against units works the exact same way as it did in 1.0

Show nested quote +

Can we stop perpetuating the rumour that Cool won because of the bug?

"The troupe is ready, the stage is set. I come to dance, the dance of death"
koppik
Profile Joined April 2010
United States676 Posts
Last Edited: 2010-09-28 03:59:26
September 28 2010 03:58 GMT
#105
Ultras should still be improved against pfs relative to patch 1.0, right? You just have to position the ultras to attack over the SCVs.

Otherwise, quick fix. It would have been nice to have been fixed before Cool vs. Top, since now that bug has overshadowed that series. But, whatever.
ScarletKnight
Profile Joined August 2010
United States691 Posts
Last Edited: 2010-09-28 04:03:08
September 28 2010 04:02 GMT
#106
It's good to see Blizzard being proactive about bugs. Gives me hope that they still generally know what they're doing.
Looks like I picked the wrong week the quit sniffing glue
Scorcher2k
Profile Joined November 2009
United States802 Posts
September 28 2010 04:06 GMT
#107
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.

Awwww, so long sockfolding!
CagedMind
Profile Joined February 2010
United States506 Posts
September 28 2010 04:06 GMT
#108
Mineral boosting is not a big deal to take out. It came out I mastered it they take it out I don't care much.

It doesn't really impact game in any positive or negative way. Pretty easy to use(easy to mess up first number of times doing) and really isn't some cool awesome high apm pro trick. So only thing that matters is if game is better with that 30 extra minerals. Although it did increase my apm cause I wasn't doing much in early game hmmmmmm I guess I will spam on purpose.
your micro has been depleted
Baby_Seal
Profile Joined August 2010
United States360 Posts
September 28 2010 04:07 GMT
#109
On September 28 2010 12:39 fdsdfg wrote:
Infested terrans last 30 seconds now... that's definitely new!


Wait...what? I didn't see that in the patch notes. Still, that would be pretty cool though. I guess I'll try it out and see for myself.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
September 28 2010 04:08 GMT
#110
On September 28 2010 12:42 Urbanspaceman wrote:
new bug: phönix beam stays after target died...


Seriously? That will SO suck if it's true....
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
elSolar
Profile Joined May 2010
United States15 Posts
September 28 2010 04:12 GMT
#111
People are seriously taking this to mean that Blizzard is biased against Zerg? Absolutely insane. Whether the Ultralisk "bug" contributed to balancing or imbalancing the game, it was obviously unintended and going to be fixed. Fixing broader issues like the power of Terran and the weakness of Zerg are most likely considered a separate issue, and it's right of them to attempt to balance the game without compromising their vision of what an Ultralisk should be.
We must build a bigger navy than the enemy will build when he hears we're building a bigger navy than he's building.
Yurie
Profile Blog Joined August 2010
12047 Posts
Last Edited: 2010-09-28 04:14:30
September 28 2010 04:13 GMT
#112
On September 28 2010 12:01 EnderCN wrote:
Good patch. Being 'good' shouldn't be about knowing how to exploit game mechanics.


It should be one part of being good. The more little edges you can get over your opponent the better.
Huko
Profile Joined April 2010
United States324 Posts
September 28 2010 04:20 GMT
#113
Sweet mineral boosting problem, now I won't feel at a disadvantage cause I can't do it properly!
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
September 28 2010 04:21 GMT
#114
On September 28 2010 12:39 fdsdfg wrote:
Infested terrans last 30 seconds now... that's definitely new!

yeah they already last 30 seconds dude
ModeratorBlame yourself or God
Shakes
Profile Joined April 2010
Australia557 Posts
September 28 2010 04:22 GMT
#115
On September 28 2010 12:39 fdsdfg wrote:
Infested terrans last 30 seconds now... that's definitely new!


Liquidpedia says they last 30 seconds so I don't think it's new.
Ahtiven
Profile Joined May 2009
Malaysia159 Posts
September 28 2010 04:22 GMT
#116
where is the "Undocumented patch changes in 1.1.1" thread?
Life is a gift, don't waste it.
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
September 28 2010 04:25 GMT
#117
On September 28 2010 12:57 archon256 wrote:
Show nested quote +
On September 28 2010 12:54 Vimsey wrote:
On September 28 2010 09:37 Nightfall.589 wrote:
Can we stop perpetuating the rumour that Cool won because of the bug?

His ultras cleaved a total of 4 marines, a siege tank, and 2 missile turrets that were not right adjacent to a PF over the course of both games.

ignoring the clusterfuck of thors all bunched up and nice.

Not saying that it didnt even things out a bit but a you kind of have to acknowledge that.


Read the thread please.

Show nested quote +
On September 28 2010 09:44 Nightfall.589 wrote:
The bug only affects buildings

1.1 Ultra splash against units works the exact same way as it did in 1.0


Can we stop perpetuating the rumour that Cool won because of the bug?



lol cool won that because the thors were 0/0 with no 250mm cannon, if your gonna get that many thors the cannon can never be bad.
savior did nothing wrong
junemermaid
Profile Joined September 2006
United States981 Posts
September 28 2010 04:26 GMT
#118
On September 28 2010 13:25 EleanorRIgby wrote:
Show nested quote +
On September 28 2010 12:57 archon256 wrote:
On September 28 2010 12:54 Vimsey wrote:
On September 28 2010 09:37 Nightfall.589 wrote:
Can we stop perpetuating the rumour that Cool won because of the bug?

His ultras cleaved a total of 4 marines, a siege tank, and 2 missile turrets that were not right adjacent to a PF over the course of both games.

ignoring the clusterfuck of thors all bunched up and nice.

Not saying that it didnt even things out a bit but a you kind of have to acknowledge that.


Read the thread please.

On September 28 2010 09:44 Nightfall.589 wrote:
The bug only affects buildings

1.1 Ultra splash against units works the exact same way as it did in 1.0


Can we stop perpetuating the rumour that Cool won because of the bug?



lol cool won that because the thors were 0/0 with no 250mm cannon, if your gonna get that many thors the cannon can never be bad.


That and he could afford to throw away 12 ultralisks and not give a shit.
the UMP says YER OUT
Half
Profile Joined March 2010
United States2554 Posts
September 28 2010 04:27 GMT
#119


lol cool won that because the thors were 0/0 with no 250mm cannon, if your gonna get that many thors the cannon can never be bad.


250mm cannons cannot be used on Ultras.

just stop.
Too Busy to Troll!
junemermaid
Profile Joined September 2006
United States981 Posts
September 28 2010 04:28 GMT
#120
On September 28 2010 13:27 Half wrote:
Show nested quote +


lol cool won that because the thors were 0/0 with no 250mm cannon, if your gonna get that many thors the cannon can never be bad.


250mm cannons cannot be used on Ultras.

just stop.


............ you can use the cannons, it just doesn't stun the ultralisk.
the UMP says YER OUT
Prev 1 4 5 6 7 8 18 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
LiuLi Cup Grand Finals Playoff
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 136
ProTech111
mcanning 50
StarCraft: Brood War
Bisu 10964
Sea 6761
ToSsGirL 92
Dewaltoss 76
Icarus 9
Terrorterran 1
League of Legends
JimRising 778
Counter-Strike
Stewie2K769
Heroes of the Storm
Khaldor117
Other Games
summit1g9966
C9.Mang0359
ToD40
Mew2King33
Organizations
StarCraft: Brood War
Afreeca ASL 2737
UltimateBattle 220
lovetv 24
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Berry_CruncH1577
• Hupsaiya 445
• Sammyuel 19
• practicex 6
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• RayReign 28
• Diggity2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Lourlo1150
• Stunt348
Other Games
• Scarra732
Upcoming Events
CranKy Ducklings
4h 21m
RSL Revival
4h 21m
Reynor vs Zoun
herO vs sOs
WardiTV Winter Champion…
6h 21m
Classic vs Rogue
Solar vs Gerald
Bunny vs Nicoract
ByuN vs Zoun
herO vs Clem
MaxPax vs Cure
AI Arena Tournament
14h 21m
Patches Events
17h 21m
Replay Cast
18h 21m
Sparkling Tuna Cup
1d 4h
RSL Revival
1d 4h
Classic vs TriGGeR
Cure vs Cham
WardiTV Winter Champion…
1d 6h
OSC
1d 6h
[ Show More ]
BSL
1d 14h
Replay Cast
1d 18h
Replay Cast
2 days
Monday Night Weeklies
2 days
OSC
2 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-05
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
ASL Season 21: Qualifier #1
RSL Revival: Season 4
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.