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Patch 1.1.1 - Page 5

Forum Index > SC2 General
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Dommk
Profile Joined May 2010
Australia4865 Posts
September 28 2010 01:49 GMT
#81
On September 28 2010 10:45 Fa1nT wrote:
Show nested quote +
On September 28 2010 10:43 Amber[LighT] wrote:
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.


peace out sock folding I'm loling at the people who actually put time into mastering sock folding...

Whats more ridiculous is that they did not FIX the bug, they FIXED the solution..

So the delay in mining is INTENTIONAL?

WHY?

It makes no sense other than to slow down mining...

Probably to control the amount of income players get.
dunoobterraspieler
Profile Joined September 2010
1 Post
September 28 2010 01:49 GMT
#82
--- Nuked ---
Seikhor
Profile Joined April 2010
Canada116 Posts
September 28 2010 01:50 GMT
#83
Since the patch, when I connect to my log in page, I've nothing anymore. It's blank. There's no username or password.

Anyone has this problem too?
theqat
Profile Blog Joined March 2008
United States2856 Posts
September 28 2010 01:51 GMT
#84
Why did BW workers do the same thing? Why were BW workers so inefficient? Why didn't they just fix them to be more efficient? These and other questions are exactly as pertinent as asking why they didn't take out the delay along with sockfolding. It would completely ruin balance.
thezergk
Profile Joined October 2009
United States492 Posts
September 28 2010 01:54 GMT
#85
NO! Mineral boosting is gone! WHY?!?!?!
Nada vs. TLO Results: "Nada 1 TLO 1 Bnet 2 KESPA 1"
Fa1nT
Profile Joined September 2010
United States3423 Posts
September 28 2010 01:58 GMT
#86
Can someone please post a video of how splash works on a building surrounded by SCV now?

I would check myself but I am on a laptop that doesn't have the game D:
Boblion
Profile Blog Joined May 2007
France8043 Posts
September 28 2010 01:58 GMT
#87
2 freewins and 3 freeloss thanks to discos thank you Blizzard !
fuck all those elitists brb watching streams of elite players.
Looky
Profile Joined April 2010
United States1608 Posts
September 28 2010 02:01 GMT
#88
oh cmon why dont ultras kill scv when targeting a PF? thats so unlogical. i swear pf is already imba

User was warned for this post
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
September 28 2010 02:05 GMT
#89
thank god the boost is gone that shit was annoying to do every game
ModeratorBlame yourself or God
smegged
Profile Joined August 2010
Australia213 Posts
September 28 2010 02:22 GMT
#90
On September 28 2010 11:05 Zelniq wrote:
thank god the boost is gone that shit was annoying to do every game


This.

Still I'm a bit cheesed off that they nerfed ultras without fixing attack priority on scvs.
"I'm usually happy when I can see Dark Templar, Its when I can't see them that I get angry." - Altar
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
September 28 2010 02:26 GMT
#91
Bug fixes for things like mineral boosting, really necessary? T.T
"Infestors are the suck" - LzGamer
RidL
Profile Joined June 2010
Netherlands39 Posts
September 28 2010 02:35 GMT
#92
Ah well, back to uselessly boxing workers in the start of my games.
Riddle me this ..
chocoed
Profile Joined June 2007
United States398 Posts
September 28 2010 02:55 GMT
#93
There goes my mineral boost.
My life for Aiur!
heishe
Profile Blog Joined June 2009
Germany2284 Posts
Last Edited: 2010-09-28 02:57:19
September 28 2010 02:57 GMT
#94
Are you guys @europe still getting desynced on the ladder? I'm too afraid to try it out lol.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
farmboy
Profile Joined September 2010
Philippines4 Posts
September 28 2010 02:59 GMT
#95
They "fixed" the 7% mineral boost technique.

Why would Blizzard remove something that rewards high APM players? It didn't really cause imbalance in my opinion.
q
EnderCN
Profile Joined May 2010
United States499 Posts
September 28 2010 03:01 GMT
#96
Good patch. Being 'good' shouldn't be about knowing how to exploit game mechanics.
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
September 28 2010 03:29 GMT
#97
a lot of bugs getting fixed up :D

byebye mineral boosting
savior did nothing wrong
floodieUS
Profile Joined August 2010
United States37 Posts
September 28 2010 03:30 GMT
#98
I'm hoping that if Ultralisks are attacking PF's for example and are on the side same as the SCVs that it will apply the same amount of damage as the bug did on the opposite side of the SCVs.
Dr.Frost
Profile Joined April 2009
United States389 Posts
September 28 2010 03:31 GMT
#99
yay im glad the mineral thing was fixed.
They are here to right our fall, they have heard someones troubled call???
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
September 28 2010 03:39 GMT
#100
Infested terrans last 30 seconds now... that's definitely new!
aka Siyko
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