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On September 28 2010 13:02 DarkMoon wrote: It's good to see Blizzard being proactive about bugs. Gives me hope that they still generally know what they're doing.
And a Terran player stands up for Blizzard. Can't blame ya
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Meuh,
hate this patch...
I really liked having something useful to do in the early game and improving my AMP (instead of useless clicking). I understand that this is fun now, but probably gets boring after a year or so But still... now I'm just back to being useless for the first minutes (gives me time to chat though)
Don't like the ultra nerf. I understand that ultra's vs PF were too good to be true, but another nerf to zerg doesn't really seem necesarry at this point in the game... And that with a hotfix (hardly had time to enjoy it)
Ah well, had fun playing zerg. Prolly time to go practice with the other races as well... (yeah for TvT)
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On September 29 2010 05:57 awesomoecalypse wrote: it'd be funny if MorroW became a top Zerg, after all the hate he got from Zerg fans for his reaper shenanigans
Seriously, if he actually backs up his trashtalk I'll forgive him for being so arrogant.
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On September 29 2010 05:57 awesomoecalypse wrote: it'd be funny if MorroW became a top Zerg, after all the hate he got from Zerg fans for his reaper shenanigans I wouldn't be suprised if he's back to terran in a few weeks because he didn't find zerg "fun".
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On September 29 2010 06:00 EddyBee wrote:
Don't like the ultra nerf. I understand that ultra's vs PF were too good to be true, but another nerf to zerg doesn't really seem necesarry at this point in the game... And that with a hotfix (hardly had time to enjoy it)
Ah well, had fun playing zerg. Prolly time to go practice with the other races as well... (yeah for TvT) It wasn`t a nerf there were no balance changes.That was a glitch theres no reason why that should happen.
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Yay for mineral boost fix.
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On September 29 2010 06:00 mierin wrote:Show nested quote +On September 28 2010 13:02 DarkMoon wrote: It's good to see Blizzard being proactive about bugs. Gives me hope that they still generally know what they're doing. And a Terran player stands up for Blizzard. Can't blame ya
Haha I wrote that before I knew about the massive ultra nerf.
Now I'm just confused. I really hope they can get it together quickly, or else they're gonna lose a lot of players.
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On September 29 2010 06:07 us.insurgency wrote:Show nested quote +On September 29 2010 06:00 EddyBee wrote:
Don't like the ultra nerf. I understand that ultra's vs PF were too good to be true, but another nerf to zerg doesn't really seem necesarry at this point in the game... And that with a hotfix (hardly had time to enjoy it)
Ah well, had fun playing zerg. Prolly time to go practice with the other races as well... (yeah for TvT) It wasn`t a nerf there were no balance changes.That was a glitch theres no reason why that should happen.
This has been stated countless times already.. but here goes again.
Patch 1.1 removed ultras RAM attack allowing them to use their cleave attack on buildings. Ultralisks cleave attack has always been an AOE around the target. Buildings are much bigger targets, creating a massive AOE (this is the bug)
Patch 1.1.1 Fixed this bug by normalizing ultralisk AOE, this is a nerf of around 30% aoe reduction when fighting units.
So in summary, to fix the bug they just nerfed ultra AOE across the board. Now ultras are worse then they were in 1.0
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And even with all their "carefulness", they still manage to &*#@( it up.
Too bad, guess I will have to switch to protoss after all.
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Zerg had a way of dealing with plantary fortresses, we cant have that now can we...*hotfix*
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the patch isn't working for me. it can't overwrite some file and i need to re-install the game.
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On September 29 2010 04:39 KnightOfNi wrote: Sweet I no longer feel obligated to do the mineral trick XD
The delay remains, the shift queuing disappears. You can still do this manually by just selecting a worker after it has collected its minerals and just issue a move command back to the main. Its slightly more difficult and slightly less viable for non-pro players but the possibility to mineral boost is still there. (And eventually something for the Koreans to use their up-warming APM for)
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They didn't even test this patch, this is what you get when Blizzard rushes fixes.
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I'm still holding out for the bug fix patch that says:
*Fixed an issue where Zerg sometimes sucked and was the worst race with the fewest options
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Is it me, or if you have an Lair and an Hatch and try to build 2x Queens ...
You will end up making 2x Queen in the lair??? It wasnt before ??!! They "must" fix it cuz they fixed the issue with the Techlabs and Reactors aswell !!!
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maybe changing race in very high diamond is not easy at all?
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They need to fix the phoenix bug its really annoying, its not that bad when you use it in small numbers but when you harrass the mineral line you have to manually cancel it each time a worker dies. I think its worse than the first bug lol
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I'm so glad they patched that stupid mineral boosting bug. I made the right decision by not bothering to learn it
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Dunno if this is old or not, but now you don't have to login to watch replays, just double click a replay.
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