• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:30
CET 16:30
KST 00:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
Vitality disbanding their sc2-team How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Team Liquid Map Contest - Preparation Notice ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Flash's ASL S21 & Future Plans Announcement Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10 BW General Discussion
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues [BSL22] Open Qualifier #1 - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Path of Exile PC Games Sales Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1941 users

Patch 1.1.1 - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 18 Next All
john0507
Profile Joined August 2010
164 Posts
September 28 2010 14:26 GMT
#281
On September 28 2010 23:20 TwilightStar wrote:
Show nested quote +
On September 28 2010 18:48 Socke wrote:
??
what phoenix bug is there?
kinda important to know ;D


The old phoenix bug was if the phoenix used the ability right as they hit 50, it would show the first part of the animation, but then not pick them up (and still use the energy)

I go phoenixes alot in team games, and I noticed this... and it was annoying xD

The new phoenix bug is that they stay stuck in the ability even after the target is dead.. which is even worse than the previous bug -_-


Tbh i never even noticed the old phoenix bug haha.
But the new one, it isn't really bad , but u need to cancel after the unit is dead everytime.
Technically just an extra click , so curious is it intentional or not.
xs101
Profile Joined June 2010
Romania86 Posts
September 28 2010 14:26 GMT
#282
http://www.pcgamer.com/2010/09/26/blizzard-on-starcraft-ii-1-2-patch-zerg-balance-issues/

Have you guys read this ??


Chris is also keen to address the ongoing idea that Zerg remains underpowered – an idea fuelled partly because so few Zerg players made it into the top 200 Starcraft II players in North America.

“That’s not actually the case,” says Chris. “We have fewer Zerg players overall. I avoid playing Zerg as much as possible because I find them to be just more complex in general. Zerg, or rather larvae management is harder for me to deal with, so I don’t enjoy playing them as much.”


Blizzard considers zerg to be ok.....WTF
Qikz
Profile Blog Joined November 2009
United Kingdom12025 Posts
Last Edited: 2010-09-28 14:28:51
September 28 2010 14:28 GMT
#283
Well, to be fair. There are less zergs than any other race right now, so less people to suggest new strats.

EDIT: I'm not saying they're fine, but that surely can't help the situation.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
Last Edited: 2010-09-28 14:29:00
September 28 2010 14:28 GMT
#284
Yes, this has been discussed, xs101
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
September 28 2010 14:29 GMT
#285
Wow, that splash is really tiny. 1.1 was too insane, of course, but this..?
no dude, the question
clusen
Profile Joined May 2010
Germany8702 Posts
September 28 2010 14:30 GMT
#286
On September 28 2010 23:26 xs101 wrote:
+ Show Spoiler +
http://www.pcgamer.com/2010/09/26/blizzard-on-starcraft-ii-1-2-patch-zerg-balance-issues/

Have you guys read this ??


Chris is also keen to address the ongoing idea that Zerg remains underpowered – an idea fuelled partly because so few Zerg players made it into the top 200 Starcraft II players in North America.

“That’s not actually the case,” says Chris. “We have fewer Zerg players overall. I avoid playing Zerg as much as possible because I find them to be just more complex in general. Zerg, or rather larvae management is harder for me to deal with, so I don’t enjoy playing them as much.”


Blizzard considers zerg to be ok.....WTF

It is just one guy stating why he himself does not like to play Zerg and nothing else.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
September 28 2010 14:31 GMT
#287
On September 28 2010 23:23 Grond wrote:
Show nested quote +
On September 28 2010 17:09 blade55555 wrote:
On September 28 2010 16:36 RHoudini wrote:
I wonder whether this will affect the GSL Quarter-Finals. It must be very annoying for the players that the game has changed between the rounds and that their intended BO will not work out as planned.


You know it just fixes bugs right? Nothing should effect them no balance changes or anything xD.


Blizzard hasn't fixed the bug where SCVs can repair a Planetary Fortress from 1 health to full in 2 seconds so it does effect the game.


This needs explaining.
"We have unfinished business, I and he."
TwilightStar
Profile Blog Joined August 2009
United States649 Posts
September 28 2010 14:32 GMT
#288
On September 28 2010 23:26 john0507 wrote:
Show nested quote +
On September 28 2010 23:20 TwilightStar wrote:
On September 28 2010 18:48 Socke wrote:
??
what phoenix bug is there?
kinda important to know ;D


The old phoenix bug was if the phoenix used the ability right as they hit 50, it would show the first part of the animation, but then not pick them up (and still use the energy)

I go phoenixes alot in team games, and I noticed this... and it was annoying xD

The new phoenix bug is that they stay stuck in the ability even after the target is dead.. which is even worse than the previous bug -_-


Tbh i never even noticed the old phoenix bug haha.
But the new one, it isn't really bad , but u need to cancel after the unit is dead everytime.
Technically just an extra click , so curious is it intentional or not.


Yeah, I was surprised that most people didn't know pressing escape canceled the phoenixes ability. But the bad thing to this is, It's going to be annoying to manually click each phoenix after its target is dead.. I don't want to press ESC for ALL Of them and have them ALL put down whatever they were holding
(5)Twilight Star.scx --------- AdmiralHoth: There was one week when I didn't shave for a month.
hubson
Profile Joined April 2009
Sweden93 Posts
September 28 2010 14:43 GMT
#289
anybody having problems on EU server? When i log in the single player and replays are disabled and its impossible to play online either..
xs101
Profile Joined June 2010
Romania86 Posts
September 28 2010 14:46 GMT
#290
On September 28 2010 23:30 clusen wrote:
It is just one guy stating why he himself does not like to play Zerg and nothing else.


“That’s not actually the case,” says Chris about the Zerg ballance threads.
Zog
Profile Joined September 2010
57 Posts
Last Edited: 2010-09-28 14:54:10
September 28 2010 14:48 GMT
#291
On September 28 2010 23:11 john0507 wrote:
Show nested quote +
On September 28 2010 23:09 Senx wrote:
Good patch, the splash of the ultra now makes sense and is reasonable.

Now we only need that 1 patch that brings Terran down to decently even levels with P but specificly Z.


Actually T and P are pretty balanced with each other , on the Asian side people think P is actually better than Terran.


Maybe the GSL results will change their opinion on the OPness of P and that of T. We are starting to get used to these types of results in EU/US.

+ Show Spoiler +
3 terrans 1 zerg in semi-finals (or maybe the Terran players there are better than the P and Z who need to L2P, would say Blizzard or Mo...)
Grond
Profile Blog Joined June 2010
599 Posts
Last Edited: 2010-09-28 14:50:34
September 28 2010 14:50 GMT
#292
On September 28 2010 23:01 Teddyman wrote:
Time to crunch the numbers on ultra nerf. It looks like the area of effect is constant regardless of what unit is being hit now. The radius is 2 units. Editor confirms that "Extend by unit radius" flag is off.

Picture: + Show Spoiler +
[image loading]


Removing the area occupied by target unit I ended up with the splash area being reduced by the following amount:

SCV/Marine: 30% reduction
Marauder: 41%
Stalker: 45%
Thor: 54%

Seems like about the same treatment that storm got during the beta.



This is a pretty sad indicator of Blizzard's competence.They nerfed the damage by 33% but increased the range and then they follow that up by nerfing the range by up to 300%. I think a set range is good but its difficult to comprehend the logic that went into changing it from 3-6 to 2.


lololol
Profile Joined February 2006
5198 Posts
Last Edited: 2010-09-28 14:59:28
September 28 2010 14:58 GMT
#293
On September 28 2010 23:31 Amber[LighT] wrote:
Show nested quote +
On September 28 2010 23:23 Grond wrote:
On September 28 2010 17:09 blade55555 wrote:
On September 28 2010 16:36 RHoudini wrote:
I wonder whether this will affect the GSL Quarter-Finals. It must be very annoying for the players that the game has changed between the rounds and that their intended BO will not work out as planned.


You know it just fixes bugs right? Nothing should effect them no balance changes or anything xD.


Blizzard hasn't fixed the bug where SCVs can repair a Planetary Fortress from 1 health to full in 2 seconds so it does effect the game.


This needs explaining.


They actually buffed that.

225 seconds to fully repair a PF in beta, 150 seconds now. 20 scvs would repair an almost destroyed PF to full hp in 7.5 seconds game time. BC and Thor repair times were also reduced after the beta and the two have the highest hp/second repair rate of all units.

It would've been much better if they standardised around hp/second repaired. Let's say 4-5 hp/sec on units/bunkers/turrets/PFs and 16-20 hp/sec for the other structures.
I'll call Nada.
Zzoram
Profile Joined February 2008
Canada7115 Posts
September 28 2010 15:01 GMT
#294
On September 28 2010 23:30 clusen wrote:
Show nested quote +
On September 28 2010 23:26 xs101 wrote:
+ Show Spoiler +
http://www.pcgamer.com/2010/09/26/blizzard-on-starcraft-ii-1-2-patch-zerg-balance-issues/

Have you guys read this ??


Chris is also keen to address the ongoing idea that Zerg remains underpowered – an idea fuelled partly because so few Zerg players made it into the top 200 Starcraft II players in North America.

“That’s not actually the case,” says Chris. “We have fewer Zerg players overall. I avoid playing Zerg as much as possible because I find them to be just more complex in general. Zerg, or rather larvae management is harder for me to deal with, so I don’t enjoy playing them as much.”


Blizzard considers zerg to be ok.....WTF

It is just one guy stating why he himself does not like to play Zerg and nothing else.


That guy said he doesn't play zerg because they're too hard.
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
September 28 2010 15:03 GMT
#295
Ultras splash is still beeing higher than the Archon, nonethless one of the only viable late game Zerg units has been nerfed. Think we have to wait for HOTS for the game to acually evolve : /...
wat
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
Last Edited: 2010-09-28 15:09:01
September 28 2010 15:08 GMT
#296
On September 29 2010 00:03 Elefanto wrote:
Ultras splash is still beeing higher than the Archon, nonethless one of the only viable late game Zerg units has been nerfed. Think we have to wait for HOTS for the game to acually evolve : /...

I've been saying this for a while. When HOTS comes out, they're going to have the ENTIRE TEAM dedicated to making zerg more interesting and accessible, as well as fun. So if there's going to be any major turning point, it'll be hots.
MementoMori
Profile Joined April 2010
Canada419 Posts
Last Edited: 2010-09-28 15:13:25
September 28 2010 15:09 GMT
#297
omg sockfolding

I'm surprised about how obvious it seems, at least to me, that blizzard doesn't seem to want to at least look in to fundamental zerg issues. But since they've treated us all so well in the past... I don't want to say they're incompetent. Hopefully they will take notice in the future!

Also the Teddyman post which calculated the new ultra splash area to be reduced by 54% against a group of thors... I hope that isn't true. I feel like if it is and a terran can mass enough thors, the only option at all would be broodlords.
for the world is hollow and I have touched the sky
JQL
Profile Joined July 2010
United States214 Posts
September 28 2010 15:20 GMT
#298
They should have left the ultras as it is. Dam you blizzard.
no way
Special Endrey
Profile Joined June 2010
Germany1929 Posts
September 28 2010 15:34 GMT
#299
why is this patch 20 MB ?
This signature is ruining eSports - -Twitter: @SpecialEndrey
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
September 28 2010 16:57 GMT
#300
This patch only made things worse with the ultra nerf and phoenix bug. Wow, gg Blizz.
"Infestors are the suck" - LzGamer
Prev 1 13 14 15 16 17 18 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Winter Champion…
12:00
Playoffs
Classic vs Rogue
Solar vs Gerald
Bunny vs Nicoract
ByuN vs Zoun
herO vs Clem
MaxPax vs Cure
WardiTV1460
TKL 369
IndyStarCraft 254
EnkiAlexander 62
IntoTheiNu 12
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko431
TKL 342
IndyStarCraft 254
Rex 120
SC2Nice 21
StarCraft: Brood War
Britney 28593
Sea 26034
firebathero 617
Pusan 54
[sc1f]eonzerg 40
yabsab 32
NaDa 28
Rock 27
Icarus 8
Dota 2
Gorgc5745
monkeys_forever197
Counter-Strike
fl0m1750
Super Smash Bros
Mew2King76
Heroes of the Storm
Khaldor190
Other Games
B2W.Neo1064
DeMusliM223
Fuzer 134
KnowMe106
QueenE44
Mlord1
Organizations
Dota 2
PGL Dota 2 - Main Stream7416
PGL Dota 2 - Secondary Stream1244
Other Games
BasetradeTV27
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• 3DClanTV 33
• iHatsuTV 1
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 21
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis7515
• Jankos2201
• TFBlade701
• Stunt586
Upcoming Events
AI Arena Tournament
4h 30m
Patches Events
7h 30m
Replay Cast
8h 30m
Sparkling Tuna Cup
18h 30m
RSL Revival
18h 30m
Classic vs TriGGeR
Cure vs Cham
WardiTV Winter Champion…
20h 30m
OSC
21h
BSL
1d 4h
Replay Cast
1d 8h
Replay Cast
1d 17h
[ Show More ]
Monday Night Weeklies
2 days
OSC
2 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-03-05
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
ASL Season 21: Qualifier #1
RSL Revival: Season 4
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.