• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:20
CEST 09:20
KST 16:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall11HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles7[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL76
StarCraft 2
General
RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings Weekly Cups (June 30 - July 6): Classic Doubles Server Blocker RSL Season 1 - Final Week
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) $25,000 Streamerzone StarCraft Pro Series announced Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
[ASL19] Finals Recap: Standing Tall BGH Auto Balance -> http://bghmmr.eu/ Flash Announces Hiatus From ASL BW General Discussion A cwal.gg Extension - Easily keep track of anyone
Tourneys
2025 ACS Season 2 Qualifier [Megathread] Daily Proleagues Small VOD Thread 2.0 Last Minute Live-Report Thread Resource!
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Accidental Video Game Porn Archive Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 669 users

Patch 1.1.1 - Page 14

Forum Index > SC2 General
Post a Reply
Prev 1 12 13 14 15 16 18 Next All
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
September 28 2010 13:56 GMT
#261
On September 28 2010 22:21 diehilde wrote:
Show nested quote +
On September 28 2010 22:09 Fa1nT wrote:
On September 28 2010 22:07 Wolf wrote:
Did anyone else notice the new phoenix bug ? Now when you kill a unit that you've lifted, the phoenix stays immobilised until you press escape... So annoying.

Careful, you might get this thread closed for expressing your opinion on something wrong with the game, or as mods put it, qq'ing =/

yep to be frank it gets heavily on my nerves... The discussion about ultra splash got closed because of "a thread producing incoherent whining". Wtf? Its not the thread, its the patch/blizz that produces "incoherent whining" (i wouldnt call it like that but whatever). Its not our fault that the game is horribly balanced and you cant discuss anything about the game without mentioning balance. Its like discussing a boxing match between Artosis and Mike Tyson (stole that analogy from someone) without ever mentioning that the conditions might be unfair. Its absurd. Blame Blizzard for doing an absolutely ATROCIOUS job at patching SC2 (they rubbed it in our faces that they dont even playtest their patches for 1 minute with that Ultra splash bug). If youve played the best game ever for 10 years and then Blizzard comes and does a piss poor job with the successor its only natural that people will be angry. Blame Blizz, not the poor players.

Blizzard not acting like everyone would like to doesn't entitle "the poor players" to flood our forums with tons trash posts in every second thread. If people want to excessively whine they are free to do it on the battle.net forums. Pointing out potential issues on TL, however, has to be done in a civil manner, which obviously didn't happen in large parts of the thread in question.

ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
MorroW
Profile Joined August 2008
Sweden3522 Posts
September 28 2010 13:57 GMT
#262
i approve of this patch!
Progamerpls no copy pasterino
Trampsi
Profile Joined August 2010
Norway39 Posts
September 28 2010 14:00 GMT
#263
On September 28 2010 22:56 Carnac wrote:
Show nested quote +
On September 28 2010 22:21 diehilde wrote:
On September 28 2010 22:09 Fa1nT wrote:
On September 28 2010 22:07 Wolf wrote:
Did anyone else notice the new phoenix bug ? Now when you kill a unit that you've lifted, the phoenix stays immobilised until you press escape... So annoying.

Careful, you might get this thread closed for expressing your opinion on something wrong with the game, or as mods put it, qq'ing =/

yep to be frank it gets heavily on my nerves... The discussion about ultra splash got closed because of "a thread producing incoherent whining". Wtf? Its not the thread, its the patch/blizz that produces "incoherent whining" (i wouldnt call it like that but whatever). Its not our fault that the game is horribly balanced and you cant discuss anything about the game without mentioning balance. Its like discussing a boxing match between Artosis and Mike Tyson (stole that analogy from someone) without ever mentioning that the conditions might be unfair. Its absurd. Blame Blizzard for doing an absolutely ATROCIOUS job at patching SC2 (they rubbed it in our faces that they dont even playtest their patches for 1 minute with that Ultra splash bug). If youve played the best game ever for 10 years and then Blizzard comes and does a piss poor job with the successor its only natural that people will be angry. Blame Blizz, not the poor players.

Blizzard not acting like everyone would like to doesn't entitle "the poor players" to flood our forums with tons trash posts in every second thread. If people want to excessively whine they are free to do it on the battle.net forums. Pointing out potential issues on TL, however, has to be done in a civil manner, which obviously didn't happen in large parts of the thread in question.



The OP was civil and very informative and now it's just gonna die..
Teddyman
Profile Joined October 2008
Finland362 Posts
September 28 2010 14:01 GMT
#264
Time to crunch the numbers on ultra nerf. It looks like the area of effect is constant regardless of what unit is being hit now. The radius is 2 units. Editor confirms that "Extend by unit radius" flag is off.

Picture: + Show Spoiler +
[image loading]


Removing the area occupied by target unit I ended up with the splash area being reduced by the following amount:

SCV/Marine: 30% reduction
Marauder: 41%
Stalker: 45%
Thor: 54%

Seems like about the same treatment that storm got during the beta.
"Chess is a dead game" -Bobby Fischer 2004
allyourbase
Profile Blog Joined March 2010
United States243 Posts
September 28 2010 14:02 GMT
#265
On September 28 2010 23:01 Teddyman wrote:
Time to crunch the numbers on ultra nerf. It looks like the area of effect is constant regardless of what unit is being hit now. The radius is 2 units. Editor confirms that "Extend by unit radius" flag is off.

Picture: + Show Spoiler +
[image loading]


Removing the area occupied by target unit I ended up with the splash area being reduced by the following amount:

SCV/Marine: 30% reduction
Marauder: 41%
Stalker: 45%
Thor: 54%

Seems like about the same treatment that storm got during the beta.

I wouldn't be surprised if they compensated by just increasing ultra splash radius. I don't think this big of a nerf was intended for a bug fix.
Something something justice
Teddyman
Profile Joined October 2008
Finland362 Posts
Last Edited: 2010-09-28 14:08:58
September 28 2010 14:08 GMT
#266
We don't need 5 threads for a patch that has 2 changes worth discussing, stop whining about the moderation and start talking about the patch.

EU server update: map search still terribly terribly broken.
"Chess is a dead game" -Bobby Fischer 2004
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
Last Edited: 2010-09-28 14:10:18
September 28 2010 14:08 GMT
#267
On September 28 2010 23:00 Trampsi wrote:
Show nested quote +
On September 28 2010 22:56 Carnac wrote:
On September 28 2010 22:21 diehilde wrote:
On September 28 2010 22:09 Fa1nT wrote:
On September 28 2010 22:07 Wolf wrote:
Did anyone else notice the new phoenix bug ? Now when you kill a unit that you've lifted, the phoenix stays immobilised until you press escape... So annoying.

Careful, you might get this thread closed for expressing your opinion on something wrong with the game, or as mods put it, qq'ing =/

yep to be frank it gets heavily on my nerves... The discussion about ultra splash got closed because of "a thread producing incoherent whining". Wtf? Its not the thread, its the patch/blizz that produces "incoherent whining" (i wouldnt call it like that but whatever). Its not our fault that the game is horribly balanced and you cant discuss anything about the game without mentioning balance. Its like discussing a boxing match between Artosis and Mike Tyson (stole that analogy from someone) without ever mentioning that the conditions might be unfair. Its absurd. Blame Blizzard for doing an absolutely ATROCIOUS job at patching SC2 (they rubbed it in our faces that they dont even playtest their patches for 1 minute with that Ultra splash bug). If youve played the best game ever for 10 years and then Blizzard comes and does a piss poor job with the successor its only natural that people will be angry. Blame Blizz, not the poor players.

Blizzard not acting like everyone would like to doesn't entitle "the poor players" to flood our forums with tons trash posts in every second thread. If people want to excessively whine they are free to do it on the battle.net forums. Pointing out potential issues on TL, however, has to be done in a civil manner, which obviously didn't happen in large parts of the thread in question.



The OP was civil and very informative and now it's just gonna die..

I don't question the op, but you can't expect the mods to warn or ban half the people in that thread, sometimes threads just go to waste. Might be sad, but it's true. At times it's better to just redo it, I'll think about that.

Also this isn't the place to discuss the moderation of other threads, if you have any issues feel free to PM me or if must be use the feedbackforum thread.
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
john0507
Profile Joined August 2010
164 Posts
September 28 2010 14:09 GMT
#268
On September 28 2010 23:02 allyourbase wrote:
Show nested quote +
On September 28 2010 23:01 Teddyman wrote:
Time to crunch the numbers on ultra nerf. It looks like the area of effect is constant regardless of what unit is being hit now. The radius is 2 units. Editor confirms that "Extend by unit radius" flag is off.

Picture: + Show Spoiler +
[image loading]


Removing the area occupied by target unit I ended up with the splash area being reduced by the following amount:

SCV/Marine: 30% reduction
Marauder: 41%
Stalker: 45%
Thor: 54%

Seems like about the same treatment that storm got during the beta.

I wouldn't be surprised if they compensated by just increasing ultra splash radius. I don't think this big of a nerf was intended for a bug fix.


Tbh the easiest way to do it from the start would just by simply adding a slight splash to the Ram ability , which i don't think was hard to implement in the first place.
But then again as it is now , it isn't hard to fix , just hope they don't cause some other problems while they fix it.
I'm more annoyed by the behaviour of Phoenixes atm tho.
HolydaKing
Profile Joined February 2010
21254 Posts
September 28 2010 14:09 GMT
#269
On September 28 2010 23:08 Teddyman wrote:
We don't need 5 threads for a patch that has 2 changes worth discussing, stop whining about the moderation and start talking about the patch.

The Ultralisk change actually appears to be of big importance, so it deserves a thread. Even if it doesn't look like it.
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2010-09-28 14:09:57
September 28 2010 14:09 GMT
#270
Good patch, the splash of the ultra now makes sense and is reasonable.

Now we only need that 1 patch that brings Terran down to decently even levels with P but specificly Z.
"trash micro but win - its marine" MC commentary during HSC 4
Purind
Profile Blog Joined April 2004
Canada3562 Posts
September 28 2010 14:09 GMT
#271
The one thing I'm surprised they didn't fix was that people could farm wins by joining and leaving team games immediately. I think that's a bigger issue than socke whatevering
Trucy Wright is hot
frucisky
Profile Joined September 2010
Singapore2170 Posts
Last Edited: 2010-09-28 14:12:26
September 28 2010 14:10 GMT
#272
At times it's better to just redo it, hell I might just do that


Please do that . But there'll be plenty of whining there too so....
<3 DongRaeGu <3
McFoo
Profile Joined April 2010
United Kingdom180 Posts
September 28 2010 14:10 GMT
#273
I hope they respond to bug fixes as promptly in the future.

The 7% mineral trick was never 7% anyway. It's not like a person who was mining off one saturated base would, through the entire game, be getting 7% minerals more than an other person mining off one saturated base who was not doing the trick. It maybe allowed you to get your first pair of zerglings out a second or two earlier. Plus it favoured terran because of boosted mules.
Elmo
Profile Joined July 2010
France90 Posts
September 28 2010 14:10 GMT
#274
So.. Now, a polyvalent unit destroys a unit that is supposed to counter it ?

I like the logic behind it.
john0507
Profile Joined August 2010
164 Posts
September 28 2010 14:11 GMT
#275
On September 28 2010 23:09 Senx wrote:
Good patch, the splash of the ultra now makes sense and is reasonable.

Now we only need that 1 patch that brings Terran down to decently even levels with P but specificly Z.


Actually T and P are pretty balanced with each other , on the Asian side people think P is actually better than Terran.
kar1181
Profile Joined May 2010
United Kingdom515 Posts
September 28 2010 14:13 GMT
#276
I'm sure there's a few Protoss players on the asian side that might feel different today.
PizzaHash
Profile Joined February 2010
Netherlands76 Posts
September 28 2010 14:13 GMT
#277
No more mineral trick But ultra's were OP against PF's with 10 workers repairing them ^^
TwilightStar
Profile Blog Joined August 2009
United States649 Posts
September 28 2010 14:20 GMT
#278
On September 28 2010 18:48 Socke wrote:
??
what phoenix bug is there?
kinda important to know ;D


The old phoenix bug was if the phoenix used the ability right as they hit 50, it would show the first part of the animation, but then not pick them up (and still use the energy)

I go phoenixes alot in team games, and I noticed this... and it was annoying xD

The new phoenix bug is that they stay stuck in the ability even after the target is dead.. which is even worse than the previous bug -_-
(5)Twilight Star.scx --------- AdmiralHoth: There was one week when I didn't shave for a month.
Perkins1752
Profile Joined May 2009
Germany214 Posts
September 28 2010 14:22 GMT
#279
Very well. Zerg imbaness level back at 0%, Terran imbaness at full power. Everything is fine again in the land of Terrancraft.
Grond
Profile Blog Joined June 2010
599 Posts
September 28 2010 14:23 GMT
#280
On September 28 2010 17:09 blade55555 wrote:
Show nested quote +
On September 28 2010 16:36 RHoudini wrote:
I wonder whether this will affect the GSL Quarter-Finals. It must be very annoying for the players that the game has changed between the rounds and that their intended BO will not work out as planned.


You know it just fixes bugs right? Nothing should effect them no balance changes or anything xD.


Blizzard hasn't fixed the bug where SCVs can repair a Planetary Fortress from 1 health to full in 2 seconds so it does effect the game.
Prev 1 12 13 14 15 16 18 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 270
StarCraft: Brood War
Sea 5218
PianO 2246
Larva 478
Leta 433
Shinee 46
Sacsri 20
Noble 18
Dota 2
ODPixel433
NeuroSwarm132
League of Legends
JimRising 681
Counter-Strike
Stewie2K1438
Heroes of the Storm
Khaldor214
Other Games
summit1g12198
SortOf43
Organizations
Other Games
gamesdonequick31527
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH330
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota291
League of Legends
• Jankos2301
Upcoming Events
Sparkling Tuna Cup
2h 41m
RSL Revival
2h 41m
Classic vs Clem
FEL
7h 41m
Elazer vs Spirit
Gerald vs MaNa
BSL20 Non-Korean Champi…
10h 41m
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Wardi Open
1d 3h
Replay Cast
2 days
WardiTV European League
2 days
PiGosaur Monday
2 days
uThermal 2v2 Circuit
3 days
Replay Cast
3 days
[ Show More ]
The PondCast
4 days
Replay Cast
4 days
Epic.LAN
5 days
CranKy Ducklings
6 days
Epic.LAN
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
BSL20 Non-Korean Championship
CSLPRO Last Chance 2025
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.