Patch 1.1.1 - Page 16
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DeltruS
Canada2214 Posts
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HolydaKing
21254 Posts
Sorry for german sc2 (not my pic) and for a little bit off topic ![]() | ||
Reason.SC2
Canada1047 Posts
When 1 structure + workers can take out a 50+ food army there's something wrong lol | ||
ch4ppi
Germany802 Posts
It apparently made MorroW try out Zerg. http://www.bilder-hochladen.net/files/8lvr-y-jpg.html Sorry for german sc2 (not my pic) and for a little bit off topic Wow is this real? | ||
magicmanx3
United States33 Posts
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hijt
106 Posts
On September 29 2010 03:13 HolydaKing wrote: It apparently made MorroW try out Zerg. http://www.bilder-hochladen.net/files/8lvr-y-jpg.html Sorry for german sc2 (not my pic) and for a little bit off topic ![]() i hope you are not trolling me :x | ||
Triscuit
United States722 Posts
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ch4ppi
Germany802 Posts
any long range unit can take out a fortress... colosi, siege, brood lords, no need to "fix" that hell any air unit Dont feed the troll | ||
Snowbear
Korea (South)1925 Posts
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Shikyo
Finland33997 Posts
On September 29 2010 03:24 magicmanx3 wrote: any long range unit can take out a fortress... colosi, siege, brood lords, no need to "fix" that hell any air unit The actual problem is that a Fortress with turret spam and 1-2 Vikings is impossible to kill. So that against those units leaves... Terran. Whee PF isn't invulnerable in TvT On September 29 2010 03:38 Dente wrote: Everyone knows that ultras were OP. A zerg on 3 base could make so many and the only composition that somethimes can stop them is MMM. Nice change. I'm not sure about who you're referring to as everyone, but I sure know what race is and is not winning all the tournaments. | ||
mousepad
United States136 Posts
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering. So does that mean the 7% mining trick no longer works? | ||
Unreal143
Norway201 Posts
On September 29 2010 03:23 ch4ppi wrote: Its not only the PF... ever seen 8 mutas dieing to one Tower, because of repair? Wow is this real? Yes it is. He told "Drooler" yesterday that he may practise zerg for a month and see if he could get any good. He said that he felt the mechanics of terran was too easy, and was tempted to try something more challenging (zerg) ![]() | ||
BlueChipKiwi
United States46 Posts
On September 29 2010 04:18 mousepad wrote: So does that mean the 7% mining trick no longer works? That's my assumption... | ||
Zurles
United Kingdom1659 Posts
On September 29 2010 00:34 Special Endrey wrote: why is this patch 20 MB ? Maybe it deletes things then readds them? no idea. | ||
Tazza
Korea (South)1678 Posts
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lovewithlea
168 Posts
he ain't trollin. checked ingame | ||
RxN
United States255 Posts
On September 29 2010 03:38 Dente wrote: Everyone knows that ultras were OP. A zerg on 3 base could make so many and the only composition that somethimes can stop them is MMM. Nice change. No. 4 bases, maybe. Sustaining the gas required for mass ultras on 3 bases is pretty tough to do. | ||
KnightOfNi
United States1508 Posts
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Dosey
United States4505 Posts
On September 29 2010 04:23 Unreal143 wrote: Yes it is. He told "Drooler" yesterday that he may practise zerg for a month and see if he could get any good. He said that he felt the mechanics of terran was too easy, and was tempted to try something more challenging (zerg) ![]() lol... "Man, walking is too easy I think I'm going to go ahead and chop my legs off to see how well I do" | ||
awesomoecalypse
United States2235 Posts
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