• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:37
CEST 23:37
KST 06:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun4[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
ASL21 General Discussion JaeDong's ASL S21 Ro16 Post-Review BW General Discussion [ASL21] Ro8 Preview Pt1: Inheritors Leta's ASL S21 Ro.16 review
Tourneys
[ASL21] Ro8 Day 1 [ASL21] Ro8 Day 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group D
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2765 users

Patch 1.1.1 - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 16 17 18 Next All
TheFinalWord
Profile Joined May 2010
Australia790 Posts
September 28 2010 01:27 GMT
#61
Put this link in the op
http://eu.launcher.battle.net/patchnotes/?product=S2&amp
Merlinius
Profile Joined September 2010
62 Posts
September 28 2010 01:28 GMT
#62
On September 28 2010 10:24 Nightcrawler wrote:
Show nested quote +
On September 28 2010 10:21 Merlinius wrote:
On September 28 2010 10:17 summerloud wrote:
On September 28 2010 10:04 Nightcrawler wrote:
well they announced somewhere they would or want to fix the mineral return "bug"
wich got postet at tl from some dude i mean the 7% more minerals trick with the scvs

/edit jep they fixed it the scvs just mine with 3 animations the n directly return to hq
happy bug hunt


does this mean mining rate for ppl not doing anything has increased by 7% in early game?

that will make some ppl think they are suddenly playing better early on heh


no, any worker now has the delay before returning no matter if you queue return cargo or not. nothing has changed.


are u super sure that nothing changed?
because i tryed to train the trick and it was always usable with
a scv that had 3 animations and then just waitet there and then moved home after 2 secs
and yet they move directly back if u watch it closly


I'm sure I understand what you're saying.

I tested it with probes and they gather minerals, then stop for a moment (like before when you were not sockfolding), and then return. They always stop for a split second, I don't think the gathering rate has changed compared to pre-sockfolding.
GTR
Profile Blog Joined September 2004
51589 Posts
September 28 2010 01:29 GMT
#63
RIP Sockfolding =[
Commentator
FragKrag
Profile Blog Joined September 2007
United States11563 Posts
September 28 2010 01:29 GMT
#64
On September 28 2010 10:25 HocusPocus wrote:
StarCraft II: Wings of Liberty – Patch 1.1.1

Bug Fixes

Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.

Fixed an issue where the Phoenix's Graviton Beam was automatically canceled if you used it just after the Phoenix reached 50 energy.

Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.

Fixed an issue where players watching older replays or saved games would experience stuttering.

Fixed an issue where some Mac users were unable to join games properly.



mineral boosting got fixed O.o

sry if this was posted before i didnt see it though


more like

'Fixed an issue where StarCraft 2 took user input'
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
September 28 2010 01:31 GMT
#65
On September 28 2010 10:29 FragKrag wrote:
Show nested quote +
On September 28 2010 10:25 HocusPocus wrote:
StarCraft II: Wings of Liberty – Patch 1.1.1

Bug Fixes

Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.

Fixed an issue where the Phoenix's Graviton Beam was automatically canceled if you used it just after the Phoenix reached 50 energy.

Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.

Fixed an issue where players watching older replays or saved games would experience stuttering.

Fixed an issue where some Mac users were unable to join games properly.



mineral boosting got fixed O.o

sry if this was posted before i didnt see it though


more like

'Fixed an issue where StarCraft 2 took user input'


haha they killed that whole more effort more reward thing back when they nerfed fazing and what not.

HEAVEN FORBID I NEED TO DO MORE THEN 1 A MOVE!
Forever ZeNEX.
Psionith
Profile Joined August 2010
United States35 Posts
September 28 2010 01:33 GMT
#66
lol. Good thing I didn't spend too much effort practicing mineral boosting.

I gotta admit I thought the real bug was that there was a delay from when the worker grabbed minerals to when it returned them.... Why would it be intentionally built in?
Starcraft - The world's greats spectator sport!
summerloud
Profile Joined March 2010
Austria1201 Posts
September 28 2010 01:33 GMT
#67
still unable to find any custom games via the search function, blizzard is essentially killing custom games at this point
Anxiety
Profile Blog Joined May 2010
United States650 Posts
September 28 2010 01:34 GMT
#68
=( Just as i though ultra ling was becoming more viable again.
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
Last Edited: 2010-09-28 01:38:15
September 28 2010 01:37 GMT
#69
Someone tell Day9 to update SC2. So that Funday Monday is not delayed. Hoping to see my replay!

Do ultras still own repaired PFs?
Its grack
Lunares
Profile Joined May 2010
United States909 Posts
September 28 2010 01:37 GMT
#70
Wonder what the splash range is then will have to see how they changed it.
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
September 28 2010 01:38 GMT
#71
YES!!!!!!!!!! the Phoenix bug is fix

god this is since the beta and they just fix it
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
Fa1nT
Profile Joined September 2010
United States3423 Posts
September 28 2010 01:39 GMT
#72
Can anyone tell me how Cleave is supposed to work now?

If it works like siege tanks, and the splash emanates from the center of the target, PF will never die, and we are back to square 1...
ltortoise
Profile Joined August 2010
633 Posts
September 28 2010 01:39 GMT
#73
Just want to add:

Bug Fixes
Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.

BUG FIXES. THAT'S RIGHT EVERYBODY.

IT WAS A BUG. EAT THAT.

sorry for caps, been wanting to say that for a while.
HocusPocus
Profile Joined August 2010
Germany214 Posts
September 28 2010 01:39 GMT
#74
lol.. just tested ultras vs CC with repairing scvs... they kill 0 scvs..
AnBi - www.twitch.tv/anbi2199
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
Last Edited: 2010-09-28 01:45:41
September 28 2010 01:43 GMT
#75
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.


peace out sock folding I'm loling at the people who actually put time into mastering sock folding...

I'm only saying this because they said they were gonna patch it and people were still in denial over what the blue post meant.
"We have unfinished business, I and he."
Fa1nT
Profile Joined September 2010
United States3423 Posts
September 28 2010 01:45 GMT
#76
On September 28 2010 10:43 Amber[LighT] wrote:
Show nested quote +
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.


peace out sock folding I'm loling at the people who actually put time into mastering sock folding...

Whats more ridiculous is that they did not FIX the bug, they FIXED the solution..

So the delay in mining is INTENTIONAL?

WHY?

It makes no sense other than to slow down mining...
ohN
Profile Blog Joined November 2009
United States1075 Posts
Last Edited: 2010-09-28 01:49:27
September 28 2010 01:47 GMT
#77
On September 28 2010 10:39 HocusPocus wrote:
lol.. just tested ultras vs CC with repairing scvs... they kill 0 scvs..


K, back to iccup.
MrCon
Profile Blog Joined August 2010
France29748 Posts
September 28 2010 01:47 GMT
#78
So, I just tested the ultralisks, the splash emanate from the ultra's front and not from the building center anymore.
Whiztard
Profile Blog Joined July 2009
United States229 Posts
September 28 2010 01:48 GMT
#79
i'm glad they fixed mineral boosting before it caught on, >.>

really, it'd be ridiculous to see that pros would need to do that.
when Bisu switches to SC2...... (2014 update: sighh)
ltortoise
Profile Joined August 2010
633 Posts
September 28 2010 01:48 GMT
#80
On September 28 2010 10:45 Fa1nT wrote:
Show nested quote +
On September 28 2010 10:43 Amber[LighT] wrote:
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.


peace out sock folding I'm loling at the people who actually put time into mastering sock folding...

Whats more ridiculous is that they did not FIX the bug, they FIXED the solution..

So the delay in mining is INTENTIONAL?

WHY?

It makes no sense other than to slow down mining...


it makes sense if you think of it like... the game was balanced around this slowed-down rate of mining. if you let all the workers mine at the new, 7% faster rate, it's going to affect different races in different ways, which would not really be a good thing.

i agree overall though that it would have been simpler to just never have the delay to begin with and just balance around THAT... but whatever, the game is what it is.
Prev 1 2 3 4 5 6 16 17 18 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 544
SpeCial 107
JuggernautJason81
CosmosSc2 34
StarCraft: Brood War
Britney 13287
910 25
NaDa 10
Dota 2
monkeys_forever315
capcasts80
Super Smash Bros
hungrybox546
PPMD63
Heroes of the Storm
Liquid`Hasu360
Other Games
summit1g7086
tarik_tv6421
Grubby6027
shahzam438
elazer129
Pyrionflax126
QueenE96
UpATreeSC84
Organizations
Other Games
BasetradeTV205
Dota 2
PGL Dota 2 - Main Stream193
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• musti20045 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21472
Other Games
• imaqtpie2326
• Shiphtur383
Upcoming Events
PiGosaur Cup
2h 23m
GSL
11h 53m
Rogue vs Percival
Zoun vs Solar
Replay Cast
1d 2h
GSL
1d 11h
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
1d 12h
Big Gabe
1d 14h
Replay Cast
2 days
Replay Cast
2 days
Escore
2 days
OSC
2 days
[ Show More ]
Replay Cast
3 days
Replay Cast
3 days
RSL Revival
3 days
IPSL
3 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
3 days
Replay Cast
4 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
IPSL
4 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Jaedong vs Light
Monday Night Weeklies
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Snow vs Flash
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.