• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:53
CEST 16:53
KST 23:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting6[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 6-12): Four star herO65.0.15 Patch Balance Hotfix (2025-10-8)78Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition325.0.15 Balance Patch Notes (Live version)119
StarCraft 2
General
How to Block Australia, Brazil, Singapore Servers 5.0.15 Patch Balance Hotfix (2025-10-8) Revisiting the game after10 years and wow it's bad TL.net Map Contest #21: Voting The New Patch Killed Mech!
Tourneys
Crank Gathers Season 2: SC II Pro Teams LiuLi Cup - September 2025 Tournaments SC4ALL $6,000 Open LAN in Philadelphia Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
BW General Discussion Map with fog of war removed for one player? BW caster Sayle Pros React To: BarrackS + FlaSh Coaching vs SnOw After 20 seasons we have a lot of great maps
Tourneys
[ASL20] Semifinal B [ASL20] Semifinal A SC4ALL $1,500 Open Bracket LAN [Megathread] Daily Proleagues
Strategy
Relatively freeroll strategies Current Meta BW - ajfirecracker Strategy & Training Siegecraft - a new perspective
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Inbreeding: Why Do We Do It…
Peanutsc
From Tilt to Ragequit:The Ps…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1935 users

Patch 1.1.1 - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 16 17 18 Next All
TheFinalWord
Profile Joined May 2010
Australia790 Posts
September 28 2010 01:27 GMT
#61
Put this link in the op
http://eu.launcher.battle.net/patchnotes/?product=S2&amp
Merlinius
Profile Joined September 2010
62 Posts
September 28 2010 01:28 GMT
#62
On September 28 2010 10:24 Nightcrawler wrote:
Show nested quote +
On September 28 2010 10:21 Merlinius wrote:
On September 28 2010 10:17 summerloud wrote:
On September 28 2010 10:04 Nightcrawler wrote:
well they announced somewhere they would or want to fix the mineral return "bug"
wich got postet at tl from some dude i mean the 7% more minerals trick with the scvs

/edit jep they fixed it the scvs just mine with 3 animations the n directly return to hq
happy bug hunt


does this mean mining rate for ppl not doing anything has increased by 7% in early game?

that will make some ppl think they are suddenly playing better early on heh


no, any worker now has the delay before returning no matter if you queue return cargo or not. nothing has changed.


are u super sure that nothing changed?
because i tryed to train the trick and it was always usable with
a scv that had 3 animations and then just waitet there and then moved home after 2 secs
and yet they move directly back if u watch it closly


I'm sure I understand what you're saying.

I tested it with probes and they gather minerals, then stop for a moment (like before when you were not sockfolding), and then return. They always stop for a split second, I don't think the gathering rate has changed compared to pre-sockfolding.
GTR
Profile Blog Joined September 2004
51489 Posts
September 28 2010 01:29 GMT
#63
RIP Sockfolding =[
Commentator
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
September 28 2010 01:29 GMT
#64
On September 28 2010 10:25 HocusPocus wrote:
StarCraft II: Wings of Liberty – Patch 1.1.1

Bug Fixes

Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.

Fixed an issue where the Phoenix's Graviton Beam was automatically canceled if you used it just after the Phoenix reached 50 energy.

Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.

Fixed an issue where players watching older replays or saved games would experience stuttering.

Fixed an issue where some Mac users were unable to join games properly.



mineral boosting got fixed O.o

sry if this was posted before i didnt see it though


more like

'Fixed an issue where StarCraft 2 took user input'
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
September 28 2010 01:31 GMT
#65
On September 28 2010 10:29 FragKrag wrote:
Show nested quote +
On September 28 2010 10:25 HocusPocus wrote:
StarCraft II: Wings of Liberty – Patch 1.1.1

Bug Fixes

Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.

Fixed an issue where the Phoenix's Graviton Beam was automatically canceled if you used it just after the Phoenix reached 50 energy.

Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.

Fixed an issue where players watching older replays or saved games would experience stuttering.

Fixed an issue where some Mac users were unable to join games properly.



mineral boosting got fixed O.o

sry if this was posted before i didnt see it though


more like

'Fixed an issue where StarCraft 2 took user input'


haha they killed that whole more effort more reward thing back when they nerfed fazing and what not.

HEAVEN FORBID I NEED TO DO MORE THEN 1 A MOVE!
Forever ZeNEX.
Psionith
Profile Joined August 2010
United States35 Posts
September 28 2010 01:33 GMT
#66
lol. Good thing I didn't spend too much effort practicing mineral boosting.

I gotta admit I thought the real bug was that there was a delay from when the worker grabbed minerals to when it returned them.... Why would it be intentionally built in?
Starcraft - The world's greats spectator sport!
summerloud
Profile Joined March 2010
Austria1201 Posts
September 28 2010 01:33 GMT
#67
still unable to find any custom games via the search function, blizzard is essentially killing custom games at this point
Anxiety
Profile Blog Joined May 2010
United States650 Posts
September 28 2010 01:34 GMT
#68
=( Just as i though ultra ling was becoming more viable again.
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
Last Edited: 2010-09-28 01:38:15
September 28 2010 01:37 GMT
#69
Someone tell Day9 to update SC2. So that Funday Monday is not delayed. Hoping to see my replay!

Do ultras still own repaired PFs?
Its grack
Lunares
Profile Joined May 2010
United States909 Posts
September 28 2010 01:37 GMT
#70
Wonder what the splash range is then will have to see how they changed it.
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
September 28 2010 01:38 GMT
#71
YES!!!!!!!!!! the Phoenix bug is fix

god this is since the beta and they just fix it
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
Fa1nT
Profile Joined September 2010
United States3423 Posts
September 28 2010 01:39 GMT
#72
Can anyone tell me how Cleave is supposed to work now?

If it works like siege tanks, and the splash emanates from the center of the target, PF will never die, and we are back to square 1...
ltortoise
Profile Joined August 2010
633 Posts
September 28 2010 01:39 GMT
#73
Just want to add:

Bug Fixes
Fixed an issue where Ultralisk cleave range was being unintentionally extended by larger targets.

BUG FIXES. THAT'S RIGHT EVERYBODY.

IT WAS A BUG. EAT THAT.

sorry for caps, been wanting to say that for a while.
HocusPocus
Profile Joined August 2010
Germany214 Posts
September 28 2010 01:39 GMT
#74
lol.. just tested ultras vs CC with repairing scvs... they kill 0 scvs..
AnBi - www.twitch.tv/anbi2199
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
Last Edited: 2010-09-28 01:45:41
September 28 2010 01:43 GMT
#75
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.


peace out sock folding I'm loling at the people who actually put time into mastering sock folding...

I'm only saying this because they said they were gonna patch it and people were still in denial over what the blue post meant.
"We have unfinished business, I and he."
Fa1nT
Profile Joined September 2010
United States3423 Posts
September 28 2010 01:45 GMT
#76
On September 28 2010 10:43 Amber[LighT] wrote:
Show nested quote +
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.


peace out sock folding I'm loling at the people who actually put time into mastering sock folding...

Whats more ridiculous is that they did not FIX the bug, they FIXED the solution..

So the delay in mining is INTENTIONAL?

WHY?

It makes no sense other than to slow down mining...
ohN
Profile Blog Joined November 2009
United States1075 Posts
Last Edited: 2010-09-28 01:49:27
September 28 2010 01:47 GMT
#77
On September 28 2010 10:39 HocusPocus wrote:
lol.. just tested ultras vs CC with repairing scvs... they kill 0 scvs..


K, back to iccup.
MrCon
Profile Blog Joined August 2010
France29748 Posts
September 28 2010 01:47 GMT
#78
So, I just tested the ultralisks, the splash emanate from the ultra's front and not from the building center anymore.
Whiztard
Profile Blog Joined July 2009
United States227 Posts
September 28 2010 01:48 GMT
#79
i'm glad they fixed mineral boosting before it caught on, >.>

really, it'd be ridiculous to see that pros would need to do that.
when Bisu switches to SC2...... (2014 update: sighh)
ltortoise
Profile Joined August 2010
633 Posts
September 28 2010 01:48 GMT
#80
On September 28 2010 10:45 Fa1nT wrote:
Show nested quote +
On September 28 2010 10:43 Amber[LighT] wrote:
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.


peace out sock folding I'm loling at the people who actually put time into mastering sock folding...

Whats more ridiculous is that they did not FIX the bug, they FIXED the solution..

So the delay in mining is INTENTIONAL?

WHY?

It makes no sense other than to slow down mining...


it makes sense if you think of it like... the game was balanced around this slowed-down rate of mining. if you let all the workers mine at the new, 7% faster rate, it's going to affect different races in different ways, which would not really be a good thing.

i agree overall though that it would have been simpler to just never have the delay to begin with and just balance around THAT... but whatever, the game is what it is.
Prev 1 2 3 4 5 6 16 17 18 Next All
Please log in or register to reply.
Live Events Refresh
OSC
12:00
King of the Hill #227
WardiTV801
IndyStarCraft 186
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 217
IndyStarCraft 196
StarCraft: Brood War
Britney 35273
Calm 6139
Hyuk 5757
Rain 2916
Flash 2417
Mini 864
Soma 806
EffOrt 688
Light 639
firebathero 585
[ Show more ]
ZerO 440
Stork 394
Snow 347
Larva 344
PianO 277
BeSt 276
Hyun 209
JYJ156
Soulkey 137
hero 124
Barracks 95
Rush 94
Mong 76
Mind 75
Killer 58
Free 57
Nal_rA 54
Backho 52
zelot 30
Aegong 23
Movie 17
yabsab 16
scan(afreeca) 12
SilentControl 8
Terrorterran 8
Dota 2
qojqva3592
syndereN494
Counter-Strike
oskar164
allub149
Heroes of the Storm
XaKoH 96
Other Games
summit1g7790
singsing2494
B2W.Neo873
hiko774
DeMusliM360
Lowko289
Mlord269
crisheroes268
Hui .216
XcaliburYe195
Sick187
Fuzer 148
ArmadaUGS79
KnowMe53
Rex25
ZerO(Twitch)15
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2300
• Noizen40
League of Legends
• TFBlade678
Upcoming Events
Wardi Open
20h 7m
CranKy Ducklings
1d 19h
Safe House 2
2 days
Sparkling Tuna Cup
2 days
Safe House 2
3 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.