• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:54
CEST 10:54
KST 17:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 225ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Serral wins Maestros of the Game 2 TL Poll: How do you feel about the 5.0.16 PTR balance changes? ZOWIE DIVINA preview Server Blocker StarCraft Mass Recall: SC1 campaigns on SC2 thread
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf Farewell Beloved Starcraft (Youtube Videos) ASL 22 Proposed Map Pool BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9809 users

Undocumented Changes? - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 27 Next All
Yuka
Profile Joined June 2010
United States133 Posts
September 21 2010 23:47 GMT
#161
Just played a ladder game and noticed something pretty major:

Priority AI seems to be changed for dark templars. I was attacking probes (shift commanded my group to attack nexus, then a nearby probe) and even when they were being attacked by my opponent's stalkers, my DTs continued to wail away at probes.
Race? No, I'm equally bad with all of them.
ohN
Profile Blog Joined November 2009
United States1075 Posts
September 21 2010 23:47 GMT
#162
NP is still 15 seconds; not sure if anyone said that yet.
Ultras vs T looks sooooooooo sexy now. I think I'm going to start playing sc2 again.
And with zealot/reaper/bunker nerf, you can safely hatch first on most maps, arguably it's not as economic as pool first, but we'll see.
Disastorm
Profile Joined January 2008
United States922 Posts
September 21 2010 23:49 GMT
#163
On September 22 2010 08:47 ohN wrote:
NP is still 15 seconds; not sure if anyone said that yet.
Ultras vs T looks sooooooooo sexy now. I think I'm going to start playing sc2 again.
And with zealot/reaper/bunker nerf, you can safely hatch first on most maps, arguably it's not as economic as pool first, but we'll see.

i hope you mean its not as safe as pool first because hatch first is always more economic than pool first...
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
vyyye
Profile Joined July 2010
Sweden3917 Posts
September 21 2010 23:49 GMT
#164
On September 22 2010 08:47 ohN wrote:
NP is still 15 seconds; not sure if anyone said that yet.
Ultras vs T looks sooooooooo sexy now. I think I'm going to start playing sc2 again.
And with zealot/reaper/bunker nerf, you can safely hatch first on most maps, arguably it's not as economic as pool first, but we'll see.

It isn't? Then what's the point of ever hatching first?
Excalibur_Z
Profile Joined October 2002
United States12248 Posts
September 21 2010 23:51 GMT
#165
On September 22 2010 08:47 Yuka wrote:
Just played a ladder game and noticed something pretty major:

Priority AI seems to be changed for dark templars. I was attacking probes (shift commanded my group to attack nexus, then a nearby probe) and even when they were being attacked by my opponent's stalkers, my DTs continued to wail away at probes.


This sounds like user error to me unless you can provide more concrete detail. If you are being attacked by workers and combat units, your units will distribute fire to the workers because they're actively engaged in combat. Did you not notice that Probes were attacking your DTs in addition to Stalkers?
Moderator
Mutaahh
Profile Joined June 2007
Netherlands859 Posts
September 21 2010 23:53 GMT
#166
Does the mineral trick still work?
I want to fly
kAz3
Profile Joined July 2010
United States56 Posts
September 21 2010 23:53 GMT
#167
On September 22 2010 08:47 ohN wrote:
NP is still 15 seconds; not sure if anyone said that yet.
Ultras vs T looks sooooooooo sexy now. I think I'm going to start playing sc2 again.
And with zealot/reaper/bunker nerf, you can safely hatch first on most maps, arguably it's not as economic as pool first, but we'll see.


Honestly, I havent used ultras that much since terrans stopped going for mech heavy builds . . muta/ling/bling works the best for me against the more popular terran builds now that include lots of barracks units.

Ultras just get killed too quickly by stimmed marauders, and with magic box mutas, thors arent that scary anymore. Not really sure why i would opt for ultras against a bio heavy terran. And now that tanks are nerfed, I would expect to see even more bio.

Imo, the only time i would go heavy ultras would be against a stalker/colossi composition.
Donger
Profile Joined October 2009
United States147 Posts
September 21 2010 23:54 GMT
#168
There was a bug where people who installed using a Non-CE edition key or used a guest pass didn't get their CE Thor when they upgraded their account.

THEY FIXED IT!!! I played a game today and my thor was super-duper looking!!!!!
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
September 21 2010 23:55 GMT
#169
On September 22 2010 06:21 FSP.Siggy wrote:
- Ctrl+F5-F8 now works to assign location to hotkeys

I though that in sc2 we were done with keyboard handspeed factor. He we go again.
DeCoup
Profile Joined September 2006
Australia1933 Posts
September 22 2010 00:01 GMT
#170
Region picking is now integrated for SEA/US users.
Still need to add the server at battle.net first tho.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
gogogadgetflow
Profile Joined March 2010
United States2583 Posts
Last Edited: 2010-09-22 00:02:57
September 22 2010 00:01 GMT
#171
Show nested quote +
Do you realize what it costs?


150/150? Less than 1 ultra.


think opportunity cost instead of upfront cost... Compared to getting an OC, you are giving up 150 gas, like 5 minerals a second for the rest of the game, and the ability to lift off.

Does the mineral trick still work?


answer is on page 2. yes
Disastorm
Profile Joined January 2008
United States922 Posts
September 22 2010 00:04 GMT
#172
Hey guys does anyone know if Siege Tanks can shoot main buildings also and have the same splash effect? If this is how all splash works wouldnt it also work with siege tanks?
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
TheFinalWord
Profile Joined May 2010
Australia790 Posts
September 22 2010 00:05 GMT
#173
On September 22 2010 09:01 DeCoup wrote:
Region picking is now integrated for SEA/US users.
Still need to add the server at battle.net first tho.
Yeah whats up with that, do we need to wait til tommorow to play on na? I noticed I had the client in my battlenet account.
vyyye
Profile Joined July 2010
Sweden3917 Posts
September 22 2010 00:06 GMT
#174
On September 22 2010 09:04 Disastorm wrote:
Hey guys does anyone know if Siege Tanks can shoot main buildings also and have the same splash effect? If this is how all splash works wouldnt it also work with siege tanks?

Nope, siege splash has a fixed radius I believe. It's also in the center of the building/unit so siege splash won't even damage anything else if you fire on a nexus.
I'm quite sure, someone correct me if I'm wrong.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
September 22 2010 00:06 GMT
#175
On September 22 2010 06:21 FSP.Siggy wrote:
- No rocks on Desert Oasis (during ladder matches)


oh come on, seriously?

so i still have to hate that map
Kevmeister @ Dota2
imyzhang
Profile Blog Joined March 2010
Canada809 Posts
September 22 2010 00:07 GMT
#176
Terran buildings count as complete before their animation finishes, as opposed to after it

^ i can confirm that for sure. I lower depots before the scv get's out of the depot when completed.
bleh
scrub96
Profile Joined August 2010
United States76 Posts
September 22 2010 00:07 GMT
#177
Pylons show up as Nexus in the build history after a match.
Kare
Profile Joined March 2009
Norway786 Posts
September 22 2010 00:08 GMT
#178
The new Icons are just amazing! Cant wait for it!
In life you can obtain all sorts of material wealth, but the real treasure is the epic feelings you get while doing something you love.
Disastorm
Profile Joined January 2008
United States922 Posts
September 22 2010 00:10 GMT
#179
On September 22 2010 09:06 vyyye wrote:
Show nested quote +
On September 22 2010 09:04 Disastorm wrote:
Hey guys does anyone know if Siege Tanks can shoot main buildings also and have the same splash effect? If this is how all splash works wouldnt it also work with siege tanks?

Nope, siege splash has a fixed radius I believe. It's also in the center of the building/unit so siege splash won't even damage anything else if you fire on a nexus.
I'm quite sure, someone correct me if I'm wrong.

Thats what people said about ultras until someone went and tried it. I thought all splash worked the same in this game supposedly.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
September 22 2010 00:11 GMT
#180
On September 22 2010 08:01 1nfamous wrote:
you really think something like that would pass through internal testing without getting noticed?
this is sure not going to be patched

You live in a perfect world? People make mistakes.
Prev 1 7 8 9 10 11 27 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 204
Rex 71
StarCraft: Brood War
Larva 1110
Hyuk 1022
Killer 297
Zeus 235
Leta 118
Mind 63
Free 59
Aegong 51
scan(afreeca) 43
soO 38
[ Show more ]
910 34
Soma 32
Sharp 32
ZergMaN 23
yabsab 20
GoRush 20
Bale 18
sorry 15
ToSsGirL 13
Yoon 1
Dota 2
XaKoH 410
League of Legends
JimRising 610
Counter-Strike
olofmeister1428
Other Games
ceh9799
KnowMe108
RuFF_SC225
Organizations
Other Games
gamesdonequick21412
StarCraft 2
TaKeTV433
Other Games
BasetradeTV220
Dota 2
PGL Dota 2 - Main Stream79
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• LUISG 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota258
League of Legends
• Jankos2609
• Stunt304
Upcoming Events
GSL
2h 6m
Replay Cast
15h 6m
WardiTV Weekly
1d 2h
PiGosaur Cup
1d 15h
The PondCast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
[ Show More ]
Replay Cast
4 days
RSL Revival
5 days
CranKy Ducklings
5 days
Afreeca Starleague
5 days
Snow vs Jaedong
YSC vs hero
RSL Revival
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.