I agree with the sentiment that a high-level only forum would be great, as long as the general public is able to read it, for educational purposes.
[VOTE] SC2 Player quality limits in order to post - Page 12
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Ympulse
United States287 Posts
I agree with the sentiment that a high-level only forum would be great, as long as the general public is able to read it, for educational purposes. | ||
Quarion
Poland2 Posts
For each post user can get points form other users - they can click "i like it" button or something when they think it is valuable. When people accumulate points they can get new rank - for example star will appear near their post. When post from people that said something valuable before are marked in some manner you can simply skip all the flood in the thread if you don't have time, and read those marked with stars. It is quiet easy to implement, don't mess with normal flow of posting that is here now and allows you to quickly evaluate posts value. | ||
Vexx
United States462 Posts
On September 21 2010 06:26 Koukalaka wrote: A great example of people being an idiot is saying you can hold off a Banshee/Marine/Raven timing push by Phoenix and Zealots with Charge. As of current and playing at 1500-1600~ I cannot stop it. I always go gate > core > gate > robo in PvT (on short distance, on 4 players I go gate > core > expand > gate > gate > robo > council) because that Observer is a necessity. If I scout he's going marine/banshee/raven timing push, I'm already screwed because Phoenix/Chargelots/High Templar take too long from the time I've scouted to the time the push will hit my door. If anyone has a method to beat Banshee/Marine/Raven timing pushes ... Please tell me. ![]() Number crunching didn't get me world second Kil'jaeden kill, playing 72 hours in 5 days did. WoW isn't about numbers, it's about hours invested. More hours > more tries > more chance of success. I've found that that build is really vulnerable to a lot of stalkers before the air rolls out. My recent experience was on blistering sands with the backdoor. I had a bunker upfront when I noticed he was coming in the back. I quickly made another one but he just rolled right over me with his mass stalkers + proxy pylon for more warp ins. Raven popped as he was halfway through my army. | ||
Black Gun
Germany4482 Posts
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Bhaalgorn
Slovenia214 Posts
Shame you can't just link your b.net profile and somehow extract league and points next to the username. | ||
Minzy
Australia387 Posts
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brocoli
Brazil264 Posts
On September 21 2010 06:29 aznhockeyboy16 wrote: having the option of limited responses seems reasonable, but setting an arbitrary bar like 1200 pts doesn't work due to the bonus pool. Not only that, there are differences between realms too. What about a "Progamer Karma" system for each post? Would be a variation of common Karma systems you see everywhere, except you'd get more influence if you have more points; posts voted low would become hidden, and threads with good posts would become more visible. Also, not everyone that understands the game is a diamond player. Removing the right of these people to start a thread in the "good" forum seems like a waste IMHO. If you want an example, take a look at the various "tricks" threads around tl.net. This fact means that threads by these people are either wasted, or would require an even bigger moderation team to keep track of, and move them into the "good" forum before they get derailed by bad posts. A Karma system would be somewhat harder to program and fine-tune, but IMHO would provide much better results. | ||
jinorazi
Korea (South)4948 Posts
instead of 1200, i'm sure TL staff can pick and choose who they'd allow on elitist sub forum through reputation. | ||
Mantikor
United States68 Posts
On September 21 2010 06:44 brocoli wrote: Not only that, there are differences between realms too. What about a "Progamer Karma" system for each post? Would be a variation of common Karma systems you see everywhere, except you'd get more influence if you have more points; posts voted low would become hidden, and threads with good posts would become more visible. Also, not everyone that understands the game is a diamond player. Removing the right of these people to start a thread in the "good" forum seems like a waste IMHO. If you want an example, take a look at the various "tricks" threads around tl.net. This fact means that threads by these people are either wasted, or would require an even bigger moderation team to keep track of, and move them into the "good" forum before they get derailed by bad posts. A Karma system would be somewhat harder to program and fine-tune, but IMHO would provide much better results. HELL YA, wish you could edit in polls.. That would be agreat to have a + or - system for rep. having community self-moderate is a great option as well. | ||
Persev
United States127 Posts
Marauder: "Its OP". Its to strong nerf nerf . Terran OP. Nerf. " reply "stop whining and learn to play. What would probably be more helpful is to address why the marauder is strong. What is the true power of terran? Marauder: Tier 1 super marine. It is super durable (120hps) and can be healed/resupplied to full combat readiness on the battlefront. It can be made very early in the game (tier 1). They do incredible damage to armored (20dmg) at tier 1 allowing them to destroy buildings and armored units cost effectively. They have concussive shells which grant the Terran the ability to decrease the mobility of his enemies and in conjunction with the Stim ability gives the Terran enhanced mobility to choose his battles. This allows them to more easily pick a favorable time to concentrate his army and attack decisively to win instead of just to harass. When in conjunction with all other Terran units, which also have superior attack range the Area of concentric range fire and ability to maximize firepower (dps)is superior than any other race in early and mid game(before tier 2.5). Add to this an intelligent commander the Terran can easily create favorable points of contact. Not only this but the ability to produce Marauders at such an early stage gives Terran the initiative and ability to comprehensively attack in speed, strength , and durability. Finally, with such a potent weapon in their arsenal, this grants the T user the ability to create a "grand tactic". They can easily create combinations of strategic decisions that were once considered risky become solid strats given the implied threat(reasons above) of scouting a tech lab attached to a barracks. | ||
The Touch
United Kingdom667 Posts
But I can definitely see how having us lowbies piping up with our misguided opinions could hamper high-level discussion, so I voted A 1200pt+ pro-gamer only Subforum (no public write). | ||
phantaxx
United States201 Posts
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Arnu
Canada96 Posts
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junemermaid
United States981 Posts
you know, to keep new blood out of it. | ||
Medzo
United States627 Posts
Wait for pro league. | ||
EvasivE
United States70 Posts
the point system is constantly inflating at the rate of about 100 points per week as much as you want points to restrict people from posting, its an idea that won't help the forum index as much as you think. im pretty sure anyway that most people experienced in the SLIGHTEST with the internet know what information to take to heart and what to overlook. ...but i still voted for 1200pt+ no public write lol anyone who put no write or read is just a meanie, you should want people to be interested in gathering more information from the elite. these are the people that support esports and are the ones that are a great fan base. | ||
NexUmbra
Scotland3776 Posts
Having lots of points doesn't mean your input will be better than the input of some bronze guy, you can observe and be good at theory, yet not exactly be the greatest when it comes to executing them. | ||
Gnax
Sweden490 Posts
The only thing that would raise the quality of posts on this forum is more strict rules and better moderating. | ||
Kinch
United States258 Posts
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Darkstar_X
United States197 Posts
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