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Patch 1.1 Is Coming 09.22 - Page 8

Forum Index > SC2 General
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Koukalaka
Profile Joined August 2010
United Kingdom80 Posts
September 18 2010 00:08 GMT
#141
The patch notes were given. The patch notes displayed on the RU forums were the correct ones.

Generally the Eastern world will get the patch notes a week in advance compared to the Western world. It's always been this way. If you ever need a sneak preview, just take a look at the Eastern world forums for clues.
CynanMachae
Profile Blog Joined September 2006
Canada1459 Posts
September 18 2010 00:08 GMT
#142
On September 18 2010 08:53 Medzo wrote:
Show nested quote +
On September 18 2010 08:43 CynanMachae wrote:
Finally.

I don't like how they worded it "all there is to know is in situation report" tho << Seems we won't have any more balance changes/features that what was talked about.


They didnt word it like that at all.

I'm talking about that line:
You can read all about our plans for patch 1.1 in the Situation Report

But meh I guess it might not mean that
Jang Yoon Chul hwaiting!
Ancient.eu
Profile Joined July 2010
Romania621 Posts
Last Edited: 2010-09-18 00:09:26
September 18 2010 00:08 GMT
#143
Quite unexpected, in the middle of the GSL. I guess we all expected the release of the patch after the first GSL season.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 18 2010 00:09 GMT
#144
On September 18 2010 09:08 Ancient.eu wrote:
Quite unexpected, in the middle of the GSL.


they said last month they were releasing it mid September so it shouldn't be a surprise
When I think of something else, something will go here
SnowB
Profile Joined May 2010
Poland18 Posts
Last Edited: 2010-09-18 00:21:29
September 18 2010 00:18 GMT
#145
There is no chance in hell we gonna get chat channels with this patch already. For BN as it is, chat channels will be a huge and not that simple addition (LOL right?), so imo it is really not possible they would make this feature ready and test it without ANY even smallest leaks about it.

Also note, that the blue post state that "You can read all about our plans for patch 1.1 in the Situation Report", so don't get to excited about the patch notes since I doubt the patch itself will consist of any other changes and "features" than those listed in situation report.
lololol
Profile Joined February 2006
5198 Posts
September 18 2010 00:30 GMT
#146
On September 18 2010 08:45 Gescom wrote:
Features = "improved" matchmaking for 3s/4s teams and that's probably it >_>


They don't need to patch the game client for that. The matchmaking is completely server side.
I'll call Nada.
Slipspace
Profile Joined May 2010
United States381 Posts
September 18 2010 00:30 GMT
#147
On September 18 2010 09:08 Koukalaka wrote:
The patch notes were given. The patch notes displayed on the RU forums were the correct ones.

Generally the Eastern world will get the patch notes a week in advance compared to the Western world. It's always been this way. If you ever need a sneak preview, just take a look at the Eastern world forums for clues.


what notes are these? can someone point me in the right direction?
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
September 18 2010 00:31 GMT
#148
common chat channels!!
savior did nothing wrong
accela
Profile Joined February 2010
Greece314 Posts
September 18 2010 00:32 GMT
#149
nor name change
http://us.battle.net/sc2/en/blog/785430?page=1#c-628019531
Fa1nT
Profile Joined September 2010
United States3423 Posts
September 18 2010 00:36 GMT
#150
WTG blizzard, release patch after all but 4 Zerg are out of GSL.

Poor IdrA

z00t
Profile Joined April 2010
Australia976 Posts
September 18 2010 00:39 GMT
#151
This is most exciting indeed . Cool to see that Blizzard is indeed going to release the patch when they said they would, as opposed to waiting for the first season of the GSL to end.

I really hope that SEA region-swapping is enabled in this patch as well :p. Blizzard said they were aiming for it to be enabled around up to 2 months after release, and sthis would fall into that timeframe .

MegaManX
Profile Joined May 2010
Serbia38 Posts
September 18 2010 00:40 GMT
#152
I play as terran and most nerfs feel ok, except maybe for battecruiser - its very costly unit, and they are not often seen.

Siege tank damage reduction will affect our gameplay a lot more, but they really needed some nerf, -> time will show if this was a good one.

What I wanted to see is some baneling nerf, i think the current ling/bling/muta combo is just to powerfull against terran. U cant use bio balls, and mech is so imobile, its really hard to guard expansions.
Calidus
Profile Joined April 2010
150 Posts
September 18 2010 00:43 GMT
#153
Time to mass games while abusing tanks for 5 days.

on a serious note: good to see the patch Finally coming, /prayfor chat rooms
Note:1100 Diamond take everything with a grain of salt.
omnigol
Profile Joined April 2008
United States166 Posts
September 18 2010 00:48 GMT
#154
They're still planning on using those same changes?
Grond
Profile Blog Joined June 2010
599 Posts
September 18 2010 00:49 GMT
#155
Anybody else noticed Artosis and Tastless aren't biting their tongues nearly as much regarding the current balance issues. The best comment was about Viking range, that one got a huge laugh out of me.
Koukalaka
Profile Joined August 2010
United Kingdom80 Posts
September 18 2010 01:05 GMT
#156
There are also some bug fixes in 1.1 and the most prominent ones I saw were:

- Nydus worms no longer make noise during construction/creation if it is in the fog of war (ie: has not been scouted).

- Players who have scouted an Orbital Command(s) will no longer be able to see Mule drops or Supply drops in the fog of war.

Nydus change was a sound bug, it's only suppose to do that "scrawww" if it has been scouted. That's how much I've heard, anyway.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
September 18 2010 01:08 GMT
#157
On September 18 2010 10:05 Koukalaka wrote:
There are also some bug fixes in 1.1 and the most prominent ones I saw were:

- Nydus worms no longer make noise during construction/creation if it is in the fog of war (ie: has not been scouted).

- Players who have scouted an Orbital Command(s) will no longer be able to see Mule drops or Supply drops in the fog of war.

Nydus change was a sound bug, it's only suppose to do that "scrawww" if it has been scouted. That's how much I've heard, anyway.

By "if it's been scouted" do you mean, if you have vision of it, or if it's in a place where you used to have vision?
Koukalaka
Profile Joined August 2010
United Kingdom80 Posts
September 18 2010 01:09 GMT
#158
On September 18 2010 10:08 TedJustice wrote:
Show nested quote +
On September 18 2010 10:05 Koukalaka wrote:
There are also some bug fixes in 1.1 and the most prominent ones I saw were:

- Nydus worms no longer make noise during construction/creation if it is in the fog of war (ie: has not been scouted).

- Players who have scouted an Orbital Command(s) will no longer be able to see Mule drops or Supply drops in the fog of war.

Nydus change was a sound bug, it's only suppose to do that "scrawww" if it has been scouted. That's how much I've heard, anyway.

By "if it's been scouted" do you mean, if you have vision of it, or if it's in a place where you used to have vision?


If you do not have vision of the Nydus canal, you will hear no noise or be aware. Being fixed so the Nydus can be used more, under more "sneaky" circumstances I guess.
CynanMachae
Profile Blog Joined September 2006
Canada1459 Posts
September 18 2010 01:12 GMT
#159
On September 18 2010 10:05 Koukalaka wrote:
There are also some bug fixes in 1.1 and the most prominent ones I saw were:

- Nydus worms no longer make noise during construction/creation if it is in the fog of war (ie: has not been scouted).

- Players who have scouted an Orbital Command(s) will no longer be able to see Mule drops or Supply drops in the fog of war.

Nydus change was a sound bug, it's only suppose to do that "scrawww" if it has been scouted. That's how much I've heard, anyway.

Uh where are you taking that information from?
Jang Yoon Chul hwaiting!
Koukalaka
Profile Joined August 2010
United Kingdom80 Posts
September 18 2010 01:13 GMT
#160
On September 18 2010 10:12 CynanMachae wrote:
Show nested quote +
On September 18 2010 10:05 Koukalaka wrote:
There are also some bug fixes in 1.1 and the most prominent ones I saw were:

- Nydus worms no longer make noise during construction/creation if it is in the fog of war (ie: has not been scouted).

- Players who have scouted an Orbital Command(s) will no longer be able to see Mule drops or Supply drops in the fog of war.

Nydus change was a sound bug, it's only suppose to do that "scrawww" if it has been scouted. That's how much I've heard, anyway.

Uh where are you taking that information from?


I have my sources.

Namely Q.
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