• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:51
CEST 23:51
KST 06:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
38 yo Retired SWE looking to save SC IP I have 0 hope Blizzard doing anything with SC IP SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Working 1v1, 2v2, 3v3 Ladder Bot on ladder an AI researcher's take on the ladder bot BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [ASL22] Ro16 Group D [Megathread] Daily Proleagues [ASL22] Ro16 Group C
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9097 users

Unconfirmed Patch 1.1 Notes - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 29 30 33 Next All
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
September 16 2010 13:28 GMT
#541
To me all the changes are logical. Chrono Boost cooldown will stop one basing as toss as two most powerful one base tactics: 2 gate zealot and 4 gate push do not work as well with new chrono boost.
20s cooldown will probably only restore about 12-13 energy so toss will be able to spend all nexus energy if they remember to use it on time. Spawn Larvae costs 25 energy atm and takes 40s to recharge same as spawn larvae cooldown.

With overlord speed and creep buffs zerg drop play will become more powerful and more often used. Bringing overlords into battle will become useful and then just turn off excrete creep and load units and use increased speed to drop them.

Many Zerg players have said Zerg can stop early harrass if they can scout it on time. So with almost double non-upgraded ovie speed this can be done and Zerg early game can be stronger.

We complained how hydras are too slow and overlord spreading creep will help with that through a method that will reward skill and not just be a boring numbers change or a unit upgrade that will cost 150/150.
TLOBrian
Profile Blog Joined March 2010
United States453 Posts
September 16 2010 13:28 GMT
#542
On September 16 2010 22:24 YoShI- wrote:
Show nested quote +
On September 16 2010 22:22 m4hleon wrote:
I can't believe how many posts I read from players who keep saying "Carriers already spawn with 4, this is fake"

What it's obviously trying to say (may have been translated poorly) is that Carriers will spawn with all 8 Interceptors. You will NOT have to train the additional 4 after the Carrier spawns.


Maybe read this line again?
- Carriers now spawn with four Interceptors prebuilt


-facepalm- Yes, thats exactly what he's referring to. He's saying that it might be an error of translation. Derp derp.
Steven Bonnell II is the friggin man.
alexanderzero
Profile Joined June 2008
United States659 Posts
September 16 2010 13:28 GMT
#543
These notes are completely fake. A patch like this would change everything about the game. Making overlords base speed twice as fast? Adding 40 second cool down to MULE? All psionic units can see the high ground?

ROFL
I am a tournament organizazer.
sushiman
Profile Joined September 2003
Sweden2691 Posts
September 16 2010 13:28 GMT
#544
Most of it would make sense except the chrono boost change, which would be a silly huge and unwarranted nerf for protoss.
1000 at least.
TheDna
Profile Joined March 2010
Germany577 Posts
September 16 2010 13:29 GMT
#545
This thread gets so much positive feedback its crazy.
Too bad Blizzard wont ever have the balls to make such "big" changes. But we ll see, i cant wait to see the "real patchnotes"
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
September 16 2010 13:30 GMT
#546
On September 16 2010 22:26 kickinhead wrote:
Show nested quote +
On September 16 2010 22:18 Fa1nT wrote:
Why isn't a thread like this deleted?


even if it's fake - if blizz sees the largely positive feedback, they might actually consider some of the changes... who knows?

It would be by far the best patch so far after all....


I think they do a bit of testing to find out good ways to improve balance and gameplay and don t give a tos about a troll and the feedback on some theorycrafting.
Head Coach Park: "They should buff tanks!"
brocoli
Profile Joined February 2010
Brazil264 Posts
September 16 2010 13:30 GMT
#547
A cooldown on chronoboost only makes it harder to chrono warpgates, all the other things stay the same.
Also, extra nexi might be worth it now (since the zealot nerf + chrono nerf means P lost its mineral dump)
SugarBear
Profile Blog Joined June 2010
United States842 Posts
Last Edited: 2010-09-16 13:37:30
September 16 2010 13:32 GMT
#548
Note gonna read 28 pages, so sorry if someone already posted this, but these smell fake. For starters, carriers already start with 4 interceptors.

Edit: also moving overlord creep spread would be a bit OP. I'm sure they wouldn't implement something like that without EXTENSIVE testing (i.e. more than a month and a half).
Staff vVv Gaming | "So what did you do today?" "Oh not much, mined some minerals, harvested some gas, spawned some zergs, the usual"
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
September 16 2010 13:32 GMT
#549
This would be EPIC

by the way I lol'ed at this:


- Fixed a bug where Larva would sometimes accidently die by walking off cliffs.


those silly larva!
"We have unfinished business, I and he."
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
September 16 2010 13:32 GMT
#550
Yeah the response has been really positive.
Considering patch notes usually cause MASSIVE crying, even when they're justified (like the roach nerf).
These "fake" notes must be the most reasonable ever!
Don't hate the player - Hate the game
Amadi
Profile Joined September 2010
Finland139 Posts
September 16 2010 13:34 GMT
#551
I think these notes are cool. It might actually be worthwhile to play zerg after these.
Cantankerous
Profile Joined May 2010
114 Posts
September 16 2010 13:37 GMT
#552
On September 16 2010 22:32 Klive5ive wrote:
Yeah the response has been really positive.
Considering patch notes usually cause MASSIVE crying, even when they're justified (like the roach nerf).
These "fake" notes must be the most reasonable ever!


it is actually quite surprising how positive the feedback has been. Most of the unhappy ones have been people that thought the CB change meant that perfect control was needed to even hold steady on energy.
ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
September 16 2010 13:38 GMT
#553
I really doubt this is legit Too awesome to be true:D Mule, DT and ovie changes are awesome- altho no changes to NP or hydras, which is a bit sucky.
no dude, the question
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
September 16 2010 13:40 GMT
#554
If "- Carriers now spawn with four Interceptors prebuilt." wasn't in the description i'd believe this could be true and my mind would be blown.
lololol
Profile Joined February 2006
5198 Posts
September 16 2010 13:42 GMT
#555
On September 16 2010 22:37 Cantankerous wrote:
Show nested quote +
On September 16 2010 22:32 Klive5ive wrote:
Yeah the response has been really positive.
Considering patch notes usually cause MASSIVE crying, even when they're justified (like the roach nerf).
These "fake" notes must be the most reasonable ever!


it is actually quite surprising how positive the feedback has been. Most of the unhappy ones have been people that thought the CB change meant that perfect control was needed to even hold steady on energy.


This is because people that would give feedback are mostly the ones that want to beleive the changes are real.
I'll call Nada.
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
Last Edited: 2010-09-16 13:45:05
September 16 2010 13:42 GMT
#556
If this is true, then this seems like a pretty interesting patch. I don't like the tank change, but I'm ready to give it a try. Bar that change it seems like pretty subtle changes that will be interesting to see how they effect gameplay. (did carriers need a nerf? :/)

Edit: Ugh okay missed the overlord speed change, which would mean it was crazy OP early game.
badBaLL
Profile Joined September 2010
1 Post
September 16 2010 13:42 GMT
#557
if this is true, drops will be used much more often, which is good for gameplay imo
Ayush_SCtoss
Profile Blog Joined April 2010
India3051 Posts
September 16 2010 13:43 GMT
#558
Would be funny what Terrans now do with Ghosts. Well..will do if this ever happens to be real. Ghost is also bio so no idea if that change affects him.
End my suffering
okrane
Profile Joined April 2010
France265 Posts
September 16 2010 13:43 GMT
#559
Really awesome changes right there.

Adresses many of the Zerg problems:
- lack of scouting => ovie speed
- hydra slowness => ovie creep highway
- early game pressure => nerf to MULE and Chrono as well as nerf to reapers and zealots.
- rarely used nydus => cancel available.

Dunno about the Ultralisk nerf. Yes they are very strong, but being pretty slow and melee range makes them very abusable. Guess we shall see...
Really disappointed with Starcraft II Zerg! :(
Pylo
Profile Joined August 2010
5 Posts
September 16 2010 13:46 GMT
#560
Hmm interesting. I think the zerg changes are a little strong. Don't get me wrong, I think zerg definitely needs some love but the overlord change is crazy. Means a lot of free scouting and the nydus change is pretty crazy aswell
Prev 1 26 27 28 29 30 33 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EnDerr 36
StarCraft: Brood War
Shuttle 538
910 29
Dota 2
NeuroSwarm7
League of Legends
Doublelift3263
JimRising 350
Counter-Strike
pashabiceps571
Heroes of the Storm
Grubby3410
Liquid`Hasu523
Trikslyr45
Other Games
summit1g7835
FrodaN2204
fl0m608
shahzam532
mouzStarbuck467
B2W.Neo322
KnowMe279
ToD191
Livibee124
elazer86
QueenE84
Mew2King57
ViBE32
SteadfastSC31
CosmosSc2 23
Organizations
Dota 2
PGL Dota 2 - Main Stream8333
Other Games
gamesdonequick2093
angryscii13
[ Show 15 non-featured ]
StarCraft 2
• mYiSmile178
• Hupsaiya 15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 15
• blackmanpl 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie609
• Shiphtur155
• tFFMrPink 7
Upcoming Events
Replay Cast
2h 9m
GSL
13h 9m
Shopify Rebellion Sundays
17h 9m
Spirit vs Mixu
BSL
21h 9m
Ret vs TerrOr
DragOn vs StRyKeR
Replay Cast
1d 2h
Afreeca Starleague
1d 12h
Shine vs Rush
WardiTV Weekly
1d 13h
Monday Night Weeklies
1d 18h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs EffOrt
[ Show More ]
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-09-18
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.