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Planetary Fotress Weakness

Forum Index > SC2 General
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oesis
Profile Blog Joined August 2010
117 Posts
September 15 2010 22:31 GMT
#1
I have recently discovered a trick that allow you defeat a planetary fortress with a single Zergling.

Well some units in sc2 do not fire instantly, if you ever look you will notice some units have to face there targets before firing. In fact blizzard initially intended this to be an important part of the Thor, where it would have a slow turning rate and fast units could kite around it. Well as it turns out this same strategy can be applied to planetary fortresses. You see if you can move around the planetary fortress faster than it can turn it can never actually fire.

To take advantage of this you need a lair and ling speed, optional upgrades that make this easier are adrenal glands, melee attack upgrades, and overlord speed. As it turns out the 1 ground unit that moves faster than a planetary fortress can turn is a ling on creep(well a charge lot might but it wouldn't be controllable). Anyways all you have to do is drop creep directly on top of a planetary fortress with an overlord then run around it with a ling, attacking it every once in a while. I estimate it would only take around 15 or 20 minutes to bring down a planetary fortress with a 3-0 adrenal gland ling.

As long as a player has sufficient micro to pull this off, planetary fortresses should no longer pose any threat. I think this could even become a hallmark of high level play, where a player micro's against a planetary for 5 minutes straight while still having to macro in his base.

Ling running around Planetary
[image loading]

Note: I don't kill the planetary in the replay, I only take around 300 hp off of it with the ling before messing up.
Ling vs Planetary Replay
1000==0011
Manifesto7
Profile Blog Joined November 2002
Osaka27172 Posts
September 15 2010 22:32 GMT
#2
Nice trick.

As long as a player has sufficient micro to pull this off, planetary fortresses should no longer pose any threat. I think this could even become a hallmark of high level play, where a player micro's against a planetary for 5 minutes straight while still having to macro in his base.


lol
ModeratorGodfather
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
September 15 2010 22:33 GMT
#3
This also means that you should position your repairing scvs on the opposite side you want it to fire (which is done pretty naturally) since you normally want it to fire outward.
I always try to shield slam face, just to make sure it doesnt work
grobo
Profile Blog Joined February 2007
Japan6199 Posts
September 15 2010 22:35 GMT
#4
It's a nice trick for sure, but microing one ling in the middle of a terrans base for +5minutes without getting interrupted seems a bit hard
We make signature, then defense it.
Shigy
Profile Blog Joined May 2010
United States346 Posts
September 15 2010 22:36 GMT
#5
On September 16 2010 07:32 Manifesto7 wrote:

Show nested quote +
As long as a player has sufficient micro to pull this off, planetary fortresses should no longer pose any threat. I think this could even become a hallmark of high level play, where a player micro's against a planetary for 5 minutes straight while still having to macro in his base.


lol


hahaha totally man.. this is the new pro thing to do
Geneq
Profile Joined August 2010
Poland165 Posts
September 15 2010 22:36 GMT
#6
oh yeah, and the terran will of course let you just run around the pf for 5 minutes.. instead of sending like one marine and ending this "weakness"
Creek
Profile Blog Joined November 2009
United States177 Posts
September 15 2010 22:36 GMT
#7
I don't see this being very practical, sure the zling could take it down if it's in the middle of nowhere with no surrounding units.
But if it's a rush or something, a T could just focus fire. o.o
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
September 15 2010 22:36 GMT
#8
Old. I do this all the time.
Nobody beats the Beater
junemermaid
Profile Joined September 2006
United States981 Posts
September 15 2010 22:36 GMT
#9
On September 16 2010 07:35 grobo wrote:
It's a nice trick for sure, but microing one ling in the middle of a terrans base for +5minutes without getting interrupted seems a bit hard


Only if you're not confident in your abilities. This is clearly only a technique for the higher level players.
the UMP says YER OUT
kiykiy
Profile Joined July 2009
233 Posts
September 15 2010 22:36 GMT
#10
+1 for the impossible maps
lalala
DarkPlasmaBall
Profile Blog Joined March 2010
United States45413 Posts
September 15 2010 22:37 GMT
#11
On September 16 2010 07:31 oesis wrote:
I have recently discovered a trick that allow you defeat a planetary fortress with a single Zergling.
...

I estimate it would only take around 15 or 20 minutes to bring down a planetary fortress


Oh, only that long? Assuming, of course, there aren't any scvs around to repair it... or to block the zergling... or any Terran units in the entire game to kill the single zergling...

While your find is absolutely impractical, I think it's still really cool Props! lol
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Panoptic
Profile Joined September 2009
United Kingdom515 Posts
September 15 2010 22:37 GMT
#12
Nice. But you're not going to get away with it for 5 minutes, let alone 2 without the terran reacting.
"Crom laughs at your four winds!"
aidnai
Profile Joined January 2010
United States1159 Posts
September 15 2010 22:37 GMT
#13
Lol, a nice trick and a nice sense of humor!
sixghost
Profile Blog Joined November 2007
United States2096 Posts
September 15 2010 22:39 GMT
#14
lol, cool trick. I guess it's worth knowing for that 1 in 1,000,000 game that ends up with like 4 zerglings vs a PF. Total useless otherwise.
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
Grebliv
Profile Joined May 2006
Iceland800 Posts
September 15 2010 22:39 GMT
#15
i hope there's a lot of 're-sarcasm' in this thread but I doubt it :/
ESV Mapmaking!
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
September 15 2010 22:41 GMT
#16
i think even scvs mining would get in your way enough to make this not work lol

on a related note, would it be possible to drop a unit out of a transport and have it attack and load back up into the transport before the fortress's projectile hits?
Ketara
Profile Blog Joined August 2010
United States15065 Posts
September 15 2010 22:42 GMT
#17
The number of replies this thread is going to get that are totally serious is going to be incredible.

10/10
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
us.insurgency
Profile Joined March 2010
United States330 Posts
September 15 2010 22:43 GMT
#18
The base would have to be empty for this to work...... so couldn`t you just attack with air?
JQL
Profile Joined July 2010
United States214 Posts
September 15 2010 22:43 GMT
#19
nice trick, dont think it will work during a real game tho.
no way
MonkeyKungFu
Profile Joined June 2010
Norway154 Posts
September 15 2010 22:44 GMT
#20
Ill remember this if ever end up with a base race with a terran and i have an extrator + a speedling left where he only has the PF. Probably would en up loosing anyways
..
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