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I have recently discovered a trick that allow you defeat a planetary fortress with a single Zergling.
Well some units in sc2 do not fire instantly, if you ever look you will notice some units have to face there targets before firing. In fact blizzard initially intended this to be an important part of the Thor, where it would have a slow turning rate and fast units could kite around it. Well as it turns out this same strategy can be applied to planetary fortresses. You see if you can move around the planetary fortress faster than it can turn it can never actually fire.
To take advantage of this you need a lair and ling speed, optional upgrades that make this easier are adrenal glands, melee attack upgrades, and overlord speed. As it turns out the 1 ground unit that moves faster than a planetary fortress can turn is a ling on creep(well a charge lot might but it wouldn't be controllable). Anyways all you have to do is drop creep directly on top of a planetary fortress with an overlord then run around it with a ling, attacking it every once in a while. I estimate it would only take around 15 or 20 minutes to bring down a planetary fortress with a 3-0 adrenal gland ling.
As long as a player has sufficient micro to pull this off, planetary fortresses should no longer pose any threat. I think this could even become a hallmark of high level play, where a player micro's against a planetary for 5 minutes straight while still having to macro in his base.
Ling running around Planetary
![[image loading]](http://img830.imageshack.us/img830/664/lingvsfotress.png)
Note: I don't kill the planetary in the replay, I only take around 300 hp off of it with the ling before messing up. Ling vs Planetary Replay
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Osaka27118 Posts
Nice trick.
As long as a player has sufficient micro to pull this off, planetary fortresses should no longer pose any threat. I think this could even become a hallmark of high level play, where a player micro's against a planetary for 5 minutes straight while still having to macro in his base.
lol
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This also means that you should position your repairing scvs on the opposite side you want it to fire (which is done pretty naturally) since you normally want it to fire outward.
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It's a nice trick for sure, but microing one ling in the middle of a terrans base for +5minutes without getting interrupted seems a bit hard
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On September 16 2010 07:32 Manifesto7 wrote:Show nested quote +As long as a player has sufficient micro to pull this off, planetary fortresses should no longer pose any threat. I think this could even become a hallmark of high level play, where a player micro's against a planetary for 5 minutes straight while still having to macro in his base. lol
hahaha totally man.. this is the new pro thing to do
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oh yeah, and the terran will of course let you just run around the pf for 5 minutes.. instead of sending like one marine and ending this "weakness"
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I don't see this being very practical, sure the zling could take it down if it's in the middle of nowhere with no surrounding units. But if it's a rush or something, a T could just focus fire. o.o
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Old. I do this all the time.
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On September 16 2010 07:35 grobo wrote:It's a nice trick for sure, but microing one ling in the middle of a terrans base for +5minutes without getting interrupted seems a bit hard 
Only if you're not confident in your abilities. This is clearly only a technique for the higher level players.
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+1 for the impossible maps
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On September 16 2010 07:31 oesis wrote: I have recently discovered a trick that allow you defeat a planetary fortress with a single Zergling. ...
I estimate it would only take around 15 or 20 minutes to bring down a planetary fortress
Oh, only that long? Assuming, of course, there aren't any scvs around to repair it... or to block the zergling... or any Terran units in the entire game to kill the single zergling...
While your find is absolutely impractical, I think it's still really cool Props! lol
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Nice. But you're not going to get away with it for 5 minutes, let alone 2 without the terran reacting.
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Lol, a nice trick and a nice sense of humor!
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lol, cool trick. I guess it's worth knowing for that 1 in 1,000,000 game that ends up with like 4 zerglings vs a PF. Total useless otherwise.
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i hope there's a lot of 're-sarcasm' in this thread but I doubt it :/
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i think even scvs mining would get in your way enough to make this not work lol
on a related note, would it be possible to drop a unit out of a transport and have it attack and load back up into the transport before the fortress's projectile hits?
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The number of replies this thread is going to get that are totally serious is going to be incredible.
10/10
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The base would have to be empty for this to work...... so couldn`t you just attack with air?
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nice trick, dont think it will work during a real game tho.
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Ill remember this if ever end up with a base race with a terran and i have an extrator + a speedling left where he only has the PF. Probably would en up loosing anyways
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