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Planetary Fotress Weakness - Page 3

Forum Index > SC2 General
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SpartiK1S
Profile Blog Joined May 2010
United States145 Posts
September 15 2010 22:58 GMT
#41
LOL, great, all I need to do is isolate the terran army for 15-20 minutes, and then I can kill his expo!

You might as well ask your opponent to leave before you pull this off successfully :/
"Why is it so cold and lonely?"-Nal_Ra
Sprouter
Profile Joined December 2009
United States1724 Posts
September 15 2010 22:59 GMT
#42
the planetary fortress is an invincible third base, it has no weakness
FindingPride
Profile Blog Joined July 2010
United States1001 Posts
September 15 2010 23:00 GMT
#43
On September 16 2010 07:36 junemermaid wrote:
Show nested quote +
On September 16 2010 07:35 grobo wrote:
It's a nice trick for sure, but microing one ling in the middle of a terrans base for +5minutes without getting interrupted seems a bit hard


Only if you're not confident in your abilities. This is clearly only a technique for the higher level players.

no
its a technique for god and him alone.
Excalibur_Z
Profile Joined October 2002
United States12257 Posts
September 15 2010 23:01 GMT
#44
On September 16 2010 07:56 viraltouch wrote:
if someone found a better way to exploit, more practical, then this might be useful. but then again, terran player can just control the PF if he saw something shady going around it.


The point he was making was that the ling's run speed is faster than the PF turret's turn speed. How would you control the PF? The only thing you could do is force fire on an SCV to cause the turret to turn the other way and cut off the ling, but then the ling could just start running the opposite direction.
Moderator
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
September 15 2010 23:02 GMT
#45
This thread is so funny :D

nice find there
www.twitch.tv/antigrav1ty
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
September 15 2010 23:04 GMT
#46
neat trick, but lets be realistic here please... no one is gonna use this in a real game... lol

people would rather just macro up a shitfuck more lings and overrun the PF..

this would work great with things with less hp though! like the flamethrower turret thing in the singleplayer.. people could just micro around that if it moves too slow..

its like rine vs lurker micro... very effective, takes advantage of the lurkers's slow spokes, but only useful because it takes like 5-10 seconds to complete.. not like 5 min to take down a CC... which can easily be repaired.... and has a big ass canon mounted on top that will fuck you up if you mess up... (especially considering its an sc2 ling, not a bw ling)
Jaedong.
smore
Profile Joined February 2010
United States156 Posts
September 15 2010 23:05 GMT
#47
ill never have a problem with a stalemate against a single PF ever again
mucker
Profile Blog Joined May 2009
United States1120 Posts
September 15 2010 23:07 GMT
#48
If a ling was burrowed next to a pf and the pf was pointing in the opposite directions how many attacks could the ling get in if it unburrowed, attacked and burrowed again?
It's supposed to be automatic but actually you have to press this button.
Sentient
Profile Joined April 2010
United States437 Posts
September 15 2010 23:10 GMT
#49
I want to see this in the most amazing base race ever.
EsMors
Profile Joined August 2010
53 Posts
September 15 2010 23:11 GMT
#50
What if...

1) Does the planetary fortress automatically target the closest unit? If so, maybe you can run one zergling up to it while attacking a base with a pf and then micro the zergling throughout the battle, so the pf never fires at your other attacking units. (You could also shift-command it to run laps around the pf and go back to microing your other units)

2) Maybe it is possible to use this with more zerglings. For example, you surround the pf with zerglings, watch where the pf is pointing, then move the 4-5 zerglings from the side to another side and so on.

That's all I can think of.
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
September 15 2010 23:11 GMT
#51
This is now going to be mandatory for any "can you do X number tricks" maps that come out for SC2

I loved making a perma-cloaked zergling...
craaaaack
Profile Blog Joined June 2009
479 Posts
September 15 2010 23:14 GMT
#52
lol did they advertise for tl on romanian tv or wtf is up with this thread?
▲ I was really thirsty while playing a match. All my teammates were gone, so I drank from the water bottle that was next to me. It was very good. I thank the owner of the bottle.
-miDnight-
Profile Joined September 2010
Taiwan455 Posts
September 15 2010 23:14 GMT
#53
If I were the terran, i will just ignore the ling and contuies mining. It will mine out 15 min after anyways.
http://www.facebook.com/midnightsc Chinese caster from TW (go SEn)
zerat00l
Profile Joined April 2010
United States100 Posts
September 15 2010 23:15 GMT
#54
Theoretically useful, at least. If the terran only has a pf left and all you have are some zerglings, you would get a win over a draw. Can't imagine it being useful anywhere else.
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
September 15 2010 23:16 GMT
#55
If someone ever does this in an official match, I will give them MAJOR props.
awu25
Profile Joined April 2010
United States2003 Posts
September 15 2010 23:17 GMT
#56
why is everyone bashing this guy
he just found a weakness with the planetary fortress
he never said like "OMG this is the best trick, name it after me, it'll win you 10000 games"
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
September 15 2010 23:17 GMT
#57
get building armor bahahaaha. Could use this in the multitask trainer
Kazang
Profile Joined August 2010
578 Posts
September 15 2010 23:20 GMT
#58
Once the PF tries to shoot at that one ling will it keep trying even if you bring more units in?

The possibilities are endless!
Smurg
Profile Blog Joined November 2004
Canada3819 Posts
September 15 2010 23:21 GMT
#59
I went from bronze to high-diamond in 4 days using this trick.
DizzyDrone
Profile Joined August 2010
Netherlands629 Posts
September 15 2010 23:21 GMT
#60
Im wondering if you can put the zergling on a patrol around the fortress, and just kill it with a ranged unit.
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