Archons, the epic comeback! - Page 5
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Whyx
United States73 Posts
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Pobearo
United States351 Posts
I approve! | ||
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Juvator
Netherlands199 Posts
does the vortex itself do dmg ? or can the archons dmg the battlecruiser when inside the vortex ? if so, the battlecruiers are then unable to do dmg ? or so it seemed ? | ||
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Deleted User 3420
24492 Posts
On September 06 2010 03:48 Juvator wrote: this is probably a completely noobish question but, how does this exactly work? does the vortex itself do dmg ? or can the archons dmg the battlecruiser when inside the vortex ? if so, the battlecruiers are then unable to do dmg ? or so it seemed ? all the enemy units are in one spot archons have splash so they hit all the enemy units at once | ||
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TrueIsAwesome
Finland160 Posts
On September 06 2010 03:48 Juvator wrote: this is probably a completely noobish question but, how does this exactly work? does the vortex itself do dmg ? or can the archons dmg the battlecruiser when inside the vortex ? if so, the battlecruiers are then unable to do dmg ? or so it seemed ? Archons do splash damage, and when the vortex ends, all the units inside the vortex are packed up in a very small area and then spread out over time. This is enough time for the archons to attack once, which splashes all the units -> they instadie. | ||
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Juvator
Netherlands199 Posts
is splash in some other way different then in BW then ? like less dmg or spread | ||
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Aquafresh
United States824 Posts
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mufin
United States616 Posts
On September 06 2010 03:06 YunhOLee wrote: lolol so awesome, was that a 2v2 or a ffa? It was a ffa. Their my guilty pleasure after getting my ass handed to me in diamond . | ||
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Chronopolis
Canada1484 Posts
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Malminos
United States321 Posts
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bjornkavist
Canada1235 Posts
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Ryuu314
United States12679 Posts
On September 06 2010 03:55 Juvator wrote: omg someone told me archon splash was removed -_- and I believe him and never really payed much attention to it so I never saw it lol. is splash in some other way different then in BW then ? like less dmg or spread archon splash is much smaller. not removed. | ||
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WickedBit
United States343 Posts
![]() Even though this is a very expensive strat on paper we could see this or some variations, like storm + vortex, coming into play in some long PVTs since templars are already made there against a very bio heavy army. SC1 PVTs usually saw arbiters get some action and the cost for that was arbiter tribunal (200/150), arbiter (100+350) with a total of 300/500. SC2 is slightly more expensive with fleet beacon at 300/200 and mothership 400/400 for a total of 700/600. If you count recall and khaydarin amulet research costs then its much closer. Vs zerg mindcontrol would totally kill this strat. If only they made mothership immune to neural parasite.... SC2 gameplay,players and maps needs to develop to SC1 levels though for this to happen. Most games at this stage tend to be very short for such far sighted stuff to happen. | ||
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Iplaythings
Denmark9110 Posts
And I love the name, haha | ||
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Alphaes
United States651 Posts
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chesshaha
United States1117 Posts
This is a good counter to Terran mass air i guess, but unlikely for a Terran to go mass air in TvP. Still epic though :p | ||
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JinRho
United States38 Posts
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Cyber_Cheese
Australia3615 Posts
On September 06 2010 04:35 WickedBit wrote: Theorycraft warning !! ![]() Even though this is a very expensive strat on paper we could see this or some variations, like storm + vortex, coming into play in some long PVTs since templars are already made there against a very bio heavy army. SC1 PVTs usually saw arbiters get some action and the cost for that was arbiter tribunal (200/150), arbiter (100+350) with a total of 300/500. SC2 is slightly more expensive with fleet beacon at 300/200 and mothership 400/400 for a total of 700/600. If you count recall and khaydarin amulet research costs then its much closer. Vs zerg mindcontrol would totally kill this strat. If only they made mothership immune to neural parasite.... SC2 gameplay,players and maps needs to develop to SC1 levels though for this to happen. Most games at this stage tend to be very short for such far sighted stuff to happen. hmm? a ghost can emp the mana out of a mothership, and toss can counter it with their own archons, so all races have a counter | ||
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TheRabidDeer
United States3806 Posts
Although I think the old one with FF was more entertaining before it was nerfed. | ||
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Drfluffy
United States96 Posts
Take home message: if you are going to have a mothership get 4ish archon around and you just have something that will absolutely destroy their main force. this is huge. This is the protoss trump card. | ||
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