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Active: 1647 users

Archons, the epic comeback!

Forum Index > SC2 General
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mufin
Profile Joined May 2010
United States616 Posts
Last Edited: 2010-09-05 18:54:34
September 05 2010 06:53 GMT
#1
I give you the most game changing moment you will ever witness in a match. I give you The Archon Toilet (not my idea to name it that lol)

Apologies in advance for the crappy video quality. I really wanted everyone to see this and my computer kinda sux when it comes to recording (only 20 seconds long).

Enjoy!




Blizzard's Response
Archons currently lack good counters from the ground as well as the air. They are simply too powerful for their cost. With this in mind, Archons will no longer deal damage.
+ Show Spoiler +
[image loading]


Edit: Tozar is the player in the video using this technique (to give credit where its due). He's a 1100 diamond player so I'm sure if this thread gets big enough he'll see it .

Edit2: This has not been patched. I played this game yesterday (Sept 4th, 2010)

I only make 5 actions per minute. But since I use all my time deliberating and planning, my 5 actions are so brutally devastating that children cry out and grown men weep.
mOnion
Profile Blog Joined August 2009
United States5657 Posts
Last Edited: 2010-09-05 06:58:22
September 05 2010 06:54 GMT
#2
ok this should be youtube thread but LOL that was freaking awesome

edit: btw man your signature is freaking hilarious
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
September 05 2010 06:56 GMT
#3
Iv heard that this works wonders but iv never actually seen it, thanks for sharing! :D
Absence of evidence is not evidence of absence.
Leeoku
Profile Joined May 2010
1617 Posts
September 05 2010 06:57 GMT
#4
yes it works for banelings too
claricorp
Profile Joined July 2010
Canada142 Posts
September 05 2010 06:57 GMT
#5
its like a vortex nuke, but without the terran!

I would love to see that happen in a pro game.

NuitariSC
Profile Joined July 2010
United States11 Posts
September 05 2010 06:57 GMT
#6
LOLOLOLOLL
s2pid_loser
Profile Joined March 2010
United States699 Posts
September 05 2010 06:57 GMT
#7
lol funny strat, i gotta try it some time
Et Ducit Mundum Per Luce
mufin
Profile Joined May 2010
United States616 Posts
September 05 2010 06:58 GMT
#8
On September 05 2010 15:57 Leeoku wrote:
yes it works for banelings too


but whats great about archons (instead of banelings) is that this can be done in a 1v1 and banelings can't hit air .
I only make 5 actions per minute. But since I use all my time deliberating and planning, my 5 actions are so brutally devastating that children cry out and grown men weep.
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
Last Edited: 2010-09-05 07:03:01
September 05 2010 07:00 GMT
#9
On September 05 2010 15:57 Leeoku wrote:
yes it works for banelings too

Thats why you shouldnt get Mothership vs Zerg.. Neural Parasite + Vortex + banelings =

On September 05 2010 15:58 mufin wrote:
but whats great about archons (instead of banelings) is that this can be done in a 1v1 and banelings can't hit air .

It can be done 1v1 but its the Zerg that benefits from it >_<
Absence of evidence is not evidence of absence.
MrRey
Profile Blog Joined February 2009
183 Posts
September 05 2010 07:10 GMT
#10
Wow that's great.
Far better than the ex-colossus trick and the nuke stuff.

This one is largely do-able.
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
September 05 2010 07:11 GMT
#11
holy crap

id like to see that done in an actual game tho but still, seems plausible.
OhJesusWOW
Profile Joined August 2010
United Kingdom127 Posts
September 05 2010 07:13 GMT
#12
Maybe this is why Korea think Protoss is BOSS...
Red Bull is the new Mountain Dew.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
September 05 2010 07:17 GMT
#13
LOL this is sick
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
TheToast
Profile Blog Joined August 2010
United States4808 Posts
September 05 2010 07:19 GMT
#14
I just can't help but think what if terran had just 3 or 4 ghosts. That battle would have gone completely in the other direction.

But still, archons are sweet and this is a good example that one just needs to learn to micro them properly to be more effective.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
red_hq
Profile Blog Joined April 2010
Canada450 Posts
Last Edited: 2010-09-05 07:21:43
September 05 2010 07:21 GMT
#15
LOL I seen that happen vs zerg at a local tourney he had 4 archons a mo ship to zergs 30 or so mutas and lings he vortexed the whole army and put his archs in there to the zerg player got up out of his chair when his entire army died to that and raged so hard everyone LMAOED
Get some 'good' Dota 2: twitch.tv/redhq
Najda
Profile Joined June 2010
United States3765 Posts
September 05 2010 07:27 GMT
#16
Pimpest play right there, I would have never thought of that... or gotten a mother ship.
groms
Profile Joined May 2010
Canada1017 Posts
September 05 2010 07:28 GMT
#17
This is pretty sweet. I've seen the colossi trick but doing this with archons is just baller.
I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
Tozar
Profile Blog Joined March 2007
United States245 Posts
September 05 2010 07:31 GMT
#18
Thanks for the clip.

https://sites.google.com/site/tozarsc2/build-orders/release-replays/Massarchons+vortex.SC2Replay?attredirects=0&d=1

Different FFA I did this in. Very long, and a much closer game.
arew
Profile Blog Joined September 2006
Lithuania1861 Posts
September 05 2010 07:32 GMT
#19
Omg, this was so awesome! :D
750/750 emotions fully stacked
SaturnAttack
Profile Joined September 2010
United States125 Posts
September 05 2010 07:37 GMT
#20
LOL best thing I've seen all day.
mufin
Profile Joined May 2010
United States616 Posts
September 05 2010 08:24 GMT
#21
On September 05 2010 16:31 Tozar wrote:
Thanks for the clip.

https://sites.google.com/site/tozarsc2/build-orders/release-replays/Massarchons+vortex.SC2Replay?attredirects=0&d=1

Different FFA I did this in. Very long, and a much closer game.


anytime tozar , I almost fell out of my chair laughing when my stalker army got one shotted by that.

i honestly wonder when blizzard see's this if they would consider it "broken". I can't really think of any unit composition from any of the races that could stop that rofl. Though getting to a point where you have that many archons and a mothership would be fairly difficult .


I only make 5 actions per minute. But since I use all my time deliberating and planning, my 5 actions are so brutally devastating that children cry out and grown men weep.
DarkspearTribe
Profile Joined August 2010
568 Posts
September 05 2010 08:25 GMT
#22
ROFL
Tozar
Profile Blog Joined March 2007
United States245 Posts
September 05 2010 08:28 GMT
#23
On September 05 2010 16:19 TheToast wrote:
I just can't help but think what if terran had just 3 or 4 ghosts. That battle would have gone completely in the other direction.

But still, archons are sweet and this is a good example that one just needs to learn to micro them properly to be more effective.


I hope you are referring to the fact that the ghosts could've EMP'd the mothership before it cast Vortex.... Contrary to the original Starcraft, EMP only does 100 damage to shields. This is just enough to remove all shields from an Immortal, but won't even take away a third of the shields from an Archon.
wooozy
Profile Blog Joined February 2009
3813 Posts
September 05 2010 08:32 GMT
#24
Clearout
Profile Blog Joined April 2010
Norway1060 Posts
September 05 2010 08:46 GMT
#25
LOL awesome, that made my day! Vortex baneling was really cool too
really?
cyprin
Profile Joined July 2010
United States1105 Posts
September 05 2010 08:48 GMT
#26
On the goatshow they call it the "archon toilet"
awesome technique really
:D
frazz
Profile Joined August 2010
Sweden15 Posts
September 05 2010 08:56 GMT
#27
WHAT?! ^^
only like one baneling explodes? First banelingvortex had 19banelings, and after there were 17banelings.
The other vortex was not as effective I think, all banelings lost, but I think only 6 of them entered the vortex.
I will remember to always put my banelings in a vortex in the future :D
Special Endrey
Profile Joined June 2010
Germany1929 Posts
September 05 2010 09:10 GMT
#28
hehe nice one -
This signature is ruining eSports - -Twitter: @SpecialEndrey
Rea
Profile Joined June 2010
Germany88 Posts
September 05 2010 09:15 GMT
#29
On September 05 2010 17:28 Tozar wrote:
Show nested quote +
On September 05 2010 16:19 TheToast wrote:
I just can't help but think what if terran had just 3 or 4 ghosts. That battle would have gone completely in the other direction.

But still, archons are sweet and this is a good example that one just needs to learn to micro them properly to be more effective.


I hope you are referring to the fact that the ghosts could've EMP'd the mothership before it cast Vortex.... Contrary to the original Starcraft, EMP only does 100 damage to shields. This is just enough to remove all shields from an Immortal, but won't even take away a third of the shields from an Archon.


3-4ghosts can do more then one emp...
(`.*(C=(`.´Q)
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
September 05 2010 09:32 GMT
#30
I did this in a few matches. If nothing else, it's incredibly fun. I can't find the replay where I came back from a huge food deficit with it, but here's one where I did it:

[image loading]
Snowfield
Profile Blog Joined April 2010
1289 Posts
Last Edited: 2010-09-05 09:49:13
September 05 2010 09:38 GMT
#31
Already a thread on this last week. but it didn't get as good responses as this lol.

apparently it got locked

http://www.teamliquid.net/forum/viewmessage.php?topic_id=149052
Melancholia
Profile Joined March 2010
United States717 Posts
September 05 2010 09:41 GMT
#32
Thank god I play Zerg, a Vortex shouldn't eat my entire army like that 0_o
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
September 05 2010 09:42 GMT
#33
Wow love the banelings, can't believe I haven't thought of that.
Shorts down shorts up, BOOM, just like that.
Nerfed
Profile Joined May 2010
Russian Federation1132 Posts
September 05 2010 09:55 GMT
#34
Haha )). Very nice.
The Touch
Profile Joined September 2010
United Kingdom667 Posts
Last Edited: 2010-09-05 10:17:18
September 05 2010 10:01 GMT
#35
--edit--

This could be pretty effective with any high-health, high-hitting unit (immortals and thors spring to mind - at least against a ground army).

Either way, it looks pretty awesome, and finding a use for archons (which do seem underused) is definitely a good thing.
You Got The Touch
Mateo0
Profile Joined August 2010
France112 Posts
September 05 2010 10:02 GMT
#36
On September 05 2010 19:01 The Touch wrote:
My question is why is this so effective with archons in particular? I noticed during the long replay that it worked quite effectively against a mass stalker army, but shouldn't the stalkers have all been firing first, and thus killing off a lot of the archons?

Or am I missing something and there is no initial cooldown on any attacks, so the archons get their big bangs off at the same time the stalkers are getting their smaller puffs off? If so, this could be pretty effective with any high-hitting, or multi-hitting unit (immortals and thors spring to mind - at least against a ground army).

Either way, it looks pretty awesome.


Answer: Splash damage :D
m4553 always in my heart.
The Touch
Profile Joined September 2010
United Kingdom667 Posts
September 05 2010 10:19 GMT
#37
On September 05 2010 19:02 Mateo0 wrote:
Show nested quote +
On September 05 2010 19:01 The Touch wrote:
My question is why is this so effective with archons in particular?


Answer: Splash damage :D


Yeah I realised once I'd posted that I was being a little dumb

Also, archons' high health means that they would be likely to survive against regular units, even if they didn't have the splash damage. Very useful trick.
You Got The Touch
Kantutan
Profile Blog Joined February 2010
Canada1319 Posts
September 05 2010 10:29 GMT
#38
Easy fix if Blizzard wants this patched: have the units be thrown out instantaneously to a random location by the vortex so they don't end up clumped together.
Insight.9
Profile Joined July 2010
United Kingdom79 Posts
September 05 2010 10:30 GMT
#39
I need to do this :O
"There is nothing more cool than being proud of the things that you love." Day[9]
Barook
Profile Joined July 2010
Germany143 Posts
September 05 2010 10:32 GMT
#40
I can't see how Blizzard is going to leave this in the game, considering they already removed the FF + Vortex interaction. Every unit with splash damage is abuseable with Vortex.

The gas + tech costs are horrendous for this kind of unit composition. The question is:
Where is the point you have enough Archons to instagib an entire army?
"Blink is pretty good, it helps your Stalkers to die quicker."
Looky
Profile Joined April 2010
United States1608 Posts
September 05 2010 10:40 GMT
#41
On September 05 2010 19:29 Kantutan wrote:
Easy fix if Blizzard wants this patched: have the units be thrown out instantaneously to a random location by the vortex so they don't end up clumped together.



why would they wanna patch this. this actualyl makes the vortex better which sucks alreayd cuz the enemy can just send all his units in it so not half his army is fighting
ensis
Profile Joined May 2010
Germany340 Posts
Last Edited: 2010-09-05 10:44:53
September 05 2010 10:43 GMT
#42
aw, mothership and vortex would be so cool in lategame for toss, but 1 emp and useless, its a shame, because it would be soooooo cooooool

edit: its a shame that this seems to be the only purpose that archon serves.
this is Day[9] Daily #266 where we learn to be a better substractor- - - - - - - - - - - - -even Chuck Norris watches Day[9] Daily - - - - - - - TL ban policy sucks ratsass
Ouga
Profile Joined March 2008
Finland645 Posts
September 05 2010 11:14 GMT
#43
Sick, gotta try that in FFA sometimes. Stalker/HT just can't do it against max'd BC, but mship archon just might :D

There's risk of getting emp'd though :/ Not something that could become mainstream strat
Exathor
Profile Joined August 2010
Australia56 Posts
September 05 2010 11:22 GMT
#44
This is pretty old stuff; it's been a tactic known for a long time now, just that not many ppl know about it. Pretty much: one vortex + 4 archons > 100 vikings.
The trick, tho, is actually landing a good vortex (which against a terran with 100 vikings is near impossible)
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
Last Edited: 2010-09-05 11:31:52
September 05 2010 11:31 GMT
#45
I hope Blizzard won't patch this, Motherships are finally useful

The Baneling+Vortex and Archon+Vortex video was awesome, im gonna try that in a FFA/4v4 :O

EDIT: It's not that imba either, just EMP the Mothership or spread out your troops and don't have everything on 1 hotkey to counter it.
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
Cade
Profile Joined August 2010
Canada1420 Posts
September 05 2010 11:32 GMT
#46
lol that's a pretty great video~!!!!!!!
ztoa03
Profile Joined April 2010
Philippines181 Posts
September 05 2010 11:34 GMT
#47
hmmm why did all the battlecruisers appear at the center... and the archons surround them?

(nice sig, loled)
Gogogo! TL FTW!
Ksyper
Profile Blog Joined May 2010
Bulgaria665 Posts
September 05 2010 11:35 GMT
#48
This is so very old, I think they fixed this I'm not sure dough.
EnvoYofAiuR
Profile Joined October 2002
Netherlands71 Posts
September 05 2010 11:36 GMT
#49
same thing with banelings
Conquer, but dont triumph
ataryens
Profile Joined June 2010
Iran213 Posts
September 05 2010 11:41 GMT
#50
I had done this before with HTs ready to storm right after. It was more realistic too as you are more likely to have an army with some Hts than an army of Archons.
DennyR
Profile Joined July 2010
Germany379 Posts
Last Edited: 2010-09-05 11:43:34
September 05 2010 11:43 GMT
#51
lol, I tested similar things yesterday with vortex + aoe, did not use archons though.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
September 05 2010 11:46 GMT
#52
On September 05 2010 20:34 ztoa03 wrote:
hmmm why did all the battlecruisers appear at the center... and the archons surround them?

(nice sig, loled)

because the archon enter the vortex after the BCs
Im daed. Follow me @TL_NB
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
September 05 2010 12:02 GMT
#53
LOL (sorry... going with the trend) this is awesome... but, how long does a game have to go for you to get to this point (cuz i saw BC... you need HT's (and a lot of em).. and a Mothership)

unless you rush for mothership while getting Archons.. idk how "effective" this would be....

reminds me of the Ultra vs. 800 zerglings... just seems illogical
I'm like badass squared | KeitZer.489
Herculix
Profile Joined May 2010
United States946 Posts
September 05 2010 12:15 GMT
#54
this seems really strong but at the same time i'd be disappointed if they patched this. vortex doesn't work as intended, people simply waltz into the vortex safely. this punishes that and i think it's a good way to make people fear getting caught in a vortex like you should be. this if the first and only time i've ever seen a mothership used, and thought to myself, "that worked well for the ridiculous investment it took."

and to Keitzer, yes it would take a long time to get. there's just no way getting around the fact that you're completing 2 tech paths to do this. it is a mid/late game tactic but it can fit. it isn't out of this world to go phoenix > chargelot > HT with expansions in between. now you just add a fleet beacon, and you're there.
Calidus
Profile Joined April 2010
150 Posts
September 05 2010 13:32 GMT
#55
i would love to see a video of vortex + tanks. Vortex a group move, tanks into range, siege and then wait for the lolz.
Note:1100 Diamond take everything with a grain of salt.
Ocedic
Profile Joined April 2010
United States1808 Posts
September 05 2010 13:55 GMT
#56
One time I had a Mothership and a ton of Archons in an inhouse 1v1. I tried this against Roaches and Hydras but after the vortex ended the units just split apart. I still won but it was disappointing this didn't happen.
Backpack
Profile Blog Joined March 2010
United States1776 Posts
September 05 2010 14:00 GMT
#57
Correct me if i'm wrong, but isn't this the fabled "archon toilet" strat?
"You people need to just generally care a lot less about everything." -Zatic
sLiniss
Profile Blog Joined May 2009
United States849 Posts
September 05 2010 14:03 GMT
#58
Wow this strategy would be sick! I'm sure it would be hilarious in competition, but I dunno how viable mothership builds are right now.
sikyon
Profile Joined June 2010
Canada1045 Posts
September 05 2010 14:03 GMT
#59
yeah this has been known fir quite awhile as the archon toilet. It's ultra gas and tech heavy and a decent opponent probably won't fall for it. Gives it alittle element of danger!
nam nam
Profile Joined June 2010
Sweden4672 Posts
September 05 2010 14:05 GMT
#60
It would be an epic finish for a tournament win.
cup of joe
Profile Joined May 2010
28 Posts
September 05 2010 15:31 GMT
#61
why is this thread about the exact same thing from a few days ago "not acceptable" http://www.teamliquid.net/forum/viewmessage.php?topic_id=149052

and this one is?
Demarini
Profile Joined May 2010
United States151 Posts
Last Edited: 2010-09-05 15:37:10
September 05 2010 15:36 GMT
#62
First off, this is incredibly old, secondly, this would never work against anyone that's like...Gold+. You know how long it takes for a Mothership to build? You know how much resources it is to get that many Archons? A long time, and a LOT. There's like, a 15 minute window of opportunity to be pushed where you will lose every time, with one scan, the Terran will laugh, move out with a MM ball and a couple of ghosts and roflstomp you. This is not even a little close to being viable.
KiWiKaKi
Profile Joined February 2010
Canada691 Posts
September 05 2010 15:36 GMT
#63
this trick was known for a long time , problem is gl getting 10 archons + mothership
ur pro or ur noob , thats life
Zhou
Profile Joined February 2009
United States832 Posts
September 05 2010 15:47 GMT
#64
Haha. I love the second video. The terran goes; "I feel abused." xD
TheToast
Profile Blog Joined August 2010
United States4808 Posts
September 05 2010 15:50 GMT
#65
On September 06 2010 00:36 KiWiKaKi wrote:
this trick was known for a long time , problem is gl getting 10 archons + mothership


Yes but if anyone can do it....

:D
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
Monokeros
Profile Blog Joined November 2005
United States2493 Posts
September 05 2010 15:51 GMT
#66
OH JEEZ THATS RIDICULOUS

seriously danggggggggg
Keep the Dream Alive twitch.tv/monokerros
Sanguinarius
Profile Joined January 2010
United States3427 Posts
September 05 2010 15:52 GMT
#67
Thats awesome.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Magdain
Profile Joined June 2010
United States58 Posts
September 05 2010 16:37 GMT
#68
The technique as demonstrated is completely unrealistic in a competitive game, however even on a smaller scale the relative strength of splash + vortex is undeniably broken. Gon' get nerfed.
Zealotdriver
Profile Blog Joined December 2009
United States1557 Posts
September 05 2010 16:44 GMT
#69
Awesome, well done. I want to try this right now.
Turn off the radio
Kakisho
Profile Joined January 2010
United States240 Posts
September 05 2010 16:44 GMT
#70
It works much better with banelings too lol. Though archons hit air.
Cold wind, chilling.
Gleve
Profile Blog Joined March 2009
United States206 Posts
September 05 2010 16:46 GMT
#71
Nice!
♞
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2010-09-05 16:53:29
September 05 2010 16:51 GMT
#72
--- Nuked ---
DuckS
Profile Joined September 2010
United States845 Posts
September 05 2010 17:03 GMT
#73
I'm confused as to how Archons can insta-kill the bcruisers in the video provided. Does their splash work with distance in between enemy units? Still, how does that compensate for enough damage to GG everything in the vortex?
"You foiled us this time Americans, but your liberty will not protect your Marilyn Monroe forever - our Queen must FEED!" - Deleuze
mufin
Profile Joined May 2010
United States616 Posts
September 05 2010 17:59 GMT
#74
On September 06 2010 00:36 Demarini wrote:
First off, this is incredibly old, secondly, this would never work against anyone that's like...Gold+. You know how long it takes for a Mothership to build? You know how much resources it is to get that many Archons? A long time, and a LOT. There's like, a 15 minute window of opportunity to be pushed where you will lose every time, with one scan, the Terran will laugh, move out with a MM ball and a couple of ghosts and roflstomp you. This is not even a little close to being viable.


I can actually see this happening in a late game situation on a pro level. Each player is on multiple bases and probably has multiple tech options. In PvT your already getting alot of high templar against MMMG so why not just get a mothership while your going back and forth with his ball, fall back and get your templar numbers up to make 10+ archons and then instagib his ball?

If theirs a strat that instantly destroy any army it encounters with little contest I don't see how players would not try to find ways to get to that point. Its more of a question of how to make a build that can eventually transition into this unstoppable juggernaut in the late game then if its "viable".
I only make 5 actions per minute. But since I use all my time deliberating and planning, my 5 actions are so brutally devastating that children cry out and grown men weep.
YunhOLee
Profile Blog Joined April 2005
Canada2470 Posts
September 05 2010 18:06 GMT
#75
lolol so awesome, was that a 2v2 or a ffa?
Live it, love it, play it, kill it. JulyZerg and IPXZerg greatest TL.net fan
Dooba
Profile Blog Joined December 2009
Croatia588 Posts
September 05 2010 18:07 GMT
#76
*brains splatter all over the room*

Well done, sir!
"Zergs are really stronger. I use to win 60-70%, now it is 40-50. I am switching to civilization 5 for now until any terran can come up with a better tactics."
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
September 05 2010 18:13 GMT
#77
On September 06 2010 00:36 Demarini wrote:
First off, this is incredibly old, secondly, this would never work against anyone that's like...Gold+. You know how long it takes for a Mothership to build? You know how much resources it is to get that many Archons? A long time, and a LOT. There's like, a 15 minute window of opportunity to be pushed where you will lose every time, with one scan, the Terran will laugh, move out with a MM ball and a couple of ghosts and roflstomp you. This is not even a little close to being viable.


Umm, why would this never workd? Templars are pretty essential against bioball Terrans. And.. you can make Archons with Templars. Who's to say that no one will get a mothership if it hits late game? The strat isn't tech straight to Archons and Mothership.
Jaedong <3 HOOK'EM HORNS!
Thall
Profile Blog Joined August 2009
Switzerland214 Posts
September 05 2010 18:19 GMT
#78
lol wtf !? this is just pure ownage !
This strategy is made of balls ! - Nick "Tasteless" Plott, during GSL cast
WarChimp
Profile Blog Joined March 2010
Australia943 Posts
September 05 2010 18:19 GMT
#79
Oh god, if this starts being used in games, I don't think people will use battle cruisers anymore.
Aegeis
Profile Blog Joined April 2010
United States1619 Posts
Last Edited: 2010-09-05 18:23:14
September 05 2010 18:22 GMT
#80
It would be hilarious to see a game where this is used casted.


"OH no could we be seeing the dreaded ARCHON TOILET strategy"

lol Archon Toilet

Lol the SC2 community comes up with the funniest names for strats.
"Skills to pay the bills" - Artosis, https://twitter.com/AegeisSC2 ,http://www.tumblr.com/blog/socal-esports
Whyx
Profile Joined April 2010
United States73 Posts
September 05 2010 18:27 GMT
#81
If you're in a game with a mothership out, wait til its at max energy, find a highly saturated base, mass recall a few archons and flush some workers :D
The Golden Sun will rise again...
Pobearo
Profile Joined August 2009
United States351 Posts
September 05 2010 18:34 GMT
#82
Not only is the strategy awesome, but it will give caster's an overwhelming amount of creative lisence when it comes to toilet puns when used in a game.

I approve!
Juvator
Profile Joined July 2010
Netherlands199 Posts
Last Edited: 2010-09-05 18:49:38
September 05 2010 18:48 GMT
#83
this is probably a completely noobish question but, how does this exactly work?

does the vortex itself do dmg ? or can the archons dmg the battlecruiser when inside the vortex ? if so, the battlecruiers are then unable to do dmg ? or so it seemed ?
War does not determine who is right - only who is left.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
September 05 2010 18:53 GMT
#84
On September 06 2010 03:48 Juvator wrote:
this is probably a completely noobish question but, how does this exactly work?

does the vortex itself do dmg ? or can the archons dmg the battlecruiser when inside the vortex ? if so, the battlecruiers are then unable to do dmg ? or so it seemed ?


all the enemy units are in one spot
archons have splash
so they hit all the enemy units at once
TrueIsAwesome
Profile Joined April 2010
Finland160 Posts
September 05 2010 18:53 GMT
#85
On September 06 2010 03:48 Juvator wrote:
this is probably a completely noobish question but, how does this exactly work?

does the vortex itself do dmg ? or can the archons dmg the battlecruiser when inside the vortex ? if so, the battlecruiers are then unable to do dmg ? or so it seemed ?


Archons do splash damage, and when the vortex ends, all the units inside the vortex are packed up in a very small area and then spread out over time. This is enough time for the archons to attack once, which splashes all the units -> they instadie.
Juvator
Profile Joined July 2010
Netherlands199 Posts
September 05 2010 18:55 GMT
#86
omg someone told me archon splash was removed -_- and I believe him and never really payed much attention to it so I never saw it lol.

is splash in some other way different then in BW then ? like less dmg or spread
War does not determine who is right - only who is left.
Aquafresh
Profile Joined May 2007
United States824 Posts
September 05 2010 18:55 GMT
#87
I saw the original video for this awhile ago and I've been using it ever since in custom games. The problem is I can never get a big enough army trapped to make it truly hilarious. The types of people that won't kill you while you pour all your gas into Mothership/Archon are the same types of people that don't really have a huge army anyway by the time you attack. I think the best I've ever done was a zerg who had like 30 mutalisks in a 2v2. My dream is to do this in a long 4v4 and trap at least a 200/200 army in there.
mufin
Profile Joined May 2010
United States616 Posts
September 05 2010 18:56 GMT
#88
On September 06 2010 03:06 YunhOLee wrote:
lolol so awesome, was that a 2v2 or a ffa?


It was a ffa. Their my guilty pleasure after getting my ass handed to me in diamond .
I only make 5 actions per minute. But since I use all my time deliberating and planning, my 5 actions are so brutally devastating that children cry out and grown men weep.
Chronopolis
Profile Joined April 2009
Canada1484 Posts
September 05 2010 18:57 GMT
#89
FINALLY some one uses this kick-ass trick! Hell ya!~
Malminos
Profile Joined July 2010
United States321 Posts
September 05 2010 19:21 GMT
#90
omfg that was awesome!!
"To dream of because become happiness "
bjornkavist
Profile Blog Joined June 2009
Canada1235 Posts
September 05 2010 19:23 GMT
#91
That made me drop my jaw in Awe and then I smiled reminiscing of Archons of ye old BW when they could rape groups of Mutas, that's a really cool trick. If I ever find myself in that unlikely situation I will give it a go.
https://soundcloud.com/bbols
Ryuu314
Profile Joined October 2009
United States12679 Posts
September 05 2010 19:34 GMT
#92
On September 06 2010 03:55 Juvator wrote:
omg someone told me archon splash was removed -_- and I believe him and never really payed much attention to it so I never saw it lol.

is splash in some other way different then in BW then ? like less dmg or spread

archon splash is much smaller. not removed.
WickedBit
Profile Joined August 2010
United States343 Posts
September 05 2010 19:35 GMT
#93
Theorycraft warning !!
Even though this is a very expensive strat on paper we could see this or some variations, like storm + vortex, coming into play in some long PVTs since templars are already made there against a very bio heavy army.
SC1 PVTs usually saw arbiters get some action and the cost for that was
arbiter tribunal (200/150), arbiter (100+350) with a total of 300/500.
SC2 is slightly more expensive with fleet beacon at 300/200 and mothership 400/400 for a total of 700/600. If you count recall and khaydarin amulet research costs then its much closer.
Vs zerg mindcontrol would totally kill this strat. If only they made mothership immune to neural parasite....

SC2 gameplay,players and maps needs to develop to SC1 levels though for this to happen. Most games at this stage tend to be very short for such far sighted stuff to happen.
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
September 05 2010 19:37 GMT
#94
And i thought nuke + vortex was sick...

And I love the name, haha
In the woods, there lurks..
Alphaes
Profile Joined April 2010
United States651 Posts
Last Edited: 2010-09-05 20:04:17
September 05 2010 20:04 GMT
#95
I'm kinda surprised so few people knew about this. Could've sworn someone posted two youtube videos during the beta about it. Anyhow, I don't see Blizzard removing this until people start mass crying about it/abusing it like crazy.
What this
chesshaha
Profile Joined March 2010
United States1117 Posts
September 05 2010 20:12 GMT
#96
OMG, so sick!!

This is a good counter to Terran mass air i guess, but unlikely for a Terran to go mass air in TvP. Still epic though :p
"Hopefully you're not the real TLO so it's not casted" - SpecialK
JinRho
Profile Joined June 2010
United States38 Posts
September 05 2010 20:15 GMT
#97
Cool, gonna try this later.
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
September 05 2010 20:24 GMT
#98
On September 06 2010 04:35 WickedBit wrote:
Theorycraft warning !!
Even though this is a very expensive strat on paper we could see this or some variations, like storm + vortex, coming into play in some long PVTs since templars are already made there against a very bio heavy army.
SC1 PVTs usually saw arbiters get some action and the cost for that was
arbiter tribunal (200/150), arbiter (100+350) with a total of 300/500.
SC2 is slightly more expensive with fleet beacon at 300/200 and mothership 400/400 for a total of 700/600. If you count recall and khaydarin amulet research costs then its much closer.
Vs zerg mindcontrol would totally kill this strat. If only they made mothership immune to neural parasite....

SC2 gameplay,players and maps needs to develop to SC1 levels though for this to happen. Most games at this stage tend to be very short for such far sighted stuff to happen.


hmm? a ghost can emp the mana out of a mothership, and toss can counter it with their own archons, so all races have a counter
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
September 05 2010 20:32 GMT
#99
Pretty old...


Although I think the old one with FF was more entertaining before it was nerfed.
Drfluffy
Profile Joined August 2010
United States96 Posts
Last Edited: 2010-09-05 21:22:32
September 05 2010 21:21 GMT
#100
Just did a test in unit tester. 4 archon is enough to stop 30 1Aing void ray.

Take home message: if you are going to have a mothership get 4ish archon around and you just have something that will absolutely destroy their main force. this is huge. This is the protoss trump card.
Drfluffy
Profile Joined August 2010
United States96 Posts
September 05 2010 21:42 GMT
#101
Another test, 3 carriers, 19 stalkers, 5 colossus, 8 void ray, 18 zealot, 18 + 19x2 + 5x6 + 8x3 + 18x2, a 152 food army, when all sucked in, was destroyed by one mothership and 8 archons

when this big army was used to 1A the MS+ archon force, with micro from the MS + archon side, 10 stalker and 5 zealots are left.

When the mothership task force is used to pre-emptively assualt a static mob of army (very practical scenario in late game), 4 colossus and 2 carriers are left, plus 1 stalker and 1 zealot, but result is inconsistent due to the large colission size of protoss units.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
September 05 2010 21:42 GMT
#102
To the people who don't understand how this works, basically this is how it is.

There are enough archons to quickly kill one unit, but since all the units are in the same place, they're all taking the archon's splash damage, so they all die at the same time.

I don't think it should be nerfed at all. Mothership is a huuuge investment, and it challenges the idea that vortexes are useless when you walk your entire army in there, cause you never know if they've got some cloaked archons under that mothership.
Ownos
Profile Joined July 2010
United States2147 Posts
September 05 2010 21:45 GMT
#103
Seen something similar done before. Guy psi-storms a vortex as it finishes. Really any splash attack will do since units come out of it so clumped.
...deeper and deeper into the bowels of El Diablo
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
September 05 2010 21:47 GMT
#104
On September 06 2010 06:45 Ownos wrote:
Seen something similar done before. Guy psi-storms a vortex as it finishes. Really any splash attack will do since units come out of it so clumped.

Although the psi storm would only be enough to kill smaller units like marines, since storms don't stack. With a lot of archons any army can be pretty much insta-gib'd.
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
September 05 2010 21:47 GMT
#105
This is pretty cool, but I think I saw this before in the beta

But maybe this post will influence a sudden shift towards Mothership play...
All the pros got dat Ichie.
Noocta
Profile Joined June 2010
France12578 Posts
September 05 2010 21:52 GMT
#106
The Vortex + Baneling one make me want to play some 2v2 PZ soooo bad
" I'm not gonna fight you. I'm gonna kick your ass ! "
Drfluffy
Profile Joined August 2010
United States96 Posts
September 05 2010 21:54 GMT
#107
testing against a terran ball of 39 marines, 10 vikings, 2 thors, 12 medic evas, and 27 marauders.

8 archon instagibed ANYTHING that was caught in the vortex. a mothership with full energy and 8 archon was able to throw down two vortex against terran army that was completely not microing

ALL terran army was destroyed with 5 archons left.
Grend
Profile Blog Joined April 2010
1600 Posts
September 05 2010 21:54 GMT
#108
Vortex is such a badly designed ability. If you do not abuse like this, its worthless, if you do abuse it is totally broken.
♞ Against the Wind - Bob Seger ♞
Drfluffy
Profile Joined August 2010
United States96 Posts
September 05 2010 21:56 GMT
#109
an repeat of the experiment, the forementioned terran army with 39 marines, 27 marauders, 10 vikings and 2 thors were 1Aing toward mothership and 8 Archon, the vortex was able to suck in almost all of the terran forces

result: terran troops elminated with 6 archon left.

This could be something that may be used in the mission "in utter darkness"
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
September 05 2010 21:57 GMT
#110
On September 06 2010 06:54 Grend wrote:
Vortex is such a badly designed ability. If you do not abuse like this, its worthless, if you do abuse it is totally broken.



400 for the mothership + 8*300 for the archons = 2800 gas. yes, totally broken if u get something awesome out of the investment of 2800 gas.... in particular as it will pretty much mean gg if it fails.
"What am I supposed to do against this?" - "Lose!" :-]
Grend
Profile Blog Joined April 2010
1600 Posts
September 05 2010 22:12 GMT
#111
On September 06 2010 06:57 Black Gun wrote:
Show nested quote +
On September 06 2010 06:54 Grend wrote:
Vortex is such a badly designed ability. If you do not abuse like this, its worthless, if you do abuse it is totally broken.



400 for the mothership + 8*300 for the archons = 2800 gas. yes, totally broken if u get something awesome out of the investment of 2800 gas.... in particular as it will pretty much mean gg if it fails.

Summing up costs isnt an argument. Did I say anything about some kind of all-in rush for this as youre perhaps trying to infer? (If youre not your argument makes even less sense, so I`ll just assume that`s what you meant.)

I could list up hundreds, nay thousands of different 100 pop combinations that would far outweigh the cost of the mothership and archons, but I wont, because it would be a fucking waste of my time.

And there is no viable way of getting to have some archons in lategame without gunning for this right? It`s not like HT are EVER a viable or useful unit? The only actual investment could be the mothership.

And my point was anyway how badly Blizzard fucked up while designing the Mothership, but feel free to make it into some weird and stupid argument about gas costs that you extrapolate out of your ass.
♞ Against the Wind - Bob Seger ♞
zer0das
Profile Blog Joined May 2007
United States8519 Posts
September 05 2010 22:14 GMT
#112
Hm.. so this is how you kill a bunch of BCs in a FFA. xD
gaizka
Profile Blog Joined August 2008
United States991 Posts
September 05 2010 22:23 GMT
#113
So good :D
How many battlecruisers where there?
mufin
Profile Joined May 2010
United States616 Posts
September 05 2010 23:52 GMT
#114
On September 06 2010 07:23 gaizka wrote:
So good :D
How many battlecruisers where there?


He had a 200/200 battlecruiser/viking force but half of his vikings died earlier so I think at that point it was a 160/200 bc/viking army.
I only make 5 actions per minute. But since I use all my time deliberating and planning, my 5 actions are so brutally devastating that children cry out and grown men weep.
Demarini
Profile Joined May 2010
United States151 Posts
Last Edited: 2010-09-06 01:01:23
September 06 2010 00:58 GMT
#115
K, so I had a couple responses, it wouldn't work, because even late game, if you have 10 Archons and a Mothership, the game should be over. And I think that most decent players know of this technique, a decent player would fall back and then once the vortex ends push in. If it's that late in the game macroing up that army again won't be too hard.
Graham
Profile Blog Joined January 2010
Canada1259 Posts
September 06 2010 01:01 GMT
#116
That was so sick haha.
I've seen the videos of people vortexing units + then forcefielding them while hitting them with collosus, but this was even better & less work, hahahaha.

SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
September 06 2010 01:03 GMT
#117
Surprised people didnt know about this. Their was a couple threads back in beta about this.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
September 06 2010 01:18 GMT
#118
Nice tecnique. I don't ever get to the game state where i would be able to do this, but if i ever do ill try it for sure.
Kashll
Profile Blog Joined May 2008
United States1117 Posts
September 06 2010 01:20 GMT
#119
Freaking EPIC! And clever.
"After silence, that which comes nearest to expressing the inexpressible is music." - Aldous Huxley
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
September 06 2010 01:22 GMT
#120
im curious how blizz will fix that one xD
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
mufin
Profile Joined May 2010
United States616 Posts
September 06 2010 01:34 GMT
#121
On September 06 2010 10:03 SC2Phoenix wrote:
Surprised people didnt know about this. Their was a couple threads back in beta about this.


I saw the sentry/collosus/vortex insta-gib trick as well as the nuke one (which kinda requries 2v2 to be done effectively) back in beta. After reading blizz's patch note about ff unable to trap units coming out of a vortex I thought the "trick" was fixed. Even if the ff part wasn't nerfed, doing this with archons would be much more effective as it insta-gibs air units as well.

Maybe *crosses fingers* this might give blizz incentive to change the mothership up a bit. Wishful thinking is all it is for now .
I only make 5 actions per minute. But since I use all my time deliberating and planning, my 5 actions are so brutally devastating that children cry out and grown men weep.
Shissar
Profile Joined September 2010
Netherlands15 Posts
September 13 2010 07:41 GMT
#122
I have been testing this strat with a zerg friend of mine in 2v2. We just get our normal build (i only tend to go to stargate istead of robo). We stop initial rushes and expand. I will start teching to mothership and he will get some banelings out. After we got both we can defend easily against anything bio. So we will go anti air and we are safe. Last night we had a league game against 2 zerg players they went hydra / roach. And they had 2 full 200psi armys. We had some muta's robo and bio. They attack I vortex and pull the one hydra army in the vortex. My friend puts about 15banelings in there. And BOOM about 160psi worth of hydra's destroyed by 15banelings. His noobish friend still attacks. So i put my second vortex down. And boom again 160psi gone. They rage quit

When you do this try to put your vortex on the end of the stream of units so if he tries to flee his units AI might sent them in the vortex.


Ofcourse we are only rank 2 silver so not sure if it would work in diamond.

But when you are in 2v2 as Zerg Toss. Just get a mothership when you can spare the money. And you will have the best defence against bio balls. You can go archon but it is so expensive i dont think its really viable.
Vini, vide, suc mense bibi
Burn2Memory
Profile Joined August 2010
United States574 Posts
September 13 2010 07:48 GMT
#123
WOW LOL thanks for the laughs!
mardi
Profile Blog Joined August 2010
United States1164 Posts
September 13 2010 08:32 GMT
#124
nice... imagine if you did that and another guy had ultras.... i wonder who would win?
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2010-09-13 08:50:41
September 13 2010 08:49 GMT
#125
oGs toss players liked it
oGs terran players did not

True story.

Pretty damn funny clip!
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
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