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Archons, the epic comeback! - Page 6

Forum Index > SC2 General
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Drfluffy
Profile Joined August 2010
United States96 Posts
September 05 2010 21:42 GMT
#101
Another test, 3 carriers, 19 stalkers, 5 colossus, 8 void ray, 18 zealot, 18 + 19x2 + 5x6 + 8x3 + 18x2, a 152 food army, when all sucked in, was destroyed by one mothership and 8 archons

when this big army was used to 1A the MS+ archon force, with micro from the MS + archon side, 10 stalker and 5 zealots are left.

When the mothership task force is used to pre-emptively assualt a static mob of army (very practical scenario in late game), 4 colossus and 2 carriers are left, plus 1 stalker and 1 zealot, but result is inconsistent due to the large colission size of protoss units.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
September 05 2010 21:42 GMT
#102
To the people who don't understand how this works, basically this is how it is.

There are enough archons to quickly kill one unit, but since all the units are in the same place, they're all taking the archon's splash damage, so they all die at the same time.

I don't think it should be nerfed at all. Mothership is a huuuge investment, and it challenges the idea that vortexes are useless when you walk your entire army in there, cause you never know if they've got some cloaked archons under that mothership.
Ownos
Profile Joined July 2010
United States2147 Posts
September 05 2010 21:45 GMT
#103
Seen something similar done before. Guy psi-storms a vortex as it finishes. Really any splash attack will do since units come out of it so clumped.
...deeper and deeper into the bowels of El Diablo
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
September 05 2010 21:47 GMT
#104
On September 06 2010 06:45 Ownos wrote:
Seen something similar done before. Guy psi-storms a vortex as it finishes. Really any splash attack will do since units come out of it so clumped.

Although the psi storm would only be enough to kill smaller units like marines, since storms don't stack. With a lot of archons any army can be pretty much insta-gib'd.
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
September 05 2010 21:47 GMT
#105
This is pretty cool, but I think I saw this before in the beta

But maybe this post will influence a sudden shift towards Mothership play...
All the pros got dat Ichie.
Noocta
Profile Joined June 2010
France12578 Posts
September 05 2010 21:52 GMT
#106
The Vortex + Baneling one make me want to play some 2v2 PZ soooo bad
" I'm not gonna fight you. I'm gonna kick your ass ! "
Drfluffy
Profile Joined August 2010
United States96 Posts
September 05 2010 21:54 GMT
#107
testing against a terran ball of 39 marines, 10 vikings, 2 thors, 12 medic evas, and 27 marauders.

8 archon instagibed ANYTHING that was caught in the vortex. a mothership with full energy and 8 archon was able to throw down two vortex against terran army that was completely not microing

ALL terran army was destroyed with 5 archons left.
Grend
Profile Blog Joined April 2010
1600 Posts
September 05 2010 21:54 GMT
#108
Vortex is such a badly designed ability. If you do not abuse like this, its worthless, if you do abuse it is totally broken.
♞ Against the Wind - Bob Seger ♞
Drfluffy
Profile Joined August 2010
United States96 Posts
September 05 2010 21:56 GMT
#109
an repeat of the experiment, the forementioned terran army with 39 marines, 27 marauders, 10 vikings and 2 thors were 1Aing toward mothership and 8 Archon, the vortex was able to suck in almost all of the terran forces

result: terran troops elminated with 6 archon left.

This could be something that may be used in the mission "in utter darkness"
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
September 05 2010 21:57 GMT
#110
On September 06 2010 06:54 Grend wrote:
Vortex is such a badly designed ability. If you do not abuse like this, its worthless, if you do abuse it is totally broken.



400 for the mothership + 8*300 for the archons = 2800 gas. yes, totally broken if u get something awesome out of the investment of 2800 gas.... in particular as it will pretty much mean gg if it fails.
"What am I supposed to do against this?" - "Lose!" :-]
Grend
Profile Blog Joined April 2010
1600 Posts
September 05 2010 22:12 GMT
#111
On September 06 2010 06:57 Black Gun wrote:
Show nested quote +
On September 06 2010 06:54 Grend wrote:
Vortex is such a badly designed ability. If you do not abuse like this, its worthless, if you do abuse it is totally broken.



400 for the mothership + 8*300 for the archons = 2800 gas. yes, totally broken if u get something awesome out of the investment of 2800 gas.... in particular as it will pretty much mean gg if it fails.

Summing up costs isnt an argument. Did I say anything about some kind of all-in rush for this as youre perhaps trying to infer? (If youre not your argument makes even less sense, so I`ll just assume that`s what you meant.)

I could list up hundreds, nay thousands of different 100 pop combinations that would far outweigh the cost of the mothership and archons, but I wont, because it would be a fucking waste of my time.

And there is no viable way of getting to have some archons in lategame without gunning for this right? It`s not like HT are EVER a viable or useful unit? The only actual investment could be the mothership.

And my point was anyway how badly Blizzard fucked up while designing the Mothership, but feel free to make it into some weird and stupid argument about gas costs that you extrapolate out of your ass.
♞ Against the Wind - Bob Seger ♞
zer0das
Profile Blog Joined May 2007
United States8519 Posts
September 05 2010 22:14 GMT
#112
Hm.. so this is how you kill a bunch of BCs in a FFA. xD
gaizka
Profile Blog Joined August 2008
United States991 Posts
September 05 2010 22:23 GMT
#113
So good :D
How many battlecruisers where there?
mufin
Profile Joined May 2010
United States616 Posts
September 05 2010 23:52 GMT
#114
On September 06 2010 07:23 gaizka wrote:
So good :D
How many battlecruisers where there?


He had a 200/200 battlecruiser/viking force but half of his vikings died earlier so I think at that point it was a 160/200 bc/viking army.
I only make 5 actions per minute. But since I use all my time deliberating and planning, my 5 actions are so brutally devastating that children cry out and grown men weep.
Demarini
Profile Joined May 2010
United States151 Posts
Last Edited: 2010-09-06 01:01:23
September 06 2010 00:58 GMT
#115
K, so I had a couple responses, it wouldn't work, because even late game, if you have 10 Archons and a Mothership, the game should be over. And I think that most decent players know of this technique, a decent player would fall back and then once the vortex ends push in. If it's that late in the game macroing up that army again won't be too hard.
Graham
Profile Blog Joined January 2010
Canada1259 Posts
September 06 2010 01:01 GMT
#116
That was so sick haha.
I've seen the videos of people vortexing units + then forcefielding them while hitting them with collosus, but this was even better & less work, hahahaha.

SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
September 06 2010 01:03 GMT
#117
Surprised people didnt know about this. Their was a couple threads back in beta about this.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
September 06 2010 01:18 GMT
#118
Nice tecnique. I don't ever get to the game state where i would be able to do this, but if i ever do ill try it for sure.
Kashll
Profile Blog Joined May 2008
United States1117 Posts
September 06 2010 01:20 GMT
#119
Freaking EPIC! And clever.
"After silence, that which comes nearest to expressing the inexpressible is music." - Aldous Huxley
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
September 06 2010 01:22 GMT
#120
im curious how blizz will fix that one xD
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
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