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I think the largest issue was that the commercials got repetitive REALLY FAST. As an avid commercial watcher this was frustrating >
Apart from that I'd criticize HDH's knowledge of the game. I don't know if MLG can force them to just learn more about SC2, although expecting that is a little ludicrous, but it'd be nice if those two could just keep themselves up to speed on the jank. I could have pointed out a couple of instances where they were flat wrong, coupled with a LOT of restatements and obvious observations.
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JP, amazing job all around on the weekend. The professionalism of the entire MLG production was outstanding. I think you guys got it 99% right so take these minor criticisms with that in mind.
- As people have stated, a little more recognition of where we were in the brackets and what was going on in the tourney as a whole. Obviously this isn't an issue later in the tourny but when it started it was hard to tell what was going on.
- You guys need to mic the crowd and have it at a low level in the mix. When a player does something sick and the crowd gets excited, I want to hear that. It gives the event a more live and bigger feel. Even during the finals, it felt like it was just you and Day watching a VOD. I want that BIG feel.
- I bought the 'HD' stream to support esports and to let MLG know that I appreciate them promoting Starcraft, but it would be nice if the 'HD' stream worked on Linux. Also, you should NOT be calling it an 'HD' when it's clearly not HD. You should change the name to reflect this.
That's about it. Again, amazing job all weekend.
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On August 30 2010 01:47 tehguy wrote:- You guys need to mic the crowd and have it at a low level in the mix. When a player does something sick and the crowd gets excited, I want to hear that. It gives the event a more live and bigger feel. Even during the finals, it felt like it was just you and Day watching a VOD. I want that BIG feel. There were definitely times where you could hear the crowd after something exciting happened. It was pretty quiet, but it was certainly there. It could have been made a little easier to hear them, though.
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I found most of it to be great. The only real complaint I have is that the map preview was at the finals/semifinals. I'm sure the viewers that were at the event could have used some chairs. For a first event, everything was solid and well done. The casting was great, the players were great, and I loved Day9 and JP storytime =D
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Well, I've said it all over the place, might as well put it here, right?
I think the event was great despite delays earlier in day 1 and getting the stream to load. It did a lot of things right that were better than IEM. No troubles with the stream after it was loaded though. No skipping or buffering!
Little to no audio troubles from the casters and most were dealt with quickly. Specifically any of the casters talking too loudly into the mic and then being tuned down. I've seen tournaments were this is NEVER addressed. There were a lot of troubles during interviews, mostly with interviewer not holding the mic close enough so we can barely hear the interviewee. Not sure if they just weren't speaking loudly enough.
Sweat blazers for all the casters... except Husky. Added to that extra bit of professionalism. And the casting was excellent as always.
Map previews so those unfamiliar can have an easier time following. I think that was a good touch.
Schedules, standings, and the stream were all easily findable. Just go to the MLG site and there it is! Definitely I was running around like a headless chicken on IEM's website. The live blog was REALLY nice and made it easy to follow the progress of the tournament. It should be on by default though, I didn't even now it wasn't "live" until I saw the button to make it so.
What could be improved on is showing the venue, crowd, or players during the downtime and between matches. This is what IEM did better. I want to get a sense of actually being there. Just a minor problem, but if it can be improved then great!
The matches actually casted are also a problem. Not sure who was in charge of picking which matches to cast. It is understandable that in the RO64 there aren't going to be many great matches, but there was Incontrol vs Machine in that round that could've been casted instead of Tyler stomping Jetty.
Also, the lack of booth babes escorting the winners is fail!
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I had the fortune of being able to see a great chunk of the event, but even then following the bracket by simply viewing the stream (i.e. not tabbing) was a bit difficult. If the brackets could be thrown up a bit more often that would have been helpful.
I don't know if the commercials were used as fillers or they were run as often as they had to be. If the former is true, I think better filler content could have been done. Sometimes it just felt like it was the casters killing time between games. I understand players needed to get their stuff setup, but perhaps more player interviews or even quick highlight plays would have been nice. I really did enjoy most of the casters quite a bit, but they can only kill so much time between games. Furthermore, I think some quick player interviews could help the viewers empathize with them a bit more.
You could also probably take a page out of the MSL where you show the players' faces and their screens every so often. It has the same affect as the interviews -- it helps the viewer empathize with the players.
Other then that, it was a fantastic first event and couldn't have gone much better considering.
I don't know if this counts as complaining, but the general UI + the oktober plugin proved to be a not very use friendly experience. I had to load up Stream Transport since the plugin refused to work with Firefox and IE. Also, the ability to quickly rewind (a feature promoted by buying HD I believe?) was not to be found. I just found the entire thing more tedious than hit had ot be. Nonetheless, the stream itself was pretty good and very little hick-ups occurred once operational.
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-better organization would be cool. More game streaming, maybe less time between games and fill the gaps with interviews without a 5 minute gap between the game and interview possibly? There was a lot of wait time.
-easier to watch map analysis, not a chick reading the traits off a paper when she knows nothing about it. Also Instead of darting the camera all around on the map, have it being drawn on as you talk about it, like how RiseSC did it for broodwar on youtube. pre recording these are fine
-invest in some chairs! halo fans get a stadium, sc2 fans get a rug??
-scrap station, sup? also more community maps in the future like I think halo does it.
-players and booths would be cool once the chairs are set up. I know huk commented on liking the seperation between players and crowd, but I think the korean set up is way more professional, and more rewarding to people in the audience who show up. I didn't like the eliminated players sitting close distance behind the finalist players, a sound booth would eliminate that. I'm sure they were just trying to watch what huk was doing, but I'm thinking it had some effect on kiwikaki's mental state when he could see more players were watching huk's screen than his in the end.
-less angst from commentators! when they're nervous they should stay professional, some parts of the stream came off super nerdy lol, mostly Husky and day9's nervous moments. It's when they get too excited. Try out some other good commentators like diggitySC and RiseSC if they're down. I'd like this to appeal to as large an audience as it can, not just the nerds. Commentators should shoot for that. I'm not saying don't be yourself because that's always good, but try to be aware of annoying habits lol. This has potential.
-Maybe mix in some halo or WoW etc commentators once in a while too to attract some more attention from that crowd in some more promising games, if any of them play SC2. Obviously you wouldn't want them for technical commentary, but the ones who add a little color to games might be good. Them casting along day9 wouldn't be much worse than day9 + whoever else probably heh. It's not good for e-sports which is struggling to grow in NA to be divided by snobbiness like it is. Make a statement like that to show that we all want the same thing?
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Personally, I thought the whole thing was good, wasnt great, but most people covered it. I just want to reiterate that the HDH combo should take some time off to play the game, maybe after the HDH2 Tourney. I mean its only a month in and HD is only playing 1 game a week! I think for everyone, it will benefit if they both just play, They get to enjoy the game they seem to love (maybe not who knows), and they learn and their casts become more insightful.
Personally, its a win/win
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I've watched MLG events before and they have always been the same so i doubt any of the following will change, but...
1. Less adverts 2. Less talking 3. More games
I find it pretty ridiculous to have to wait 20mins for adverts, then another 20 minutes talking, then more talking while waiting for players/setting up. You could get to cast a shit ton more matches in that time. Broadcasting every match may be unrealistic, but every other event always shows way more stuff than MLG.
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First off, I loved the event. It was marvelous for a first SC2 event from MLG.
Now some suggestions:
1. The full screen mode cut off the minimap, which made me go to watching it in the reduced size so I could pay attention to troop movements on the map.
2. The sheer number of matches would benefit from having a secondary stream.
3. Brackets shown as an overlay, or heck just a leaderboard with names on it would have helped.
4. Interviews were nice, but I would love to see more of them. It would have been interesting to interview some of the teams that came out to see what they did to prepare etc...
5. I heard that they had to nix the casters' audio at the event, so maybe some booths for the games that are cast. Course it would also give the featured players get used to actually playing in front of a crowd instead of head to head.
6. In downtime maybe fill it with interviews, replays of non-cast games with just game audio, or heck pull in other events that are going on (I watched some of the Halo 3 matches and enjoyed them, plus it might increase the watcher base for the other games).
7. Turn off the in-game music so it is easier to hear the other in-game audio.
8. Have players fill out info cards so the casters know some background on the players. You could probably do this at the sign-in of the tourney. I'm not worried about real names and such, but knowing where the players are from and their gaming background would be cool.
Things I really liked:
1. Mixing up the casters. 2. The quality of the free stream 3. Having a good mix of sign-ups and invited players (might want to increase the invited players simply to bump up the event, but not by too much). 4. Simply the entire event, I totally look forward to watching the next MLG event.
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I (as sad as that may be) watched every hour of the SC2 coverage. First off as the first SC2 coverage by MLG I have to say overall a job well done. It was at least interesting enough to keep me watching from start to finish, with laundry and stuff in between :D
Here is a list of things to change:
- Get rid of HD and Husky - These guys put SC2 in a very very bad light for both new players and veterans alike. To new players they are giving them misleading information and making it even more difficult to follow. To veterans they are just pissing us off. If ever a person at home is noticing mistake after mistake it makes it feel very unprofessional.
- Brackets. I know you told us where to go to see them but viewers in general are lazy and want to have it pulled up for us to give a very nice visual. It helps us understand whats going on. The phrase about 1000 words vs a picture...yea something like that.
- More variety in the commercials. I understand you need to pay the bills, but seeing the same commercial (often twice or even 3 times in a break) over and over and over again drove me mad. It nearly pushed me to stop watching it was that bad.
- Background info. HD and Husky can only talk about the 'backdoor rocks' on blistering sands so many times before you're wasting the viewers time. I know they had to stall a bunch but really? The 'destructible' rocks were talked about in every video before literally the game was available (battle reports ftw). This also goes with point 1 to get rid of HD/Husky but background info on the players is so important. Like when football casters talk about the college they went to, or a funny/different story about them, maybe when they asked them an interview question etc etc. Let us know the gamers background, from where he grew up, to people he idolizes to his gaming style etc etc. People (maybe just me though) want all the info on that stuff as we can get. It helps us connect with the players, lets us share their experiences and creates a much more intimate atmosphere.
- I think someone mentioned in a much earlier post, but have an online poll or something to allow us to vote for certain match ups to be broadcast. This may be difficult to pull off which is understandable. But please, nony (or sorry, Tyler) vs some scrub that I could even beat was not cool esp when that epic game with machine and incontrol was on (if i recall correctly).
- Get the crowd some chairs please. - my puppet show when I was 6 had them. It looks amateur when kids are sitting on the floor, lying down etc. I dont even imagine it would add that much in costs but would help production value plus comfort for the fans.
Thats all I can think of for right now
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Great post by Koukalaka
I really enjoyed the event. Watched pretty much all of it from England. The free stream was fine, didn't lag at all. The edges being cut off were annoying but I'm sure that was a minor technical thing.
Both pairs of casters did a great job and mixing them up worked much better than I thought.
Most of what I think has been said, but I've got one or 2 suggestions
- Like others have said, if your going to have multiple casters cover multiple games. Maybe even get a couple of casters to go solo so you can cover even more and there isn't as much down time.
- Have an anchor that you can go back to after a match who can update on the brackets (with a graphic) and what else has been going on to pull it all together
- More interviews with the players, but also get in amongst the crowd and see how they feel about it. Maybe put a mic on the crowd so you can hear their cheers etc better because it gets the atmosphere going
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Logistically this might be too hard, but if there was a "highlights" video that you could play after every few matches to show what happened in the games that were not streamed (simply show the big decisive battles and the gg's), that would make the tournament watching experience for us streaming it at home a lot more engaging and exciting.
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Oh duh, forgot one of my suggestions:
Maybe have 1 or 2 maps from Iccup or other mapmakers. It'll increase the exposure of new maps and mapmakers, and help grow the scene since all the maps used in every tourney I've seen have been played to death. I suggest this since all the Broodwar maps I typically played on were all Kespa maps since no one really plays on the Blizzard maps all that much.
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On August 29 2010 22:16 BigBadSkathe wrote: My biggest complaint is an issue that plagues other tournaments/events as well. There needs to be clearly defined caster roles. In pro sports during broadcasts there is always one clearly defined play-by-play commentator and one clearly defined color commentator, there is no overlap. It seems with all E-Sports the commentators both seem to want to do both, and it ends up with both of them trying to talk over each other, or worse, contradicting what the other person just said (accidentally or on purpose).
I completely agree with this. I love Day.9 but I think his daily show has gotten to his head. He talks over everybody and it seems as though he isn't even listening to the other commentator. When MLG hires a commentator,they should specify to them who will be the play-by-play and who will be the color commentator. This would really improve the overall experience a great deal.
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My big criticisms for the event are as follows:
- HDH, they are both color commentators, they suck at analysis. I liked you teaming them up with Day as he controlled the camera and would catch the important things (although, it'd be nice if there was only one person controlling the camera. I noticed several times him clicking on something waiting for HD or Husky to finish talking so he could talk about something important in the match).
- Stream fullscreen is broken, been mentioned several times.
- HD stream, not HD. If I'm gonna spend money on it, I want it to be worth it.
- More matches cast. It felt like there was a huge number of games and you guys couldn't cover them fast enough on Friday, then on Saturday there was tons of time wasted waiting on games. This felt weird, it should have been planned out better. Having both teams casting games and switching between the better matchups would have been best (aka, start out with Day+JP and if the matchup is really one sided then switch to HDH, who should be watching a different matchup, for the next game).
- Something needs to be done about the atmosphere cause it seemed really lame during the breaks in casting. Just a camera sitting there watching people walk by or looking at a bunch of people sitting on the floor. The interviews were OK, but it was pretty obvious that people just wing'd it. Coming up with better questions to ask players would be nice. Having people interview those in the crowd would be great too, e.g. asking who they want to win? etc. Just getting the crowd involved and letting the people viewing the stream see the crowd is pumped.
- The setup seemed very divided, there was the players in Asia, the casters in the US, and the crowd in Europe. or at leasts thats the way it felt. Day coming out and pumping up the crowd helped a bit, but it might as well not even been a LAN event otherwise. Thats the one thing the Koreans have really done well, they have the crowd watching the players in booths and what not. Even in the IEM the casters were there with the crowd behind them and the players were up on stage.
- Representation of zerg was pretty bad. I would have liked to seen more zerg invites go out (tough to find solid zerg players atm tho)
- More casters, the 4 were nice but Incontrol, Chill, DJWheat, Diggity (and others im sure i'm forgetting) are all great casters and could help fill in the dead space.
- Stories! Relating to the above, I love to hear about past events and the crazy stories that happened. Getting of a bunch of casters together to talk about funny stories and absurd things they've seen during big events is a lot of fun to hear. IMO a great way to pass the time is to get a big round table of all the players not playing atm and just letting them chat (with a caster guiding the convo). Think of the whole "after the catch" thing that Discovery did with Deadliest Catch. It lets the fans get to know the players and gets you vested in them winning.
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Great event.
My suggestions:
1. Group stage and single elim rather than double elim 2. More Zerg players 3. Cast more games, perhaps with 2 streams
I enjoyed the event, I'll be sure to catch the next one.
Off topic: I really wish SC2 had something like HLTV for CS1.6. Sometimes the games being casted are not the ones I'm interested in. Being able to follow those as an observer would've been awesome.
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On August 29 2010 22:26 s.a.y wrote: I was planning to blog it, but here it goes
1. Make an overlay with the results. It was so confusing to know who is gonna play who, as we had to search on irc, gotfrag (who got the matches wrong), liquipedia (i feel sorry for who every edited that thread). 2. Know your players. Print out liquipedia player pages to see what each player has won and what he loves to do. Little tidbits like the ones for the WoW player (nadagast?) were really good, but you can't get away with the statement that SeleCT has no LAN exp. 3. Stream quality was great and it never failed for me. Some people (tofucake) were complaining that it doesn't work in Opera and other browsers (that are not firefox) 4. The downtime was really boring sometimes (i was watching the stream for some 6h), and you could have filled it with some player interviews, replays and such (JP did a solid job with the "ask the caster a question thread") 5. make HD learn the game a little better. He made some rookie mistakes, it's great for noob players to learn basic stuff, but it's terrible if he casts wrong information 6. Buy Husky a suit. 7. Overall, it was a good event.
spot on!
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it'd be nice for the stream to tune in on other stuff that was happening at the event instead of showing commercials every break but i guess it makes sense if you need to show them that much to pay the bills
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I know a lot of these seem to be issues for the "higher ups" not for you guys casting. 1) The advertising. Good god. The advertising. Hot pockets, doritos, stride, jack links, dr. pepper, BIC and old spice. I feel like they're trying to force us into fitting into that "That which has no life" character from South Park. This is a gaming competition. Show us ads for other games, show us ads for computer parts and peripherals. We buy more than just food and body wash. 2) The stream. I have 5:4 aspect ratio on my monitors. Not 16 : 9. Rather than having the video letterbox when fullscreening like every other video website ever to exist since the beginning of time, it forced the 16 : 9 aspect ratio, cutting off the minimap and the food count. Terrible, terrible manner. For the second day, I changed to 16 : 9 ratio because I was tired of not knowing what was on the map, and it looked terrible. 2.5) I didn't mind the stream quality, if you could get it to actually letterbox. 3) Professionalism. I don't expect you guys to wear suits, that's unnecessary. But one guy in a hoodie, two guys in a suitjacket + T-shirts, and one guy actually looking nice. You don't look like a cohesive team. Why don't you all wear a polo with the MLG logo, or something of that nature? It's not overly "dressy" nor overly "casual", and you'll look like a team. Like for your launch party, despite the fact that you and Sean looked really goofy with those specific shirts, the fact that you matched showed cohesion. 3.5) Please tell HuK that during an interview, he should take the hood off his head. 4) The brackets. You had 64 players to work with, so I know that it's going to be confusing. But I felt completely in the dark. It didn't feel like a tournament, it felt like a bunch of random matches. 4.5) Having the "extended finals" (I think that's what you called it) really made the GRAND FINALS not seem so.... grand. I get the intent of doing it, but it seems to fail in execution. 5) The casting setup. I think it would've been nice to have 2 casting booths setup, so that one pair could be prepped for a game as soon as the other pair was done, rather than swapping around, struggling to invite people, etc. You may want to make use of the party system for the 2 casters + 2 players, so you can sort out which map within party chat, and then caster can quickly make and get everyone invited. 5.5) Please tell HD to play more than one game a week. It really is noticeable. 6) The downtime. Commercial breaks are fine, I know they need to pay the bills. But having an idle camera staring down the crowd for 20 minutes is awkward. I completely understand that casters need to take breaks from shouting. Have some pre-recorded content to show us. Interviews from the players, highlights from previous games. How about announcements for upcoming events? Remind us viewers that NYCC is coming up Oct 8th and that the IEM will be continued there, remind us about the GSL, etc. 6.5) The "Map preview". First, her volume was way too low. Second, who is this girl? Third, the camera was flying all over the place, it would've been nice to have it zoomed out and have some way to highlight what she was talking about. 7) Trying to help out the people unfamiliar with the game. As someone who is already into Starcraft, I don't mind if you don't do this at all. But if you're going to try this a little bit, don't half-ass it. In one of the first games, Sean explained the concept of a "15 hatch". But after that, I never really noticed much explanation for the newcomers. Heck, you could use this issue to fill in my issue #6: Have some pre-recorded content explaining Starcraft, explaining counters, explaining some strategies. 8) Work on volume balancing. The map preview girl was really low. Husky gets really excited and loud. 8.5) HD's "This is an intense moment" voice is really creepy.
Well. There's my ultimate feedback. With all of that said? I watched every single moment of the tournament that I could (unfortunately I had to cut off Friday's stream early for class). It was incredibly enjoyable. I look forward to seeing the SC2 tournament scene flourish.
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