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Official State of the Game Podcast Thread - Page 2695

Forum Index > SC2 General
54608 CommentsPost a Reply
Prev 1 2693 2694 2695 2696 2697 2731 Next
itmeJP
Profile Joined February 2010
United States1101 Posts
May 17 2013 22:42 GMT
#53881

Twitter.com/itmeJP -- Twitch.tv/itmeJP -- YouTube.com/itmeJP
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
May 17 2013 22:44 GMT
#53882
Thanks for fast upload.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Scootaloo
Profile Joined January 2012
655 Posts
May 17 2013 22:47 GMT
#53883
Very fast upload, nice, missed the first part due to that whole WCS thing you may have heard of.
Also very happy they brought up the whole protoss not winning tournaments thang, kinda sad though that like with most other balance critisisms, Kim didn't seem to really take it seriously.
tokinho
Profile Blog Joined December 2010
United States792 Posts
May 17 2013 22:50 GMT
#53884
On May 18 2013 07:19 iNcontroL wrote:
And let the complaints begin!

A. "no race diversity to ask the good q's about z/t!"
B. "Questions weren't good! How come they didn't ask X? Obviously a better q!"
C. "iNcontroL and Nony aren't even pro level! They can't ask good q's!"

Those should be top contenders


But the questions were really good ^^

Major problem with Toss that I don't understand nobody asking is the ability to scout. Like as zerg the creep hack is amazing. as terran you can throw a marine anywhere. As toss its so hard without going phoenix to figure out what is going on. I feel like you have to go phoenix just to scout. its a big problem in the game. Scouting is a much larger risk as toss than the other two races.

Question to Dan Kim-

Toss lose a lot of tournaments, the challenge is that they have a lot of nexus energy, and cannot use it efficiently enough and scouting is much harder as toss they have a hard time seeing drop or knowing army position relative to the other two matchups.

Why not be able to obs from the twilight council?
Smile
Doc Daneeka
Profile Joined March 2010
United States577 Posts
May 17 2013 22:52 GMT
#53885
good show. i feel like david kim could be better at explaining himself, it's too easy to take some of what he says the wrong way if you want to. but i guess he was hired to balance the game, not sell it. i did like how he compared the bunker changes to the current spore change. the more small tweaks to 'touch up' the game the better. i still think he's wrong about the helbat but i agree with waiting to be more certain.

this has nothing to do with his perceived 'incompetence' or whatever, but i disagree with his philosophy about underused units like the carrier and mothership. i don't think they should ever be satisfied with a gimpy or one-dimensional unit being in the game. sure they can live with it for now and work on more pressing imbalances, but they should always have as a long-term goal somewhere on their list finding a role for those units. it may be that they do keep it in mind and they just don't want to say things that might lead to unnecessary speculation and so they only comment on the current state of things, which might be wise, but still, i would find it very comforting to hear something along the lines of "well our first priority is to keep the game as fun, competitive, and spectate-able as possible in the short term... but we are also always looking for opportunities to fill holes and make the game even better, and underused or underpowered units like the carrier are always tools that are available to help us make improvements in the long term".

tl;dr - blizzard needs to hire speechwriters or something.
payed off security
Micro_Jackson
Profile Joined August 2011
Germany2002 Posts
May 17 2013 22:54 GMT
#53886
On May 18 2013 07:19 iNcontroL wrote:
And let the complaints begin!

A. "no race diversity to ask the good q's about z/t!"
B. "Questions weren't good! How come they didn't ask X? Obviously a better q!"
C. "iNcontroL and Nony aren't even pro level! They can't ask good q's!"

Those should be top contenders


To be honest i´m not seeing a lot of complains. the only ones are the usual "i don´t like SC2" guys that will never be satisfied my anything a Blizzard employee says. They just watch for the drama.

It was an hour with a moderator, a blizzard employee and 2 progamers/streamers/commentnators which spend a lot of time with Starcraft.

I mean what kind of answers do the complainers expect?

Incontrol: Why do a lot of Blizzard maps suck?
David Kim: Well yea you are right they suck because the guy whos making them is dumb as shit.

or

Incontrol: Whats the strongest race?
David Kim: Terran because then we can sell more copies and Blizzard pays me more to buy me 3. porsche.
tokinho
Profile Blog Joined December 2010
United States792 Posts
May 17 2013 22:57 GMT
#53887
On May 18 2013 07:50 tokinho wrote:
Show nested quote +
On May 18 2013 07:19 iNcontroL wrote:
And let the complaints begin!

A. "no race diversity to ask the good q's about z/t!"
B. "Questions weren't good! How come they didn't ask X? Obviously a better q!"
C. "iNcontroL and Nony aren't even pro level! They can't ask good q's!"

Those should be top contenders


But the questions were really good ^^

Major problem with Toss that I don't understand nobody asking is the ability to scout. Like as zerg the creep hack is amazing. as terran you can throw a marine anywhere. As toss its so hard without going phoenix to figure out what is going on. I feel like you have to go phoenix just to scout. its a big problem in the game. Scouting is a much larger risk as toss than the other two races.

Question to Dan Kim-

Toss lose a lot of tournaments, the challenge is that they have a lot of nexus energy, and cannot use it efficiently enough and scouting is much harder as toss they have a hard time seeing drop or knowing army position relative to the other two matchups.

Why not be able to obs from the twilight council?


Or some sort of vision ability (25 mineral units that cannot attack that is slow, vision wards like in Dota2 that are warped in from there.)
Smile
Yergidy
Profile Blog Joined April 2010
United States2107 Posts
May 17 2013 23:03 GMT
#53888
NONY!!!!! I MISSED YOU! :D
One bright day in the middle of the night, Two dead boys got up to fight; Back to back they faced each other, Drew their swords and shot each other.
BlueLanterna
Profile Joined April 2011
291 Posts
Last Edited: 2013-05-17 23:15:30
May 17 2013 23:14 GMT
#53889
On May 18 2013 07:50 tokinho wrote:
Show nested quote +
On May 18 2013 07:19 iNcontroL wrote:
And let the complaints begin!

A. "no race diversity to ask the good q's about z/t!"
B. "Questions weren't good! How come they didn't ask X? Obviously a better q!"
C. "iNcontroL and Nony aren't even pro level! They can't ask good q's!"

Those should be top contenders


But the questions were really good ^^

Major problem with Toss that I don't understand nobody asking is the ability to scout. Like as zerg the creep hack is amazing. as terran you can throw a marine anywhere. As toss its so hard without going phoenix to figure out what is going on. I feel like you have to go phoenix just to scout. its a big problem in the game. Scouting is a much larger risk as toss than the other two races.

Question to Dan Kim-

Toss lose a lot of tournaments, the challenge is that they have a lot of nexus energy, and cannot use it efficiently enough and scouting is much harder as toss they have a hard time seeing drop or knowing army position relative to the other two matchups.

Why not be able to obs from the twilight council?


Yeah

Protoss doesn't have a permanently cloaked, 25/75 unit that flies and can be chronoboosted to find out what the opponent is doing.
Bagi
Profile Joined August 2010
Germany6799 Posts
May 17 2013 23:17 GMT
#53890
Also try hallucinating a phoenix sometimes.

Protoss has many problems but I don't think the ability the scout is one of them, not in HOTS.
Account252508
Profile Joined February 2012
3454 Posts
May 17 2013 23:18 GMT
#53891
--- Nuked ---
Godwrath
Profile Joined August 2012
Spain10137 Posts
May 17 2013 23:26 GMT
#53892
Thx for the very fast VODS JP, impossible to watch at the same time as WCS
HeavenResign
Profile Joined April 2011
United States702 Posts
Last Edited: 2013-05-17 23:44:27
May 17 2013 23:43 GMT
#53893
I don't know if I totally agree with iNcontrol about the whole medivac healing thing with hellbats - just today his teammate Thorzain was doing exactly what he described as no one was doing - using the medivac with drop micro to save hellbats that are in the red and keep them alive. I think it was during his game with Stephano on Whirlwind. And it looks like he didn't make it out of the round of 16.
tokinho
Profile Blog Joined December 2010
United States792 Posts
May 17 2013 23:45 GMT
#53894
On May 18 2013 08:14 BlueLanterna wrote:
Show nested quote +
On May 18 2013 07:50 tokinho wrote:
On May 18 2013 07:19 iNcontroL wrote:
And let the complaints begin!

A. "no race diversity to ask the good q's about z/t!"
B. "Questions weren't good! How come they didn't ask X? Obviously a better q!"
C. "iNcontroL and Nony aren't even pro level! They can't ask good q's!"

Those should be top contenders


But the questions were really good ^^

Major problem with Toss that I don't understand nobody asking is the ability to scout. Like as zerg the creep hack is amazing. as terran you can throw a marine anywhere. As toss its so hard without going phoenix to figure out what is going on. I feel like you have to go phoenix just to scout. its a big problem in the game. Scouting is a much larger risk as toss than the other two races.

Question to Dan Kim-

Toss lose a lot of tournaments, the challenge is that they have a lot of nexus energy, and cannot use it efficiently enough and scouting is much harder as toss they have a hard time seeing drop or knowing army position relative to the other two matchups.

Why not be able to obs from the twilight council?



Yeah

Protoss doesn't have a permanently cloaked, 25/75 unit that flies and can be chronoboosted to find out what the opponent is doing.


So many trolls. My final question is not whether you have an obs. Its where you are producing the obs from.

I agree the question that I'm returning to is that Toss seem to be losing. I conjectured that the problem is vision, not actually unit composition and armies, hence why phoenix play seems so strong. In conjunction with collossus. The reason why they lose vision, is that right now you have to choose collossus or vision. I conjectured how to test that hypothesis, at the highest level you can test whether having vision from another building you can still effectively combat and the highest level would be more even.

Do you happen to have a different conjecture on why toss seem to be losing more often at the highest level?
Smile
Durp
Profile Blog Joined September 2010
Canada3117 Posts
Last Edited: 2013-05-17 23:49:24
May 17 2013 23:45 GMT
#53895
On May 18 2013 08:17 Bagi wrote:
Also try hallucinating a phoenix sometimes.

Protoss has many problems but I don't think the ability the scout is one of them, not in HOTS.

Yeah, you can get a full scout of your enemy base by the time warpgate is done with hallu phoenix (may not be best to use your sentry energy that early, but it's still possible)...
Definitely can't complain about Protoss scouting in HotS...


So many trolls. My final question is not whether you have an obs. Its where you are producing the obs from.

I agree the question that I'm returning to is that Toss seem to be losing. I conjectured that the problem is vision, not actually unit composition and armies, hence why phoenix play seems so strong. In conjunction with collossus. The reason why they lose vision, is that right now you have to choose collossus or vision. I conjectured how to test that hypothesis, at the highest level you can test whether having vision from another building you can still effectively combat and the highest level would be more even.

Do you happen to have a different conjecture on why toss seem to be losing more often at the highest level?

Why is this a problem? You can hallucinate phoenixs to scout on just gateway tech, and can get detection in some shape from both robo and stargate techs. There's really nothing wrong with protoss detection and scouting, and I'd hazard a guess that scouting is not why protoss have not been doing well lately at the highest level.

Also observers or colossus has been a "problem" for protoss since release. Even when protoss players were enjoying great success, this issue still existed. So I don't think you can point to that being a problem now.
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
tuho12345
Profile Blog Joined July 2011
4482 Posts
May 17 2013 23:58 GMT
#53896
Incontrol needs to stop cutting ppl off especially when DK was talking, so damn rude cause DK was really serious and we the listeners got interrupted too
SCST
Profile Joined November 2011
Mexico1609 Posts
May 17 2013 23:58 GMT
#53897
On May 18 2013 07:10 Noobity wrote:
Show nested quote +
On May 18 2013 06:57 SCST wrote:
On May 18 2013 06:55 geno wrote:
On May 18 2013 06:53 SCST wrote:
On May 18 2013 06:51 Qikz wrote:
On May 18 2013 06:50 SCST wrote:
"We want maps to be imbalanced" David Kim 2013... please tell me he's joking


I hope he isn't. Every map in WoL played out the exact same. It was awful.


Yes, the tournaments are luckily going to fight to the death to avoid this as they at least understand that "not always being fair" is actually a bad idea.

Actually, even a child understands that playing a game that is not fair is a bad idea.

This is the problem with too much pro feedback. A lot of the time, the interests of fans and spectators do not align with the interest of pro players, and it's really important that Blizzard / tournaments realize this. Of course a player is going to be fine with a map staying in the pool for 1-2+ years at a time, especially if they are good at the map and confident in it's balance.

More frequent map turnover is one of those issues that is hard for most pros to deal with, but is really really important for the spectators.


I think that fans will will hate/complain/whine constantly if pros are playing on unfair maps. I can't even imagine.

Kim must not have meant this - I must be misinterpreting what he said when he stated "we are working with tournaments . . . we think fun is more important than balance"


I don't think you're misunderstanding him at all. Just because a map is "Imbalanced" doesn't mean that one particular race has a clear advantage over another, it could go so far as to be a particular strategy has a mild advantage over another, or certain tricks can be used to exploit strengths in a race that while annoying might not be game changing. For instance, a map with a ton of high ground islands would be imbalanced for drop play. Terran would be able to take advantage of this with siege tanks, strategies where any race goes air could take advantage of this with sight advantages, you could stick a unit on these islands for additional, relatively safe scouting options.

This can be taken to extremes where you have, say, a couple large high ground islands perfectly suited to sticking tanks and turrets on to completely defend against most early pushes. This means that on this map, you simply wouldn't be pushing early against terran. As a contrast, maybe we'd see these used offensively, where a protoss player would combine warp prisms with a normal sentry/immortal push, dropping the sentries on these islands to keep them safe.

Imbalanced maps force players to think outside the box, create new strategies, learn to use units in new and interesting ways... One or two ridiculous maps in every tournament would be a blessing rather than a curse.


I re-watched to the show now that it's been posted . . . and yes, I completely misunderstood Kim as I wasn't paying close enough attention. He didn't say he was for getting tournaments to play on imbalanced maps for fun, or that fun > imbalance at all. He was simply saying that he wanted to see more variety in strategy by testing new maps, while at the same time maintaining balance in the matchups.

So to answer my own question, it's just a simple yes - I didn't hear him correctly.
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
tokinho
Profile Blog Joined December 2010
United States792 Posts
May 18 2013 00:10 GMT
#53898
On May 18 2013 08:45 Durp wrote:
Show nested quote +
On May 18 2013 08:17 Bagi wrote:
Also try hallucinating a phoenix sometimes.

Protoss has many problems but I don't think the ability the scout is one of them, not in HOTS.

Yeah, you can get a full scout of your enemy base by the time warpgate is done with hallu phoenix (may not be best to use your sentry energy that early, but it's still possible)...
Definitely can't complain about Protoss scouting in HotS...


Show nested quote +
So many trolls. My final question is not whether you have an obs. Its where you are producing the obs from.

I agree the question that I'm returning to is that Toss seem to be losing. I conjectured that the problem is vision, not actually unit composition and armies, hence why phoenix play seems so strong. In conjunction with collossus. The reason why they lose vision, is that right now you have to choose collossus or vision. I conjectured how to test that hypothesis, at the highest level you can test whether having vision from another building you can still effectively combat and the highest level would be more even.

Do you happen to have a different conjecture on why toss seem to be losing more often at the highest level?

Why is this a problem? You can hallucinate phoenixs to scout on just gateway tech, and can get detection in some shape from both robo and stargate techs. There's really nothing wrong with protoss detection and scouting, and I'd hazard a guess that scouting is not why protoss have not been doing well lately at the highest level.

Also observers or colossus has been a "problem" for protoss since release. Even when protoss players were enjoying great success, this issue still existed. So I don't think you can point to that being a problem now.


Interesting statement, "Also observers or colossus has been a "problem" for protoss since release. Even when protoss players were enjoying great success" In reviewing the vods, could I ask what time you felt like toss was enjoying great success? (such that I can come up with a better conjecture as to why toss seems to be less on top right now.)
Smile
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
May 18 2013 00:32 GMT
#53899
On May 18 2013 08:58 tuho12345 wrote:
Incontrol needs to stop cutting ppl off especially when DK was talking, so damn rude cause DK was really serious and we the listeners got interrupted too


On the flip-side you CANNOT let your interviewee run away with it and not call him on stuff, otherwise they will run out the clock without you getting a chance to really hold them to account for what they're saying.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
May 18 2013 00:40 GMT
#53900
On May 18 2013 07:19 iNcontroL wrote:
And let the complaints begin!

A. "no race diversity to ask the good q's about z/t!"
B. "Questions weren't good! How come they didn't ask X? Obviously a better q!"
C. "iNcontroL and Nony aren't even pro level! They can't ask good q's!"

Those should be top contenders

if this were meta, those would have all been addressed on the show. typical shitty sotg production!!

;-)

loved the show and loved david kim. well spoken (and well trained in PR) mouthpiece for blizzard.
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