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Official State of the Game Podcast Thread - Page 1024

Forum Index > SC2 General
54608 CommentsPost a Reply
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randplaty
Profile Joined September 2010
205 Posts
May 06 2011 20:18 GMT
#20461
On May 07 2011 04:57 PHILtheTANK wrote:

I'm not going to spend the time looking up all of the complaints players have made, especially when its clear that there would be a ton more complaints if they weren't getting fined everytime they opened up their mouths.

The reason i say its like high school players is because most of the complaining about imbalance from non pro players is from their experience playing the game, not watching. You can't compare sports and eSports fans because 99% of eSports fans are people who play the game as well, while almost very few sports fans are actively playing the sport they watch. We derive alot of our assumptions about the game from our play, not just from watching the pros play.

The fact that there is nobody in the sport aged 40 or above is a completely moot point. Age doesn't mean any thing. The only reason in life that age is ever used comparatively is because it usually means experience. How much experience can you have in a year old game? All of those old coaches and commentators don't know anything about the game because they're 40, its because they've been playing/watching/coaching football for 30 years. When it comes to dissecting the game I'd rather trust some 21 year old "kid" who has spent the last year of his life playing the game nonstop than some 40 year old person, just for the sake that they're 40.


There's a reason why players a fined when they criticize the game. It's because rules criticism is not good for the game. It needs to go through proper channels. Every sport has fines when players run their mouths. As a player, your role is to play the game... not to make the game.

I'm not necessarily talking about balance discussion. I'm talking about people criticizing professional game play in any way. People should have the freedom to do so without a pro coming down and saying, "you can't disagree with me because you're not a pro." Those types of observation can come from their own gameplay but a lot of it comes from just watching pros play. Fans ... and yes even high school ball players, can discuss baseball and even boo the top hitter on their team when he's slumping.

Age doesn't mean anything relating to SC2 knowledge... agreed. Where it does make a difference is how discussions are carried out. How well tournaments are run. How things are handled if a certain player runs their mouth off. Coaching certain players through attitude problems or mental stability.


Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
Last Edited: 2011-05-06 20:36:40
May 06 2011 20:29 GMT
#20462
On May 07 2011 02:40 N3rV[Green] wrote:
So....Zerg is underpowered and cannot win games in a fair manner. Except when nearly every single statistic shows zerg over 50% win vs protoss in every major tournament there has been in the past half a year.

This just strikes me a strange.....Zerg can't possibly win...except when they do, all the fucking time.


Seriously zerg players, just end the stupid bullshit crying.

What zerg is TRYING to say, is that they FEEL like they cannot win a game, the game FEELS hard to win.

I'd say that's a pretty good thing honestly....I'm not sure winning with protoss or terran is "easy" either.

where are you getting that statistic and what is a "major tournament"?

Also, I've played zerg since beta and I struggle zvp in mid masters.
I've played protoss for exactly 3 days (never once before) and I'm now in low/mid masters with my toss account.

In my opinion toss is WAY easier. It not that zergs can't physically win, its just that playing toss is easier (requires much less apm imo and you are allowed to make many more mistakes). This doesn't guarantee the win, but it makes it... well easier lol
Envyous
Profile Joined March 2011
3 Posts
May 06 2011 20:44 GMT
#20463
Please concider making a simple background image and let Skype rearrange itself. Why does every person have to be inside a small predefined cube? With a simple background image Skype can rearrange the windows all it wants without screwing up the setup of the player portraits.
Kich
Profile Joined April 2011
United States339 Posts
Last Edited: 2011-05-06 20:53:24
May 06 2011 20:44 GMT
#20464
On May 07 2011 05:06 randplaty wrote:
Show nested quote +
On May 07 2011 04:58 Kich wrote:


No, the older I get the more I realize that maturity is strictly unrelated to age; age gives one more experience, but those two things are mutually exclusive. Maturity is how you handle yourself, maturity is something that is independent, person to person. Go work in retail for awhile, the amount of disrespect, immaturity, and sense of entitlement that the elderly exemplify is no less or more than younger individuals.

That kind of claim is almost as bad as arbitrarily saying boys are better at girls at video games, a fundamentally untrue statement.


Experience does not equal maturity, but to say they are mutually exclusive is really... uhh... makes me think you don't know what mutually exclusive means? Mutually exclusive means that if you have experience you cannot have maturity. I'm sure you're not saying that... are you?

I agree with you that maturity is something that a 20 year can definitely have, but experience has a LOT to do with it. It is related. And you know what? If you said that a bunch of 40 year olds don't really have much maturity difference than 60 year olds... I MIGHT be able to see where you're coming from. But SC2 pros are 15-25 generally. This is an age where people are seriously still growing up. A good number of SC2 pros can't even drink legally.

I'm not criticizing the game or even suggesting that things need to change. All I'm saying is that people need to realize how immature the game AND the players are... and that we should take a lot of things with a grain of salt. Instead of viewing some immature statements as... "wow that's insulting." Think of it as, "well he's still young."


Poor choice of words, +1 internet to you?

My stance is that being in your early 20's doesn't make you immature by default, and being in your mid 40's doesn't make you mature by default. Age doesn't necessarily coincide with maturity and it often doesn't.

In fact, if anything, being in your early 20's makes you psychologically more prone to accepting alternate ideas. Because you're still growing during those years, you are more open to opinions and ways of thinking etc.

You seem to be mistaking two words here, having professionalism and being mature are entirely different entities. The game is not mature in the sense that it hasn't been fleshed out, but that's speaking of maturity in the sense of growth and not in a psychological manner.

However the players are not what you would call legitimate professionals. They play the game at a professional level without the professional attitude that people expect out of physical sports--but why is this an issue?

Starcraft at it's core is a video game, it's culture and following are that of the video game culture. Starcraft, nor any e-sport, will ever mimic the NFL because of this. If you take away the video game culture, the game is left dry and uninteresting. It exists this way because while the players are on teams, they interact at a significantly more personal level--ESports professionals are on an astronomically closer level to their fans than NFL players are, they speak with them daily.

You could never know "A-rod" as closely as you could know someone like Day9, iNcontrol, or Tyler. They're people playing a game, who recognize they're playing a game, who enjoy that they're playing a game, they're real people. They react to things like real people do, they aren't force fed bullshit to spew out to fans--if someone apologizes, you know they fucking meant it: iNcontrol apologizes constantly for his past mistakes--Idra not so much. Neither of them have to, but because they're people, with real personalities, that we actually get to know and learn and experience, they handle things in different ways.

And I appreciate the fuck out of that. And if this thing ever turned out like the NFL did (in the sense that players are censored and become this sort of pseudo-entity that you know exists but can't actually relate to), I'll be pretty pissed. So here's to hoping it doesn't. I wouldn't ever say that someone was immature for making an insulting remark (unless it was warranted), because they're people, and sometimes people get pissed off. Unless you're white-ra.
randplaty
Profile Joined September 2010
205 Posts
Last Edited: 2011-05-06 21:24:45
May 06 2011 21:22 GMT
#20465
On May 07 2011 05:44 Kich wrote:
Show nested quote +
On May 07 2011 05:06 randplaty wrote:
On May 07 2011 04:58 Kich wrote:


No, the older I get the more I realize that maturity is strictly unrelated to age; age gives one more experience, but those two things are mutually exclusive. Maturity is how you handle yourself, maturity is something that is independent, person to person. Go work in retail for awhile, the amount of disrespect, immaturity, and sense of entitlement that the elderly exemplify is no less or more than younger individuals.

That kind of claim is almost as bad as arbitrarily saying boys are better at girls at video games, a fundamentally untrue statement.


Experience does not equal maturity, but to say they are mutually exclusive is really... uhh... makes me think you don't know what mutually exclusive means? Mutually exclusive means that if you have experience you cannot have maturity. I'm sure you're not saying that... are you?

I agree with you that maturity is something that a 20 year can definitely have, but experience has a LOT to do with it. It is related. And you know what? If you said that a bunch of 40 year olds don't really have much maturity difference than 60 year olds... I MIGHT be able to see where you're coming from. But SC2 pros are 15-25 generally. This is an age where people are seriously still growing up. A good number of SC2 pros can't even drink legally.

I'm not criticizing the game or even suggesting that things need to change. All I'm saying is that people need to realize how immature the game AND the players are... and that we should take a lot of things with a grain of salt. Instead of viewing some immature statements as... "wow that's insulting." Think of it as, "well he's still young."


Poor choice of words, +1 internet to you?

My stance is that being in your early 20's doesn't make you immature by default, and being in your mid 40's doesn't make you mature by default. Age doesn't necessarily coincide with maturity and it often doesn't.

In fact, if anything, being in your early 20's makes you psychologically more prone to accepting alternate ideas. Because you're still growing during those years, you are more open to opinions and ways of thinking etc.

You seem to be mistaking two words here, having professionalism and being mature are entirely different entities. The game is not mature in the sense that it hasn't been fleshed out, but that's speaking of maturity in the sense of growth and not in a psychological manner.

However the players are not what you would call legitimate professionals. They play the game at a professional level without the professional attitude that people expect out of physical sports--but why is this an issue?

Starcraft at it's core is a video game, it's culture and following are that of the video game culture. Starcraft, nor any e-sport, will ever mimic the NFL because of this. If you take away the video game culture, the game is left dry and uninteresting. It exists this way because while the players are on teams, they interact at a significantly more personal level--ESports professionals are on an astronomically closer level to their fans than NFL players are, they speak with them daily.

You could never know "A-rod" as closely as you could know someone like Day9, iNcontrol, or Tyler. They're people playing a game, who recognize they're playing a game, who enjoy that they're playing a game, they're real people. They react to things like real people do, they aren't force fed bullshit to spew out to fans--if someone apologizes, you know they fucking meant it: iNcontrol apologizes constantly for his past mistakes--Idra not so much. Neither of them have to, but because they're people, with real personalities, that we actually get to know and learn and experience, they handle things in different ways.

And I appreciate the fuck out of that. And if this thing ever turned out like the NFL did (in the sense that players are censored and become this sort of pseudo-entity that you know exists but can't actually relate to), I'll be pretty pissed. So here's to hoping it doesn't. I wouldn't ever say that someone was immature for making an insulting remark (unless it was warranted), because they're people, and sometimes people get pissed off. Unless you're white-ra.


Okay, well this is departing from the age/maturity discussion to another discussion. Should esports reflect the NFL and other professional sports leagues?


Esports may never mimic the NFL because of the video game culture. You are correct. Should it? In certain ways, I do think it should. Wherever money is involved, professionalism is required. The more money is involved, the more professionalism is needed. Every major sport has a lot of strict rules for its players due to the corporate sponsorship needed and just the desire to appeal to a large audience.

Do I appreciate the honesty of players? Yes. But if SC2 ever wants to appeal to a large number of people and therefore get a large number of fans and $$ it's going to have to appeal to a demographic outside of its current demographic. In order to do that, there needs to be a certain amount of professionalism.

I personally don't mind if SC2 remains a small esport and never gains professionalism. But that's because I am not a pro and I don't make my livelihood off of this game. But if I really wanted to grow this sport a lot of things would need to change. These are some of the things that would need to change:

- balance complaints from professionals
- profanity would need to be completely eliminated from any professional casts
- players disparaging other players playstyles or skill
- players arguing with fans
- players and teams being the primary tournament organizers

Obviously you probably don't want that to happen to SC2. You appreciate the honesty. Sure I don't mind personally either way. But I don't think the SC2 you love with all its honesty could grow beyond a certain point. Maybe you're okay with that. I certainly am... but I would think players like Idra and InControl would want it to grow as large as possible.
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
May 06 2011 21:34 GMT
#20466
On May 07 2011 02:35 xbankx wrote:
Show nested quote +
On May 07 2011 02:29 r3SpaVVn wrote:
On May 07 2011 02:21 ComusLoM wrote:
The main flaw with Idra's argument was that Zerg isn't winning tournaments anymore (not true regardless by any respect)

http://wiki.teamliquid.net/starcraft/OSL
http://wiki.teamliquid.net/starcraft/MSL

In conclusion Protoss is underpowered and has been since 2005 in Brood War, IdrA also complained about Terran being weak in BW and thus has no right to an opinion xD.

But seriously we should be assuming that the better player will win tournaments in general. So by that logic we can simply conclude that there are less great players playing Zerg than Protoss or Terran and that would account for the results. Less great Zerg players, especially from Europe where almost all great foreign players are from will be contributing to apparent Zerg weakness simply because there isn't that development of Zerg style that there is for P and T.


why are you talking about brood war, idra was talking about sc2 and that's a whole different game, therefore no one cares about brood war statistics.
the only time they talked about bw was when they asked greg about his opionion + this was mostly a discussion about game design, balance was just a part of it


Idra stated that TvP is almsot imba for BW which is balantly false from pretty much every standard, the poster merely wanted people to know that Idra has been known to be super bias toward his race(like every pro, I mean every pro will say their race is weak)..

A good point as well but the point I was trying to make was that IdrA was saying Zerg were underpowered because they're not winning anything at the moment. No one would make the same comparison in BW without being laughed off TL.
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
tztztz
Profile Joined March 2011
Germany314 Posts
May 06 2011 21:34 GMT
#20467
it would be a shame if sc2 would be dead in 5 years because of poor balance/game design and noone every spoke up...
Chilll
Profile Joined May 2011
United Kingdom8 Posts
May 06 2011 21:37 GMT
#20468
On May 07 2011 06:34 tztztz wrote:
it would be a shame if sc2 would be dead in 5 years because of poor balance/game design and noone every spoke up...


true that bro, but then only 5 more years for sc3!!!
whats the dilio
Kich
Profile Joined April 2011
United States339 Posts
May 06 2011 21:40 GMT
#20469
Language is already toned down tremendously on the higher quality tournaments, there isn't enough money in the system for primarily non-player run tournaments, and the rest only apply to physical sports.

For starcraft to grow, it needs to continue panning towards a crowd that is largely video-game centric. If half the subscribers of World of Warcraft tuned in for tournament streams and showed interest, it would be possible to have tournaments completely run by non-player organizations. In order to pan to those crowds (because honestly, there's enough gamers in the world to sustain an e-sport on a healthy level for all participants I believe), they need to keep doing what they're doing.

It sounds to me like you're trying to make the argument that SC2 needs to have mass appeal, while I feel like this isn't the case--it needs only to appeal on a larger level to gamers.
randplaty
Profile Joined September 2010
205 Posts
May 06 2011 21:47 GMT
#20470
On May 07 2011 06:40 Kich wrote:
Language is already toned down tremendously on the higher quality tournaments, there isn't enough money in the system for primarily non-player run tournaments, and the rest only apply to physical sports.

For starcraft to grow, it needs to continue panning towards a crowd that is largely video-game centric. If half the subscribers of World of Warcraft tuned in for tournament streams and showed interest, it would be possible to have tournaments completely run by non-player organizations. In order to pan to those crowds (because honestly, there's enough gamers in the world to sustain an e-sport on a healthy level for all participants I believe), they need to keep doing what they're doing.

It sounds to me like you're trying to make the argument that SC2 needs to have mass appeal, while I feel like this isn't the case--it needs only to appeal on a larger level to gamers.


It doesn't need to do anything. Its fine the way it is. If it wants to have mass appeal, it needs to be more professional, get some more "mature" or "experienced" people in here... (old or not)... etc.
genopath
Profile Joined December 2008
80 Posts
Last Edited: 2011-05-06 21:51:27
May 06 2011 21:49 GMT
#20471
SC:L has provided a small edited transcript between Day[9] and IdrA from the latest SOTG podcast.

http://sclegacy.com/editorials/105-strategy/1005-sotg-idra-vs-day9

Edit: The reason for the edit was to remove all profanity, unimportant situations (Incontrol funny faces) and give more clarity on both Day9 and IdrA's statements so that the interview can be read by a wider audience.
slyboogie
Profile Blog Joined March 2011
United States3423 Posts
May 06 2011 22:03 GMT
#20472
Just to drop my 2 cents into the discussion. I think the Day[9]/Idra discourse is nothing unique to Starcraft 2. We see that type of dichotomy in dozens of places. It's the economist and the historian, it's the athlete and the sportswriter, it's the politician and the philosopher.

Day[9] talks about Starcraft 2 as a grand mystery, with hundreds of questions to be asked and thousands of hours to be committed. The concept of "balance" exists in the puzzle, but to Day[9], it is the players' search for balance that creates competitive Starcraft. The narrative is interrupted every time Blizzard involves itself - no revolution will occur, no genius to praise. In fact, I think that Day[9] is actually disappointed in Idra's venting/complaining/whining/balance talk (whatever you call it.) He wants Idra to commit himself to the confines of the game and create a way to win. Even if he loses, his struggle would be a nice story.

Idra, on the other hand, has no patience for the romantic idealism of emergent gameplay, of hundreds of fruitless hours looking for some Shangri-la of user created balance. No, he's a competitor and Starcraft 2 is his livelihood. In his eyes, his (non-Zerg) opponents have aluminum bats and he is left to swing away with a two-by-four. He doesn't really care about the valiant struggle of Zerg, he doesn't want to NEED to create brilliance - he already plays as well as anyone. Balance now, legacy later.

Anyways, just my 2 cents. Sorry for the broad tone.
"We dug coal together." Boyd Crowder, Justified
Kich
Profile Joined April 2011
United States339 Posts
May 06 2011 22:05 GMT
#20473
Portions of that transcript are very incorrect. It seems like portions of it were thrown together in order to save space and then the sentences just lack context:

"IdrA: If you make that many Queens early on it sets you behind economically.

Day[9]: That’s a style that feels very flexible.

IdrA: It’s very good defensively but that’s just disregarding the fact that you can expand as well."

This portion for instance (one of many) wasn't what was said (the last sentence doesn't even make sense). Idra was saying that if you, as the Spanishiwa-style zerg, build that many queens, and your opponent goes for any sort of economy build, then you are behind--it was not an absolute statement.
ELA
Profile Joined April 2010
Denmark4608 Posts
May 06 2011 22:06 GMT
#20474
On May 07 2011 07:03 slyboogie wrote:
Just to drop my 2 cents into the discussion. I think the Day[9]/Idra discourse is nothing unique to Starcraft 2. We see that type of dichotomy in dozens of places. It's the economist and the historian, it's the athlete and the sportswriter, it's the politician and the philosopher.

Day[9] talks about Starcraft 2 as a grand mystery, with hundreds of questions to be asked and thousands of hours to be committed. The concept of "balance" exists in the puzzle, but to Day[9], it is the players' search for balance that creates competitive Starcraft. The narrative is interrupted every time Blizzard involves itself - no revolution will occur, no genius to praise. In fact, I think that Day[9] is actually disappointed in Idra's venting/complaining/whining/balance talk (whatever you call it.) He wants Idra to commit himself to the confines of the game and create a way to win. Even if he loses, his struggle would be a nice story.

Idra, on the other hand, has no patience for the romantic idealism of emergent gameplay, of hundreds of fruitless hours looking for some Shangri-la of user created balance. No, he's a competitor and Starcraft 2 is his livelihood. In his eyes, his (non-Zerg) opponents have aluminum bats and he is left to swing away with a two-by-four. He doesn't really care about the valiant struggle of Zerg, he doesn't want to NEED to create brilliance - he already plays as well as anyone. Balance now, legacy later.

Anyways, just my 2 cents. Sorry for the broad tone.


Very well put, sir

Sums it up pretty well I think
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
randplaty
Profile Joined September 2010
205 Posts
May 06 2011 22:15 GMT
#20475
On May 07 2011 06:49 genopath wrote:
SC:L has provided a small edited transcript between Day[9] and IdrA from the latest SOTG podcast.

http://sclegacy.com/editorials/105-strategy/1005-sotg-idra-vs-day9

Edit: The reason for the edit was to remove all profanity, unimportant situations (Incontrol funny faces) and give more clarity on both Day9 and IdrA's statements so that the interview can be read by a wider audience.



Hmm reading it instead of listening to it is very interesting. Day9's arguments are so much more clear when written down and it comes across much better. It's like Day9 is extremely educated and idra is not... oh wait...
ChickenLips
Profile Blog Joined May 2010
2912 Posts
Last Edited: 2011-05-06 22:18:01
May 06 2011 22:16 GMT
#20476
On May 07 2011 07:03 slyboogie wrote:
Just to drop my 2 cents into the discussion. I think the Day[9]/Idra discourse is nothing unique to Starcraft 2. We see that type of dichotomy in dozens of places. It's the economist and the historian, it's the athlete and the sportswriter, it's the politician and the philosopher.

Day[9] talks about Starcraft 2 as a grand mystery, with hundreds of questions to be asked and thousands of hours to be committed. The concept of "balance" exists in the puzzle, but to Day[9], it is the players' search for balance that creates competitive Starcraft. The narrative is interrupted every time Blizzard involves itself - no revolution will occur, no genius to praise. In fact, I think that Day[9] is actually disappointed in Idra's venting/complaining/whining/balance talk (whatever you call it.) He wants Idra to commit himself to the confines of the game and create a way to win. Even if he loses, his struggle would be a nice story.

Idra, on the other hand, has no patience for the romantic idealism of emergent gameplay, of hundreds of fruitless hours looking for some Shangri-la of user created balance. No, he's a competitor and Starcraft 2 is his livelihood. In his eyes, his (non-Zerg) opponents have aluminum bats and he is left to swing away with a two-by-four. He doesn't really care about the valiant struggle of Zerg, he doesn't want to NEED to create brilliance - he already plays as well as anyone. Balance now, legacy later.

Anyways, just my 2 cents. Sorry for the broad tone.


well fuck you and your broad tone
...
nicely put

i get more and more annoyed by Day9. Serious-fucking-ly. I've learned English from the internet (never been to the US) and even I can.. like ... express my.. like ... thoughts without ... like ... coming of as total .. like ... dimwit-like.
This never happens while casting or the Day9 dailies though.. WTF?

And Tyler is guilty of this too. Although to a lesser extent. Why can't these guys formulate sentences without the usage of 'like'? JP doesn't do it, IdrA doesn't do it, Geoff doesn't do it, Anna doesn't do it, the only people I see doing this to such an extent are adolescents who have received education, that was severely lacking.
I imagine they were raised speaking English, where does this originate from?

edit: 2^10 fuck yeah
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
Leavzou
Profile Joined January 2011
France156 Posts
May 06 2011 22:22 GMT
#20477
It's like Day9 is extremely educated and idra is not... oh wait...


Americans degrees have a very poor reputation around the world, I don't think you can argue that Day9 is a very educated person. He just took mores years of learning than Idra, but he is not more educated.
Kich
Profile Joined April 2011
United States339 Posts
Last Edited: 2011-05-06 22:30:22
May 06 2011 22:25 GMT
#20478
It's often a nervous habit--whatever your native language is has these things you may just not recognize them. The equivalence in Japanese for instance is holding tones (from what I've experienced at least, holding the last letter of a word while you think).

It's also the environment in which they're speaking. They aren't addressing thousands of people watching, they're speaking amongst friends where their etiquette can be incredibly lax.

Most people in America outside of those who actually train themselves not to do it (which you consciously try to avoid during presentations of any sort) frequently use words like, "Like" and "Uhm" and "Y'know" in between sentences constantly--it's not considered socially unacceptable and is incredibly common. It's natural to speak that way to your friends. It was a little overemphasized in that situation because I believe Day9 was feeling very uncomfortable, even though he shouldn't have been, since he was right.

Criticizing them for that is sort of low, as it'd be similar to me criticizing you for your grammar while on the internet. Coincidentally most people type in a manner similar to how they speak, which involves a lot of pauses. Excessive use of commas (for example) is grammatically incorrect, as was some of your post, but no one faults you for that because you're on the internet. If you were writing a paper for something those grammar problems would be edited out, but you're not, you're on the internet--in the same fashion that they were speaking over the internet, so speaking in a very formal fashion was unnecessary and no one should fault them for it.
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
Last Edited: 2011-05-06 22:38:11
May 06 2011 22:29 GMT
#20479
On May 07 2011 07:15 randplaty wrote:
Show nested quote +
On May 07 2011 06:49 genopath wrote:
SC:L has provided a small edited transcript between Day[9] and IdrA from the latest SOTG podcast.

http://sclegacy.com/editorials/105-strategy/1005-sotg-idra-vs-day9

Edit: The reason for the edit was to remove all profanity, unimportant situations (Incontrol funny faces) and give more clarity on both Day9 and IdrA's statements so that the interview can be read by a wider audience.



Hmm reading it instead of listening to it is very interesting. Day9's arguments are so much more clear when written down and it comes across much better. It's like Day9 is extremely educated and idra is not... oh wait...

and if you had actually listened to the episode you would know that IdrA made just as much sense and sounded just as literate as Day[9]. The transcript has many errors.

A lot of the words IdrA said were cut off, too, because the transcriber decided to leave the parts where two people were talking at the same time out of the description, and IdrA was cut off far more.
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
N3rV[Green]
Profile Blog Joined August 2009
United States1935 Posts
May 06 2011 22:31 GMT
#20480
Day 9 isn't educated...he just handed in his Thesis....holy fuck

The dude that like, can't stand like, people saying like, needs to like, grow the fuck up and learn that people have different ways of conveying thought. He probably does that as a staller to think of the right word to say next. Or not, who the fuck knows or cares for that matter.

People will seriously complain about ANYTHING.
Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong.
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