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Cool zealot trick - Super charging! - Page 5

Forum Index > SC2 General
Post a Reply
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Apollys
Profile Joined July 2010
United States278 Posts
August 09 2010 00:24 GMT
#81
On August 09 2010 03:55 Flameberger wrote:
Hmmm... I wonder how hard it would be to make a bunch of zealots charge around in a circle endlessly... would most likely need to use triggers.

Wouldn't work, the circle would get smaller and smaller, and then they would all clump together in the middle and whack eachother.
Sick idea tho. That puts a hilarious image in my mind.
When you're feeling down, I'll be there to feel you up!
Meff
Profile Joined June 2010
Italy287 Posts
August 09 2010 00:38 GMT
#82
On August 09 2010 09:24 Apollys wrote:
Show nested quote +
On August 09 2010 03:55 Flameberger wrote:
Hmmm... I wonder how hard it would be to make a bunch of zealots charge around in a circle endlessly... would most likely need to use triggers.

Wouldn't work, the circle would get smaller and smaller, and then they would all clump together in the middle and whack eachother.
Sick idea tho. That puts a hilarious image in my mind.

You could make them charge around a clump of buildings or some impassable terrain.
yrba1
Profile Joined June 2010
United States325 Posts
August 09 2010 00:40 GMT
#83
Nice, the only trick I've really used for them is retreating with their charge but I'm a try this. If we can find more tricks like these, then hopefully the skill cap of this game can increase and there'll be better diversity in terms of skills just like Korean SC1. It's a little step but it is progress.
hacpee
Profile Joined November 2007
United States752 Posts
August 09 2010 00:40 GMT
#84
Nice job with discovering the Fazelot.
Noxie
Profile Blog Joined April 2010
United States2227 Posts
August 09 2010 00:45 GMT
#85
haha this is a really cool trick.. I would be curious to see how some progamers might use this to get across a map
Taniard
Profile Joined June 2010
United States114 Posts
August 09 2010 00:49 GMT
#86
Nice tricks! Did the void ray trick ever get patched or does it still work? these are great!
An amateur practices until he can get it right, a professional practices until he can't get it wrong.
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
August 09 2010 00:54 GMT
#87
- -
O M G


You just blew my mind faze.
TitleRug
Profile Blog Joined May 2010
United States651 Posts
August 09 2010 01:42 GMT
#88
On August 09 2010 09:38 Meff wrote:
Show nested quote +
On August 09 2010 09:24 Apollys wrote:
On August 09 2010 03:55 Flameberger wrote:
Hmmm... I wonder how hard it would be to make a bunch of zealots charge around in a circle endlessly... would most likely need to use triggers.

Wouldn't work, the circle would get smaller and smaller, and then they would all clump together in the middle and whack eachother.
Sick idea tho. That puts a hilarious image in my mind.

You could make them charge around a clump of buildings or some impassable terrain.


Yeah, that probably would work. I'm going to go try that right now.
coLCruncher fighting!
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
August 09 2010 02:11 GMT
#89
I can see a major problem with this being that it uses up your charge, so you have a disadvantage in a battle until it cools down, if you get ambushed or something.

Still, if you were to do it just for more mobility , it could add up. For people who have the APM and concentration for it, I can definitely see it as almost a must. Every second your charge isn't being used while your zealots are moving is making them slower than they can potentially be. It's pretty interesting, though incredibly impractical for lower level players like myself.

Also, would holding shift and hitting S before they attack cause them to not attack?
phfantunes
Profile Joined April 2010
Brazil170 Posts
August 09 2010 03:13 GMT
#90
On August 09 2010 11:11 TedJustice wrote:
Also, would holding shift and hitting S before they attack cause them to not attack?


No, I tested this and it stops the charge midway, even with shift queue.
Xapti
Profile Joined April 2010
Canada2473 Posts
August 09 2010 03:53 GMT
#91
He's not really the one FINDING these tricks, he's the one making posts about them. This trick happens to be almost completely useless- very impractical and difficult.

I do think there is potential for exploit with hacks though. It might be potentially possible to order zealots to charge non-existing moving units to get them to charge when there is nothing around. Depends how the communication works for the game though, I'd say it's less than likely.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
unit
Profile Blog Joined March 2009
United States2621 Posts
August 09 2010 03:57 GMT
#92
On August 09 2010 04:16 mprs wrote:
FaZe > Sc2

"GOD ALL THE TRICKS HAVE BEEN FOUND THIS GAME IS SO BORING.

LOL THIS GAME IS TRASH, SC1 HAS ALL THIS COOL STUFF THATS HARD TO DO.

WE KNOW WHAT TO LOOK FOR THIS TIME AROUND AND ITS OBVIOUS THAT THIS GAME HAS NO DEPTH. NO NEAT TRICKS.

etc. "

sadly blizz patched out VR fazing and looks to patch FaZe out of the game Q.Q
FaZe
Profile Blog Joined June 2010
Canada472 Posts
August 09 2010 03:58 GMT
#93
On August 09 2010 12:53 Xapti wrote:
He's not really the one FINDING these tricks, he's the one making posts about them.

True that! I only make posts about ones I haven't seen before though.

This trick happens to be almost completely useless- very impractical and difficult.

I guess that remains to be seen, a 15 yard charge sounds pretty useful to me.

I do think there is potential for exploit with hacks though. It might be potentially possible to order zealots to charge non-existing moving units to get them to charge when there is nothing around. Depends how the communication works for the game though, I'd say it's less than likely.
The second a packet comes back corrupted, it's all over. You can't "add" units to the server.
"Victory needs no explanation; defeat allows none."
Zombo Joe
Profile Joined May 2010
Canada850 Posts
August 09 2010 04:00 GMT
#94
The thing is that charge is on auto cast.


Maybe manual charge gets you longer distances?
I am Terranfying.
muffley
Profile Blog Joined May 2010
United States280 Posts
August 09 2010 04:07 GMT
#95
On August 09 2010 12:53 Xapti wrote:
This trick happens to be almost completely useless- very impractical and difficult.

Sorry, everyone leave the thread, this trick is pretty much useless and difficult to do. Nothing to ----

Wait, you can charge into the enemy forces from farther than they can see, and then I dunno maybe blink your stalkers in so that you're pretty damn quickly in the fray, instead of being shelled by tanks/colossi or surrounded, with some quick micro and good timing.

SOUNDS AWFUL!
RedThor
Profile Blog Joined April 2010
116 Posts
August 09 2010 04:10 GMT
#96
Can you make them run in circles around say a destructible rock ?
Favorite map: Scrap station !
thesideshow
Profile Blog Joined May 2010
930 Posts
August 09 2010 04:11 GMT
#97
On August 09 2010 13:07 muffley wrote:
Show nested quote +
On August 09 2010 12:53 Xapti wrote:
This trick happens to be almost completely useless- very impractical and difficult.

Sorry, everyone leave the thread, this trick is pretty much useless and difficult to do. Nothing to ----

Wait, you can charge into the enemy forces from farther than they can see, and then I dunno maybe blink your stalkers in so that you're pretty damn quickly in the fray, instead of being shelled by tanks/colossi or surrounded, with some quick micro and good timing.

SOUNDS AWFUL!


I would like to see someone try charging a stalker, and have the stalker blink up a ledge. Maybe on desert oasis? Quick way to get chargelots into the mineral line?
OGS:levelchange
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
August 09 2010 04:16 GMT
#98
FaZe you are the crazy scientist of SC2. Do you have frizzy hair and wear goggles often?
HeadhunteR
Profile Blog Joined October 2009
Argentina1258 Posts
August 09 2010 04:24 GMT
#99
FaZe is the new boxer of sc2 toss white-ra should be informed of your existence so he can donate you money..
in The Kong line forever
Herculix
Profile Joined May 2010
United States946 Posts
August 09 2010 04:25 GMT
#100
i'm too lazy go and check it myself, but can you charge buildings, like mengsk's statues for example? and if you can, can you charge them from what would be an impossible attacking distance (i.e. wouldn't get there in 5 seconds) if you charge manually? if so, well chargelots are now WoW rogues. with well-positioned pylons you could make some nice micro if you're baller enough.
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