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comprehensive variables.txt thread - Page 4

Forum Index > SC2 General
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Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 08 2012 17:57 GMT
#61
Hi guys. Is there any way to have low shadows on medium shader setting and higher? Would help me much.

GraphicsOptionShadowQuality=1
shadows=0
ToAn8
Profile Joined February 2012
52 Posts
July 08 2012 18:15 GMT
#62
Which setting changes the ring around units and buildings ?
Aenur
Profile Joined April 2012
Germany66 Posts
July 08 2012 18:28 GMT
#63
Thanks will try it
DrAbuse
Profile Joined April 2011
Germany209 Posts
August 01 2012 11:59 GMT
#64
So is it still possible to get the settings outlined in this thread working in 1.5?
eu.battle.net/sc2/en/profile/186292/1/DrAbuse/
asseT
Profile Joined June 2010
United Kingdom31 Posts
August 01 2012 12:38 GMT
#65
I cant even play Sc2 anymore now that Low has been updated to w/e I just get 30fps and its unplayable to me is this able to be used still?
Revival~~~~
Chr15t
Profile Joined March 2011
Denmark1103 Posts
August 01 2012 20:14 GMT
#66
I am very interested in an updated version of the varibles.txt file

the new 1.5 look really isnt something i wanna work with..
Insanity: doing the same thing over and over again and expecting different results.
Belha
Profile Joined December 2010
Italy2850 Posts
August 01 2012 20:18 GMT
#67
The main issue is that the stupid patch deletes your familiar variables file and the new one is different.
We are now forced to make a brand new research about the new variables file. Fuck blizzard.
Chicken gank op
mirkz
Profile Joined March 2012
Italy43 Posts
Last Edited: 2012-08-01 20:20:46
August 01 2012 20:20 GMT
#68
yeah same here!!! I had found the perfect config and now had to check every single line again in variables.txt ! :-/
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
August 01 2012 20:20 GMT
#69
Yeah 1.5 is a little strange, but thanks to the OP or putting the effort into making this thread. Very helpful.
Luppa <3
Chr15t
Profile Joined March 2011
Denmark1103 Posts
Last Edited: 2012-08-01 22:22:13
August 01 2012 20:37 GMT
#70
On August 02 2012 05:20 mirkz wrote:
yeah same here!!! I had found the perfect config and now had to check every single line again in variables.txt ! :-/


if you do rework the varibles file can u post it ? im working on something simular , but i would love to perspective
Insanity: doing the same thing over and over again and expecting different results.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 01 2012 20:38 GMT
#71
What I want to say, they they reworked many old settings. Pixellight works differently on low and medium settings, but there are some old configurations, that are good now (they were bad before 1.5.0)
DrAbuse
Profile Joined April 2011
Germany209 Posts
August 02 2012 20:18 GMT
#72
Would be really really nice of someone who dealt with the new variables.txt and managed to get the old graphic settings back to work could post them here! Thanks in advance!
eu.battle.net/sc2/en/profile/186292/1/DrAbuse/
Kwidowmaker
Profile Blog Joined October 2007
Canada978 Posts
August 05 2012 12:57 GMT
#73
On August 03 2012 05:18 DrAbuse wrote:
Would be really really nice of someone who dealt with the new variables.txt and managed to get the old graphic settings back to work could post them here! Thanks in advance!



Try this:


19. "Low" texture setting looks much nicer, results in lower performance
As described here, "Low" texture settings now load prerendered static bumpmaps, whereas the previous "low" setting had no bumpmapping at all. The result is (arguably) a nicer-looking picture, but some people are reporting performance problems that may have something to do with this.

Fix: You can restore the old "low" texture behavior by setting "alternateLowTextures=0" in variables.txt.


from the 1.5 bug list thread.

I've done this but haven't tested yet
Kk.
Reptile-Rome
Profile Joined January 2011
United States34 Posts
March 14 2013 15:04 GMT
#74
Has anyone tried messing with variables.txt in HOTS? I have tried to put spec=0 but every time I boot up Starcraft it appears to auto change it back to spec=1.

I'm trying to get rid of the shiny/glossy look of units...
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
Last Edited: 2013-03-14 15:20:59
March 14 2013 15:20 GMT
#75
On March 15 2013 00:04 Reptile-Rome wrote:
Has anyone tried messing with variables.txt in HOTS? I have tried to put spec=0 but every time I boot up Starcraft it appears to auto change it back to spec=1.

I'm trying to get rid of the shiny/glossy look of units...


Put your variables.txt as read-only in the properties.
Kostyarik
Profile Joined April 2013
Russian Federation6 Posts
Last Edited: 2013-04-30 15:30:32
April 29 2013 18:24 GMT
#76
Just in case anyone still needs it:
shadows parameter seems to be forced to 1, even if your variables.txt is r/o, but

GraphicsOptionShadowQuality=1
shadowmapsize=1

removes shadows completely (technically as you may see, it doesn't, but you still get a noticeable fps boost. And for saving your time shadowmapsize=0 crashes the game).

note: GraphicsOptionShadowQuality=0 if you need blob shadows.
note 2: works well along with "medium" shaders.

Good Luck!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
April 29 2013 18:41 GMT
#77
On March 15 2013 00:20 Fragile51 wrote:
Show nested quote +
On March 15 2013 00:04 Reptile-Rome wrote:
Has anyone tried messing with variables.txt in HOTS? I have tried to put spec=0 but every time I boot up Starcraft it appears to auto change it back to spec=1.

I'm trying to get rid of the shiny/glossy look of units...


Put your variables.txt as read-only in the properties.

It will create temporary file somewhere in other place
Striker.superfreunde
Profile Joined May 2010
Germany1120 Posts
Last Edited: 2014-01-03 21:49:09
January 03 2014 21:28 GMT
#78
Hi,
i accidently diabled the sound in starcraft via shortcut 'ctrl +s' during a game, and now i'm not able to turn it back on. The shortcut always displays 'sound disabled' but no 'sound enabled'. If i go into the options and set the check to enable sound, starcraft forces me to restart itself. In the log in screen there is sound but if it switches to the bnet surface all sounds disappear again, and the sound check is .. well, unchecked, again.

I've done certain changes to the variable.txt, and was told to set the file to read-only. (otherwise sc would redo some things)
So now i wonder if there is a part where i maybe could enable sound again and not screw over my settings? :o

Thanks in advance!

edit: I've unchecked 'write-only' and the sound is back. But still, it would be helpful if someone knows which zero needs to be a one. So i can put my back up .txt back in place. For now, i let sc do its wonders D:
'Your ak is pretty... uhm... dank!'
Vanadiel
Profile Joined April 2012
France961 Posts
Last Edited: 2015-08-04 10:08:58
August 04 2015 10:06 GMT
#79
Hi everyone, bumping this threads because I have some problems with my 16 : 10 monitor since I upgraded to Windows 10.

I used to be able to tweak the variables.txt file in order to put the game in 16 : 9 resolution (i.e. 1680 : 945) but now the change in the variables.txt are always changed when I launch the game, and in game there is no way to customize the resolution, and even a 1600 : 900 is not proposed at all (and I think before win10 it was).
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