• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:48
CET 17:48
KST 01:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1830
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
OSC Season 13 World Championship SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates BW General Discussion A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs?
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1924 users

TvZ Balance Suggestions - Page 38

Forum Index > SC2 General
Post a Reply
Prev 1 36 37 38 39 40 82 Next
Whole
Profile Blog Joined May 2010
United States6046 Posts
August 06 2010 11:39 GMT
#741
On August 06 2010 18:37 IdrA wrote:
stupid people will argue that they arent unskilled just because they were unknown (and thats not my argument, theyre unskilled because theyre bad, but you people dont seem to understand that), but if thats the case how come theres almost no one previously unknown having similar success with z/p? there are a few, like huk, and while hes not particularly good hes shown consistent results across multiple patches. unlike the tens of terrans who've popped up since the beginning of phase 2.


IdrA basically explained the current situation perfectly. Also, due to a bunch of bad Terrans appearing, I think IdrA is showing a little...very tiny piece of respect for Huk. *plays fanfare*
koswinner
Profile Joined April 2010
United Kingdom27 Posts
August 06 2010 11:47 GMT
#742
On August 06 2010 18:37 IdrA wrote:
Show nested quote +
On August 05 2010 01:51 koppik wrote:
On August 05 2010 01:35 partysnatcher wrote:According to IdrA above, Korean Zerg "domination" is a false rumour?
They were dominating at the end of phase 1, and there have only been about 2 and a half weeks of play time since then, in which we've had really just one big tournament (in which Zerg -did not- win. But Zergs came in second and third). The current Korean top 10 ladder has had between 3-6 Zergs in the top ten since the start, with 5 currently.

They're no longer "dominating", but they're doing at least as well as Terran. Honestly, I think it feels like Protoss is the "weak race" from the recent plays. A protoss hasn't done well in an Asian/Korean tournament since like Tester in the PlayXP. Well, I guess you can also count Tester and Anypro in the Prime vs. oGs Star2gether, but that's a clan war.

i really wish people would stop making claims like that when they arent actually involved in the korean scene.
ya zerg is reasonably well represented, but the zergs are people like me, junwi, cool, check whereas the terrans are 'ogsgon' 'simpsonprime' 'ogstop'. and if you watch them play or play against them they arent actually good. their macro falls apart at the drop of a hat, they dont micro beyond reaper kiting, they are unskilled nobodies winning purely on the strength of their race. were there any terran players of equivalent skill to the zerg players they would be going undefeated. as is thestc is the only pro sc1 terran taking it seriously i think, and for some reason or another he sucks. and he still won the big phase2 gom tournament.
its the same situation on the us server, ya some zergs and a protoss can compete, but theyre mostly players who were already known, who are actually good at rts' and in most cases were good at sc1. and then you have random bad players, and lots of them, different ones every week, shooting up the ladder and placing in every tournament with terran.

stupid people will argue that they arent unskilled just because they were unknown (and thats not my argument, theyre unskilled because theyre bad, but you people dont seem to understand that), but if thats the case how come theres almost no one previously unknown having similar success with z/p? there are a few, like huk, and while hes not particularly good hes shown consistent results across multiple patches. unlike the tens of terrans who've popped up since the beginning of phase 2.

dunno how it can be any more obvious that theres something seriously wrong.

LOL here is the truth.
NOT TO MENTION THAT ZVZ IS A COMPLETE JOKE SINCE QUITE SOME TIME AGO, YET NOTHING HAS BEEN DONE!
LightKesta
Profile Joined July 2007
United States26 Posts
August 06 2010 13:03 GMT
#743
And magically people disappear from the thread when the truth is clearly told.
Zerg need serious help, and I'm waiting for Blizzard to find that out.
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
August 06 2010 13:21 GMT
#744
On August 06 2010 20:39 Whole wrote:
Show nested quote +
On August 06 2010 18:37 IdrA wrote:
stupid people will argue that they arent unskilled just because they were unknown (and thats not my argument, theyre unskilled because theyre bad, but you people dont seem to understand that), but if thats the case how come theres almost no one previously unknown having similar success with z/p? there are a few, like huk, and while hes not particularly good hes shown consistent results across multiple patches. unlike the tens of terrans who've popped up since the beginning of phase 2.


IdrA basically explained the current situation perfectly. Also, due to a bunch of bad Terrans appearing, I think IdrA is showing a little...very tiny piece of respect for Huk. *plays fanfare*


H did manage to squeeze in that "while hes not particularly good"

It's hard (impossible) to "directly" compare races because obviously not all people are equally skilled. But saying that there isn't a problem because some (very skilled) people are still doing reasonable well is being in denial.
I honestly hadn't looked at the problem in that way: Unknown players getting good results on ONLY 1 race could indeed point to some balance problem. Although saying they are all bad is probably not the most objective way to go about getting that message across

With the problem being how many possible openings Terran has and how hard it is for Zerg to scout and prepare for them, does anybody else think it'll take more than a balance patch to sort this out? Like an expansion pack with new units?
Bankai - Correlation does not imply causation
mathemagician1986
Profile Joined February 2010
Germany549 Posts
Last Edited: 2010-08-06 13:39:24
August 06 2010 13:36 GMT
#745
I looked through the SC2 database on rts-sanctuary.com and came up with this data:

Percentage of races used by the top 50 across all leagues with

no filters:
Zerg: 22%
Terran: 44%
Protoss: 20%
Random: 14%

only diamond league players:
Zerg: 20%
Terran: 40%
Protoss: 34%
Random: 6%

only players with more than 100 games played:
Zerg: 20%
Terran: 42%
Protoss: 32%
Random: 6%

Percentage of races of the top 50 players with the highest win percentage while having played more than 50 games:
Zerg: 26%
Terran: 32%
Protoss: 38%
Random: 4%

Now, I can see the Terran fanboys arguing that checking only the top 50 of the world has hardly any statistical value, and I agree. However, doing it this way is even in the Terran's favour, because their easy macro mechanics play a lesser role at top level, where macro mechanics should be close to perfect. Same goes with micro. Lower players with mediocre micro skills will have a lot more difficulty facing a ridiculous ranged terran army than the pros.

Therefore, these numbers will improve in the Terran's favour the more players we include. This might turn around at the bronze leagues again, where zergs just baneling bust every game, but that is not the balance issue at hand anyway.

EDIT: Protoss being the race with the highest win percentage is interesting. I think we have a fairly large 4-warpgate-push community in our mids.
partysnatcher
Profile Joined August 2010
156 Posts
August 06 2010 13:37 GMT
#746
On August 06 2010 22:21 NeoLearner wrote:
With the problem being how many possible openings Terran has and how hard it is for Zerg to scout and prepare for them, does anybody else think it'll take more than a balance patch to sort this out? Like an expansion pack with new units?


Nah, the units needed are there; nydus worm, overlord, mutalisk. They just need to be made viable, especially against Terran.
Graven
Profile Joined June 2010
United States314 Posts
August 06 2010 13:56 GMT
#747
On August 06 2010 22:36 mathemagician1986 wrote:
I looked through the SC2 database on rts-sanctuary.com and came up with this data:

Percentage of races used by the top 50 across all leagues with

no filters:
Zerg: 22%
Terran: 44%
Protoss: 20%
Random: 14%

only diamond league players:
Zerg: 20%
Terran: 40%
Protoss: 34%
Random: 6%

only players with more than 100 games played:
Zerg: 20%
Terran: 42%
Protoss: 32%
Random: 6%

Percentage of races of the top 50 players with the highest win percentage while having played more than 50 games:
Zerg: 26%
Terran: 32%
Protoss: 38%
Random: 4%

Now, I can see the Terran fanboys arguing that checking only the top 50 of the world has hardly any statistical value, and I agree. However, doing it this way is even in the Terran's favour, because their easy macro mechanics play a lesser role at top level, where macro mechanics should be close to perfect. Same goes with micro. Lower players with mediocre micro skills will have a lot more difficulty facing a ridiculous ranged terran army than the pros.

Therefore, these numbers will improve in the Terran's favour the more players we include. This might turn around at the bronze leagues again, where zergs just baneling bust every game, but that is not the balance issue at hand anyway.

EDIT: Protoss being the race with the highest win percentage is interesting. I think we have a fairly large 4-warpgate-push community in our mids.


I think looking at the top players is very revealling. Bonze and Silver are mostly fileld with Terran players -- newer players almost always start with Terran (new players like human races and are familair with them from the campaign). When you get to the higher leagues, you should be getting an accurate meassure of everything. While it can't be proven, it seems fairly obvious why the top is so lop-sided: many of the current diamond level Terran players would not be in Diamond if they didn't play Terran.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
Last Edited: 2010-08-06 14:08:17
August 06 2010 14:07 GMT
#748
The more skilled players should be looked at. Bronze and silver (and gold to an extent) players can't play Terran correctly, hence why they have all these buffs. It equalizes them as a race at the lower levels but it completely imbalances Terran at the higher levels.

Is it possible someone could get Idra on the phone with Blizzard? Maybe they will listen? Are they listening? Have there been a lot of complaints about this to them directly?
"We have unfinished business, I and he."
billyX333
Profile Blog Joined January 2008
United States1360 Posts
Last Edited: 2010-08-06 14:16:55
August 06 2010 14:13 GMT
#749
i was pretty much #1 whiner on this matchup being imbalanced
but after watching how successful check is w/ his style of play, im beginning to think this matchup is balanced
except you have to open with zergling speed into muta
or you die horribly in multiple ways
I've pretty much doubled my win% vs terran once i stopped doing 14pool 16 hatch (hundreds of games later, i now know this.. better late than never)
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
August 06 2010 14:31 GMT
#750
On August 06 2010 20:39 Whole wrote:
Show nested quote +
On August 06 2010 18:37 IdrA wrote:
stupid people will argue that they arent unskilled just because they were unknown (and thats not my argument, theyre unskilled because theyre bad, but you people dont seem to understand that), but if thats the case how come theres almost no one previously unknown having similar success with z/p? there are a few, like huk, and while hes not particularly good hes shown consistent results across multiple patches. unlike the tens of terrans who've popped up since the beginning of phase 2.


IdrA basically explained the current situation perfectly. Also, due to a bunch of bad Terrans appearing, I think IdrA is showing a little...very tiny piece of respect for Huk. *plays fanfare*


Also says the problem is with terran not with zerg, which I agree.

I personally play terran and would not be against a nerf. Protoss got nerfed into oblivion during the beta: went from overpowered to pretty much having to cheese early game to get some wins (at high level). So why not.
Revolutionist fan
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2010-08-06 14:44:43
August 06 2010 14:43 GMT
#751
On August 06 2010 23:13 billyX333 wrote:
but after watching how successful check is w/ his style of play, im beginning to think this matchup is balanced
except you have to open with zergling speed into muta
or you die horribly in multiple ways

Only games of check I seen are the ones where his opponents do not go all mech and do nooby stuff during the game like trying to fight mutalisks with vikings LOL.


@Idra: have you tried to contact Blizzard in any way about your views?
allyourbase
Profile Blog Joined March 2010
United States243 Posts
Last Edited: 2010-08-06 14:45:58
August 06 2010 14:45 GMT
#752
As a Terran player, I really like a lot of your ideas, especially the viking and bunker changes. The viking micro described in the video looked pretty exciting and I definitely agree that bunkers should have more of an economic impact than they currently do.

What if bunker salvage gave back minerals proportional to the amount of health left on the bunker? So a bunker with 60% of its health left would give 60 minerals.

I'm not sure I like your MULE change. I agree that Terran macro needs to be more involving but this solution seems too ugly, for lack of a better term.

Im pretty neutral on the rest of your ideas.
Something something justice
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
August 06 2010 14:53 GMT
#753
Well reducing tank siege damage to 35 to light and 70 to armored would be cool as well as splash to 50% of that damage. Tanks would go back to how they were in BW (they were OK). Lings and hydras and zealots would be back as useful units against tanks, while ultras would be countered easier.
Prae
Profile Joined April 2010
Belgium77 Posts
August 06 2010 14:54 GMT
#754
I coulnd agree less tbh
how are these things going to help Z win versus T ?
these points don't even adress the problems you guys think Z has vs T

imo theirs rly nothing wrong with this matchup its just people doing their same retarded build orders then in the beta then whining it doesnt work i mean you cant just mass roaches & hydras A-move and expect to win...

you will never win with an A-move as zerg if u don't like it reroll cus you obviously can't pull it off
-you need to flank
-burrow banelings (if he goes bio..)
-muta harass -> zerglings to the front i mean come on
-.......

you just have to attack where they arent, when they come to defend run away and move out
then go attack somewhere else is it all that hard ??
if you use zero strategy you won't win i tought this was common knowledge

i play Z i have no problems vs T,
my T brother doesnt even wanna play me anymore cus its allways the same he can't win 9/10 & hes same skill as me
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
August 06 2010 14:57 GMT
#755
On August 06 2010 23:53 -Archangel- wrote:
Well reducing tank siege damage to 35 to light and 70 to armored would be cool as well as splash to 50% of that damage. Tanks would go back to how they were in BW (they were OK). Lings and hydras and zealots would be back as useful units against tanks, while ultras would be countered easier.


Tanks demolished every ground unit in sc1 so pls... Ultralisks just destroy mech so hard!
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
Last Edited: 2010-08-06 15:01:30
August 06 2010 15:01 GMT
#756
Just played a TvZI had a chat with the guy at the end about how he's supposed to beat a meching Terran. The trouble is, I don't think it's Terran is overpowered, I just don't think the Arsenal zerg has to deal with Terran is well equipped enough to face mech.

Although, it did give me an idea. If you use a combination of funal growth on the army and Nydus at the same time, it could lead to interesting counter attacks as you wouldn't be able to get back to your base. Even so, I don't think Terran is over powerful as TvP seems to swing both ways right now, I think it's Z isn't well equipped with stratergies yet to deal with Terran. This is mainly coming down to the amount of top players playing Terran. I mean for two people I can think of that I've learnt from is both TLO and Jinro, they've both used some fantastic stratergies against zerg and the other races and really have helped Terran get to where they are stratergy wise, but there's just not many zergs to do that.

I'm not saying no change is nessecary, but I don't think Terran need to be changed, more zerg given a buff in certain ways, nothing drastic to imbalance ZvP, just enough to make it easier against Terran, like maybe giving the Nydus worm more health and make it pop out faster, or maybe getting burrow earliar in the tech tree and make roach burrow cheaper. (Roach burrow is so gay if you don't have detection and they get up under your tanks, sigh )
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
August 06 2010 15:03 GMT
#757
On August 06 2010 23:57 Dente wrote:
Show nested quote +
On August 06 2010 23:53 -Archangel- wrote:
Well reducing tank siege damage to 35 to light and 70 to armored would be cool as well as splash to 50% of that damage. Tanks would go back to how they were in BW (they were OK). Lings and hydras and zealots would be back as useful units against tanks, while ultras would be countered easier.


Tanks demolished every ground unit in sc1 so pls... Ultralisks just destroy mech so hard!

Lol, no they didn't. Zealots would own them, that is why mines were used as well as tanks not getting grouped. Tanks in BW did half damage to lings and zealots.
Deckkie
Profile Blog Joined July 2010
Netherlands1595 Posts
Last Edited: 2010-08-06 15:08:05
August 06 2010 15:07 GMT
#758
Please dont hate the Terran players!!!
I am a Terran, both in BW and SC2, and I am starting to feel really unappreciated.
Don't think we are happy with the idea of an easy win.
So if you want to hate the match-up, no problem. But dont hate the players playing it. Don't think that Terran players play with Terran only because we think its easier to play. But most of all dont think that every time you lose against a Terran its only because the match-up is unbalanced. Some Terran players are actually good
Always look on the bright side of life
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
August 06 2010 15:07 GMT
#759
On August 06 2010 23:54 Prae wrote:
I coulnd agree less tbh
how are these things going to help Z win versus T ?
these points don't even adress the problems you guys think Z has vs T

imo theirs rly nothing wrong with this matchup its just people doing their same retarded build orders then in the beta then whining it doesnt work i mean you cant just mass roaches & hydras A-move and expect to win...

you will never win with an A-move as zerg if u don't like it reroll cus you obviously can't pull it off
-you need to flank
-burrow banelings (if he goes bio..)
-muta harass -> zerglings to the front i mean come on
-.......

you just have to attack where they arent, when they come to defend run away and move out
then go attack somewhere else is it all that hard ??
if you use zero strategy you won't win i tought this was common knowledge

i play Z i have no problems vs T,
my T brother doesnt even wanna play me anymore cus its allways the same he can't win 9/10 & hes same skill as me


i would love to see some replays. im really bad against most of my terran opponents
FTD
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2010-08-06 15:12:53
August 06 2010 15:10 GMT
#760
On August 06 2010 23:54 Prae wrote:
I coulnd agree less tbh
how are these things going to help Z win versus T ?
these points don't even adress the problems you guys think Z has vs T

imo theirs rly nothing wrong with this matchup its just people doing their same retarded build orders then in the beta then whining it doesnt work i mean you cant just mass roaches & hydras A-move and expect to win...

you will never win with an A-move as zerg if u don't like it reroll cus you obviously can't pull it off
-you need to flank
-burrow banelings (if he goes bio..)
-muta harass -> zerglings to the front i mean come on
-.......

you just have to attack where they arent, when they come to defend run away and move out
then go attack somewhere else is it all that hard ??
if you use zero strategy you won't win i tought this was common knowledge

i play Z i have no problems vs T,
my T brother doesnt even wanna play me anymore cus its allways the same he can't win 9/10 & hes same skill as me

I do not a-move my units to T tank line. I try to flank and use burrow-move roaches (this only works against non-top players). I avoid fighting directly with mutalisks as long as possible and harass instead. Usually when the terran builds a couple of towers in his base and sees that if he tries to chase my mutas he will not move out of his base until I have 5+ bases he just decides to a-move to victory. I have to then return with mutas as they cannot kill his base enough for me to realistically consider base trade. I also do not clump mutas when fighting thors and manually spread them if needed (does not help at all if he has 4+ thors).

Only games I ever won against decent terrans were by hiding muta tech or by getting Ultras before they decided to A-move to victory.

Maybe your brother is not that good.
Prev 1 36 37 38 39 40 82 Next
Please log in or register to reply.
Live Events Refresh
OSC
12:00
Season 13 World Championship
Creator vs SHINLIVE!
WardiTV1067
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko565
BRAT_OK 84
trigger 45
SC2Nice 32
MindelVK 11
StarCraft: Brood War
Horang2 4109
Sea 2080
EffOrt 1090
Larva 819
ggaemo 631
Shuttle 584
ZerO 554
Soma 405
Snow 310
Hyuk 205
[ Show more ]
Rush 177
hero 149
firebathero 114
Sharp 95
Barracks 89
Mind 88
Mong 84
Sexy 45
Yoon 37
910 30
sorry 27
Killer 27
HiyA 24
Terrorterran 16
GoRush 15
scan(afreeca) 15
ivOry 13
NaDa 12
Dota 2
Gorgc3321
qojqva2053
XcaliburYe70
Counter-Strike
fl0m3174
Other Games
Grubby2841
Liquid`RaSZi1373
B2W.Neo1099
FrodaN1053
hiko889
Beastyqt792
Mlord360
Hui .313
Fuzer 234
Sick200
ArmadaUGS156
QueenE103
oskar86
XaKoH 76
KnowMe61
Mew2King58
ZerO(Twitch)23
Organizations
Other Games
gamesdonequick2582
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• HappyZerGling 133
• poizon28 19
• LUISG 5
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV469
• lizZardDota245
• Noizen41
League of Legends
• Jankos3395
• TFBlade1129
• Shiphtur48
Upcoming Events
OSC
19h 13m
All Star Teams
1d 9h
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
1d 19h
AI Arena Tournament
2 days
All Star Teams
2 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
2 days
OSC
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
4 days
[ Show More ]
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-01-14
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.