Bandwidth Usage - Page 2
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byobong7
United States207 Posts
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Sanasante
United States321 Posts
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Nactive
Belgium45 Posts
But a voice chat like Ventrilo use's a lot of bandwidth (compared to SCII). Btw for wow I know that the bandwidth you use is different for what situation you are in. For example when my internet was capped I had no problem grinding, or leveling a char. But if I would go raiding I just dc'ed on boss-encounters because the bandwidth ski rocketed there. | ||
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harky
98 Posts
As someone mentioned a replay file is all the information needed for the game to communicate and they're ~2-300k for 15 minute games. There is probably other information being transfered, but <2kbps down sounds about right. The amount of data being transfered is ridiculously low. WoW requires many, many times more depending on what is going on. Up to 20-30kbps. That's with mods that suck it up and in a raid and crap though, not normal operation. Normal for WoW is around 4-6kbps total. | ||
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Santriell
Belgium151 Posts
Usually, for RTS: 1 hour of intensive play = 5 to 10mb. FPS: 20 to 30mb. MMO: 50mb | ||
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bossltd
1 Post
It streamed at an average rate of 15.4 kilobits per second. and upload an average of 4 kilobits per second. | ||
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TadH
Canada1846 Posts
On November 02 2010 06:38 bossltd wrote: I just played a 4v4 unlimited map to try to get the most bandwidth out of the game and using Bandwidth Monitor I calculated that if the 15 min game that i played lasted 1 hour the most you will use is 53.4375 megabytes/h + upload about 14 megabytes/h. It streamed at an average rate of 15.4 kilobits per second. and upload an average of 4 kilobits per second. you used your first post to reply to a 4 month old thread ![]() | ||
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CyberPitz
United States428 Posts
This will let you, on the free version, view how much bandwidth you are using. | ||
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megagoten
318 Posts
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muzzy
United States640 Posts
I can attest to the fact that SC2 doesn't tend to use more than 2-3kB/s, and also, I saw someone here on TL talking about playing on 56k Dialup, which maxes out around 5kB/s. He said he was able to play fine, albeit with higher latency, which has more to do with the analog connection than it does with his latency. | ||
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Phayze
Canada2029 Posts
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