• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:05
CEST 02:05
KST 09:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists8[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers5Maestros of the Game 2 announced22026 GSL Tour plans announced3Weekly Cups (April 6-12): herO doubles, "Villains" prevail0MaNa leaves Team Liquid18
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists 2026 GSL Tour plans announced Maestros of the Game 2 announced Weekly Cups (April 6-12): herO doubles, "Villains" prevail MaNa leaves Team Liquid
Tourneys
2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV TLMC tournament - Presented by Monster Energy
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed A cwal.gg Extension - Easily keep track of anyone [ASL21] Ro16 Preview Pt1: Fresh Flow
Tourneys
[ASL21] Ro16 Group B [ASL21] Ro16 Group A [ASL21] Ro24 Group F [Megathread] Daily Proleagues
Strategy
What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2061 users

Quitting WoW (after 6 years) for SC2, I LOVE IT - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 18 Next All
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-07-22 02:18:59
July 22 2010 02:18 GMT
#141
On July 22 2010 10:55 kzn wrote:
Show nested quote +
On July 22 2010 10:54 Half wrote:
On July 22 2010 10:45 kzn wrote:
On July 22 2010 10:43 Half wrote:
I disagree. WoW lacks too much mechanical skill (aiming in an FPS, micromanagement/macro management in BW). The game becomes a game of timings and tactics. You need mechanical skill because a game of tactics and timings simply is too simplistic in a real time strategy that the skill curve is destined to become flat.


Irrelevant. Chess has zero mechanical skill and is a tremendous competitive game, if you like where it is on the execution/strategy continuum.

Any game that has a great deal of focus on execution (what you call mechanical skill) has a correspondingly lower focus on strategy and tactics, by necessity..


Of course. But Chess is not a game played in real time.


Time is still a significant factor in competitive Chess, let alone Blitz/Bullet.

Eh, got me. In many ways, some aspects of WoW are like Chess, in the sense time is a limiting factor instead of a resource in execution. But Chess is popular because its a reducible competition of intellect. You really can't tell the skill level differences between Gary Kasparov and another very accomplished and inferior chessmaster beyond "who wins" in the same it the you can tell the difference between two classes of Starcraft pros. This is because both Chess and WoW in can become reduced to a very few number of attributes. Chess can remain popular and respected because ones proficiency at its set skillset reflects core intellectual values that are valued in society. WoW doesn't do this, and WoW won't do this. In terms of "skill curve", SC2 has an infinitely sharper skill curve then both chess and WoW.


Is it balanced? no

Is it truly competitive like SC:BW is? no

Its as competitive as any mmo can possibly be though, and its ALOT of fun and highly addictive.


This is more or less my evaulation of WoW arena. Though except the last part, my heart belongs to Guild Wars as far as competitive MMO goes, though you could argue that isn't an MMO. WoW holds a respectable second place though.
Too Busy to Troll!
virgozero
Profile Joined May 2010
Canada412 Posts
July 22 2010 02:20 GMT
#142
On July 22 2010 10:27 kzn wrote:
Show nested quote +
On July 22 2010 10:18 virgozero wrote:
lol so much wrong.
1.) wow takes 0 skill. If you include smashing F1->f12 in a sequence then I would also like to say eating ice cream takes skill too.


lol he binds his spells to f1-f12 and talks about skill

Lol i forgot press 1-0 takes more skill than pressing f1-12 right?
God your soo smart do you give lessons?
Ploppytheman
Profile Joined April 2010
United States248 Posts
July 22 2010 02:27 GMT
#143
On July 22 2010 10:52 DemiSe wrote:
I decided to quit WoW, when blizzard changed the honorsystem so every incompetent and mindfucked player could obtain my Warlord's Battlegear. The gear I had attained through playing >10 hours every day during my summerholiday together with the other 9 people of our premade. The gear I had attained through determination and hard work was up for grabs for anyone who was able to press a button to join a battleground.
Anywas...

Allow me to welcome you, Mr.Two to TL!
I'am certain that you will enjoy your stay.



Grinding BG noobs doesn't take skill, at all, ever. Arena is the only thing that takes skill in the game, and even that is dependent on comp/class and not being carried.
youtube.com/ploppytheman for GAIMEZ!!!
Ploppytheman
Profile Joined April 2010
United States248 Posts
July 22 2010 02:33 GMT
#144
On July 22 2010 11:20 virgozero wrote:
Show nested quote +
On July 22 2010 10:27 kzn wrote:
On July 22 2010 10:18 virgozero wrote:
lol so much wrong.
1.) wow takes 0 skill. If you include smashing F1->f12 in a sequence then I would also like to say eating ice cream takes skill too.


lol he binds his spells to f1-f12 and talks about skill

Lol i forgot press 1-0 takes more skill than pressing f1-12 right?
God your soo smart do you give lessons?


Reaction times. You want the fastest reaction speed in that game and having keys that are likely out of reach is stupid. I had 50 keybinds on my hunter and I never used F1-F12 (except F1 to toggle enemy nameplates). You use the closest and fastest keys and then use modifers on those keys that don't interfere with your movement keys. Also binding keys to mouse buttons.

In fact reaction speed is so important when I got snowfallkeypress mod, sounds super gay, but it makes your spells go off on key PRESS rather than key RELEASE I noticed an immense improvement in performance. From just milliseconds difference it mattered so much because pulling your fingers off takes nearly twice as long than pushing them down. Speed matters.
youtube.com/ploppytheman for GAIMEZ!!!
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
July 22 2010 02:35 GMT
#145
On July 22 2010 10:55 tollz wrote:
Welcome man, I was a huge WoW player too since you're familiar with WoW you'll understand what arena is, but that being said i was a S1-5 Glad before quitting, i still log on every couple months to talk to old buddies I've known since my medal of honor and counter strike days, but for the most part the game turned to shit. however I'm nott new to the SC scene, been watching VODs literally since i was 14 years old, so i know whats going on in games. my biggest problem was I SUCKED at SC1 terribly . but now with SC2 coming out it has given me a chance to get on an even playing field with it being a new game.

if you didn't have the dedication and the will that it takes to be among the top on broodwar, odds are history is gonna repeat on SC2

really you just need to be extremely competitive and dedicated
Culture
Profile Joined October 2007
Canada488 Posts
Last Edited: 2010-07-22 02:41:54
July 22 2010 02:37 GMT
#146
In WoW, the arena is quite competitive and challenging and with a very high skill cap.

I say this as a wow tournament player.

There is, of course, much more focus on team tactics than individual gameplay. Morale is quite important, and the potential to make mistakes is quite greater. In starcraft you can clearly say you lost because you did so and so wrong 2-3~ minutes before, etc. In highly competitive arena gameplay a similar thing can be said but to events that happened perhaps 10-15 seconds before, in most cases.
Baarn
Profile Joined April 2010
United States2702 Posts
July 22 2010 02:39 GMT
#147
So many unique snowflake type posts. Quite hilarious for the first few pages. Anyway seems like Blizzard did exactly what they intended to do by converting someone from WoW to remain loyal and not leave them for another companies game. Good luck with it Two.
There's no S in KT. :P
stroggos
Profile Joined February 2009
New Zealand1543 Posts
July 22 2010 02:42 GMT
#148
I would say that WoW arena takes a fair amount of skill, but it's very possible for terrible players to be able to get to the Top of the ladder. I really don't know how they do it. Interestingly, the better i got at wow, the harder it became for me to get to the top of the ladder. I have no idea why this was but it's the main reason i switched to brood war.

Also, it seems the only people who are saying WoW takes no skill in this thread are the players that sucked at the game or havn't played the arenas much. (which is the only part of the game that takes skill really)
hi
DemiSe
Profile Blog Joined May 2010
883 Posts
Last Edited: 2010-07-22 02:57:45
July 22 2010 02:49 GMT
#149
On July 22 2010 10:59 Joseph. wrote:
Show nested quote +
On July 22 2010 10:52 DemiSe wrote:
I decided to quit WoW, when blizzard changed the honorsystem so every incompetent and mindfucked player could obtain my Warlord's Battlegear. The gear I had attained through playing >10 hours every day during my summerholiday together with the other 9 people of our premade. The gear I had attained through determination and hard work was up for grabs for anyone who was able to press a button to join a battleground.
Anywas...

Allow me to welcome you, Mr.Two to TL!
I'am certain that you will enjoy your stay.



Haha, respect. I think the longest I stayed up at any one point was 36 hours in a single sitting fighting for High Warlord against other people. I stopped at rank 12 (General) though because I decided I'd like to not go blind. Sometimes I wish I would have kept going to get rank 14, because High Warlord is such a unique title now, well General is too I guess.

I don't think there is anything harder I ever did in a game than having to stay up 20+ hours a day PVP'ing for months knowing the only way I was going to get high ranked is if the other guy decided sleep was more important. That was when WoW was really fucking hardcore.


Yea, especially when you have around 6-7 premades running @ the same server, fighting for the top 5 standings. Now PvP(ARENA!) is just a big fat joke. I mean, find 2 poeple that play the right classes and enter arena, how hard is that. Try mobilizing 10 people that have superior teamwork and have a deep understanding of their individual classes. I laugh when people say it was "mindless" grinding, it just show how little people know about vanilla wow. People whine that it is hard to find good partners for 3v3, then they have tried out finding a good premade in vanilla wow.

EDIT: After reading some of the dumbest comments in this thread I'll leave it the way it is. I feel like if I start discussing with some of the people here that has whatsoever no knownledge of the game, esp vanillia wow it will result in a flamewar and it would be disrespectful to the OP.
Let's See Who's Stronger, Your Tricks, Or My Skills.
stroggos
Profile Joined February 2009
New Zealand1543 Posts
July 22 2010 02:52 GMT
#150
grinding high warlord was more of a joke than arenas, grinding high warlord just rewarded people being able to play the game for 14 hours a day, didn't matter how good you were. I know a lot of high warlords that couldn't break 1600 in 2v2 once TBC came out because they were so bad.
hi
kzn
Profile Blog Joined June 2007
United States1218 Posts
July 22 2010 02:53 GMT
#151
On July 22 2010 11:18 Half wrote:
Show nested quote +

Is it balanced? no

Is it truly competitive like SC:BW is? no

Its as competitive as any mmo can possibly be though, and its ALOT of fun and highly addictive.


This is more or less my evaulation of WoW arena. Though except the last part, my heart belongs to Guild Wars as far as competitive MMO goes, though you could argue that isn't an MMO. WoW holds a respectable second place though.


I don't disagree with that at all - my claim was that it had great potential, not that it realized it. WoW went completely the wrong direction starting with roughly season 2, and it just got worse from there. Had they gone a direction more focused on arena balance, it would easily have become the first true MMOPvP esport game, and it would have been vastly superior to GW.
Like a G6
Mr Winky
Profile Joined June 2010
United States39 Posts
July 22 2010 02:53 GMT
#152
welcome!
The man in black fled across the desert, and the gunslinger followed.
Gorguts
Profile Joined July 2010
Canada254 Posts
July 22 2010 02:56 GMT
#153
On July 22 2010 11:52 stroggos wrote:
grinding high warlord was more of a joke than arenas, grinding high warlord just rewarded people being able to play the game for 14 hours a day, didn't matter how good you were. I know a lot of high warlords that couldn't break 1600 in 2v2 once TBC came out because they were so bad.



to get High Warlord/Grand Marshall you had to be WINNING non-stop for those 14 hours, not just playing bgs. you had to be winning FAST, like 5-capping AB. atleast on my server it was like that, maybe you played on a really non-competitive server.


and lol @ thinking arenas take skill. sorry but nothing in WoW takes skill.
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-07-22 02:58:23
July 22 2010 02:56 GMT
#154
On July 22 2010 11:53 kzn wrote:
Show nested quote +
On July 22 2010 11:18 Half wrote:

Is it balanced? no

Is it truly competitive like SC:BW is? no

Its as competitive as any mmo can possibly be though, and its ALOT of fun and highly addictive.


This is more or less my evaulation of WoW arena. Though except the last part, my heart belongs to Guild Wars as far as competitive MMO goes, though you could argue that isn't an MMO. WoW holds a respectable second place though.


I don't disagree with that at all - my claim was that it had great potential, not that it realized it. WoW went completely the wrong direction starting with roughly season 2, and it just got worse from there. Had they gone a direction more focused on arena balance, it would easily have become the first true MMOPvP esport game, and it would have been vastly superior to GW.


And my claim is that it never had potential due to the way the game is structured. It doesn't matter how they balanced it, unless they made a drastic departure from their current and past spell designs, WoW PvP could have never become as competitive as even GW, let alone Starcraft.


and lol @ thinking arenas take skill. sorry but nothing in WoW takes skill.


Then whats stopping from from being #1 in Arenas? lol. And don't bs me about class, lock was at 1% above 2200 at the beginning of s6.
Too Busy to Troll!
stroggos
Profile Joined February 2009
New Zealand1543 Posts
July 22 2010 02:57 GMT
#155
season 2 was awesome, people didn't even know how to fakecast back then
hi
kzn
Profile Blog Joined June 2007
United States1218 Posts
July 22 2010 02:58 GMT
#156
On July 22 2010 11:56 Half wrote:
Show nested quote +
On July 22 2010 11:53 kzn wrote:
On July 22 2010 11:18 Half wrote:

Is it balanced? no

Is it truly competitive like SC:BW is? no

Its as competitive as any mmo can possibly be though, and its ALOT of fun and highly addictive.


This is more or less my evaulation of WoW arena. Though except the last part, my heart belongs to Guild Wars as far as competitive MMO goes, though you could argue that isn't an MMO. WoW holds a respectable second place though.


I don't disagree with that at all - my claim was that it had great potential, not that it realized it. WoW went completely the wrong direction starting with roughly season 2, and it just got worse from there. Had they gone a direction more focused on arena balance, it would easily have become the first true MMOPvP esport game, and it would have been vastly superior to GW.


And my claim is that it never had potential due to the way the game is structured. It doesn't matter how they balanced it, unless they made a drastic departure from their current and past spell designs, WoW PvP could have never become as competitive as even GW, let alone Starcraft.



I don't understand why you say that though. GW has no more mechanical skill requirements than WoW did, which was your original point, and GW has watered down strategy compared to WoW due to a lack of CC spells and a focus on spike damage strats, which are relatively simple to pull off with practice.
Like a G6
vesicular
Profile Blog Joined March 2010
United States1310 Posts
Last Edited: 2010-07-22 03:05:26
July 22 2010 03:01 GMT
#157
On July 22 2010 11:42 stroggos wrote:
Also, it seems the only people who are saying WoW takes no skill in this thread are the players that sucked at the game or havn't played the arenas much. (which is the only part of the game that takes skill really)


Oh the game requires skill, but it also requires things like gear, and proper min/maxing. If you don't have that you will mostly get hosed. And then when they nerf your class so that you're not as well off in PvP you have to roll the flavor of the month class up to 80 and start all over again. My guild hates PvP in WoW for this very reason. SC2 doesn't have these limitations. Race are (supposed to be) equal. You don't have to reroll to try a different race. Which is why we're all switching to SC2 until at least Cata comes out.

I give credit to the guys who do well in WoW PvP. It certainly takes a lot of dedication, but there's a reason it will always be a niche in ways that SC2 won't.
STX Fighting!
zTz
Profile Blog Joined February 2003
United States476 Posts
July 22 2010 03:02 GMT
#158
Welcome to Starcraft buddy! All converts are welcome!
where's the rants n flames section?
stroggos
Profile Joined February 2009
New Zealand1543 Posts
July 22 2010 03:04 GMT
#159
On July 22 2010 11:56 Gorguts wrote:
Show nested quote +
On July 22 2010 11:52 stroggos wrote:
grinding high warlord was more of a joke than arenas, grinding high warlord just rewarded people being able to play the game for 14 hours a day, didn't matter how good you were. I know a lot of high warlords that couldn't break 1600 in 2v2 once TBC came out because they were so bad.



to get High Warlord/Grand Marshall you had to be WINNING non-stop for those 14 hours, not just playing bgs. you had to be winning FAST, like 5-capping AB. atleast on my server it was like that, maybe you played on a really non-competitive server.


and lol @ thinking arenas take skill. sorry but nothing in WoW takes skill.


lol, it was piss easy to 5 cab ab every game if you had a premade of people that didn't completely suck. And there is much more coordination in arena than ever needed in battlegrounds. All you had to do in battlegrounds was spam a macro to tell everyone where to go, and they just had to do their job.
hi
Half
Profile Joined March 2010
United States2554 Posts
July 22 2010 03:04 GMT
#160
On July 22 2010 11:58 kzn wrote:
Show nested quote +
On July 22 2010 11:56 Half wrote:
On July 22 2010 11:53 kzn wrote:
On July 22 2010 11:18 Half wrote:

Is it balanced? no

Is it truly competitive like SC:BW is? no

Its as competitive as any mmo can possibly be though, and its ALOT of fun and highly addictive.


This is more or less my evaulation of WoW arena. Though except the last part, my heart belongs to Guild Wars as far as competitive MMO goes, though you could argue that isn't an MMO. WoW holds a respectable second place though.


I don't disagree with that at all - my claim was that it had great potential, not that it realized it. WoW went completely the wrong direction starting with roughly season 2, and it just got worse from there. Had they gone a direction more focused on arena balance, it would easily have become the first true MMOPvP esport game, and it would have been vastly superior to GW.


And my claim is that it never had potential due to the way the game is structured. It doesn't matter how they balanced it, unless they made a drastic departure from their current and past spell designs, WoW PvP could have never become as competitive as even GW, let alone Starcraft.



I don't understand why you say that though. GW has no more mechanical skill requirements than WoW did, which was your original point, and GW has watered down strategy compared to WoW due to a lack of CC spells and a focus on spike damage strats, which are relatively simple to pull off with practice.


My argument wasn't solely that WoW lacked mechanic skill, it was a combination of lacking mechanical skill and while having a semi-deep strategic component, was not deep enough to compensate for that.

Anyway, GW has a lot more "mechanical" skill, and even more strategic skill. Reaction mattered due to interrupts, ranger interrupts often requiring you to interrupt before the spell was even cast. Spell timing was far more critical due to the prevalence of interrupts, while the largeness of the map introduced macro-level strategies and introduced concepts like map control and ganking. The lack of "hard" CC increases skill, as now locking down a class requires a lot more teamwork, coordination, and timing. Spikes in high level GvG required a combination of constant pressure and control in order to successfully pull off.
Too Busy to Troll!
Prev 1 6 7 8 9 10 18 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#77
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft285
SpeCial 63
StarCraft: Brood War
GuemChi 4460
Artosis 644
ivOry 11
Counter-Strike
minikerr4
Super Smash Bros
hungrybox486
C9.Mang0265
AZ_Axe74
Other Games
summit1g10856
tarik_tv4382
Day[9].tv647
shahzam366
ViBE194
Maynarde87
Livibee51
Mew2King33
Organizations
Other Games
gamesdonequick508
Counter-Strike
PGL103
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 71
• musti20045 32
• RyuSc2 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 24
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1587
• Day9tv647
Upcoming Events
CranKy Ducklings
8h 55m
Kung Fu Cup
11h 55m
Replay Cast
23h 55m
The PondCast
1d 9h
WardiTV Map Contest Tou…
1d 10h
Replay Cast
1d 23h
Escore
2 days
WardiTV Map Contest Tou…
2 days
OSC
2 days
Korean StarCraft League
3 days
[ Show More ]
CranKy Ducklings
3 days
WardiTV Map Contest Tou…
3 days
IPSL
3 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
3 days
Sparkling Tuna Cup
4 days
WardiTV Map Contest Tou…
4 days
Ladder Legends
4 days
BSL
4 days
IPSL
4 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
4 days
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
5 days
RSL Revival
6 days
Afreeca Starleague
6 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
6 days
Liquipedia Results

Completed

Proleague 2026-04-13
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
2026 GSL S1
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.