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imagine having to grind it up for 4mths of leveling 4-6hrs a day every day
Blizzard has greatly reduced the time investment to level to the cap since vanilla. Those numbers sound about right for the state of the game at release, but right now, getting a new character to the level cap might be closer to 100 hours, or about 1 month of 4 hours a day.
Edit: No disrespect intended to the OP or anyone in the discussion, but I wonder whether the original post doesn't belong in a blog rather than the Starcraft 2 forum?
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Sup Two <Inches long>! This is Nastygnome :p I'm happy that some Detheroc players are swapping over . Your general behavior seems to have changed a lot since the first time I saw you on the forums LOL
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I decided to quit WoW, when blizzard changed the honorsystem so every incompetent and mindfucked player could obtain my Warlord's Battlegear. The gear I had attained through playing >10 hours every day during my summerholiday together with the other 9 people of our premade. The gear I had attained through determination and hard work was up for grabs for anyone who was able to press a button to join a battleground. Anywas...
Allow me to welcome you, Mr.Two to TL! I'am certain that you will enjoy your stay.
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Congrats. I personally never found wow to be terribly addictive. Guess it just wasn't my thing. I definitely have a few friends who have been playing since release, and still play to this day.
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Welcome to the Sc2 community! One reason why i never played WoW is because of the p2p. And Starcraft was in my blood.
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On July 22 2010 10:45 kzn wrote:Show nested quote +On July 22 2010 10:43 Half wrote: I disagree. WoW lacks too much mechanical skill (aiming in an FPS, micromanagement/macro management in BW). The game becomes a game of timings and tactics. You need mechanical skill because a game of tactics and timings simply is too simplistic in a real time strategy that the skill curve is destined to become flat. Irrelevant. Chess has zero mechanical skill and is a tremendous competitive game, if you like where it is on the execution/strategy continuum. Any game that has a great deal of focus on execution (what you call mechanical skill) has a correspondingly lower focus on strategy and tactics, by necessity..
Of course. But Chess is not a game played in real time. The rules are fundamentally different. In sole difference between an RTS and a TBS, well, obviously, is the time part, (WoW could be considered an RTS, as its core focus is on strategy, as opposed to an FPS etc), and in this structure, time becomes a resource. Mechanical skill is skill that taxes time as a resource, and in WoW, theres in an insufficient amount of it. Without it, the time you have to complete tactical tasks becomes overinflated and skill becomes a matter of perfecting the most Minuit tactical decisions. This could work if the Strategic aspect was sufficiently complex, and WoW actually has a fairly complex strategic aspect, but it simply isn't enough to compensate for the lack of mechanical skill.
imagine having to grind it up for 4mths of leveling 4-6hrs a day every day
tbh leveling was the most enjoyable part of WoW for me luls. I'm seriously considering subbing for ~3 months just to level a character and do dungeons lol. The environment is breathtaking and low level dungeons are casual and fun :p. Grinding is almost nonexistent now, by the time killing monsters feels grindy you get to move onto a new enviroment, new missions, new enemies.
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On July 22 2010 10:54 Half wrote:Show nested quote +On July 22 2010 10:45 kzn wrote:On July 22 2010 10:43 Half wrote: I disagree. WoW lacks too much mechanical skill (aiming in an FPS, micromanagement/macro management in BW). The game becomes a game of timings and tactics. You need mechanical skill because a game of tactics and timings simply is too simplistic in a real time strategy that the skill curve is destined to become flat. Irrelevant. Chess has zero mechanical skill and is a tremendous competitive game, if you like where it is on the execution/strategy continuum. Any game that has a great deal of focus on execution (what you call mechanical skill) has a correspondingly lower focus on strategy and tactics, by necessity.. Of course. But Chess is not a game played in real time.
Time is still a significant factor in competitive Chess, let alone Blitz/Bullet.
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Glad to see you've made a positive transition in your life.
Welcome to the community
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Welcome man, I was a huge WoW player too since you're familiar with WoW you'll understand what arena is, but that being said i was a S1-5 Glad before quitting, i still log on every couple months to talk to old buddies I've known since my medal of honor and counter strike days, but for the most part the game turned to shit. however I'm nott new to the SC scene, been watching VODs literally since i was 14 years old, so i know whats going on in games. my biggest problem was I SUCKED at SC1 terribly . but now with SC2 coming out it has given me a chance to get on an even playing field with it being a new game.
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On July 22 2010 10:18 virgozero wrote:Show nested quote +On July 22 2010 08:50 Two wrote:
3) In WoW (if you play competatively) the skill cap isn't NEARLY as high as it is in SC2
lol so much wrong. 1.) wow takes 0 skill. If you include smashing F1->f12 in a sequence then I would also like to say eating ice cream takes skill too. 2.) you dont play starcraft for the skill. There is a skill mechanism for it but the cap is pretty damn low. All tournament players have perfected the skills of starcraft 2. You play starcraft 2 for the intellectual aspect. Starcraft 2 is about strategy and THINKING. Its not about what you can do, everyone can make a probe and make a zealot, its about making it at the right time and when to make it and when not to. If your looking for a game that doesn't require you to think and you can just rely on your skill aka dexterity play fps games. edit: sry wow fans i forgot to mentoin in WoW you have to position yourself by right clicking A character. Gee if that sounds like trouble what will happen when you have to positoin an army? AND MACRO? AND THINK?
So much ignorance in this post...
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SC2 does have 2 expansions already set in stone (possibly with more) so that gives you 3 years of SC2. Then WC4? You'll probably play blizzard's new-gen MMO, and ditch SC2. lol. Hell, D3 is going to make half of SC2 players not even touch the game until expansion or something.
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i Feel you, Once sc2 Beta came out i totally stopped playing, havent even considered buying a new gamecard.. This is afther Jumping in Ironforge and Ogrimmer Hours and HOURS and COUNTLESS HOURS on end sience the early US wow beta.
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On July 22 2010 10:52 DemiSe wrote: I decided to quit WoW, when blizzard changed the honorsystem so every incompetent and mindfucked player could obtain my Warlord's Battlegear. The gear I had attained through playing >10 hours every day during my summerholiday together with the other 9 people of our premade. The gear I had attained through determination and hard work was up for grabs for anyone who was able to press a button to join a battleground. Anywas...
Allow me to welcome you, Mr.Two to TL! I'am certain that you will enjoy your stay.
Haha, respect. I think the longest I stayed up at any one point was 36 hours in a single sitting fighting for High Warlord against other people. I stopped at rank 12 (General) though because I decided I'd like to not go blind. Sometimes I wish I would have kept going to get rank 14, because High Warlord is such a unique title now, well General is too I guess.
I don't think there is anything harder I ever did in a game than having to stay up 20+ hours a day PVP'ing for months knowing the only way I was going to get high ranked is if the other guy decided sleep was more important. That was when WoW was really fucking hardcore.
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You came to a good place.
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I uninstalled it today. First time my comps been WoW-free since December '05
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I don't get all the WoW complaints anymore. Back at 60 they were definitely (and at 70 maybe), justified, but the game is incredibly easy now in terms of grind. I did recruit a friend and got to 60 in ~8 hours.
After that I PvP'd all the way to to 80 (PvP gives experience now) and immediately had enough honor for a full PvP set. Now I've been 80 for a week and all I have to do now for gear is wait for arena points, which isn't a real-time grind. Earning arena points takes 15 minutes per week, you can just only do it once per week.
Raiding is definitely the same massive time sink as usual, but it's easy to play the game intermittently and enjoy it.
As for the cost, it's easy to sell an account for more than what it cost retail+subs.
With the said, have fun with SC2
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the skill cap for pvp wow is not about individual skill, it's about how well coordinated you are with your team mate. which is a lot harder than people give it credit for, without proper leadership/coordination your team will fail no matter how good the players/compositions are. people who say that wow is a skill less, mind less game are fooling themselves. sc2 is about raising individual skill, wow is about raising communication skills. both have their challenges, and i don't expect people to understand this unless they played at least mid-high tier arena.
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Yea WoW blows now, they sold out to the casuals. Vanilla was awesome, you actually had to try hard to get into a good guild so you could do the hard raids, and it felt really epic.
now, it's just /2 "LFG ICC!" ... back in vanilla, PUGs could never raid... they ruined the guild aspect of WoW... not to mention when they removed 40 man raids and made them all 25 only, or 10. when BC came out my guild got killed by Karazahn because we were a big guild trying to get everyone into a 10 man instance.
also Competitive WoW is laughable. its pretty much all about your class comp. Counter-comps ALWAYS win, ive watched MANY WoW tournaments and I've never seen a team beat its counter comp.
however, if its a mirror match it does come down to skill.
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I've stopped playing WoW (5years) around the days the SC2 Beta launched. As it has been mentioned before... The balance between fun compared to time consumption is way better in SC2. I also like the possibility of getting better in the ladder when you want to. In contrast to that WoW always is combined with the phrase "have to". SC2 gives me freedom to make my own decisions. WoW just bounds your soul if you pick it up...
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Wow is work before you can play. If you are a loser with no friends except in game and don't have school or work the wow is great for you, have fun doing DAILY quests or PvE faggotry in order to play Arena. Or if you have a priest grinding offsets for haste and crit and being stuck as one spec. But to play Arena, the ONLY good part of the game requires grinding for gear, gems, gold, and you gotta get a team with extremely specific requirements just to play Arena. I got 2200+ on two toons in multiple brackets but I knew I'd quit when SC2 came out, why should I sit at 2200 b/c other people are dumbasses with no motivation? I don't know if its just me or if everyone in wow is an idiot but it sure felt like it. Yeh and wtf who has time to waste on wow? Its not even wasting time and you have fun, its fucking pushing a button in a cage just to play. Fuck that. Fuck MMO's. Fuck PvE and BGs. Fuck Grinding.
I quit that shit out of frustration (was gonna quit for sc2 anyway) and 1month later EBgames was giving out beta keys. Never once have I wanted to go back and I feel so much more rewarded and happy and having fun and depending on my self. I LOVE YOU STARCRAFT!!!! Lol but seriousyl wow is shit in every way except arena, but arena requires too much shit to be worth it. I played wow for 2 years, had several 80's (did RAF with my best friend and gifted levels to a lvl 30) and sold rating to noobs. But besides the difficulty of just playing arena there were so many bugs, blatent imba, and other issues the game was barely worth it. In retrospect I should have quit (or never played) and played Broodwar. Never play an MMO, its a waste of your life and no bullshit argument of "I balance my play" matters because 99% of an MMO is skillless. Arena takes some skill but due to gross imba and ez mode comps and carrying there is a huge differential in rewards for effort. In SC2 you can't go ILL BUILD ZERGLINGS NOW IM TOP DIAMOND KEKEKE. Ugh wow makes me so sick, I hate a lot of things, people, and innocent animals, but WoW is the worst thing ever.
I always planned on playing sc2 but I felt practicing Broodwar wouldn't be very fun since it'll probably die when sc2 comes out (hopefully it dies b/c that means sc2 is better).
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