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Want some cheese with that whine? [Poll] - Page 2

Forum Index > SC2 General
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Drunken.Jedi
Profile Joined June 2009
Germany446 Posts
July 17 2010 21:01 GMT
#21
I very rarely cheese (unless you consider 1 base speedling baneling in ZvZ cheese) and I don't get cheesed all that often. When players do cheese me, I have a better success rate than against solid play, so I don't mind it.
The possibility of cheese is a necessary part of interesting early game play. Without it, early game would be utterly boring as it would be solely about securing an economic or tech advantage.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
July 17 2010 21:01 GMT
#22
I think too many people are trying to play starcraft as if it's chess or something. But what makes it different is that you don't always know what your opponent is doing. Doing unorthodox things to throw people off and surprise them may not always work against a good player, but it's still exceptionally fun, and when it does work, it's incredibly satisfying. I don't think there's anything wrong with it.

Plus I just love covering the map with cannons. Cannons are like protoss' creep.
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
July 17 2010 21:01 GMT
#23
--- Nuked ---
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
July 17 2010 21:02 GMT
#24
ya, as long as it's not their JOB to cheese.... if their plan is to go 9 base lings into expand, then by all means go for it... or 2 base zealot rush into whatever (sorry, dont know protoss too much), then GO for it...

but when all you know is banshee rush and 6 pool, then stop playing melee games, it's wasting your time
I'm like badass squared | KeitZer.489
Gerbeeros
Profile Joined May 2010
101 Posts
July 17 2010 21:04 GMT
#25
Doesnt bother me at all, because scouting is part of the game and scouted cheese gives me some free wins. And its fun to cheese every once in a while =).
P00RKID
Profile Joined December 2009
United States424 Posts
July 17 2010 21:04 GMT
#26
Complaining about cheese is just about as bad as saying "no rush 15 min" or something like that. It is part of the game, and the point isn't to have a long game and build all the units, but to win.
"Does your butt hurt? 'cause you fell from heaven once the cast was over?" Artosis
Jackafur
Profile Joined February 2010
United States116 Posts
July 17 2010 21:07 GMT
#27
I dont even know why you guys take BM or Cheese so seriously.
zedrOne
Profile Joined May 2010
France471 Posts
July 17 2010 21:08 GMT
#28
Personally, I cant see why people have such harsh views against cheesing


I personally do not cheese often, but it disgusts me when i see others BM people who cheese.


?.?
LockeTazeline October 31 2012 06:02. Posts 166 : A Bo9 is really just a Bo1 played 9 times.
Ghostcom
Profile Joined March 2010
Denmark4783 Posts
July 17 2010 21:09 GMT
#29
I'm fine with cheese, UNLESS it comes from a random player. I think cheese is a very important part of the game, and we all love(d) to see it in BW wondering wheter or not they would pull it off.

But when someone picks random and then cheeses I lose all respect for them.
SC2Pandemic
Profile Joined April 2010
United States18 Posts
July 17 2010 21:09 GMT
#30
On July 18 2010 06:08 zedrOne wrote:
Show nested quote +
Personally, I cant see why people have such harsh views against cheesing


Show nested quote +
I personally do not cheese often, but it disgusts me when i see others BM people who cheese.


?.?


Yes? Problem, officer?
Mulloy
Profile Joined March 2010
United States86 Posts
July 17 2010 21:11 GMT
#31
Cheese is what you call things you can't stop. If the tactic works, go for it. If the game is going to last, any "cheese" which is actually game breaking will need to be addressed by Blizzard, everything else needs to be dealt with by the player base. The only actual cheese I've seen in sc2 which would be considered game breaking was the larva staying around on cancelled units. On some maps, that was literally impossible to overcome effectively.

Reapers, cannon rushes, and proxy gates or whatever, can all be overcome. If you personally cannot overcome them, that's not the game's fault.
I have been known, on occasion, to dapple in fancy hats.
altairian
Profile Joined May 2010
United States105 Posts
July 17 2010 21:12 GMT
#32
Cheesing is totally valid strategy. Whether the person is good enough to know how to follow it up with something that will prevent them from dying or even put them in a favorable position is their problem. I like when people try to cheese, it makes for far more interesting games most of the time. And if they do it badly? Free win :D Everybody likes free wins!
Daedie
Profile Joined March 2010
Belgium160 Posts
July 17 2010 21:12 GMT
#33
On July 18 2010 06:11 Mulloy wrote:
Cheese is what you call things you can't stop.


No it's not: http://wiki.teamliquid.net/starcraft/Cheese
I like turtles
The_Pacifist
Profile Blog Joined May 2010
United States540 Posts
July 17 2010 21:12 GMT
#34
On July 18 2010 06:09 Ghostcom wrote:
I'm fine with cheese, UNLESS it comes from a random player. I think cheese is a very important part of the game, and we all love(d) to see it in BW wondering wheter or not they would pull it off.

But when someone picks random and then cheeses I lose all respect for them.


Well, I don't lose all respect that way, but it just feels like they chose random and hoped for terran or zerg but got toss and so they immediately decide to cannon rush.

But whatever. Cheese or not, if I lose to it, I can only blame myself.
Brazen[six]
Profile Joined June 2010
Canada203 Posts
July 17 2010 21:15 GMT
#35
Originally, I despised cheese and it totally made me rage out. However, now in phase 2 and playing diamond opponents I rarely see any cheese. However, I got cheesed with a void ray rush yesterday and while I cursed, aferwards I couldn't help but think that it was a clever idea in the sense that the typical mindset in the high plat-diamond leagues are that you're going to be seeing the 'standard' builds and execution. It's ultimately my fault (poor scouting) of course, but I just hope I'm not giving the player too much credit and he/she doesn't do that EVERY game.
T3tra
Profile Blog Joined April 2010
United States406 Posts
July 17 2010 21:16 GMT
#36
I don't BM cheese players, but I still hate getting cheesed :p
I need this place like I need a shotgun blast to the face.
cocosoft
Profile Joined May 2010
Sweden1068 Posts
Last Edited: 2010-07-17 21:20:15
July 17 2010 21:17 GMT
#37
Well I'm not going to vote because cheesing can be a very specific strategy, and you're just putting out a poll about cheesing... Cheese can be anything from 6pool, VoidRay mass to proxy gateway and proxy hatchery+spine crawler .

Also, I myself only cheese on specific matchup which I found frustrating, because I'm not very familar with it... like ZvZ, still trying to find out a cheesy strat against TvT.
¯\_(ツ)_/¯
Mr.Minionman
Profile Joined April 2010
United States164 Posts
July 17 2010 21:19 GMT
#38
"Cheesing", as most people call it when they get killed in the early game, is a term thrown around WAY too much. Dark Templars, Ban(cheese), Reapers, etc were all put into the game for the purpose of punishing opponents who rely to heavy on a single strategy. There are very few builds currently that can really be called cheese, and early aggression builds, such as 4gate, 3rax, etc, are all tried and true successful strategies, If you cannot beat it, then why aren't you using it?

Or, more often than not, if you don't have enough units, you should focus more on production in the future, and less on teching to a point that leaves you vulnerable to said cheese i.e. early aggression.
MadZ
Profile Joined March 2010
Denmark111 Posts
July 17 2010 21:20 GMT
#39
i think its annoying when someone cheese's me, but i dont get mad (only if i loose to it :p)
Mulloy
Profile Joined March 2010
United States86 Posts
July 17 2010 21:21 GMT
#40
On July 18 2010 06:12 Daedie wrote:
Show nested quote +
On July 18 2010 06:11 Mulloy wrote:
Cheese is what you call things you can't stop.


No it's not: http://wiki.teamliquid.net/starcraft/Cheese



I still think my point remains valid, but I'm used to the term being applied in a more general sense and/or being interchangeable with cheap. Nevertheless, if the actions taken are not unstoppable, then the sense of unfairness or idea that people should avoid pieces of the game in order to be fair is not something that makes sense in a competitive game. Fairness isn't about some gentleman's agreement. As stated above, people calling cheesing unfair or problematic seem to have the same general argument as people who want a "15 minute no rush" window or something.

Let's say everyone avoided this defined behavior, what would the game benefit? People feeling less compelled to scout and stay on top of things to be aware of the situation of their opponent? How is that good?
I have been known, on occasion, to dapple in fancy hats.
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