The possibility of cheese is a necessary part of interesting early game play. Without it, early game would be utterly boring as it would be solely about securing an economic or tech advantage.
Want some cheese with that whine? [Poll] - Page 2
Forum Index > SC2 General |
Drunken.Jedi
Germany446 Posts
The possibility of cheese is a necessary part of interesting early game play. Without it, early game would be utterly boring as it would be solely about securing an economic or tech advantage. | ||
TedJustice
Canada1324 Posts
Plus I just love covering the map with cannons. Cannons are like protoss' creep. | ||
Deleted User 61629
1664 Posts
| ||
Keitzer
United States2509 Posts
but when all you know is banshee rush and 6 pool, then stop playing melee games, it's wasting your time | ||
Gerbeeros
101 Posts
| ||
P00RKID
United States424 Posts
| ||
Jackafur
United States116 Posts
| ||
zedrOne
France471 Posts
Personally, I cant see why people have such harsh views against cheesing I personally do not cheese often, but it disgusts me when i see others BM people who cheese. ?.? | ||
Ghostcom
Denmark4782 Posts
But when someone picks random and then cheeses I lose all respect for them. | ||
SC2Pandemic
United States18 Posts
Yes? Problem, officer? | ||
Mulloy
United States86 Posts
Reapers, cannon rushes, and proxy gates or whatever, can all be overcome. If you personally cannot overcome them, that's not the game's fault. | ||
altairian
United States105 Posts
| ||
Daedie
Belgium160 Posts
On July 18 2010 06:11 Mulloy wrote: Cheese is what you call things you can't stop. No it's not: http://wiki.teamliquid.net/starcraft/Cheese | ||
The_Pacifist
United States540 Posts
On July 18 2010 06:09 Ghostcom wrote: I'm fine with cheese, UNLESS it comes from a random player. I think cheese is a very important part of the game, and we all love(d) to see it in BW wondering wheter or not they would pull it off. But when someone picks random and then cheeses I lose all respect for them. Well, I don't lose all respect that way, but it just feels like they chose random and hoped for terran or zerg but got toss and so they immediately decide to cannon rush. But whatever. Cheese or not, if I lose to it, I can only blame myself. | ||
Brazen[six]
Canada203 Posts
![]() | ||
T3tra
United States406 Posts
| ||
cocosoft
Sweden1068 Posts
Also, I myself only cheese on specific matchup which I found frustrating, because I'm not very familar with it... like ZvZ, still trying to find out a cheesy strat against TvT. | ||
Mr.Minionman
United States164 Posts
Or, more often than not, if you don't have enough units, you should focus more on production in the future, and less on teching to a point that leaves you vulnerable to said cheese i.e. early aggression. | ||
MadZ
Denmark111 Posts
| ||
Mulloy
United States86 Posts
I still think my point remains valid, but I'm used to the term being applied in a more general sense and/or being interchangeable with cheap. Nevertheless, if the actions taken are not unstoppable, then the sense of unfairness or idea that people should avoid pieces of the game in order to be fair is not something that makes sense in a competitive game. Fairness isn't about some gentleman's agreement. As stated above, people calling cheesing unfair or problematic seem to have the same general argument as people who want a "15 minute no rush" window or something. Let's say everyone avoided this defined behavior, what would the game benefit? People feeling less compelled to scout and stay on top of things to be aware of the situation of their opponent? How is that good? | ||
| ||