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Starcraft 2 to get 3D support in patch - Page 3

Forum Index > SC2 General
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Disastorm
Profile Joined January 2008
United States922 Posts
July 03 2010 19:42 GMT
#41
It might be somewhat cool if it was the Nintendo style 3d where you don't need glasses, but if its glasses 3d, I doubt even a single person in the world will bother using it.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
July 03 2010 19:43 GMT
#42
Would be cooler if you had glasses that allowed you to macro using just your eyes.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
July 03 2010 19:46 GMT
#43
How can you even play Starcraft with 3 monitors? It would just feel so wierd.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
ArtemisKnives
Profile Joined March 2010
United States210 Posts
July 03 2010 19:49 GMT
#44
3D is really, really, really overrated. I won't be using it because it will take away from my game play by confusing me, not adding to it.
Masters/GM S1/2/3/4/5/6/7/8 Macro Toss // twitch.tv/artemisknives [1080p stream]
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
July 03 2010 19:58 GMT
#45
Something I'm not sure about: On most GFX drivers, you can force AA. Isn't this something that the driver itself can control regardless of the setting in the game? If so, can't everyone who wants AA just force it?


No.

StarCraft 2's renderer is a deferred renderer. Because of that, it is not rendering to the primary framebuffer (ie: the screen) most of the time. It builds the image through a semi-complex series of intermediate buffers. Buffers that the renderer controls all by itself.

Multisampling is a property of the buffer being rendered to. When the driver forces antialiasing on an application, it does so by affecting the properties of the primary framebuffer. So, as in the case of SC2, if you're not using that framebuffer except for the final display, then it isn't going to help.

In order for SC2 to support antialiasing, it would have to be something that the game does internally. And it wouldn't be cheap. And it would require DirectX 10-class hardware, because only DX10 hardware can use a multisampled render target as a texture.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
hellsan631
Profile Blog Joined March 2010
United States695 Posts
July 03 2010 19:58 GMT
#46
this is awesome news! remember, its not the bnet team that will be working on things like this, but the game team.
blastedt
Profile Joined April 2010
United States29 Posts
Last Edited: 2010-07-03 20:00:01
July 03 2010 19:58 GMT
#47
Starcraft 2 already worked with my 3d vision set. How is this news?
Easy772
Profile Joined May 2010
374 Posts
July 03 2010 20:00 GMT
#48
On July 04 2010 04:43 sluggaslamoo wrote:
Would be cooler if you had glasses that allowed you to macro using just your eyes.


Or even better, if they just hooked the computer directly into your brain.
"The best way to improve is to play one matchup on one map doing one strategy.. if you are good at one strategy you are a good player, if you are okay at many strategies you are an okay player at best" -Day[9] 181
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
July 03 2010 20:03 GMT
#49
This together with the trilogy approach of Sc2 seems to indicate that blizzard intends to give this game a long lifespan.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
sevia
Profile Joined May 2010
United States954 Posts
July 03 2010 20:41 GMT
#50
I don't think that 3d will be nearly as impressive in a birds-eye game like SC2 as it would be in a FPS or RPG. If anything, it might just end up being distracting.

If only they could make the single-player cinematics in 3d
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
Santriell
Profile Joined June 2010
Belgium151 Posts
July 03 2010 20:41 GMT
#51
On July 04 2010 03:41 spinesheath wrote:
I think my nVidia driver on my desktop PC already has SC2 listed as 3D compatible. I'm not sure what the process is to get a game into that list, but if Blizz had anything to do with that then the 3D support probably was planned a long time ago.

Imo 3D hardware/technology is not yet suited for heavy usage, but the more games/movies start using it, the more likely it is for improvements to be made. SC2 definitely will help boost the development for the platform PC.


"3D" is bullshit anyways. If you've ever played on a 120Hz 3D screen for more than a few hours you know what I mean.

It's more prone to fry your synapses, give you massive headaches and make your eyes bleed than really "enhance the experience"...
By the clack smack cracking of my thumbs, something wicked this may comes.
Santriell
Profile Joined June 2010
Belgium151 Posts
July 03 2010 20:47 GMT
#52
On July 04 2010 04:07 ghosthunter wrote:
Because the people who work on graphics are clearly the same ones who work on Bnet infastructure.


Battlenet is just a client-server application with a points system database. Anyone with anything more than a rookie level of programming could make a battlenet.

By the clack smack cracking of my thumbs, something wicked this may comes.
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
July 03 2010 20:52 GMT
#53
That is kinda ignorant. Creating that kind of system for so many concurrent players is not easy by any stretch of imagination, but obviously Blizzard got the expertise they need after all these years of World of Warfare.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
Thoreezhea1
Profile Blog Joined July 2010
United States532 Posts
July 03 2010 20:56 GMT
#54
I find it, eh, difficult to believe that starcraft 2 is getting 3D so soon after the technology of 3D tv/computer. i prefer to wait a couple of years while the people who make 3d tv's have worked out the kinks, i will state for myself that if this technology will REALLY be introduced to sc2, i will either wait a while, or not buy a 3D compatible comp entirely. even then, i think 3D would be to distracting to play efficiently, imagine 400 units on the screen, or more.
What the Fu- REAPERS?!
QueueQueue
Profile Joined July 2009
Canada1000 Posts
July 03 2010 20:57 GMT
#55
I've only seen a few 3d movies; however the common trend is that I get nausea and headaches from it. After Avatar, I felt absolutely awful, despite it being an awesome movie. During Alice in Wonderland, I had to take my glasses off for a few brief periods. I could only imagine how bad it would be for me sitting there for hours on end playing the game in 3d.

It's strange, I never get motion sickness, or have issues playing any games, but 3d just does something weird to me.
gdroxor
Profile Blog Joined May 2010
United States639 Posts
July 03 2010 21:03 GMT
#56
I already have to turn the graphics down during multiplayer to keep focused. 3D would just be too much.
Barnzy
Profile Joined June 2010
United Kingdom57 Posts
July 03 2010 21:14 GMT
#57
im not in to the 3D thing in all honestly, improve the game and Bnet before adding gimmiks not that many people care about!
sinn
Profile Joined May 2010
United States132 Posts
July 03 2010 21:14 GMT
#58
Is it possible to change the title of a thread? @OP - I don't know if you noticed, but you spelled 'patch' wrong just FYI (not trying to flame or troll etc)
ckw
Profile Blog Joined February 2010
United States1018 Posts
July 03 2010 21:37 GMT
#59
3D is seriously so ghey... I watched a movie and my head was POUNDING after 30 minutes for christ sakes and my eyes were hurting also. I honestly think with all the new T.V's, movies and video games coming out in 3D people are going to get really fucked up in the brain or loose their sight. 3D ain't that great anyway to be honest. 3D needs to die. kthxbye
Being weak is a choice.
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
July 03 2010 21:39 GMT
#60
no anti aliasing but 3d

this game makes less and less sense as the days go by

not saying its bad, its just really really strange
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