"Draw" game grace time/policy in ranked games? - Page 2
| Forum Index > SC2 General |
|
Anxiety
United States650 Posts
| ||
|
Channel56k
United States413 Posts
| ||
|
Satallgeese
United States239 Posts
Example Situation (From a gold players perspective): Ok, by sheer luck my MMM timing build seems to have won me my first four placements, now onto the last one. Queu'ing up.... Loading.... Ok, match found! Lets do this, Leeeeerooo.... Jesus christ, really? Fucking Jinro? This. Is Going. To Fucking. Rock. Never give up, never surrender! Leeeerooooooooy! Hero Hold Mode ftw. Edit: Grammar mistakes ftl... | ||
|
susySquark
United States1692 Posts
| ||
|
Trope
United States40 Posts
e: not that i would ever ever accept a friendly quit | ||
|
Looky
United States1608 Posts
| ||
|
Wolf
Korea (South)3290 Posts
On July 02 2010 04:40 scnok wrote: he clearly said that both players shoulda agree to give the draw I missed that, or he edited it or something, but regardless, if it's an agreement thing, I guess it could be okay. Dealing with those requests would be kind of annoying though. But I guess it could work. Anyone ever have stalemates where both players have structures but cannot produce units ? It's happened to be about five times. 3/5 times my ally just gg'd and left because he didn't know I couldn't build. Two out of the five times, though.. I got angry and didn't want to just leave, and the other person felt the same way. One time I went to bed angrily, leaving the game open. When I woke up, I had dropped from disconnection. I just laughed. It's not a serious problem, but something that comes up sometimes. Maybe a draw feature without a request would be nice. Ex: Both players pick draw, not knowing whether the other one picked it, and if they did, it'd just be a draw once both players had the box checked, and otherwise they would have to type in-chat to ask for the draw. | ||
|
Channel56k
United States413 Posts
On July 02 2010 05:08 AnxietE wrote: @ konicki, they removed the identifier tag awhile back. Not to go off topic.. but to go off topic, aren't they now going to implement a 3 digit identifier number to avoid unique names? | ||
|
Dance.jhu
United States292 Posts
| ||
|
Toads
Canada1795 Posts
| ||
|
Niton
United States2395 Posts
- Appears after 5 minutes of no combat OR - Appears when one player is at 0 supply - Disappears after combat starts | ||
|
QueueQueue
Canada1000 Posts
I honestly like things as they are now. I don't think any changes are necessary. | ||
|
stalife
Canada1222 Posts
| ||
|
Channel56k
United States413 Posts
- Appears when one player is at 0 supply - Disappears after combat starts I like those parameters. I also like it being something you simply check instead of an invite you sent. A msg could simple appear "Player "soinso" has agreed to a draw." You see the prompt and decide based on the situation whether or not you check a draw as well. | ||
|
Onioncookie
Germany624 Posts
But it will never happen ![]() | ||
|
Conventer
Poland72 Posts
it was 1 hour long on lost temple they were both terran and no one wants to atack (both were doing tank/viking strat) each had half of map and all minerals were used it was a really really! nice game but unfortunately i dont have it anymore ![]() | ||
|
lololol
5198 Posts
There should also be an automatic draw in situations where no player can win, so you don't have to play a silly waiting game and if it's not automatic there are going to be assholes that intentionally do not agree on a draw, in order to wait it out and get a win. | ||
|
RAUS
210 Posts
On July 02 2010 05:01 NATO wrote: I think in SC1 it also required there to be no attacking yet. On July 02 2010 04:42 konicki wrote: I forget the grace period but lets say it was 3 minutes. Leave before then and the game draws, though not for an iccup match it was 2 minutes and the only exception was scouting cheese or gas steals. this worked on ICCUP because it was such a small program, and there were mods dedicated to review. the grace period didn't really break the game either (granted that there was mod review for the above exceptions). however, Blizzard is not going to dedicate a "task force" to resolving these kinds of losses. | ||
|
kcdc
United States2311 Posts
It's not necessary tho. Those of us who are big kids can handle a loss on our record--even if we didn't really lose. | ||
|
TerriBad
United States146 Posts
Available at all times during the game Both players must agree Doesn't pause the game or spam messages | ||
| ||

it was 1 hour long on lost temple they were both terran and no one wants to atack (both were doing tank/viking strat) each had half of map and all minerals were used