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Patch 15 Notes/Discussion - Page 30

Forum Index > SC2 General
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tarsier
Profile Joined May 2010
United Kingdom223 Posts
June 04 2010 18:12 GMT
#581
how can anyone say that almost 20% less damage from siege tank is still not good enough, especially as they've obviously not even played more than a few hours since the patch...

fail.
terranghost
Profile Joined May 2010
United States980 Posts
June 04 2010 19:16 GMT
#582
On June 04 2010 14:55 Sputty wrote:
Would 40 damage + 20 vs armored in siege have worked better? It wouldn't have helped against roaches but lots of shit wouldn't die nearly as fast against tanks in all matchups that right now instadies to tanks


I suggested this a while back. Because it would keep the siege tank's damage the same vs all of the things it normal was meant to kill in the toss army while only making it less useful against zerg hydras. (also it wouldn't one hit kill marines)
"It is amazing that people who think we cannot afford to pay for doctors, hospitals, and medication somehow think that we can afford to pay for doctors, hospitals, medication and a government bureaucracy to administer it." - Thomas Sowell
tarsier
Profile Joined May 2010
United Kingdom223 Posts
June 04 2010 20:28 GMT
#583
it doesn't 1-hit upgraded marines now... unless for some sick reason the terran is upgrading vehicle weapons.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
June 04 2010 20:33 GMT
#584
On June 05 2010 05 begin_of_the_skype_highlighting              05 2010 05      end_of_the_skype_highlighting:28 tarsier wrote:
it doesn't 1-hit upgraded marines now... unless for some sick reason the terran is upgrading vehicle weapons.

A meching terran upgrading vehicle weapons is soooo weird!
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Merikh
Profile Blog Joined June 2010
United States918 Posts
June 04 2010 20:34 GMT
#585
Ladder system is completely broken.

We are aware of the issue that is preventing players from accessing the Diamond league. We are currently looking into this and will provide more information as it becomes available.


Source:
http://forums.battle.net/thread.html?topicId=25170841321&sid=5000
G4MR | I mod day9, djwheat and GLHF's stream
baph
Profile Joined April 2010
Poland30 Posts
Last Edited: 2010-06-04 22:23:14
June 04 2010 22:10 GMT
#586
damn i went 5:0 and im in platinum :S

edit: ok I calmed down seeing that it isnt just me
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
June 04 2010 22:11 GMT
#587
On June 05 2010 05:34 Merikh wrote:
Ladder system is completely broken.

Show nested quote +
We are aware of the issue that is preventing players from accessing the Diamond league. We are currently looking into this and will provide more information as it becomes available.


Source:
http://forums.battle.net/thread.html?topicId=25170841321&sid=5000


damn u tought they understand that you need to work for getting in diamond
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
taruts
Profile Joined April 2010
New Zealand41 Posts
Last Edited: 2010-06-05 00:22:56
June 05 2010 00:21 GMT
#588
On June 05 2010 00:57 Sv1 wrote:
Tanks got that +10 hp, so while they may take 1 more shot to kill a certain unit, they can take one more hit in some respects. I don't know if this forces an armory as soon as tanks are coming out to get upgraded as soon as possible, sacrifice a tank or two for armory plus weapon damage. The power of marines/tanks is pretty strong right now, I think this damage decrease might be due to the cheapness of marines. It's not just the tank damage, but it's the high rate of marine fire supplementing them that makes the tank damage stand out, 10 less damage, but a stimmed marine essentially makes up for this, it was just more devastating earlier. A nerf is a nerf when you first hear about it, but I think it'll be ok. It's going against the immortal/collossus/zealot mix I'm worried about.

And if you weren't seeing reaper rushes you certainly will now. You can already get a successful reaper harass from a nonproxied barracks on certain maps, I think a proxy on a lot of maps will be more of a threat than it is. May warrant an earlier scout in some cases. Who knows with it being so cheap it may entice people will start building them into their unit comps (ha!), the ole 5 reaper squad to hit and run production buildings on a map like LT or something.


Agreed. Previously, tanks were a bit too powerful upon reaching a certain number clumped and this nerf was warranted. The degree of which I am not so sure though. I worry about the immortal colossi and zealot ball mix also, however, I think EMP will still be the determinative factor in most encounters.

In regards to reaper rushes, from the couple of games I played as terran, I really feel this change to the speed upgrade going overboard. TvZ on LT, the zerg could do nothing to defend against my group of 5-6 speed-reapers, it seemed near exploitative.
Aether
Profile Joined April 2010
Canada123 Posts
June 05 2010 00:53 GMT
#589
I think increasing the cost of tanks would've been better than decreasing their damage. 150/125 is pretty cheap for something with the amount of damage and rate of fire of a siege tank.
To answer your questions: No, I'm not that Aether and it is pronounced ee-thur. :)
nihlon
Profile Joined April 2010
Sweden5581 Posts
June 05 2010 01:00 GMT
#590
I played a bunch of games today and almost no terran went tanks. It's really annoying trying to counter a certain strategy when you don't have any friends to practice with.
Banelings are too cute to blow up
movmou
Profile Joined September 2009
United States142 Posts
June 05 2010 01:02 GMT
#591
Is anyone else having crash problems with the client since patch 15? I crashed maybe twice before patch 15..now have crashed about 7 games, definitely over half of what I've tried to play today.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 05 2010 01:05 GMT
#592
i played like 10 games in patch 15 then logged on recently it tried to patch and kept failing, so now i need a reinstall and update of all 15 patches. yay blizzard.
Therapist
Profile Joined April 2010
United States97 Posts
Last Edited: 2010-06-05 01:24:52
June 05 2010 01:16 GMT
#593
Just got promo, looks like they fixed it.

[image loading]
hacpee
Profile Joined November 2007
United States752 Posts
June 05 2010 01:38 GMT
#594
Quick fix to imba TvP would be to make collosus not targetable by air so OP vikings can't own it. Or bring viking range air to air range down to 5 so stalkers can, you know, actually protect collosus instead of being useless tank folder.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 05 2010 01:44 GMT
#595
or to learn to use pheonix/carrier/hallucination/HT or any of the other little explored units in Protoss's arsonal
TealLurker
Profile Joined June 2008
United States791 Posts
June 05 2010 01:49 GMT
#596
This promotion thing is messed up. I just went 4-5 in 4v4. Previously, I was in Gold with losing my two most recent games and yet I got promoted to Platinum. Go fig. *shrug*
OneBlueAugust
Profile Joined September 2004
United States153 Posts
June 05 2010 01:53 GMT
#597
On June 05 2010 00:03 TheAngelofDeath wrote:
Has anyone managed to get into diamond yet? I rather enjoy that it takes time to get into.


Took me about 20 games.
Richard, you never told me you were a dick! Not that you had to...
WeSt
Profile Blog Joined April 2008
Portugal918 Posts
June 05 2010 01:54 GMT
#598
I'm 20-5 and still in platinum. I went 5-0 in placement matches, got put into gold then won 2 games and got promoted to platinum. Still stuck at plat with ~400 points.
zvz is imba
Champi
Profile Joined March 2010
1422 Posts
June 05 2010 01:58 GMT
#599
first patch that toss hasnt been nerfed = wewt, we still have never receieved a buff tho as far as i can remember lol
hacpee
Profile Joined November 2007
United States752 Posts
June 05 2010 02:00 GMT
#600
On June 05 2010 10:44 PrinceXizor wrote:
or to learn to use pheonix/carrier/hallucination/HT or any of the other little explored units in Protoss's arsonal


Cause phoenix and carriers own vikings.
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