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Build Order Tester V2 - Page 4

Forum Index > SC2 General
Post a Reply
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tenno
Profile Joined March 2010
Germany20 Posts
June 11 2010 09:36 GMT
#61
when i download from you link in the first post, i get a map only with attack triggers for zerg.
is this common? and do i need to add the missing triggers for other races by myself?

a little instruction for that would be very nice (if even possible only with sc2 editor)

SpiderWaffle
Profile Joined December 2008
United States125 Posts
June 11 2010 09:39 GMT
#62
On June 11 2010 18:09 Allitnil wrote:
Show nested quote +
On June 11 2010 17:31 skeldark wrote:
oh sorry to hear this. is there no other way to start it on mac?


not that I know of...

a dev of mapcraft said it wouldn't work at all anymore on the help forum... he sounded pretty discouraged about it too, so I'm going to assume mac users won't be able to do build order tests/watch replays at all until the next phase of beta starts.


How can PC users test build orders or watch replays right now?
http://students.washington.edu/blakep/SCBW/replays/
skeldark
Profile Joined April 2010
Germany2223 Posts
June 11 2010 13:45 GMT
#63
@ tenno thats because i dont had the time to add them
i thinking i get rid of all atacks and show warnings insteed.
the ai cant micro and everyone could kill them easy.
so you have to know from yourself if you can hold it at this time.
i will add all waves soon but only as text.


@spiderwaffle
dl the map open it in the mapeditor and klick the SC button
PS: read start in the Topic oO


Save gaming: kill esport
imyzhang
Profile Blog Joined March 2010
Canada809 Posts
June 11 2010 14:41 GMT
#64
BUG: playing as terran, when you wall off against the baneling bust, the lings continue to attack the wall until they break through, but the banelings just completely stop, they don't even target the units that attack them even before/after the wall is down.

don't know if this happens for other mu's.
bleh
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2010-06-11 15:13:21
June 11 2010 15:11 GMT
#65
no bug. no ai!
bannlings dont atack buildings....
atacks dont have ai in current map editor the ai is totaly messed up
perhaps you can wirte a ai for bannling bust but you cant write one for thordrop....

i will stop sending units because of this.
i will just show the text of what are comming on what time and you have to think over it if you can hold it.
Like: bannling bust: when you have a depo in your wall at this time you are death against a good micro zerg.
Save gaming: kill esport
Graven
Profile Joined June 2010
United States314 Posts
June 11 2010 17:33 GMT
#66
On June 11 2010 18:09 Allitnil wrote:
Show nested quote +
On June 11 2010 17:31 skeldark wrote:
oh sorry to hear this. is there no other way to start it on mac?


not that I know of...

a dev of mapcraft said it wouldn't work at all anymore on the help forum... he sounded pretty discouraged about it too, so I'm going to assume mac users won't be able to do build order tests/watch replays at all until the next phase of beta starts.


YOBOT works fine for me, but this one won't load -- I get "Unable to load map."
skeldark
Profile Joined April 2010
Germany2223 Posts
June 11 2010 17:59 GMT
#67
this is strange i dont know what trigger makes problems on a mac
Save gaming: kill esport
Allitnil
Profile Joined June 2010
United States7 Posts
Last Edited: 2010-06-11 20:46:57
June 11 2010 20:41 GMT
#68
On June 12 2010 02:33 Graven wrote:
Show nested quote +
On June 11 2010 18:09 Allitnil wrote:
On June 11 2010 17:31 skeldark wrote:
oh sorry to hear this. is there no other way to start it on mac?


not that I know of...

a dev of mapcraft said it wouldn't work at all anymore on the help forum... he sounded pretty discouraged about it too, so I'm going to assume mac users won't be able to do build order tests/watch replays at all until the next phase of beta starts.


YOBOT works fine for me, but this one won't load -- I get "Unable to load map."


really? it doesn't work for me (and a slew of other people). you're using mapcraft, right? have you tried it in the last few days? which version of yabot/mapcraft are you using?
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2010-06-12 12:53:45
June 12 2010 12:36 GMT
#69
2.5 is out!
i talk to maker of yambot to find out if its runs really on mac and how....
could be the map
try to copy the code (see manypost-> other maps) on a other meele map that works with mac
Save gaming: kill esport
btway
Profile Blog Joined March 2010
United States879 Posts
June 12 2010 20:50 GMT
#70
4 gate push:
5:33 for 4 stalkers and warp gate tech.
Starcraft and I met in February 2010<3
skeldark
Profile Joined April 2010
Germany2223 Posts
June 12 2010 23:14 GMT
#71
ATACK FUNKTION QUESTION:
i need some feedback on atack funktion.
i think you only need it as an remember funktion because the ai cant micro and if you can hold the ai this dont mean you can hold it in real game beacause real game will mirco good and send reinforcement.
but most of the feedback i get is over the atack funktion not the stats and the records things.
so do you think real ai controlled atack funktions are important to improve your bo?
let me know thx
skeldark
Save gaming: kill esport
xal
Profile Joined March 2010
Canada22 Posts
June 12 2010 23:20 GMT
#72
This is how you use this on Mac:

1) Copy the map to ~/Documents/Blizzard/Starcraft II Beta/Maps ( you may have to create the folder )
2) Download mapcraft at http://www.sc2mapster.com/assets/mapcraft/
3) Launch mapcraft & Select the map from the maps folder we create above & Click Launch.
what
Sandrosuperstar
Profile Joined November 2009
Sweden525 Posts
June 12 2010 23:26 GMT
#73
so.. is there an europe version
I'm homo for Lomo, gay for GGplay, but at the end of the day I put my dong in Lee Jaedong
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2010-06-12 23:35:11
June 12 2010 23:34 GMT
#74
europe version?
dont it run on eu version? i thought i make the var totaly localised
what is you problem on a eu version?

xal i copy your ind. hope it really works we will see^^
Save gaming: kill esport
Allitnil
Profile Joined June 2010
United States7 Posts
Last Edited: 2010-06-13 08:09:29
June 13 2010 08:09 GMT
#75
Responding to the question, "Does this program work with Mac OSX 10.5.8 and the most recent SC2 patch (15? i think?), with Bnet down?"

Picklefish, the author (I think), says, "no. this tool is obsolete. it only allowed people to play custom maps before battle.net allowed them by tricking the game into thinking it was loading a melee map. This only worked with battle.net up."

http://forums.sc2mapster.com/mapping-utilities/third-party-tools/993-map-craft-play-custom-games-online-pc-and-mac/?page=4#posts
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
Last Edited: 2010-06-14 12:35:09
June 14 2010 12:01 GMT
#76
On June 10 2010 10:39 Zerluth wrote:

@ 5 minutes:
-5 Marines
-4 Marauders
Steam around 70% completed


Just tested it. There is no way you can have all those in 5 minutes. Suggest it gets removed from the timings.

Edit: 6marine+4marauder+90%stim: 6:08 (standard 12 rax into 16 rax)
Kasa
Profile Joined June 2010
United States1 Post
June 22 2010 13:51 GMT
#77
Okay kind of a noob so cut me some slack if this is a stupid question.
When i open the map with map editor, the map refuses to load map setting. i get nothing, no minerals, no scv (drones, etc.). I have nothing, just the terrain and the fog o' war to keep me company. anyone know what i missed?
It does the sheep no good to preach the goodness of a diet of grass, if the wolves are of a different mind.
sketch.one
Profile Joined March 2010
United States9 Posts
August 11 2010 15:42 GMT
#78
thanks a lot for this. it's quite helpful.

just wondering if there is anyway to have the hatchery's initial 3 larva be on the map at the time of spawn, so you can more quickly sd. or is this a bug in my map?
sketch.680 | US | Random
dsacvhird
Profile Joined August 2010
1 Post
August 23 2010 18:44 GMT
#79
Hi. I'm sorry if this question has been asked. I tried reading through the first, second, and this thread on the bot and can't figure out what I'm doing wrong. When I click the sc"test document" button in the editor, it just minimizes the editor. I've tried it with and without scII running. I can't seem to find info on this anywhere. Clearly I'm missing something. Any help?

I dl'd the version at the start of this thread btw.

thanks
Ziel
Profile Blog Joined May 2007
Malaysia241 Posts
September 05 2010 22:19 GMT
#80
On August 12 2010 00:42 sketch.one wrote:
thanks a lot for this. it's quite helpful.

just wondering if there is anyway to have the hatchery's initial 3 larva be on the map at the time of spawn, so you can more quickly sd. or is this a bug in my map?


This! It persisted from isbunk's version lol. Guess there are no other zerg players using the BOT since this wasn't noticed earlier.
TheLittleOne Fan Club! Best game to date -> TLI RO4 TLO v Naz http://www.youtube.com/watch?v=91XjX59O-VQ
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