Final Fantasy mod for SC2 - Page 5
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QuixoticO
Netherlands810 Posts
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7mk
Germany10157 Posts
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Seiniyta
Belgium1815 Posts
However, as far as I can tell, there's no limit for singleplayer games at all! | ||
HaGuN
United States154 Posts
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Ian Ian Ian
915 Posts
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wdge
60 Posts
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bubblegumbo
Taiwan1296 Posts
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Scheefe
Netherlands226 Posts
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btlyger
United States470 Posts
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Darkong
United Kingdom418 Posts
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blahman3344
United States2015 Posts
<3 FF | ||
Capteone
United States197 Posts
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illu
Canada2531 Posts
Although I kind of hate the FF7 music. | ||
SoL[9]
Portugal1370 Posts
![]() Gj | ||
Damian
Germany335 Posts
http://www.sc2mapster.com/maps/final-fantasy-13-open-rpg/ | ||
Qwertify
United States2531 Posts
The dodges, the music, the # damage, the close ups = sickly awesome!!! | ||
Tom Phoenix
1114 Posts
Mad props to the creator! EDIT: I know FF isn't a turn-based strategy, but the fact that this game utilises a turn-based mechanic means that TBS games are possible. | ||
Caos2
United States1728 Posts
On May 30 2010 00:31 Damian wrote: Also FF13 anyone? http://www.sc2mapster.com/maps/final-fantasy-13-open-rpg/ Cool stuff too, maybe he should focus on just making a game not replicating the entire FFXIII game. Square Enix isn't big on remakes. | ||
kickinhead
Switzerland2069 Posts
Looks pretty cool IMHO, there's surely gonna be lot's of amazing stuff like that in the future of SC2. I guess user-made content will be better than SC2 itself. ^^' | ||
Zexion
Sweden971 Posts
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