On May 30 2010 21:45 Ganondorf wrote: Looking forward to iccup 2. Removing lan, cross-server play (unless you want to pay 3x the price), chat rooms, will favour piracy and pirate servers. gg Blizzard
lol as if blizzard would allow pirate servers for sc2... get real
i think people said the same about WoW private servers at first? And still they are here
Well, there might be some minor private servers around but once they get fairly established/large blizzard will probably take measures. Iccup could never operate their own servers for sc2 because blizzard don't allow it by contract. Also blizzard has emphasized this central ladder/esports/everything hub aka b.net 2 they're trying to create so much it would be ridiculous to expect them to let any illegal alternatives exist to any larger extent.
On May 30 2010 21:45 Ganondorf wrote: Looking forward to iccup 2. Removing lan, cross-server play (unless you want to pay 3x the price), chat rooms, will favour piracy and pirate servers. gg Blizzard
lol as if blizzard would allow pirate servers for sc2... get real
i think people said the same about WoW private servers at first? And still they are here
Well, there might be some minor private servers around but once they get fairly established/large blizzard will probably take measures. Iccup could never operate their own servers for sc2 because blizzard don't allow it by contract. Also blizzard has emphasized this central ladder/esports/everything hub aka b.net 2 they're trying to create so much it would be ridiculous to expect them to let any illegal alternatives exist to any larger extent.
Uhm there are WoW private servers with 10k + players it's just Blizzard can't do anything about it when the servers are somewhere in russia or wherever.They lose a hell lot more money there than if someone would open a sc2 server
yeah just watched huskys vid and athough im not long in the community and only started to follow blizzard with warcraft 3 it s truly sad, what direction battle net 2.0 is taking. and also, why do i need those cheap facebook-friendslist. make one then also for the other chat-systems like icq or msn. or best of all, dont even make this.
i hope blizzard will change thos major errors but i really think its already to late *dramatical ending*
Husky has some good points, but also a lot of terrible arguments. And as he points out, bnet 2 is going to work fine for people who just want to log in and play a few games every once in a while, which is clearly most people out there.
Still, from the competitive and custom side of things, bnet is really dropping the ball over and over and over. Here's a (probably non-exhaustive) list:
Terrible custom game support (bad for custom maps, tournaments)
Terrible custom map support more generally (see here)
No lan (bad for in-person tournaments, lan parties)
No lan latency (bad for competitive play)
No chat rooms (bad for coordinating with other people, especially organizing tournaments)
No cross-region play (bad for everything, but especially competitive play)
No general ranking (bad for high-level competitive play at the very least)
Australia and New Zealand are on the wrong servers in light of their usual ping
I might be wrong about the last one. I'm under the impression that ping from there to the US is, at least for the most part, a lot better than to Asia. Folks from Australia and New Zealand can correct me on this if I'm wrong, of course
Edit: ^^^^^ I think that a list of this sort, with very short summaries and maybe links to just one post that clearly explains the problem, so that people don't need to wade through tons of rambling bad arguments to get at the real issues, would be good to add. I know there's a list there already, but it's not comprehensive. Doesn't have to be my list, of course; I don't pretend mine is comprehensive, either.
On May 30 2010 12:03 TimeToPractice! wrote: And chat rooms... Oh, you silly chat rooms. This is integral to everything. Can you imagine organizing a tournament and NOT having a means to communicate? And on the same page as that, where are the battle.net hosted tournaments? Another thing WarCraft 3 has that SC2 does not.
Overall, the only thing Battle.net 2.0 really improves on is replay functionality, matchmaking and ladder (but it would be even better with a comprehensive ladder for top play), and custom map hosting. Everything else is either the same or in many regards worse. I am overall disappointed with the client. SC2 is a great game, but in a matter of about ten months we went from expecting the best, most advanced online platform to being thoroughly disappointed.
on facebook there's an event feature which should be in sc2 to resolve that issue.
i don't know why you think b.net 2.0 won't have a comprehensive ladder for top play. isn't that what the pro league is for?
On May 30 2010 14:50 dobbersp wrote: If Blizzard is serious about the globalization of ESports and video game communities in general, then the following are greatly beneficial to fostering that growth, if not downright necessary:
1) Communication avenues between all regions. 2) Infrastructure for organizing games between all regions.
This means chat channels, the ability to play cross-continental custom games, and a (DRM protected) LAN feature for tournaments.
This should be copy pasted onto Bnet 100X over.
Either Blizzard does this, or they are not serious about esports as they say.
On May 30 2010 12:03 TimeToPractice! wrote: And chat rooms... Oh, you silly chat rooms. This is integral to everything. Can you imagine organizing a tournament and NOT having a means to communicate? And on the same page as that, where are the battle.net hosted tournaments? Another thing WarCraft 3 has that SC2 does not.
Overall, the only thing Battle.net 2.0 really improves on is replay functionality, matchmaking and ladder (but it would be even better with a comprehensive ladder for top play), and custom map hosting. Everything else is either the same or in many regards worse. I am overall disappointed with the client. SC2 is a great game, but in a matter of about ten months we went from expecting the best, most advanced online platform to being thoroughly disappointed.
on facebook there's an event feature which should be in sc2 to resolve that issue.
i don't know why you think b.net 2.0 won't have a comprehensive ladder for top play. isn't that what the pro league is for?
I'll be Very serious here... do you, Really want to use Facefail, to organize a tournament? Knowing you will be monitored by Failbook dictato- I mean Staff?
I'll also add that what's the point of Proleague, if everyone is just stuck in that minuscule thing they call a Division, and can't even play each other normally to gauge their skill levels?
On May 30 2010 12:03 TimeToPractice! wrote: And chat rooms... Oh, you silly chat rooms. This is integral to everything. Can you imagine organizing a tournament and NOT having a means to communicate? And on the same page as that, where are the battle.net hosted tournaments? Another thing WarCraft 3 has that SC2 does not.
Overall, the only thing Battle.net 2.0 really improves on is replay functionality, matchmaking and ladder (but it would be even better with a comprehensive ladder for top play), and custom map hosting. Everything else is either the same or in many regards worse. I am overall disappointed with the client. SC2 is a great game, but in a matter of about ten months we went from expecting the best, most advanced online platform to being thoroughly disappointed.
on facebook there's an event feature which should be in sc2 to resolve that issue.
i don't know why you think b.net 2.0 won't have a comprehensive ladder for top play. isn't that what the pro league is for?
I should not have to use Facebook to play video game tournaments.
I don't think they've said anything about the as-yet-unobserved pro league or how ranking will work in it. If there's really a comprehensive ladder there (i.e., if there's really just one division), I think a lot of people's complaints will go away. But, again, I don't think there's any real information, is there? (I could be wrong! I haven't kept up with absolutely everything.)
I agree that the impossibility of playing cross realm is a big problem. I don't believe they are doing this to get more money from people buying 2 copies of the game. (the number of people who would do it is very small).
The lag issue is understandable. But what about allowing people only to ladder in their regional server, but being able to enter and play games (not ladder) in any server? This is a good idea because one usually will stay in your server, laddering without lag problems.
One would change a server typically to play with a friend, or to play a tournament. And if you are laddering in your server, there is no chance to play with somebody from around the world and have lag. This is a good solution in my opinion, what do you guys think?
"The new Battle.net will completely revolutionise the current version, but Blizzard is still looking to making this experience free for anyone buying StarCraft II or future games that use Battle.net. One idea which has been discussed in different iterations is microtransactions, meaning the service is free, but added value services like starting a custom tournament, league, or the like would cost a small amount of money."
chat rooms allow it to be too easy to organize tournaments without buying a "custom tournament"..
"The new Battle.net will completely revolutionise the current version, but Blizzard is still looking to making this experience free for anyone buying StarCraft II or future games that use Battle.net. One idea which has been discussed in different iterations is microtransactions, meaning the service is free, but added value services like starting a custom tournament, league, or the like would cost a small amount of money."
chat rooms allow it to be too easy to organize tournaments without buying a "custom tournament"..
Good find, sounds like the Acti-blindhobowithoutacane we all know! Micro-transactions! Small money adds up. Remember the Rice story? In the End, the king had to give his entire kingdom up, because as we all know, micro-transactions are exponential. (Gains for Greed-Vision anyways.)
Oh, sorry. I forgot the presence of americans in here and your perversion towards correcting bad english, misuse of english words and so on. Sorry, won't happen again.
it's not a perversion. furthermore, i think people in england, and australia and other places where people hold english in high regard would do the same.
On May 30 2010 13:20 Jarvs wrote: This cross-realm bullshit pisses me off to no end. On top of this, living in Australia forces me to play on the Asian server of which I get 500ms to rather than the US.West server of which I get 180ms? Are they aware of how HORRIBLE the routing is to Asia from AU/NZ?
My only solution is to create a new Battle.Net account and then risk my well earned and spent money on not seeing another AU/NZ player because they were defaultly mislead in to registering on the Asian realm?
What is this?
What is this? is the best way to put my frustration as well. I feel like Walter Sobchek, with a gun pointed to Smokey's head, screaming HAS THE WHOLE WORLD GONE CRAZY?!? In what universe is cross-realm support for a multiplayer game optional? Especially considering the track record Blizzard has with the ease of realm-switching (D2, SC, and Warcraft 3), it's baffling that this is even an issue.
I preordered the game in the US, but I'm moving to Europe a few months after. Is Blizzard really telling me that I won't be able to play with Europeans, even when I'm in Europe? Because I have a US client I'll have to connect to US servers and play, regardless of where I'm located in the world? Blizzard's response? Don't worry your little head, cross-realm support will be along sometime in the future. In the meantime eat your shit-sandwhich. This is so mind-bogglingly stupid that I'm having real, honest difficulty putting it into words and I feel insulted that this is even an issue.
actually, i found cross realm play extremely annoying. nothing bugged me more in war3 than seeing a huge number of SG Host, NZ Host, AU Host games up that were spread throughout the game list like some sort of terrible disease. make the oceana realm and keep the players in their proper realms. If you try to play with them you will get terrible lag. giving them their own realms will fix the lag problems and make the game playable.
with that said, still it feels like they need some limited feature of cross realm play. it can be refreshing to check out what's going on in the other realms sometimes. it would seem silly to expect everyone to buy as many copies of the game as there are realms. but as it is right now, with the protoss campaign so far away, blizzard has plenty of time to polish sc2 yet. it may be that they will eventually implement a very good limited cross realm play feature by that time.
On May 31 2010 01:12 dcttr66 wrote: actually, i found cross realm play extremely annoying. nothing bugged me more in war3 than seeing a huge number of SG Host, NZ Host, AU Host games up that were spread throughout the game list like some sort of terrible disease. make the oceana realm and keep the players in their proper realms. If you try to play with them you will get terrible lag. giving them their own realms will fix the lag problems and make the game playable.
This is a reason to give people the ability to filter game lists by host location, or something like that. It's not a reason, all on its own, to remove the ability to play with anybody you want.
"The new Battle.net will completely revolutionise the current version, but Blizzard is still looking to making this experience free for anyone buying StarCraft II or future games that use Battle.net. One idea which has been discussed in different iterations is microtransactions, meaning the service is free, but added value services like starting a custom tournament, league, or the like would cost a small amount of money."
chat rooms allow it to be too easy to organize tournaments without buying a "custom tournament"..
Good find, sounds like the Acti-blindhobowithoutacane we all know! Micro-transactions! Small money adds up. Remember the Rice story? In the End, the king had to give his entire kingdom up, because as we all know, micro-transactions are exponential. (Gains for Greed-Vision anyways.)
.... ok this is getting absolutely ridiculous... if this is true they're just hiding information and hoping we all buy the game, we as a community need to organize with all of the rest of the sc community on every major site, and make damn sure blizzard will hear us and work with us. because they clearly aren't... they're just being fucking greedy as hell, and if we act together we can stop this nonsense... why is this in the forums... make it NEWS already, take the initiative lets not hide