On May 30 2010 06:43 EmeraldSparks wrote:
We were promised online replay capability in Warcraft III seven years ago.
We were promised online replay capability in Warcraft III seven years ago.
this is incorrect. they apologized that they did not realize while developing warcraft 3 that such a thing would be desirable, and they programmed warcraft 3 in such a way as to make it impossible to do.
On May 30 2010 07:04 love.less wrote:
this thread started to get to predictible i think its to much fuss over nothing and that response "Same way you would interprete what youve heard as a promise that the "Groups" feature will be exactly what you want." is like.. i know you are, but what am i
this thread started to get to predictible i think its to much fuss over nothing and that response "Same way you would interprete what youve heard as a promise that the "Groups" feature will be exactly what you want." is like.. i know you are, but what am i
lol. quoted for truth.
On May 30 2010 12:27 SyyRaaaN wrote:
Actually blizzard are doing a huge mistake as many in here have pointed out. Like the guy said a couple of posts above: Even if you have every pro-gamer in the world in the same room, they cant play against/with eachother without a hazzle or pseudo nicks/account because they will still be locked to their region.
And we were all expecting SC2 to be the competative RTS title of the decade but we aren't getting that. What Battle.net 2.0 should have been all about is the following:
Making people from the US - EU - ASIA able to play against each other with satisfactory latency as long as they have broadband connections. Heck, Heroes of Newerth does this well allthough that genre is alot more ping sensitive than a regular RTS.
We were all hoping that blizzard would use some of its WoW money to make this possible but they didn't. The bare minimum to make this game satisfactory was to make it an upgrade to Starcraft 1 which solved all of its "being developed 98" problems. Instead, we don't even get a product as good as the one developed in 98'... We still play on 250 ms and this time we get the "being developed 2010" problems instead, with insane mesures to prevent piracy, even more insane mesures to "protect" people from profanity on the net, and the hilarious integrated with Facebook feature. The only thing missing is that Lady Gaga makes the soundtrack for SC2 and the game would be the perfect parody of the year 2010.
Ah well, doesnt matter much. This game failing doesn't matter much, there are some intresting titles ahead, and Dota/SC1 will suffice until those titles is released. And after this shit ive witnessed both in beta and by the devs i truly, sinserly hope this title fails.
Actually blizzard are doing a huge mistake as many in here have pointed out. Like the guy said a couple of posts above: Even if you have every pro-gamer in the world in the same room, they cant play against/with eachother without a hazzle or pseudo nicks/account because they will still be locked to their region.
And we were all expecting SC2 to be the competative RTS title of the decade but we aren't getting that. What Battle.net 2.0 should have been all about is the following:
Making people from the US - EU - ASIA able to play against each other with satisfactory latency as long as they have broadband connections. Heck, Heroes of Newerth does this well allthough that genre is alot more ping sensitive than a regular RTS.
We were all hoping that blizzard would use some of its WoW money to make this possible but they didn't. The bare minimum to make this game satisfactory was to make it an upgrade to Starcraft 1 which solved all of its "being developed 98" problems. Instead, we don't even get a product as good as the one developed in 98'... We still play on 250 ms and this time we get the "being developed 2010" problems instead, with insane mesures to prevent piracy, even more insane mesures to "protect" people from profanity on the net, and the hilarious integrated with Facebook feature. The only thing missing is that Lady Gaga makes the soundtrack for SC2 and the game would be the perfect parody of the year 2010.
Ah well, doesnt matter much. This game failing doesn't matter much, there are some intresting titles ahead, and Dota/SC1 will suffice until those titles is released. And after this shit ive witnessed both in beta and by the devs i truly, sinserly hope this title fails.
i really hope we'll have less than 50 ms lag because anymore than that is annoying to deal with, as i have experienced while playing dota in warcraft3.
dissing on facebook and saying that blizzard would use a different band type to make their new music goes to show that you have some unresolved issues with sc2 somewhere that you are still having a grudge with blizzard about. so now nothing they do will be good enough for you. and you're just going to throw in some numbers and say sc2 sucks?
you are being such a freak. look, when people go to public places to play chess, are you the sort of guy that refuses to play on the other guy's chess board and with his pieces because you like your stuff better? that's what it sounds like. if you're going to be so judgemental about it, why not make your own sci-fi real time strategy game and do better than blizzard?