|
On May 30 2010 11:00 Jenslyn87 wrote: I actually like the way B.net 2.0 is moving. I think they should be continuing to work in concordance with the current philosophy. Here's a suggestion:
B.net Dating Domain. This should be an integral part of B.net, giving nerds the chance to find love on the cyberspace while duking it out in a nice game of Starcraft.
Practically, I imagine having 2 different friends lists. One should be the regular, the other could be called "potential b.net love interests" and feature the players you have met that you are interested in on a deeper level. Let me explain.
When you face off agianst an opponent in the ladder games, each player should be able to mark a heart shaped figure on the upper right corner of the screen. If both players have the figure marked at the end of the game, your opponent will automatically be added to your "potential b.net love interests" list. In this way, people can socialise over a game of Starcraft and potentially connect on a deeper level too!
The achievement system could be modified to be a part of this. Achievements like "player" for having 10 players of the opposite sex on your friends list is just one possibility.
I do recognise that there aren't that many female players, but bringing this aspect into the game might attact a whole lot, evening out the numbers.
Best of all: Everyone is a Starcraft fan, so you are guaranteed to meet a lot of nice girls or boys who enjoy the same leasure time activities as you do!
They could call it bHarmony!
|
I don't know how many times or how many different ways I can say it. We need chat channels.
|
Honestly I am much more bothered by how boring ladder is, and less upset about the b.net 2.0 format.
b.net 2.0 is going to evolve over time and will get better as they continue. idk if any of you played wow when it first came out, but the amount of development that went into the game was amazing. it's their first try and it will continue to develop because theyre going to use it on all games made from now on. by the time diablo 3 releases b.net will have what most of you want im sure.
|
no chat means you cant plan stuff in game? Oo how will clans talk? where will people chill before game starts
|
It really is fricking stupid that they're not allowing the same feature that WC3/SC had, where you can just choose what BNet you want to connect to, gonna miss out playing against alot of US RTS friends -_-; How hard can it be just to make your BNet account worldwide instead of region based, fricking money whores.
|
what a piece of shit. Having to buy 2 copies to switch realms? Fuck you activision
|
I remembered my Username/Pass just to comment on this thread. What Blizzard is doing is fucked up. I've canceled my pre-order, and am NOT going to buy this game unless they change something. This is ridiculous, we can't let them force-feed us this bullshit.
|
You have to buy 2 games to switch servers? What the hell was wrong with SC1's system?
|
http://forums.battle.net/thread.html?topicId=25171927052&pageNo=1&sid=3000#15
Posted in the D3 section, but pertains to Starcraft 2.
tl;dr: There will be chatrooms but only for groups and guilds and not till after release.
Region jumping will be allowed at some unspecified time long after release (low on priority, unclear on mechanics, etc).
Basically no change, but it's going to get some people unnecessarily happy.
|
lol
so get this how funny is it that not only will you not be able to host tourneys with people from europe and asia.....
EVEN IF YOU HAD THEM ALL IN ONE GOD DAMN ROOM.... WITH NO LAN YOU WOULDNT EVEN BE ABLE TO HOST A TOURNEY WITH THEM SINCE ALL OF THEIR ACCOUNTS ARE RESTRICTED TO THEIR RESPECTIVE REALMS. SO YOULL HAVE TO USE THE NAME OF THE COMPUTER YOU ARE ON AT THE LAN OR SOMETHING (LIKE ComputerA1B) Or (IHATEBNET2.0)
edit:
also someone else pointed out that if you have a sibling or something or a friend comes over and wants to play ladder to make a diff account for them theyd need an entirely new cd key. I hadnt really thought of that.
God damn you blizzard, you are a bunch of fucking morons.
|
|
I think battle.net is taking many steps towards inhibiting e-sports with SC2, Which is my biggest gripe.
Cross-realm support please? Upon release there's no outlet for EU, Asia, and US realms to play with one another outside of importing a foreign copy of the game. Battle.net ... The original ... Had that functionality. However, assume one does import a copy of the game - the lag is just awful. Pings of 800+ make competitive play unstable. It can definitely be improved. iCCup did it. HoN even manages to do this; Blizzard certainly can.
Another thing that irks me is that there are no plans for a comprehensive ladder. I think this is important if only for the Diamond and Pro league. When we're all split into thousands of little divisions, there's no way to tell where you stand in the grand scheme of things.
Blizzard keeps using the analogy "Well if you go to play a game of casual Basketball, you don't expect Michael Jordon to show up, own you, and taunt you. You have your own league with local teams and are competitive in that respect" which yeah, that's like the Bronze league of Basketball. I'd consider the Diamond league to be like a minor league Basketball team and the Pro league (currently unreleased) the NBA. In minor league Basketball, there are comprehensive reviews of talent, rankings of talent, everything in that regard.
So let the Bronze leaguers have their divisions, let the Diamond+ players know where they stand. The prospects of E-sports.
I'd also love to see more stats. WarCraft 3 had so many stats, my nerd-number-love had an erection... Because I'm pretty much addicted to stats. =P I'd assume it only logical that SC2 would have at least as many, though I'd expect even more comprehensive stats. Currently we don't have any, outside of wins and losses!
And chat rooms... Oh, you silly chat rooms. This is integral to everything. Can you imagine organizing a tournament and NOT having a means to communicate? And on the same page as that, where are the battle.net hosted tournaments? Another thing WarCraft 3 has that SC2 does not.
Overall, the only thing Battle.net 2.0 really improves on is replay functionality, matchmaking and ladder (but it would be even better with a comprehensive ladder for top play), and custom map hosting. Everything else is either the same or in many regards worse. I am overall disappointed with the client. SC2 is a great game, but in a matter of about ten months we went from expecting the best, most advanced online platform to being thoroughly disappointed.
|
Just canceled my preorder. I couldn't go to sleep without doing it, I would be so ashamed of myself if I bought a game from a company treating me like this.
I saw I'm not the only one "losing my virginity" @ TL.net in this thread, glad to see that so many actually care! Right in the morning I'm off to get all my computer-gaming friends, no, ALL my friends, and rally them to this thread. I just hope all of them are interested enough to read and think through the information, this behaviour just cannot go on unhaltered.
|
They're really talking out of both sides of their mouths. They want the experience of Battle.net to be such that people wouldn't care to use a LAN (so they don't have to support LAN), and then say they don't want to add *basic* things to Battle.net that would actually make it interesting. So why would anyone really want to use it?
Their explanations on all manner of things are full of crap. I've said this before but their reasoning behind their decisions are based on two things, fear and money. Or to be more precise, fear of losing money. The only positive thing in all this is that Blizzard is notorious for folding like a cheap suitcase when the players base qq's enough. So if you want certain features to be in the game, you need to complain as loudly as you can in as many places as you can (especially on the b.net forums) to get your voice heard. Because as it is right now, b.net 2.0 is akin to Windows Vista. All hype and no substance. The old version was better and all their doing right now is polishing a turd.
|
On May 30 2010 12:06 vesicular wrote: The old version was better and all their doing right now is polishing a turd.
QFT :D. Hahahaha.
Actually blizzard are doing a huge mistake as many in here have pointed out. Like the guy said a couple of posts above: Even if you have every pro-gamer in the world in the same room, they cant play against/with eachother without a hazzle or pseudo nicks/account because they will still be locked to their region.
And we were all expecting SC2 to be the competative RTS title of the decade but we aren't getting that. What Battle.net 2.0 should have been all about is the following:
Making people from the US - EU - ASIA able to play against each other with satisfactory latency as long as they have broadband connections. Heck, Heroes of Newerth does this well allthough that genre is alot more ping sensitive than a regular RTS.
We were all hoping that blizzard would use some of its WoW money to make this possible but they didn't. The bare minimum to make this game satisfactory was to make it an upgrade to Starcraft 1 which solved all of its "being developed 98" problems. Instead, we don't even get a product as good as the one developed in 98'... We still play on 250 ms and this time we get the "being developed 2010" problems instead, with insane mesures to prevent piracy, even more insane mesures to "protect" people from profanity on the net, and the hilarious integrated with Facebook feature. The only thing missing is that Lady Gaga makes the soundtrack for SC2 and the game would be the perfect parody of the year 2010.
Ah well, doesnt matter much. This game failing doesn't matter much, there are some intresting titles ahead, and Dota/SC1 will suffice until those titles is released. And after this shit ive witnessed both in beta and by the devs i truly, sinserly hope this title fails.
|
It just seems like all the 'missing' features (chatrooms, ability to easily host + find custom games, cross-realm support, multiple accounts per CD key, etc etc) are intentionally not being put in place because they make it difficult for blizzard to control (and charge us for) the ways we use their game.
For example, if we had chat rooms, cross-region support, and the ability to easily find the specific people and games we're looking for, anyone could easily create a tournament. And then how could blizzard charge someone $3.95 for the right to create a custom tournament?
For another example, think about how much money blizzard made from DOTA (a tiny amount, just from non-wc3 owners who wanted to try DOTA and wanted to play it on BNET). Now think about how much they could make if they charged everyone $4.99 to download the awesome new premium map called 'DOTA'.
Read http://www.teamliquid.net/forum/viewmessage.php?topic_id=128252 "A short history of Activision Blizzard or how B.Net 2.0 came to be" and you really get the impression that BNET 2.0 and SC2 is going to be like WoW and Rock Band where buying the game is just the beginning and you will end up paying a ton for little things down the road.
|
On May 30 2010 12:32 Keilah wrote:It just seems like all the 'missing' features (chatrooms, ability to easily host + find custom games, cross-realm support, multiple accounts per CD key, etc etc) are intentionally not being put in place because they make it difficult for blizzard to control (and charge us for) the ways we use their game. For example, if we had chat rooms, cross-region support, and the ability to easily find the specific people and games we're looking for, anyone could easily create a tournament. And then how could blizzard charge someone $3.95 for the right to create a custom tournament? For another example, think about how much money blizzard made from DOTA (a tiny amount, just from non-wc3 owners who wanted to try DOTA and wanted to play it on BNET). Now think about how much they could make if they charged everyone $4.99 to download the awesome new premium map called 'DOTA'. Read http://www.teamliquid.net/forum/viewmessage.php?topic_id=128252 "A short history of Activision Blizzard or how B.Net 2.0 came to be" and you really get the impression that BNET 2.0 and SC2 is going to be like WoW and Rock Band where buying the game is just the beginning and you will end up paying a ton for little things down the road.
Intresting read though its smells a bit like a consipracy. But i actually buy your theory in this case. Because the shit they have pulled right infront of our eyes cant be niether random nor a mistake.
But yea, i remember that i got enraged when i read that people can charge you for playing custom maps. What the hell is that. One of the best things with blizzard titles is that it came with endless mini-games which increased the lifespan of the game by YEARS. Now i have to pay mini transactions for that? Please, eat me.
|
This shit really sucks for people like me, who were waiting for SCII to get into the Starcraft series of games. I was worried about the learning curve coming into a game where people have been playing for 10+ years, and now it looks like SCII is destined to fail. I guess it's back to competitive FPS games until another promising RTS comes out.
|
On May 30 2010 12:32 Keilah wrote: It just seems like all the 'missing' features (chatrooms, ability to easily host + find custom games, cross-realm support, multiple accounts per CD key, etc etc) are intentionally not being put in place because they make it difficult for blizzard to control (and charge us for) the ways we use their game.
For example, if we had chat rooms, cross-region support, and the ability to easily find the specific people and games we're looking for, anyone could easily create a tournament. And then how could blizzard charge someone $3.95 for the right to create a custom tournament?
For another example, think about how much money blizzard made from DOTA (a tiny amount, just from non-wc3 owners who wanted to try DOTA and wanted to play it on BNET). Now think about how much they could make if they charged everyone $4.99 to download the awesome new premium map called 'DOTA'.
If you think about it, it's not all that surprising. Games today are all about the micro transactions after the sale. What did BW get after your sale? Nothing. People who bought the game in 2000 have given Blizz nothing for the last decade. It's pretty obvious that Blizz doesn't want to make that mistake again and have a successful game that lasts another decade but is front loaded on sales and makes nothing in the interim.
We've seen this already with the expansions. I can almost get behind that because BW was a pretty successful expansion to SC1. But given what they're starting to do with WoW (pet store, realm transfer fees, now auction house monthly fees out of game), it's obvious they're trying to nickel and dime players for any small amount they can to make extra cash on the side. We'll see this with the map making community, and I have no doubt we'll see it in the tourney community, etc, right down the line.
Oh they'll add this stuff alright, for a price.
|
On May 30 2010 11:54 SyyRaaaN wrote:![[image loading]](http://img266.imageshack.us/img266/3391/blizzardentertainment.jpg)
Disgustment isn't a word.
|
|
|
|