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GOM TV/Blizzard Sign Exclusive Broadcast Agreement - Page 28

Forum Index > SC2 General
1112 CommentsPost a Reply
Prev 1 26 27 28 29 30 56 Next
Cirrus
Profile Blog Joined December 2006
United Kingdom134 Posts
May 27 2010 11:44 GMT
#541
Any deal that can possibly bring the return of Tasteless is a good deal in my opinion.
:)
Wolfpox
Profile Blog Joined March 2010
Canada164 Posts
May 27 2010 11:45 GMT
#542
On May 27 2010 09:49 Appsgamer wrote:
Wow, that's pretty awesome! Wonder if GOM will re-hire Tasteless and SDM for English commentary?


What a dream come true that would be. GOMTV was the one Korean broadcaster that I always enjoyed watching even if it wasn't as prestigious. Being considerate of English viewers -- so cool
[B] Butigroove wrote:[/B] Blizzard is double expanding to the natural gold base of our poor little nerd hearts.
niteReloaded
Profile Blog Joined February 2007
Croatia5282 Posts
May 27 2010 11:46 GMT
#543
A while ago, I commented on this topic in some other thread, I said that Kespa can bark all they want but that Blizzard can snap the neck of the entire SC scene in Korea in a matter of weeks and it looks like it's happening now.

I wonder how it will end up.
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
May 27 2010 11:46 GMT
#544
On May 27 2010 20:37 Boonbag wrote:
After taking the time writting my post and reading the replies, I realised it was useless because there is just a comprehension wall that many people seem unable to break.


Great writeup. Also you're right here ... too many replies like "Tasteless is back, who cares about Kespa" ><
Lucid90
Profile Joined September 2008
Canada340 Posts
May 27 2010 11:47 GMT
#545


jesus this is becoming so much fun to watch

first the match fixing scandal and now this
It's like Esports pulled a Tiger Woods and went from a nice wholesome great golfplayer to a cheating husband who slept with 20 white girls and is all over the news. Better than most starcraft games ill tell you that
My sc2 account: http://www.sc2ranks.com/us/1296221/LuciD
lipebra
Profile Joined August 2009
Brazil130 Posts
May 27 2010 11:47 GMT
#546
Good move by blizz, or kespa negociate, or ll die!!
mahnini
Profile Blog Joined October 2005
United States6862 Posts
Last Edited: 2010-05-27 11:50:25
May 27 2010 11:48 GMT
#547
On May 27 2010 20:35 KlaCkoN wrote:
Show nested quote +
On May 27 2010 20:24 mahnini wrote:
On May 27 2010 20:18 KlaCkoN wrote:
On May 27 2010 20:12 TheRabidDeer wrote:
On May 27 2010 20:09 KlaCkoN wrote:
On May 27 2010 20:05 Puosu wrote:
Guys on KESPA's side:
Read the recent Korean article translated by l10f "The Reality Of Progaming"

I think that article shows perfectly how the current progaming scene really needs an overhaul, Blizzard might fuck up and we'll have to go a few years back in time.. on the other hand they might do it right and e-sports will finally become something of a real career choice and not just child labour since 13 years old 14 hours a day.

Seeing as CJ which is a very wealthy company owns GomTV and they should know a lot about the progaming scene in Korea as they have their own team etc. I believe its a great move that Blizzard has decided to partner up with them.

Blizzard is not actually "handling" anything at all though. The only thing the are doing is adding another cost to the running of a pro gamer team. They don't seem to be investing any money of their own.
At the very very best the current orginizers agree to pay off Gom and things continue as normal, except for the fact that the money to pay Gom (actually blizzard via Gom) needs to come from somewhere. And that somewhere will be the living conditions of the gamers.

Again, PLAYER SPONSORS ARE NOT EFFECTED IN THE SLIGHTEST. The player sponsors do not pay KeSPA, GomTV, Blizzard, or anybody but the players/teams they are sponsoring. In return, that player/team wears their gear/suits/advertises for them. This entire thing has NOTHING to do with player sponsors. League sponsors maybe, but that will likely go unchanged as well since the league sponsors were already paying somebody. The only profits that are effected is KeSPA.

Kespa ARE (mostly) made up by the player sponsors. For fucks sake this has been stated over and over.

what you're not getting is that no cost is incurred by kespa after GOM takes over running leagues, that is unless kespa was sponsoring teams at a loss to prop up the leagues which brought them money.

let's assume this isn't the case. team sponsors aka kespa isn't incurring any additional cost because of this change because kespa are team sponsors not league sponsors. korean air wasn't putting money in the hands of progamers.

however, if we assume that sponsoring teams is a losing proposition for kespa then we realize that kespa was indeed making profit from running the starleagues and their intentions were not as noble as they had stated.

Kespa will need to pay in order the keep running PL. OGN and MBC will need to pay in order to keep running their leagues. (OGN and MBC do sponsor teams remember?) These are definely incurred costs.
On top of that we have the reasons the negotiations collapsed in the first place: Blizzard demanding the right to audit their finances, demanding ownership over the individual players etc etc.

that's assuming that kespa wants to run their own PL. why would they want that? to keep making money right? all i'm saying it the basis for your entire argument is that kespa is doing this for profit pure and simple. if kespa was doing it for profit and now kespa is out of the picture someone will step in because people generally like money.

and if your assumption is that kespa was not making money by running leagues then they've just dropped tons of costs because someone else is picking up the check.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
AmstAff
Profile Blog Joined January 2008
Germany949 Posts
May 27 2010 11:49 GMT
#548
On May 27 2010 20:37 Boonbag wrote:
After taking the time writting my post and reading the replies, I realised it was useless because there is just a comprehension wall that many people seem unable to break.


what did you expect?
since sc2 beta 50% of the population here are WoW / WC3 players and 14 years old. just take a look into the strategie sections T_T
after 2 years i reached it = marine icon
rredtooth
Profile Blog Joined December 2008
5464 Posts
May 27 2010 11:49 GMT
#549
kespa pwnd
[formerly sponsored by the artist formerly known as Gene]
Boonbag
Profile Blog Joined March 2008
France3318 Posts
May 27 2010 11:49 GMT
#550
On May 27 2010 20:48 mahnini wrote:
Show nested quote +
On May 27 2010 20:35 KlaCkoN wrote:
On May 27 2010 20:24 mahnini wrote:
On May 27 2010 20:18 KlaCkoN wrote:
On May 27 2010 20:12 TheRabidDeer wrote:
On May 27 2010 20:09 KlaCkoN wrote:
On May 27 2010 20:05 Puosu wrote:
Guys on KESPA's side:
Read the recent Korean article translated by l10f "The Reality Of Progaming"

I think that article shows perfectly how the current progaming scene really needs an overhaul, Blizzard might fuck up and we'll have to go a few years back in time.. on the other hand they might do it right and e-sports will finally become something of a real career choice and not just child labour since 13 years old 14 hours a day.

Seeing as CJ which is a very wealthy company owns GomTV and they should know a lot about the progaming scene in Korea as they have their own team etc. I believe its a great move that Blizzard has decided to partner up with them.

Blizzard is not actually "handling" anything at all though. The only thing the are doing is adding another cost to the running of a pro gamer team. They don't seem to be investing any money of their own.
At the very very best the current orginizers agree to pay off Gom and things continue as normal, except for the fact that the money to pay Gom (actually blizzard via Gom) needs to come from somewhere. And that somewhere will be the living conditions of the gamers.

Again, PLAYER SPONSORS ARE NOT EFFECTED IN THE SLIGHTEST. The player sponsors do not pay KeSPA, GomTV, Blizzard, or anybody but the players/teams they are sponsoring. In return, that player/team wears their gear/suits/advertises for them. This entire thing has NOTHING to do with player sponsors. League sponsors maybe, but that will likely go unchanged as well since the league sponsors were already paying somebody. The only profits that are effected is KeSPA.

Kespa ARE (mostly) made up by the player sponsors. For fucks sake this has been stated over and over.

what you're not getting is that no cost is incurred by kespa after GOM takes over running leagues, that is unless kespa was sponsoring teams at a loss to prop up the leagues which brought them money.

let's assume this isn't the case. team sponsors aka kespa isn't incurring any additional cost because of this change because kespa are team sponsors not league sponsors. korean air wasn't putting money in the hands of progamers.

however, if we assume that sponsoring teams is a losing proposition for kespa then we realize that kespa was indeed making profit from running the starleagues and their intentions were not as noble as they had stated.

Kespa will need to pay in order the keep running PL. OGN and MBC will need to pay in order to keep running their leagues. (OGN and MBC do sponsor teams remember?) These are definely incurred costs.
On top of that we have the reasons the negotiations collapsed in the first place: Blizzard demanding the right to audit their finances, demanding ownership over the individual players etc etc.

that's assuming that kespa wants to run their own PL. why would they want that? to keep making money right? all i'm saying it the basis for your entire argument is that kespa is doing this for profit pure and simple. if kespa was doing it for profit and now kespa is out of the picture someone will step in because people generally like money.


Read my post !
Yggdrasil Leaf
Profile Blog Joined April 2010
221 Posts
May 27 2010 11:49 GMT
#551
On May 27 2010 20:39 snowdrift86 wrote:
Show nested quote +
On May 27 2010 20:37 Boonbag wrote:
After taking the time writting my post and reading the replies, I realised it was useless because there is just a comprehension wall that many people seem unable to break.


Non, c'était très intéressant! Merci.


Très intéressant sans doute. Merci.
"A person hears only what they understand" - Johann Wolfgang von Goethe
Eury
Profile Joined December 2008
Sweden1126 Posts
May 27 2010 11:50 GMT
#552
This is useless as we are arguing around in circles, but if you don't like that Blizzard is taking control over their own games, then there is no stopping you to create your own game.

I mean look at Sudden Attack. The game got made when Valve refused to relinquish their control over Counter-Strike in Korea. It is a poor man version of Counter-Strike and no one outside of Korea gives a shit about it, but the Koreans seems to be happy with it.

I'm sure KeSPA can do something similar with Starcraft, and those that hate anything Blizzard can play that instead.
bmml
Profile Joined December 2009
United Kingdom962 Posts
May 27 2010 11:52 GMT
#553
If programing was still profitable I see no reason (unless they take blizzard to court) that OGN (though they dont need to due to their affiliation with CJ?), MBC and Kespa will do anything other than pay gom for some broadcasting rights for their tournaments.

I'm one who thinks that a change is always good so maybe we'll just wait and see what happens eh? the sky is not falling just quite yet.
Boonbag
Profile Blog Joined March 2008
France3318 Posts
May 27 2010 11:52 GMT
#554
On May 27 2010 20:50 Eury wrote:
This is useless as we are arguing around in circles, but if you don't like that Blizzard is taking control over their own games, then there is no stopping you to create your own game.

I mean look at Sudden Attack. The game got made when Valve refused to relinquish their control over Counter-Strike in Korea. It is a poor man version of Counter-Strike and no one outside of Korea gives a shit about it, but the Koreans seems to be happy with it.

I'm sure KeSPA can do something similar with Starcraft, and those that hate anything Blizzard can play that instead.


The sudden attack thing is a whole other story linked to the fact FPS were at first banned from Korea.

Otherwise Quake 3 wouldve rose prolly same way SC did in Korea back then.
FreeCandyInVan
Profile Joined July 2009
Canada48 Posts
May 27 2010 11:53 GMT
#555
they better bring back tasteless and sdm, or it wont be the same.
I'm a lil noobie short and stout, Here is my Zealot here is my Scout, When Im in trouble hear me shout, Terran! Marine! Help me out!
Lighioana
Profile Joined March 2010
Norway466 Posts
May 27 2010 11:54 GMT
#556
+ Show Spoiler +
On May 27 2010 20:35 Boonbag wrote:
So it all began 10 years ago.

Back then, when a player was winning a tournament or a league in Korea, he had to pay the national tax rate of 27%, and hand over this to the gov.

Problem was that, gaming wasn't a work and gamers were really poor. Also, the culture office of the Korean gov. as it saw pro gaming getting bigger and beeing something new and unique to Korea and closely linked to the insane expansion of Korean network, decided it needed a legal tutorship for the scene to grow.

The very first step was to reduce the tax rate on the player's earnings, from 27% to 3%. To do this, culture office of the minister introduced pro gaming licenses. That was around when Elky got 2nd in WCG. Back then they would give a license to any gamer successfully ranking top 3 of any tournament.

That was the first step.

At the same time, OGN mainly, was trying to figure out a TV league format, that would draw sponsors to invest in their shows and at the same time, bring a 1v1 game, into a team game, so the sponsor sponsoring, wouldn't have to rely on a bunch of indivudals for their promotion, but rather on the image of a team or a club.

The original problem, to starcraft broadcasting was the lack of sponsorship. Even if you had one company sponsoring a league event, even with the good tv ratings, it wasn't enough money to make it grow.

Pro gaming actors back then, had to find a way to bring in more money to exist.

Basically, pro teams were lacking money, and so were the leagues to run.

The solution they came up with, was to involve in the business bigger companies, such as KT, Samsung and especially SK TELECOM, that basically shitted all over esports until they came to sponsor a team. I know that very well, because I got to talk with them back then about making a pro team, through the N.E.T. pc room manager and accountant, that were close to the CEOS of SK telecom (Yes hehe).

Also, while I was searching for a sponsor for Smuft and Elky in Korea, I got to meet KTF officials that were planing maybe to make a pro team, rather than sponsor only a few individuals, and with samsung khan as well, that was back then, only a gaming club not providing any form of salary to its players.
( They wanted Smuft and we met them, but they didn't have any cash to offer. Otherwise smuft wouldve joined Samsung Khan).

KTF was very interested in getting Elky, but they werent offering enough money for elky to live in Korea. We had to decline the offer.

So at that time, most of big sponsor companies you're familiar with now, were extreemly reluctant to invest any money into esports, let alone build a whole team with full accomodation and staff. All this came very very late.

So, the solution that OGN came up with was this :

Since the ratings were actually good, but the format couldn't involve all these big companies at the same time for a fair commercial exposure (ie only one sponsor for one league), they took the league format GAMEQ had created (that I played in) wich was the ancestor of the pro league and said to these big national companies that didnt want to get involved :

"We make a league that runs daily, featuring all the players from a team, in several matches, and each team could bear the flag of one of these big companies. That way, every sponsor gets a full time advertisement any time their team participates in any given tournament, no matter who is sponsoring the event. However for this to be possible, these sponsors not only would pay a team of players, but also AN ENTRY FEE to the tv station networks to participate in the proleague."

Yes, proleague entrance isn't free for the teams, and actually exteemly expensive. (Well it was back then, I think the numbers were around 50k usd for one season entrance maybe its more now, or less dunno).

That was the deal, and it worked out pretty well.

Now back to gov culture office and how they decided to handle esports.

Problem was that to handle esports organisation on a new business scale, like this one, you need ressources and also one of these big companies, to make the first step towards this.

If I remember correctly, Samsung was the first to finance KESPA and actually created the office from the already existing "officials" running touranements here and there (basically people in charge of paying the players when they won their prizes i think).

However, as the teams started to exist and their finances got bigger, and as the proleague started to work out very well, the entity that was first ran by Samsung itself, transformed to involve to its board other sponsorship, so that SKT, KTF or anyone else in the business could run the things along and have their word to say.

Kespa was formed this way.

It was first a decision from the korean governement to give a legal frame to the pro gaming activity, and later on, the major sponsors of esports (samsung, Kt, skt etc etc) joined in to run the office and make it an established entity.

Basically, what you all fail to understand is that OGN and MBC and Kespa aren't running these leagues by their own selves. It's an organisation that involves every single actor in this business.

When Kespa is dealing with Blizzard, its SK telecom, KT F, Samsung, CJ etc they are dealing with, and so the players.

What you have to keep in mind is that without the pro team's sponsors, their wouldn't even be leagues ! Because they're the first to pay for them to happen !

Pro teams finance leagues you watch partially, and their companies get advertisement in return. This is very different from beeing the main sponsor of a gaming event.

That means if Blizzard says OGN and MBC can't air any SC related content, they're not telling this to OGN or MBC, but to all these very big companies, much much bigger than blizzard, that they don't have the right to market and do their own advertisement, in their own country, on their almost "own" cable channels.

DO YOU FUCKING GET IT NOW ?


Great insight. Thanks!
And forgive me nothing for I truly meant it all
iounas
Profile Joined July 2008
409 Posts
Last Edited: 2010-05-27 11:58:45
May 27 2010 11:55 GMT
#557
On May 27 2010 20:37 Boonbag wrote:
After taking the time writting my post and reading the replies, I realised it was useless because there is just a comprehension wall that many people seem unable to break.

Majority of new players dont care.. Their peak of esports was HDH tournament..
And the rest are "hurr durr, who cares.. Now we will watch msl, osl and proleague with english commentary and kespa sucks anyway ppp" ignoring the fact who makes these leagues possible..
IdrA: stalkers actually do negative damage. when you shoot a marine with a stalker it gains health.
kmdarkmaster
Profile Joined January 2010
France188 Posts
May 27 2010 11:56 GMT
#558
Blizz should just take the money and no control at all, since they are very bad at "controlling" things.
ShroomyD
Profile Blog Joined November 2008
Australia245 Posts
May 27 2010 11:58 GMT
#559
Damn monopolists. Give a free leash why don't you!!!
아나코자본주의
MGren
Profile Blog Joined August 2007
Sweden148 Posts
May 27 2010 11:58 GMT
#560
I think Blizzard is way wrong here.

Why?

Compare with soccer. StarCraft is the ball. The company who makes the balls don't dictate the terms on how the balls are used, they just sell the balls.
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