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Patch 13 Discussion - Page 62

Forum Index > SC2 General
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Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
May 21 2010 19:54 GMT
#1221
On May 22 2010 04:53 jamesr12 wrote:
anyone elses patch not dling?


it's not downloading.
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
Bowzer
Profile Joined May 2010
Canada214 Posts
May 21 2010 19:55 GMT
#1222
On May 22 2010 04:53 jamesr12 wrote:
anyone elses patch not dling?

Mine still is not, though I've been relaunching it periodically.
A drinking community with a gaming problem.
DooMDash
Profile Joined May 2010
United States1015 Posts
May 21 2010 19:55 GMT
#1223
On May 22 2010 04:53 jamesr12 wrote:
anyone elses patch not dling?

yeah
S1 3500+ Master T. S2 1600+ Master T.
qazqwezxc
Profile Joined July 2009
Canada91 Posts
May 21 2010 19:56 GMT
#1224
thanks 7mk and Jacobs for posting your input earlier sometime today.

I know everyone is fussing over this balance stuff, but seriously? I think we should be a little more worried on the useless units such as the mothership which needs some serious tweaking, and zerg needing a little variation seems to be a good balance so far.

Though my biggest concern is... Does anyone know how well this stability + numerous performance improvements could be helping? Will that stop the drastic memory leak thats been going on my computer when i have like 8 gbs of virtual memory.
_Air_
Profile Joined December 2008
United States146 Posts
May 21 2010 19:56 GMT
#1225
There are probably a handful of players on TL that truly have a right to discuss what is balanced and what is not. I was a 1700 plat with like 75% win rate pre patch, in the top 8 of my division, and I had no idea what was going on.

I managed to get their because I was a "decent/good" broodwar player (C+/B- iccup) and with macro/micro and good army control I could beat opponents. But in depth build orders, timing attacks, etc, I had no idea what was going on, and I really could not say what races were better.

I think almost everyone should try to adjust their strategies, and if their race got nerfed and they were already having trouble with it, then odds are you were doing a bad build or simply sucking with your race rather than blizzard doing the exact opposite of what should happen.

Anyway this patch needs to start downloading...
LooseMoose
Profile Blog Joined April 2010
United States184 Posts
May 21 2010 19:56 GMT
#1226
On May 22 2010 04:51 IAmTheWater wrote:
Oh... And if contaminate works on hatches/lairs/hives.... It's going to be a rush to contaminate the opposing hatch/lair/hive. No units? Wouldn't that also mean no drones etc? Or would it not effect the larvae? And if that is the case, that would make zerg the only race that can always produce units no matter what is contaminated. Not fair


There's no way in the current ZvZ that you're going to be able to rush overseer without losing all of your drones to speedling/bling.
Bowzer
Profile Joined May 2010
Canada214 Posts
May 21 2010 19:56 GMT
#1227
I'm wondering if the people that have gotten the download to work left their patcher running continuously or if they have been relaunching.
A drinking community with a gaming problem.
KwarK
Profile Blog Joined July 2006
United States44450 Posts
May 21 2010 19:57 GMT
#1228
On May 22 2010 04:23 DooMDash wrote:
Blizzard was looking at high level play. They looked at Gold and Platinum specifically.

Wait, what?
ModeratorThe angels have the phone box
IAmTheWater
Profile Joined May 2010
United States21 Posts
May 21 2010 19:58 GMT
#1229
On May 22 2010 04:54 BigDates wrote:
Show nested quote +
On May 22 2010 04:51 IAmTheWater wrote:
Oh... And if contaminate works on hatches/lairs/hives.... It's going to be a rush to contaminate the opposing hatch/lair/hive. No units? Wouldn't that also mean no drones etc? Or would it not effect the larvae? And if that is the case, that would make zerg the only race that can always produce units no matter what is contaminated. Not fair



EVERYONE is fogetting though how before when the corruptor had it, noone complained.

(And people wouldnt get 2-3 corruptors, they would get 8+ for broodlords later, yet nearly noone complained back then)


I do agree, but one big difference though is that corruptors are a pretty late game unit, and you can get overseers pretty dang quick.
Why isn't there a "random" option regarding my icons race? :/
Slayer91
Profile Joined February 2006
Ireland23469 Posts
May 21 2010 19:58 GMT
#1230
On May 22 2010 04:57 KwarK wrote:
Show nested quote +
On May 22 2010 04:23 DooMDash wrote:
Blizzard was looking at high level play. They looked at Gold and Platinum specifically.

Wait, what?


No they didn't. They looked at the top players. Calling anything but the higher MMRatings of platinium "high level play" would be an insult.
aka Teutonica
t3tsubo
Profile Blog Joined April 2009
Canada682 Posts
May 21 2010 19:58 GMT
#1231
i think the change to diamond league was because it copper/bronze was aesthetically hard to distinguish between, and that is ALL.
As for the balance changes, contaminate seems like it would be OP in the hands of a very skilled player, basically any army trade situation could become an insta win for the zerg if they have 2-3 fully charged overseers waiting by the opponents main. It also makes critical upgrades like warpgate tech and thermal lance hard to get. I think this would be solved if it was a channeled ability, so that it stopped if the overseer was killed but thats just me theory crafting.

on a side note, the patch isnt downloading...
CursOr
Profile Blog Joined January 2009
United States6335 Posts
May 21 2010 19:59 GMT
#1232
62 pages of whining and the patch isn't even downloaded yet?
I thought something was wrong with my program!!! Ugh. You guys and your rivers of tears.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
May 21 2010 20:00 GMT
#1233
Has anyone heard from TOP protoss players on their thoughts of this map?? White-ra, etc??

Are they also all switching over to terrans like most zerg players are??

I always felt Protoss was much weaker in the macro game, but now with FF and void ray nerfs, it looks like their units cant compete either. Anyone else feel Protoss will be non-existent in more locations than just korea in afew months with how many nerfs they get in every patch??

Canada Gaming ~~ The-Feared
nwutien
Profile Joined May 2010
United States1 Post
May 21 2010 20:00 GMT
#1234
--- Nuked ---
Spiffeh
Profile Joined May 2010
United States830 Posts
May 21 2010 20:01 GMT
#1235
This patch needs to start. I really need to integrate with Facebook, the suspense is killing me.
GriMeR
Profile Joined February 2010
United States148 Posts
May 21 2010 20:01 GMT
#1236
sigh i just wanna play
"Now let's have coffee and discuss the bunker build time!" "I'm still kinda on the fence about it Dustin, we can't make changes like these on a whim" "Agreed, agreed ... what do you think David?" "Hmmm what? ... I mean, o yeah, Terran definitely seems
CursOr
Profile Blog Joined January 2009
United States6335 Posts
May 21 2010 20:02 GMT
#1237
On May 22 2010 05:01 Spiffeh wrote:
This patch needs to start. I really need to integrate with Facebook, the suspense is killing me.

LOL!
This is how you spot a TRUE gamer.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
SonKiE
Profile Joined March 2010
United States167 Posts
May 21 2010 20:02 GMT
#1238
my patch is not downloading!
country
DooMDash
Profile Joined May 2010
United States1015 Posts
May 21 2010 20:02 GMT
#1239
On May 22 2010 05:00 Skyze wrote:
Has anyone heard from TOP protoss players on their thoughts of this map?? White-ra, etc??

Are they also all switching over to terrans like most zerg players are??

I always felt Protoss was much weaker in the macro game, but now with FF and void ray nerfs, it looks like their units cant compete either. Anyone else feel Protoss will be non-existent in more locations than just korea in afew months with how many nerfs they get in every patch??


Protoss and Zerg are still sick.
S1 3500+ Master T. S2 1600+ Master T.
IndecisivePenguin
Profile Blog Joined October 2008
United States771 Posts
May 21 2010 20:03 GMT
#1240
On May 22 2010 05:02 cursor wrote:
Show nested quote +
On May 22 2010 05:01 Spiffeh wrote:
This patch needs to start. I really need to integrate with Facebook, the suspense is killing me.

LOL!
This is how you spot a TRUE gamer troller.


:D
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